1 // Created on: 1997-04-23
2 // Created by: Alexander BRIVIN
3 // Copyright (c) 1997-1999 Matra Datavision
4 // Copyright (c) 1999-2014 OPEN CASCADE SAS
6 // This file is part of Open CASCADE Technology software library.
8 // This library is free software; you can redistribute it and/or modify it under
9 // the terms of the GNU Lesser General Public License version 2.1 as published
10 // by the Free Software Foundation, with special exception defined in the file
11 // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
12 // distribution for complete text of the license and disclaimer of any warranty.
14 // Alternatively, this file may be used under the terms of Open CASCADE
15 // commercial license or contractual agreement.
17 #ifndef _VrmlConverter_PointAspect_HeaderFile
18 #define _VrmlConverter_PointAspect_HeaderFile
20 #include <Standard.hxx>
21 #include <Standard_Type.hxx>
23 #include <Standard_Boolean.hxx>
24 #include <Standard_Transient.hxx>
28 class VrmlConverter_PointAspect;
29 DEFINE_STANDARD_HANDLE(VrmlConverter_PointAspect, Standard_Transient)
31 //! qualifies the aspect properties for
32 //! the VRML conversation of a Point Set.
33 class VrmlConverter_PointAspect : public Standard_Transient
39 //! create a default PointAspect.
40 //! Default value: HasMaterial = False - a line hasn't own material (color)
41 Standard_EXPORT VrmlConverter_PointAspect();
43 Standard_EXPORT VrmlConverter_PointAspect(const Handle(Vrml_Material)& aMaterial, const Standard_Boolean OnOff);
45 Standard_EXPORT void SetMaterial (const Handle(Vrml_Material)& aMaterial);
47 Standard_EXPORT Handle(Vrml_Material) Material() const;
49 //! defines the necessary of writing own Material from Vrml into output OStream.
50 //! By default False - the material is not writing into OStream,
51 //! True - the material is writing.
52 Standard_EXPORT void SetHasMaterial (const Standard_Boolean OnOff);
54 //! returns True if the materials is writing into OStream.
55 Standard_EXPORT Standard_Boolean HasMaterial() const;
60 DEFINE_STANDARD_RTTIEXT(VrmlConverter_PointAspect,Standard_Transient)
70 Handle(Vrml_Material) myMaterial;
71 Standard_Boolean myHasMaterial;
82 #endif // _VrmlConverter_PointAspect_HeaderFile