1 // Created on: 1997-02-11
2 // Created by: Alexander BRIVIN
3 // Copyright (c) 1997-1999 Matra Datavision
4 // Copyright (c) 1999-2014 OPEN CASCADE SAS
6 // This file is part of Open CASCADE Technology software library.
8 // This library is free software; you can redistribute it and/or modify it under
9 // the terms of the GNU Lesser General Public License version 2.1 as published
10 // by the Free Software Foundation, with special exception defined in the file
11 // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
12 // distribution for complete text of the license and disclaimer of any warranty.
14 // Alternatively, this file may be used under the terms of Open CASCADE
15 // commercial license or contractual agreement.
17 #ifndef _Vrml_Texture2Transform_HeaderFile
18 #define _Vrml_Texture2Transform_HeaderFile
20 #include <Standard.hxx>
21 #include <Standard_DefineAlloc.hxx>
22 #include <Standard_Handle.hxx>
24 #include <gp_Vec2d.hxx>
25 #include <Standard_OStream.hxx>
28 //! defines a Texture2Transform node of VRML specifying properties of geometry
29 //! and its appearance.
30 //! This node defines a 2D transformation applied to texture coordinates.
31 //! This affect the way textures are applied to the surfaces of subsequent
33 //! Transformation consisits of(in order) a non-uniform scale about an
34 //! arbitrary center point, a rotation about that same point, and
35 //! a translation. This allows a user to change the size and position of
36 //! the textures on the shape.
38 //! myTranslation (0 0)
40 //! myScaleFactor (1 1)
42 class Vrml_Texture2Transform
49 Standard_EXPORT Vrml_Texture2Transform();
51 Standard_EXPORT Vrml_Texture2Transform(const gp_Vec2d& aTranslation, const Standard_Real aRotation, const gp_Vec2d& aScaleFactor, const gp_Vec2d& aCenter);
53 Standard_EXPORT void SetTranslation (const gp_Vec2d& aTranslation);
55 Standard_EXPORT gp_Vec2d Translation() const;
57 Standard_EXPORT void SetRotation (const Standard_Real aRotation);
59 Standard_EXPORT Standard_Real Rotation() const;
61 Standard_EXPORT void SetScaleFactor (const gp_Vec2d& aScaleFactor);
63 Standard_EXPORT gp_Vec2d ScaleFactor() const;
65 Standard_EXPORT void SetCenter (const gp_Vec2d& aCenter);
67 Standard_EXPORT gp_Vec2d Center() const;
69 Standard_EXPORT Standard_OStream& Print (Standard_OStream& anOStream) const;
84 gp_Vec2d myTranslation;
85 Standard_Real myRotation;
86 gp_Vec2d myScaleFactor;
98 #endif // _Vrml_Texture2Transform_HeaderFile