1 // Copyright (c) 1999-2014 OPEN CASCADE SAS
3 // This file is part of Open CASCADE Technology software library.
5 // This library is free software; you can redistribute it and/or modify it under
6 // the terms of the GNU Lesser General Public License version 2.1 as published
7 // by the Free Software Foundation, with special exception defined in the file
8 // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
9 // distribution for complete text of the license and disclaimer of any warranty.
11 // Alternatively, this file may be used under the terms of Open CASCADE
12 // commercial license or contractual agreement.
15 #include <Vrml_PointSet.hxx>
17 Vrml_PointSet::Vrml_PointSet(const Standard_Integer aStartIndex,
18 const Standard_Integer aNumPoints)
20 myStartIndex = aStartIndex;
21 myNumPoints = aNumPoints;
24 void Vrml_PointSet::SetStartIndex(const Standard_Integer aStartIndex)
26 myStartIndex = aStartIndex;
29 Standard_Integer Vrml_PointSet::StartIndex() const
34 void Vrml_PointSet::SetNumPoints(const Standard_Integer aNumPoints)
36 myNumPoints = aNumPoints;
39 Standard_Integer Vrml_PointSet::NumPoints() const
44 Standard_OStream& Vrml_PointSet::Print(Standard_OStream& anOStream) const
46 anOStream << "PointSet {\n";
47 if ( myStartIndex != 0 || myNumPoints !=-1 )
49 if ( myStartIndex != 0)
51 anOStream << " startIndex\t";
52 anOStream << myStartIndex << "\n";
54 if ( myNumPoints != 0)
56 anOStream << " numPoints\t";
57 anOStream << myNumPoints << "\n";