1 // Copyright (c) 1999-2012 OPEN CASCADE SAS
3 // The content of this file is subject to the Open CASCADE Technology Public
4 // License Version 6.5 (the "License"). You may not use the content of this file
5 // except in compliance with the License. Please obtain a copy of the License
6 // at http://www.opencascade.org and read it completely before using this file.
8 // The Initial Developer of the Original Code is Open CASCADE S.A.S., having its
9 // main offices at: 1, place des Freres Montgolfier, 78280 Guyancourt, France.
11 // The Original Code and all software distributed under the License is
12 // distributed on an "AS IS" basis, without warranty of any kind, and the
13 // Initial Developer hereby disclaims all such warranties, including without
14 // limitation, any warranties of merchantability, fitness for a particular
15 // purpose or non-infringement. Please see the License for the specific terms
16 // and conditions governing the rights and limitations under the License.
18 #include <Vrml_Cube.ixx>
20 Vrml_Cube::Vrml_Cube(const Standard_Real aWidth,
21 const Standard_Real aHeight,
22 const Standard_Real aDepth)
29 void Vrml_Cube::SetWidth(const Standard_Real aWidth)
34 Standard_Real Vrml_Cube::Width() const
39 void Vrml_Cube::SetHeight(const Standard_Real aHeight)
44 Standard_Real Vrml_Cube::Height() const
49 void Vrml_Cube::SetDepth(const Standard_Real aDepth)
54 Standard_Real Vrml_Cube::Depth() const
59 Standard_OStream& Vrml_Cube::Print(Standard_OStream& anOStream) const
61 anOStream << "Cube {" << endl;
63 if ( Abs(myWidth - 2) > 0.0001 )
65 anOStream << " width" << '\t';
66 anOStream << myWidth << endl;
69 if ( Abs(myHeight - 2) > 0.0001 )
71 anOStream << " height" << '\t';
72 anOStream << myHeight << endl;
75 if ( Abs(myDepth - 2) > 0.0001 )
77 anOStream << " depth" << '\t';
78 anOStream << myDepth << endl;
81 anOStream << '}' << endl;