1 // Copyright (c) 1999-2014 OPEN CASCADE SAS
3 // This file is part of Open CASCADE Technology software library.
5 // This library is free software; you can redistribute it and/or modify it under
6 // the terms of the GNU Lesser General Public License version 2.1 as published
7 // by the Free Software Foundation, with special exception defined in the file
8 // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
9 // distribution for complete text of the license and disclaimer of any warranty.
11 // Alternatively, this file may be used under the terms of Open CASCADE
12 // commercial license or contractual agreement.
14 #include <V3d_PositionLight.hxx>
16 #include <V3d_Viewer.hxx>
18 IMPLEMENT_STANDARD_RTTIEXT(V3d_PositionLight, Graphic3d_CLight)
20 // =======================================================================
21 // function : V3d_PositionLight
23 // =======================================================================
24 V3d_PositionLight::V3d_PositionLight (Graphic3d_TypeOfLightSource theType,
25 const Handle(V3d_Viewer)& theViewer)
26 : Graphic3d_CLight (theType)
28 if (!theViewer.IsNull())
30 theViewer->AddLight (this);