1 // Created on: 2004-11-23
2 // Created by: Pavel TELKOV
3 // Copyright (c) 2004-2014 OPEN CASCADE SAS
5 // This file is part of Open CASCADE Technology software library.
7 // This library is free software; you can redistribute it and/or modify it under
8 // the terms of the GNU Lesser General Public License version 2.1 as published
9 // by the Free Software Foundation, with special exception defined in the file
10 // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
11 // distribution for complete text of the license and disclaimer of any warranty.
13 // Alternatively, this file may be used under the terms of Open CASCADE
14 // commercial license or contractual agreement.
16 // The original implementation Copyright: (C) RINA S.p.A
18 #include <TObj_SequenceIterator.hxx>
20 #include <TObj_Object.hxx>
23 IMPLEMENT_STANDARD_RTTIEXT(TObj_SequenceIterator,TObj_ObjectIterator)
25 //=======================================================================
26 //function : TObj_SequenceIterator
28 //=======================================================================
30 TObj_SequenceIterator::TObj_SequenceIterator() :
35 //=======================================================================
36 //function : TObj_SequenceIterator
38 //=======================================================================
40 TObj_SequenceIterator::TObj_SequenceIterator
41 (const Handle(TObj_HSequenceOfObject)& theObjects,
42 const Handle(Standard_Type)& theType)
46 myObjects = theObjects;
49 //=======================================================================
52 //=======================================================================
54 Standard_Boolean TObj_SequenceIterator::More() const
56 const Standard_Boolean isMore = (!myObjects.IsNull() &&
57 (myIndex <= myObjects->Length() && myIndex > 0) &&
58 !myObjects->Value(myIndex).IsNull());
61 if (isMore && !myType.IsNull() && !myObjects->Value(myIndex)->IsKind( myType ))
63 TObj_SequenceIterator* me = (TObj_SequenceIterator*) this;
71 //=======================================================================
74 //=======================================================================
76 void TObj_SequenceIterator::Next()
79 //=======================================================================
82 //=======================================================================
84 Handle(TObj_Object) TObj_SequenceIterator::Value() const
86 return myObjects->Value(myIndex);