1 // Copyright (c) 2020 OPEN CASCADE SAS
3 // This file is part of Open CASCADE Technology software library.
5 // This library is free software; you can redistribute it and/or modify it under
6 // the terms of the GNU Lesser General Public License version 2.1 as published
7 // by the Free Software Foundation, with special exception defined in the file
8 // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
9 // distribution for complete text of the license and disclaimer of any warranty.
11 // Alternatively, this file may be used under the terms of Open CASCADE
12 // commercial license or contractual agreement.
14 #ifndef _StdPrs_HLRShapeI_HeaderFile
15 #define _StdPrs_HLRShapeI_HeaderFile
17 #include <Prs3d_Presentation.hxx>
18 #include <Standard_Transient.hxx>
19 #include <Standard_Type.hxx>
23 class Graphic3d_Camera;
25 //! Computes the presentation of objects with removal of their hidden lines for a specific projector.
26 class StdPrs_HLRShapeI : public Standard_Transient
28 DEFINE_STANDARD_RTTIEXT(StdPrs_HLRShapeI, Standard_Transient)
31 //! Compute presentation for specified shape.
32 virtual void ComputeHLR (const Handle(Prs3d_Presentation)& thePrs,
33 const TopoDS_Shape& theShape,
34 const Handle(Prs3d_Drawer)& theDrawer,
35 const Handle(Graphic3d_Camera)& theProjector) const = 0;
39 #endif // _StdPrs_HLRShapeI_HeaderFile