1 // Created on: 2014-05-22
2 // Created by: Varvara POSKONINA
3 // Copyright (c) 2005-2014 OPEN CASCADE SAS
5 // This file is part of Open CASCADE Technology software library.
7 // This library is free software; you can redistribute it and/or modify it under
8 // the terms of the GNU Lesser General Public License version 2.1 as published
9 // by the Free Software Foundation, with special exception defined in the file
10 // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
11 // distribution for complete text of the license and disclaimer of any warranty.
13 // Alternatively, this file may be used under the terms of Open CASCADE
14 // commercial license or contractual agreement.
16 #ifndef _SelectMgr_BaseFrustum_HeaderFile
17 #define _SelectMgr_BaseFrustum_HeaderFile
19 #include <gp_GTrsf.hxx>
23 #include <Graphic3d_Camera.hxx>
24 #include <Graphic3d_ClipPlane.hxx>
25 #include <Graphic3d_SequenceOfHClipPlane.hxx>
26 #include <Graphic3d_WorldViewProjState.hxx>
28 #include <TColgp_HArray1OfPnt.hxx>
29 #include <TColgp_Array1OfPnt2d.hxx>
31 #include <Select3D_BndBox3d.hxx>
32 #include <SelectMgr_FrustumBuilder.hxx>
33 #include <Select3D_TypeOfSensitivity.hxx>
34 #include <SelectMgr_VectorTypes.hxx>
36 //! This class is an interface for different types of selecting frustums,
37 //! defining different selection types, like point, box or polyline
38 //! selection. It contains signatures of functions for detection of
39 //! overlap by sensitive entity and initializes some data for building
40 //! the selecting frustum
41 class SelectMgr_BaseFrustum : public Standard_Transient
45 //! Creates new selecting volume with pixel toletance set to 2,
46 //! orthographic camera and empty frustum builder
47 Standard_EXPORT SelectMgr_BaseFrustum();
49 virtual ~SelectMgr_BaseFrustum() {}
51 //! Passes camera projection and orientation matrices to builder
52 Standard_EXPORT void SetCamera (const Handle(Graphic3d_Camera)& theCamera);
54 //! Passes camera projection and orientation matrices to builder
55 Standard_EXPORT void SetCamera (const Graphic3d_Mat4d& theProjection,
56 const Graphic3d_Mat4d& theWorldView,
57 const Standard_Integer theIsOrthographic,
58 const Graphic3d_WorldViewProjState& theWVPState = Graphic3d_WorldViewProjState());
60 //! @return current camera projection transformation common for all selecting volumes
61 Standard_EXPORT const Graphic3d_Mat4d& ProjectionMatrix() const;
63 //! @return current camera world view transformation common for all selecting volumes
64 Standard_EXPORT const Graphic3d_Mat4d& WorldViewMatrix() const;
66 //! @return current camera world view projection transformation state
67 Standard_EXPORT const Graphic3d_WorldViewProjState& WorldViewProjState() const;
69 Standard_EXPORT void SetPixelTolerance (const Standard_Integer theTol);
71 Standard_EXPORT void SetWindowSize (const Standard_Integer theWidth,
72 const Standard_Integer theHeight);
74 Standard_EXPORT void WindowSize (Standard_Integer& theWidth,
75 Standard_Integer& theHeight);
77 //! Passes viewport parameters to builder
78 Standard_EXPORT void SetViewport (const Standard_Real theX,
79 const Standard_Real theY,
80 const Standard_Real theWidth,
81 const Standard_Real theHeight);
83 //! Nullifies the builder created in the constructor and copies the pointer given
84 Standard_EXPORT void SetBuilder (const Handle(SelectMgr_FrustumBuilder)& theBuilder);
87 //! Builds volume according to the point and given pixel tolerance
88 virtual void Build (const gp_Pnt2d& /*thePoint*/) {}
90 //! Builds volume according to the selected rectangle
91 virtual void Build (const gp_Pnt2d& /*theMinPt*/,
92 const gp_Pnt2d& /*theMaxPt*/) {}
94 //! Builds volume according to the triangle given
95 virtual void Build (const gp_Pnt2d& /*theP1*/,
96 const gp_Pnt2d& /*theP2*/,
97 const gp_Pnt2d& /*theP3*/) {}
99 //! Builds selecting volumes set according to polyline points
100 virtual void Build (const TColgp_Array1OfPnt2d& /*thePoints*/) {}
102 //! IMPORTANT: Scaling makes sense only for frustum built on a single point!
103 //! Note that this method does not perform any checks on type of the frustum.
104 //! Returns a copy of the frustum resized according to the scale factor given
105 //! and transforms it using the matrix given.
106 //! There are no default parameters, but in case if:
107 //! - transformation only is needed: @theScaleFactor must be initialized as any negative value;
108 //! - scale only is needed: @theTrsf must be set to gp_Identity.
109 Standard_EXPORT virtual NCollection_Handle<SelectMgr_BaseFrustum> ScaleAndTransform (const Standard_Integer /*theScaleFactor*/,
110 const gp_GTrsf& /*theTrsf*/) { return NULL; }
112 //! SAT intersection test between defined volume and given axis-aligned box
113 Standard_EXPORT virtual Standard_Boolean Overlaps (const SelectMgr_Vec3& theBoxMin,
114 const SelectMgr_Vec3& theBoxMax,
115 Standard_Real& theDepth);
117 //! Returns true if selecting volume is overlapped by axis-aligned bounding box
118 //! with minimum corner at point theMinPt and maximum at point theMaxPt
119 Standard_EXPORT virtual Standard_Boolean Overlaps (const SelectMgr_Vec3& theBoxMin,
120 const SelectMgr_Vec3& theBoxMax,
121 Standard_Boolean* theInside = NULL);
123 //! Intersection test between defined volume and given point
124 Standard_EXPORT virtual Standard_Boolean Overlaps (const gp_Pnt& thePnt,
125 Standard_Real& theDepth);
127 //! Intersection test between defined volume and given point
128 //! Does not perform depth calculation, so this method is defined as
129 //! helper function for inclusion test. Therefore, its implementation
130 //! makes sense only for rectangular frustum with box selection mode activated.
131 Standard_EXPORT virtual Standard_Boolean Overlaps (const gp_Pnt& thePnt);
133 //! SAT intersection test between defined volume and given ordered set of points,
134 //! representing line segments. The test may be considered of interior part or
135 //! boundary line defined by segments depending on given sensitivity type
136 Standard_EXPORT virtual Standard_Boolean Overlaps (const TColgp_Array1OfPnt& theArrayOfPnts,
137 Select3D_TypeOfSensitivity theSensType,
138 Standard_Real& theDepth);
140 //! Checks if line segment overlaps selecting frustum
141 Standard_EXPORT virtual Standard_Boolean Overlaps (const gp_Pnt& thePnt1,
142 const gp_Pnt& thePnt2,
143 Standard_Real& theDepth);
145 //! SAT intersection test between defined volume and given triangle. The test may
146 //! be considered of interior part or boundary line defined by triangle vertices
147 //! depending on given sensitivity type
148 Standard_EXPORT virtual Standard_Boolean Overlaps (const gp_Pnt& thePt1,
149 const gp_Pnt& thePt2,
150 const gp_Pnt& thePt3,
151 Select3D_TypeOfSensitivity theSensType,
152 Standard_Real& theDepth);
154 //! Measures distance between 3d projection of user-picked
155 //! screen point and given point theCOG
156 Standard_EXPORT virtual Standard_Real DistToGeometryCenter (const gp_Pnt& theCOG);
158 Standard_EXPORT virtual gp_Pnt DetectedPoint (const Standard_Real theDepth) const;
160 //! Checks if the point of sensitive in which selection was detected belongs
161 //! to the region defined by clipping planes
162 Standard_EXPORT virtual Standard_Boolean IsClipped (const Graphic3d_SequenceOfHClipPlane& thePlanes,
163 const Standard_Real theDepth);
165 //! Valid for point selection only!
166 //! Computes depth range for global (defined for the whole view) clipping planes.
167 virtual void SetViewClipping (const Graphic3d_SequenceOfHClipPlane& /*thePlanes*/) {};
169 DEFINE_STANDARD_RTTIEXT(SelectMgr_BaseFrustum,Standard_Transient)
172 Standard_Integer myPixelTolerance; //!< Pixel tolerance
173 Standard_Boolean myIsOrthographic; //!< Defines if current camera is orthographic
175 Handle(SelectMgr_FrustumBuilder) myBuilder; //!< A tool implementing methods for volume build
178 #endif // _SelectMgr_BaseFrustum_HeaderFile