1 // Created on: 1995-01-23
2 // Created by: Mister rmi
3 // Copyright (c) 1995-1999 Matra Datavision
4 // Copyright (c) 1999-2014 OPEN CASCADE SAS
6 // This file is part of Open CASCADE Technology software library.
8 // This library is free software; you can redistribute it and/or modify it under
9 // the terms of the GNU Lesser General Public License version 2.1 as published
10 // by the Free Software Foundation, with special exception defined in the file
11 // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
12 // distribution for complete text of the license and disclaimer of any warranty.
14 // Alternatively, this file may be used under the terms of Open CASCADE
15 // commercial license or contractual agreement.
18 #include <SelectBasics_EntityOwner.hxx>
19 #include <SelectBasics_SensitiveEntity.hxx>
20 #include <Standard_Type.hxx>
21 #include <TColStd_HArray1OfBoolean.hxx>
23 IMPLEMENT_STANDARD_RTTIEXT(SelectBasics_SensitiveEntity,MMgt_TShared)
25 //=======================================================================
26 // function : SelectBasics_SensitiveEntity
27 // purpose : Creates new empty sensitive entity instance
28 //=======================================================================
29 SelectBasics_SensitiveEntity::SelectBasics_SensitiveEntity (const Handle(SelectBasics_EntityOwner)& theOwnerId)
30 : myOwnerId (theOwnerId),
33 //=======================================================================
35 // purpose : Sets owner of the entity
36 //=======================================================================
37 void SelectBasics_SensitiveEntity::Set (const Handle(SelectBasics_EntityOwner)& theOwnerId)
39 myOwnerId = theOwnerId;
42 //=======================================================================
44 // purpose : Returns pointer to owner of the entity
45 //=======================================================================
46 const Handle(SelectBasics_EntityOwner)& SelectBasics_SensitiveEntity::OwnerId() const
51 //=======================================================================
52 // function : SetSensitivityFactor
53 // purpose : Allows to manage sensitivity of a particular entity
54 //=======================================================================
55 void SelectBasics_SensitiveEntity::SetSensitivityFactor (const Standard_Integer theNewSens)
57 Standard_ASSERT_RAISE (theNewSens > 0,
58 "Error! Selection sensitivity have positive value.");
60 mySFactor = theNewSens;