1 #ifndef _Select3D_Pnt_HeaderFile
2 #define _Select3D_Pnt_HeaderFile
5 #include<Standard_ShortReal.hxx>
6 #include<Select3D_Macro.hxx>
10 Standard_ShortReal x, y, z;
12 inline operator gp_Pnt() const
14 return gp_Pnt(x, y, z);
17 inline operator gp_XYZ() const
19 return gp_XYZ(x, y, z);
22 inline gp_Pnt operator = (const gp_Pnt& thePnt)