1 // Created on: 2000-10-05
2 // Created by: Andrey BETENEV
3 // Copyright (c) 2000-2014 OPEN CASCADE SAS
5 // This file is part of Open CASCADE Technology software library.
7 // This library is free software; you can redistribute it and/or modify it under
8 // the terms of the GNU Lesser General Public License version 2.1 as published
9 // by the Free Software Foundation, with special exception defined in the file
10 // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
11 // distribution for complete text of the license and disclaimer of any warranty.
13 // Alternatively, this file may be used under the terms of Open CASCADE
14 // commercial license or contractual agreement.
17 #include <Standard_Type.hxx>
18 #include <STEPCAFControl_ActorWrite.hxx>
19 #include <TopoDS_Shape.hxx>
21 IMPLEMENT_STANDARD_RTTIEXT(STEPCAFControl_ActorWrite,STEPControl_ActorWrite)
23 //=======================================================================
24 //function : STEPCAFControl_ActorWrite
26 //=======================================================================
27 STEPCAFControl_ActorWrite::STEPCAFControl_ActorWrite () : myStdMode(Standard_True)
31 //=======================================================================
34 //=======================================================================
36 void STEPCAFControl_ActorWrite::SetStdMode (const Standard_Boolean stdmode)
39 if ( myStdMode ) ClearMap();
42 //=======================================================================
45 //=======================================================================
47 void STEPCAFControl_ActorWrite::ClearMap ()
52 //=======================================================================
53 //function : RegisterAssembly
55 //=======================================================================
57 void STEPCAFControl_ActorWrite::RegisterAssembly (const TopoDS_Shape &S)
59 if ( ! myStdMode && S.ShapeType() == TopAbs_COMPOUND ) myMap.Add ( S );
62 //=======================================================================
63 //function : IsAssembly
65 //=======================================================================
67 Standard_Boolean STEPCAFControl_ActorWrite::IsAssembly (TopoDS_Shape &S) const
69 if ( myStdMode ) return STEPControl_ActorWrite::IsAssembly ( S );
70 return myMap.Contains ( S );