1 // Author: Kirill Gavrilov
2 // Copyright (c) 2018-2019 OPEN CASCADE SAS
4 // This file is part of Open CASCADE Technology software library.
6 // This library is free software; you can redistribute it and/or modify it under
7 // the terms of the GNU Lesser General Public License version 2.1 as published
8 // by the Free Software Foundation, with special exception defined in the file
9 // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
10 // distribution for complete text of the license and disclaimer of any warranty.
12 // Alternatively, this file may be used under the terms of Open CASCADE
13 // commercial license or contractual agreement.
15 #ifndef _RWGltf_GltfLatePrimitiveArray_HeaderFile
16 #define _RWGltf_GltfLatePrimitiveArray_HeaderFile
18 #include <RWMesh_TriangulationSource.hxx>
20 #include <NCollection_Sequence.hxx>
21 #include <RWGltf_GltfArrayType.hxx>
22 #include <RWGltf_GltfPrimitiveMode.hxx>
23 #include <Quantity_ColorRGBA.hxx>
25 class RWGltf_GltfPrimArrayData;
26 class RWGltf_MaterialMetallicRoughness;
27 class RWGltf_MaterialCommon;
29 //! Mesh data wrapper for delayed primitive array loading from glTF file.
30 class RWGltf_GltfLatePrimitiveArray : public RWMesh_TriangulationSource
32 DEFINE_STANDARD_RTTIEXT(RWGltf_GltfLatePrimitiveArray, RWMesh_TriangulationSource)
36 Standard_EXPORT RWGltf_GltfLatePrimitiveArray (const TCollection_AsciiString& theId,
37 const TCollection_AsciiString& theName);
40 Standard_EXPORT virtual ~RWGltf_GltfLatePrimitiveArray();
43 const TCollection_AsciiString& Id() const { return myId; }
46 const TCollection_AsciiString& Name() const { return myName; }
48 //! Assign entity name.
49 void SetName (const TCollection_AsciiString& theName) { myName = theName; }
51 //! Return type of primitive array.
52 RWGltf_GltfPrimitiveMode PrimitiveMode() const { return myPrimMode; }
54 //! Set type of primitive array.
55 void SetPrimitiveMode (RWGltf_GltfPrimitiveMode theMode) { myPrimMode = theMode; }
57 //! Return true if primitive array has assigned material
58 bool HasStyle() const { return !myMaterialPbr.IsNull() || !myMaterialCommon.IsNull(); }
60 //! Return base color.
61 Standard_EXPORT Quantity_ColorRGBA BaseColor() const;
63 //! Return PBR material definition.
64 const Handle(RWGltf_MaterialMetallicRoughness)& MaterialPbr() const { return myMaterialPbr; }
66 //! Set PBR material definition.
67 void SetMaterialPbr (const Handle(RWGltf_MaterialMetallicRoughness)& theMat) { myMaterialPbr = theMat; }
69 //! Return common (obsolete) material definition.
70 const Handle(RWGltf_MaterialCommon)& MaterialCommon() const { return myMaterialCommon; }
72 //! Set common (obsolete) material definition.
73 void SetMaterialCommon (const Handle(RWGltf_MaterialCommon)& theMat) { myMaterialCommon = theMat; }
75 //! Return primitive array data elements.
76 const NCollection_Sequence<RWGltf_GltfPrimArrayData>& Data() const { return myData; }
78 //! Add primitive array data element.
79 Standard_EXPORT RWGltf_GltfPrimArrayData& AddPrimArrayData (RWGltf_GltfArrayType theType);
81 //! Return TRUE if there is deferred storege and some triangulation data
82 //! that can be loaded using LoadDeferredData().
83 virtual Standard_Boolean HasDeferredData() const Standard_OVERRIDE
85 return !myData.IsEmpty() && RWMesh_TriangulationSource::HasDeferredData();
88 //! Load primitive array saved as stream buffer to new triangulation object.
89 Standard_EXPORT Handle(Poly_Triangulation) LoadStreamData() const;
93 NCollection_Sequence<RWGltf_GltfPrimArrayData> myData;
94 Handle(RWGltf_MaterialMetallicRoughness) myMaterialPbr; //!< PBR material
95 Handle(RWGltf_MaterialCommon) myMaterialCommon; //!< common (obsolete) material
96 TCollection_AsciiString myId; //!< entity id
97 TCollection_AsciiString myName; //!< entity name
98 RWGltf_GltfPrimitiveMode myPrimMode; //!< type of primitive array
102 #endif // _RWGltf_GltfLatePrimitiveArray_HeaderFile