1 // Created on: 1995-01-25
2 // Created by: Jean-Louis Frenkel
3 // Copyright (c) 1995-1999 Matra Datavision
4 // Copyright (c) 1999-2014 OPEN CASCADE SAS
6 // This file is part of Open CASCADE Technology software library.
8 // This library is free software; you can redistribute it and/or modify it under
9 // the terms of the GNU Lesser General Public License version 2.1 as published
10 // by the Free Software Foundation, with special exception defined in the file
11 // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
12 // distribution for complete text of the license and disclaimer of any warranty.
14 // Alternatively, this file may be used under the terms of Open CASCADE
15 // commercial license or contractual agreement.
17 #ifndef _PrsMgr_PresentationManager_HeaderFile
18 #define _PrsMgr_PresentationManager_HeaderFile
20 #include <Standard.hxx>
21 #include <Standard_Type.hxx>
23 #include <Standard_Integer.hxx>
24 #include <PrsMgr_ListOfPresentations.hxx>
25 #include <Quantity_Color.hxx>
26 #include <MMgt_TShared.hxx>
27 #include <Standard_Boolean.hxx>
28 #include <Quantity_NameOfColor.hxx>
29 #include <Graphic3d_NameOfMaterial.hxx>
30 #include <Graphic3d_ZLayerId.hxx>
31 class Visual3d_ViewManager;
33 class Standard_NoSuchObject;
34 class PrsMgr_PresentableObject;
35 class Prs3d_Presentation;
36 class Geom_Transformation;
37 class Graphic3d_StructureManager;
38 class Prs3d_ShadingAspect;
39 class PrsMgr_Presentation;
42 class PrsMgr_PresentationManager;
43 DEFINE_STANDARD_HANDLE(PrsMgr_PresentationManager, MMgt_TShared)
45 //! A framework to manage 3D displays, graphic entities and their updates.
46 //! Used in the AIS package (Application Interactive Services), to enable the advanced user to define the
47 //! default display mode of a new interactive object which extends the list of signatures and types.
48 //! Definition of new display types is handled by calling the presentation algorithms provided by the StdPrs package.
49 class PrsMgr_PresentationManager : public MMgt_TShared
56 //! Creates a framework to manage displays and graphic entities with the 3D view theStructureManager.
57 Standard_EXPORT PrsMgr_PresentationManager(const Handle(Visual3d_ViewManager)& theStructureManager);
59 //! Displays the presentation of the object in the given Presentation manager with the given mode.
60 //! The mode should be enumerated by the object which inherits PresentableObject.
61 Standard_EXPORT void Display (const Handle(PrsMgr_PresentableObject)& thePrsObject, const Standard_Integer theMode = 0);
63 //! erases the presentation of the object in the given
64 //! Presentation manager with the given mode.
65 Standard_EXPORT void Erase (const Handle(PrsMgr_PresentableObject)& thePrsObject, const Standard_Integer theMode = 0);
68 //! Clears the presentation of the presentable object thePrsObject in this framework with the display mode theMode.
69 Standard_EXPORT virtual void Clear (const Handle(PrsMgr_PresentableObject)& thePrsObject, const Standard_Integer theMode = 0);
71 //! Sets the visibility of presentable object.
72 Standard_EXPORT void SetVisibility (const Handle(PrsMgr_PresentableObject)& thePrsObject, const Standard_Integer theMode, const Standard_Boolean theValue);
74 //! Highlights the presentation of the presentable object
75 //! thePrsObject in this framework with the display mode theMode.
76 Standard_EXPORT void Highlight (const Handle(PrsMgr_PresentableObject)& thePrsObject, const Standard_Integer theMode = 0);
78 //! Removes highlighting from the presentation of the
79 //! presentable object thePrsObject in this framework with the display mode theMode.
80 Standard_EXPORT void Unhighlight (const Handle(PrsMgr_PresentableObject)& thePrsObject, const Standard_Integer theMode = 0);
83 //! Sets the display priority theNewPrior of the
84 //! presentable object thePrsObject in this framework with the display mode theMode.
85 Standard_EXPORT void SetDisplayPriority (const Handle(PrsMgr_PresentableObject)& thePrsObject, const Standard_Integer theMode, const Standard_Integer theNewPrior) const;
88 //! Returns the display priority of the presentable object
89 //! thePrsObject in this framework with the display mode theMode.
90 Standard_EXPORT Standard_Integer DisplayPriority (const Handle(PrsMgr_PresentableObject)& thePrsObject, const Standard_Integer theMode) const;
92 //! Set Z layer ID for all presentations of the object.
93 Standard_EXPORT void SetZLayer (const Handle(PrsMgr_PresentableObject)& thePrsObject, const Standard_Integer theLayerId);
95 //! Get Z layer ID assigned to all presentations of the object.
96 //! Method returns -1 value if object has no presentations and is
97 //! impossible to get layer index.
98 Standard_EXPORT Standard_Integer GetZLayer (const Handle(PrsMgr_PresentableObject)& thePrsObject) const;
100 Standard_EXPORT Standard_Boolean IsDisplayed (const Handle(PrsMgr_PresentableObject)& thePrsObject, const Standard_Integer theMode = 0) const;
102 //! Returns true if the presentation of the presentable
103 //! object thePrsObject in this framework with the display mode theMode is highlighted.
104 Standard_EXPORT Standard_Boolean IsHighlighted (const Handle(PrsMgr_PresentableObject)& thePrsObject, const Standard_Integer theMode = 0) const;
106 //! Updates the presentation of the presentable object
107 //! thePrsObject in this framework with the display mode theMode.
108 Standard_EXPORT void Update (const Handle(PrsMgr_PresentableObject)& thePrsObject, const Standard_Integer theMode = 0) const;
110 //! Resets the transient list of presentations previously displayed in immediate mode
111 //! and begins accumulation of new list by following AddToImmediateList()/Color()/Highlight() calls.
112 Standard_EXPORT void BeginImmediateDraw();
114 //! Resets the transient list of presentations previously displayed in immediate mode.
115 Standard_EXPORT void ClearImmediateDraw();
117 //! Stores thePrs in the transient list of presentations to be displayed in immediate mode.
118 //! Will be taken in account in EndImmediateDraw method.
119 Standard_EXPORT void AddToImmediateList (const Handle(Prs3d_Presentation)& thePrs);
121 //! Allows rapid drawing of the each view in theViewer by avoiding an update of the whole background.
122 Standard_EXPORT void EndImmediateDraw (const Handle(V3d_Viewer)& theViewer);
124 //! Clears and redisplays immediate structures of the viewer taking into account its affinity.
125 Standard_EXPORT void RedrawImmediate (const Handle(V3d_Viewer)& theViewer);
127 //! Returns true if Presentation Manager is accumulating transient list of presentations to be displayed in immediate mode.
128 Standard_EXPORT Standard_Boolean IsImmediateModeOn() const;
130 //! Highlights the graphic object thePrsObject in the color theColor.
131 //! thePrsObject has the display mode theMode;
132 //! this has the default value of 0, that is, the wireframe display mode.
133 Standard_EXPORT void Color (const Handle(PrsMgr_PresentableObject)& thePrsObject,
134 const Quantity_NameOfColor theColor = Quantity_NOC_YELLOW,
135 const Standard_Integer theMode = 0,
136 const Handle(PrsMgr_PresentableObject)& theSelObj = NULL,
137 const Graphic3d_ZLayerId theImmediateStructLayerId = Graphic3d_ZLayerId_Topmost);
139 //! highlights the boundbox of the presentation
140 Standard_EXPORT void BoundBox (const Handle(PrsMgr_PresentableObject)& thePrsObject, const Standard_Integer theMode = 0);
142 Standard_EXPORT void Connect (const Handle(PrsMgr_PresentableObject)& thePrsObject, const Handle(PrsMgr_PresentableObject)& theOtherObject, const Standard_Integer theMode = 0, const Standard_Integer theOtherMode = 0);
145 //! Sets the transformation theTransformation for the presentable object thePrsObject.
146 //! thePrsObject has the display mode theMode; this has the default value of 0, that is, the wireframe display mode.
147 Standard_EXPORT void Transform (const Handle(PrsMgr_PresentableObject)& thePrsObject, const Handle(Geom_Transformation)& theTransformation, const Standard_Integer theMode = 0);
149 //! Returns the structure manager.
150 const Handle(Graphic3d_StructureManager)& StructureManager() const;
152 //! this method will change the color and the aspect of the presentations containing shaded structures.
153 Standard_EXPORT void SetShadingAspect (const Handle(PrsMgr_PresentableObject)& thePrsObject, const Quantity_NameOfColor theColor, const Graphic3d_NameOfMaterial theMaterial, const Standard_Integer theMode = 0);
155 //! this method will change the color and the aspect of the presentations containing shaded structures.
156 Standard_EXPORT void SetShadingAspect (const Handle(PrsMgr_PresentableObject)& thePrsObject, const Handle(Prs3d_ShadingAspect)& theShadingAspect, const Standard_Integer theMode = 0);
158 //! Returns true if there is a presentation of the
159 //! presentable object thePrsObject in this framework, thePrsObject having the display mode theMode.
160 Standard_EXPORT Standard_Boolean HasPresentation (const Handle(PrsMgr_PresentableObject)& thePrsObject, const Standard_Integer theMode = 0) const;
162 //! Returns the presentation Presentation of the presentable object thePrsObject in this framework.
163 //! When theToCreate is true - automatically creates presentation for specified mode when not exist.
164 //! Optional argument theSelObj specifies parent decomposed object to inherit its view affinity.
165 Standard_EXPORT Handle(PrsMgr_Presentation) Presentation (const Handle(PrsMgr_PresentableObject)& thePrsObject, const Standard_Integer theMode = 0, const Standard_Boolean theToCreate = Standard_False, const Handle(PrsMgr_PresentableObject)& theSelObj = NULL) const;
170 DEFINE_STANDARD_RTTI(PrsMgr_PresentationManager,MMgt_TShared)
175 //! Removes a presentation of the presentable object thePrsObject to this framework. thePrsObject has the display mode theMode.
176 Standard_EXPORT Standard_Boolean RemovePresentation (const Handle(PrsMgr_PresentableObject)& thePrsObject, const Standard_Integer theMode = 0);
178 Handle(Visual3d_ViewManager) myStructureManager;
179 Standard_Integer myImmediateModeOn;
180 PrsMgr_ListOfPresentations myImmediateList;
181 PrsMgr_ListOfPresentations myViewDependentImmediateList;
182 Quantity_Color mySelectionColor;
187 //! Handles the structures from <myImmediateList> and displays it separating view-dependent structures and taking into account
188 //! structure visibility by setting proper affinity.
189 void displayImmediate (const Handle(V3d_Viewer)& theViewer);
193 #include <PrsMgr_PresentationManager.lxx>
199 #endif // _PrsMgr_PresentationManager_HeaderFile