1 // Created on: 2014-03-12
2 // Created by: Kirill GAVRILOV
3 // Copyright (c) 2014 OPEN CASCADE SAS
5 // This file is part of Open CASCADE Technology software library.
7 // This library is free software; you can redistribute it and/or modify it under
8 // the terms of the GNU Lesser General Public License version 2.1 as published
9 // by the Free Software Foundation, with special exception defined in the file
10 // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
11 // distribution for complete text of the license and disclaimer of any warranty.
13 // Alternatively, this file may be used under the terms of Open CASCADE
14 // commercial license or contractual agreement.
16 #ifndef _Prs3d_PresentationShadow_HeaderFile
17 #define _Prs3d_PresentationShadow_HeaderFile
19 #include <Prs3d_Presentation.hxx>
21 //! Defines a "shadow" of existing presentation object with custom aspects.
22 class Prs3d_PresentationShadow : public Graphic3d_Structure
24 DEFINE_STANDARD_RTTIEXT(Prs3d_PresentationShadow, Graphic3d_Structure)
27 //! Constructs a shadow of existing presentation object.
28 Standard_EXPORT Prs3d_PresentationShadow (const Handle(Graphic3d_StructureManager)& theViewer,
29 const Handle(Graphic3d_Structure)& thePrs);
31 //! Returns the id of the parent presentation
32 inline Standard_Integer ParentId() const { return myParentStructId; }
34 //! Returns view affinity of the parent presentation
35 inline const Handle(Graphic3d_ViewAffinity)& ParentAffinity() const { return myParentAffinity; }
37 //! Do nothing - axis-aligned bounding box should be initialized from parent structure.
38 Standard_EXPORT virtual void CalculateBoundBox() Standard_OVERRIDE;
40 //! Dumps the content of me into the stream
41 Standard_EXPORT virtual void DumpJson (Standard_OStream& theOStream, Standard_Integer theDepth = -1) const Standard_OVERRIDE;
45 Handle(Graphic3d_ViewAffinity) myParentAffinity;
46 Standard_Integer myParentStructId;
50 DEFINE_STANDARD_HANDLE(Prs3d_PresentationShadow, Graphic3d_Structure)
52 #endif // _Prs3d_PresentationShadow_HeaderFile