1 // Copyright (c) 1995-1999 Matra Datavision
2 // Copyright (c) 1999-2012 OPEN CASCADE SAS
4 // The content of this file is subject to the Open CASCADE Technology Public
5 // License Version 6.5 (the "License"). You may not use the content of this file
6 // except in compliance with the License. Please obtain a copy of the License
7 // at http://www.opencascade.org and read it completely before using this file.
9 // The Initial Developer of the Original Code is Open CASCADE S.A.S., having its
10 // main offices at: 1, place des Freres Montgolfier, 78280 Guyancourt, France.
12 // The Original Code and all software distributed under the License is
13 // distributed on an "AS IS" basis, without warranty of any kind, and the
14 // Initial Developer hereby disclaims all such warranties, including without
15 // limitation, any warranties of merchantability, fitness for a particular
16 // purpose or non-infringement. Please see the License for the specific terms
17 // and conditions governing the rights and limitations under the License.
19 #define IMP120100 // YFR/GG 10/01/2000
20 // Enable to compute the triedhron color texts and arrows.
22 #include <Graphic3d_Group.hxx>
23 #include <Graphic3d_AspectMarker3d.hxx>
24 #include <Graphic3d_AspectLine3d.hxx>
25 #include <Prs3d_Arrow.hxx>
29 #include <Prs3d_LineAspect.hxx>
30 #include <Prs3d_DatumAspect.hxx>
31 #include <Prs3d_TextAspect.hxx>
32 #include <Prs3d_ArrowAspect.hxx>
33 #include <Graphic3d_ArrayOfSegments.hxx>
35 void Prs3d_Datum::Add( const Handle(Prs3d_Presentation)& aPresentation,
36 const anyDatum& aDatum,
37 const Handle(Prs3d_Drawer)& aDrawer )
39 Handle(Prs3d_DatumAspect) DA = aDrawer->DatumAspect();
40 Handle(Graphic3d_Group) G = Prs3d_Root::CurrentGroup(aPresentation);
42 Quantity_Color Col; Aspect_TypeOfLine Tol; Standard_Real W;
43 DA->FirstAxisAspect()->Aspect()->Values(Col,Tol,W);
45 Handle(Graphic3d_AspectMarker3d) Asp = new Graphic3d_AspectMarker3d(Aspect_TOM_BALL,Col,.1);
47 gp_Ax2 Axis = DatumTool::Ax2(aDatum);
48 gp_Pnt Orig = Axis.Location();
49 gp_Dir oX = Axis.XDirection();
50 gp_Dir oY = Axis.YDirection();
51 gp_Dir oZ = Axis.Direction();
54 // Trace d'une petite sphere au debut du vecteur:
57 Quantity_Length xo,yo,zo;
59 G->SetPrimitivesAspect(Asp);
60 G->Marker(Graphic3d_Vertex (xo,yo,zo));
63 Quantity_Length arrowAngle = aDrawer->ArrowAspect()->Angle();
64 Quantity_Length textHeight = aDrawer->TextAspect()->Height();
66 Handle(Graphic3d_ArrayOfSegments) aPrims;
67 if (DA->DrawFirstAndSecondAxis())
69 DS = DA->FirstAxisLength();
70 const gp_Pnt p1(Orig.XYZ() + oX.XYZ()*DS);
72 G->SetPrimitivesAspect(DA->FirstAxisAspect()->Aspect());
73 aPrims = new Graphic3d_ArrayOfSegments(2);
74 aPrims->AddVertex(Orig);
75 aPrims->AddVertex(p1);
76 G->AddPrimitiveArray(aPrims);
78 G->SetPrimitivesAspect(aDrawer->ArrowAspect()->Aspect());
79 Prs3d_Arrow::Draw(aPresentation,p1,oX,arrowAngle,DS/10.);
80 G->SetPrimitivesAspect(aDrawer->TextAspect()->Aspect());
81 Graphic3d_Vertex v1(p1.X(),p1.Y(),p1.Z());
82 G->Text(Standard_CString("X"),v1,16.);
84 DS = DA->SecondAxisLength();
85 const gp_Pnt p2(Orig.XYZ() + oY.XYZ()*DS);
87 G->SetPrimitivesAspect(DA->SecondAxisAspect()->Aspect());
88 aPrims = new Graphic3d_ArrayOfSegments(2);
89 aPrims->AddVertex(Orig);
90 aPrims->AddVertex(p2);
91 G->AddPrimitiveArray(aPrims);
93 G->SetPrimitivesAspect(aDrawer->ArrowAspect()->Aspect());
94 Prs3d_Arrow::Draw(aPresentation,p2,oY,arrowAngle,DS/10.);
95 G->SetPrimitivesAspect(aDrawer->TextAspect()->Aspect());
96 Graphic3d_Vertex v2(p2.X(),p2.Y(),p2.Z());
97 G->Text(Standard_CString("Y"),v2,16.);
99 if (DA->DrawThirdAxis())
101 DS = DA->ThirdAxisLength();
102 const gp_Pnt p3(Orig.XYZ() + oZ.XYZ()*DS);
104 G->SetPrimitivesAspect(DA->ThirdAxisAspect()->Aspect());
105 aPrims = new Graphic3d_ArrayOfSegments(2);
106 aPrims->AddVertex(Orig);
107 aPrims->AddVertex(p3);
108 G->AddPrimitiveArray(aPrims);
110 G->SetPrimitivesAspect(aDrawer->ArrowAspect()->Aspect());
111 Prs3d_Arrow::Draw(aPresentation,p3,oZ,arrowAngle,DS/10.);
112 G->SetPrimitivesAspect(aDrawer->TextAspect()->Aspect());
113 Graphic3d_Vertex v3(p3.X(),p3.Y(),p3.Z());
114 G->Text(Standard_CString("Z"),v3,16.);