2 #include <OpenGl_tgl_all.hxx>
3 #include <InterfaceGraphic_Graphic3d.hxx>
4 #include <InterfaceGraphic_Visual3d.hxx>
5 #include <OpenGl_tgl_funcs.hxx>
6 #include <OpenGl_tgl_subrvis.hxx>
14 call_func_del_struct (aview->ViewId);
15 call_subr_close_ws (aview);