2 #include <OpenGl_tgl_all.hxx>
3 #include <InterfaceGraphic_Graphic3d.hxx>
4 #include <OpenGl_tgl.hxx>
5 #include <OpenGl_tgl_funcs.hxx>
6 #include <OpenGl_tgl_subrs.hxx>
11 CALL_DEF_STRUCTURE * afather,
12 CALL_DEF_STRUCTURE * ason
17 if (call_subr_get_exec_struct (afather->Id, ason->Id, &i) == TSuccess) {
18 call_func_open_struct (afather->Id);
19 call_func_set_elem_ptr (i);
20 call_func_del_elem ();
21 call_func_close_struct ();