2 #include <OpenGl_tgl_all.hxx>
3 #include <InterfaceGraphic_Graphic3d.hxx>
4 #include <OpenGl_tgl.hxx>
5 #include <OpenGl_tgl_funcs.hxx>
8 call_togl_closegroup (agroup)
9 CALL_DEF_GROUP * agroup
11 Opens the associated structure and sets the pointer
12 at the end of the primitives.
16 - go to the end of the group in the specified structure.
17 - skip the structure element which set all attributes of the structure.
24 CALL_DEF_GROUP * agroup
27 call_func_close_struct ();