1 // Created on: 2011-07-13
2 // Created by: Sergey ZERCHANINOV
3 // Copyright (c) 2011-2012 OPEN CASCADE SAS
5 // The content of this file is subject to the Open CASCADE Technology Public
6 // License Version 6.5 (the "License"). You may not use the content of this file
7 // except in compliance with the License. Please obtain a copy of the License
8 // at http://www.opencascade.org and read it completely before using this file.
10 // The Initial Developer of the Original Code is Open CASCADE S.A.S., having its
11 // main offices at: 1, place des Freres Montgolfier, 78280 Guyancourt, France.
13 // The Original Code and all software distributed under the License is
14 // distributed on an "AS IS" basis, without warranty of any kind, and the
15 // Initial Developer hereby disclaims all such warranties, including without
16 // limitation, any warranties of merchantability, fitness for a particular
17 // purpose or non-infringement. Please see the License for the specific terms
18 // and conditions governing the rights and limitations under the License.
21 #ifndef OpenGl_TriangleStrip_Header
22 #define OpenGl_TriangleStrip_Header
24 #include <InterfaceGraphic_telem.hxx>
25 #include <Graphic3d_Array1OfVertex.hxx>
26 #include <Graphic3d_Array1OfVertexN.hxx>
27 #include <Graphic3d_Array1OfVertexNT.hxx>
28 #include <Aspect_InteriorStyle.hxx>
30 #include <OpenGl_Element.hxx>
34 Tint num_facets; /* Number of facets */
35 Tint facet_flag; /* TEL_FA_NONE or TEL_FA_NORMAL */
36 Tint vertex_flag;/* TEL_VT_NONE or TEL_VT_NORMAL */
37 tel_point fnormals; /* length = num_facets */
38 tel_colour fcolours; /* length = num_facets */
39 tel_point vertices; /* length = num_facets + 2 */
40 tel_colour vcolours; /* length = num_facets + 2 */
41 tel_point vnormals; /* length = num_facets + 2 */
42 tel_texture_coord vtexturecoord; /* Texture coordinates */
46 class OpenGl_TriangleStrip : public OpenGl_Element
50 OpenGl_TriangleStrip (const Graphic3d_Array1OfVertex& AListVertex);
51 OpenGl_TriangleStrip (const Graphic3d_Array1OfVertexN& AListVertex);
52 OpenGl_TriangleStrip (const Graphic3d_Array1OfVertexNT& AListVertex);
53 virtual ~OpenGl_TriangleStrip ();
55 virtual void Render (const Handle(OpenGl_Workspace) &AWorkspace) const;
59 void Init (const Tint ANbFacets, tel_point AVertices,
60 tel_point AVNormals, tel_colour AVColors, tel_texture_coord ATCoords,
61 tel_point AFNormals, tel_colour AFColors);
63 void draw_tmesh (const Tint, /* front_lighting_model, */
64 const Aspect_InteriorStyle, /* interior_style */
65 const TEL_COLOUR *, /* edge_colour */
66 const Handle(OpenGl_Workspace) &) const;
68 void draw_edges (const TEL_COLOUR *, const Aspect_InteriorStyle, Tint, const Handle(OpenGl_Workspace) &) const;
70 void draw_line_loop () const;
72 TEL_TMESH_DATA myData;
79 #endif //OpenGl_TriangleStrip_Header