1 // Created on: 2011-07-13
2 // Created by: Sergey ZERCHANINOV
3 // Copyright (c) 2011-2013 OPEN CASCADE SAS
5 // This file is part of Open CASCADE Technology software library.
7 // This library is free software; you can redistribute it and/or modify it under
8 // the terms of the GNU Lesser General Public License version 2.1 as published
9 // by the Free Software Foundation, with special exception defined in the file
10 // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
11 // distribution for complete text of the license and disclaimer of any warranty.
13 // Alternatively, this file may be used under the terms of Open CASCADE
14 // commercial license or contractual agreement.
16 #ifndef OpenGl_Text_Header
17 #define OpenGl_Text_Header
19 #include <OpenGl_Element.hxx>
21 #include <OpenGl_Aspects.hxx>
22 #include <OpenGl_TextParam.hxx>
23 #include <OpenGl_TextBuilder.hxx>
25 #include <TCollection_ExtendedString.hxx>
26 #include <Graphic3d_Vertex.hxx>
27 #include <Graphic3d_HorizontalTextAlignment.hxx>
28 #include <Graphic3d_RenderingParams.hxx>
29 #include <Graphic3d_VerticalTextAlignment.hxx>
34 class OpenGl_Text : public OpenGl_Element
40 Standard_EXPORT OpenGl_Text (const Standard_Utf8Char* theText,
41 const OpenGl_Vec3& thePoint,
42 const OpenGl_TextParam& theParams);
44 //! Creates new text in 3D space.
45 Standard_EXPORT OpenGl_Text (const Standard_Utf8Char* theText,
46 const gp_Ax2& theOrientation,
47 const OpenGl_TextParam& theParams,
48 const bool theHasOwnAnchor = true);
51 Standard_EXPORT virtual ~OpenGl_Text();
53 //! Setup new string and position
54 Standard_EXPORT void Init (const Handle(OpenGl_Context)& theCtx,
55 const Standard_Utf8Char* theText,
56 const OpenGl_Vec3& thePoint);
58 //! Setup new string and parameters
59 Standard_EXPORT void Init (const Handle(OpenGl_Context)& theCtx,
60 const Standard_Utf8Char* theText,
61 const OpenGl_Vec3& thePoint,
62 const OpenGl_TextParam& theParams);
64 //! Setup new position
65 Standard_EXPORT void SetPosition (const OpenGl_Vec3& thePoint);
67 //! Setup new font size
68 Standard_EXPORT void SetFontSize (const Handle(OpenGl_Context)& theContext,
69 const Standard_Integer theFontSize);
71 Standard_EXPORT virtual void Render (const Handle(OpenGl_Workspace)& theWorkspace) const;
72 Standard_EXPORT virtual void Release (OpenGl_Context* theContext);
74 //! Return defined text.
75 const NCollection_String& Text() const { return myString; }
77 //! Return text formatting parameters.
78 const OpenGl_TextParam& FormatParams() const { return myParams; }
80 public: //! @name methods for compatibility with layers
83 Standard_EXPORT OpenGl_Text();
85 //! Create key for shared resource
86 Standard_EXPORT static TCollection_AsciiString FontKey (const OpenGl_Aspects& theAspect,
87 Standard_Integer theHeight,
88 unsigned int theResolution);
90 //! Find shared resource for specified font or initialize new one
91 Standard_EXPORT static Handle(OpenGl_Font) FindFont (const Handle(OpenGl_Context)& theCtx,
92 const OpenGl_Aspects& theAspect,
93 Standard_Integer theHeight,
94 unsigned int theResolution,
95 const TCollection_AsciiString& theKey);
97 //! Compute text width
98 Standard_EXPORT static void StringSize (const Handle(OpenGl_Context)& theCtx,
99 const NCollection_String& theText,
100 const OpenGl_Aspects& theTextAspect,
101 const OpenGl_TextParam& theParams,
102 const unsigned int theResolution,
103 Standard_ShortReal& theWidth,
104 Standard_ShortReal& theAscent,
105 Standard_ShortReal& theDescent);
107 //! Setup new string and parameters
108 Standard_EXPORT void Init (const Handle(OpenGl_Context)& theCtx,
109 const TCollection_ExtendedString& theText,
110 const OpenGl_Vec2& thePoint,
111 const OpenGl_TextParam& theParams);
113 //! Perform rendering
114 Standard_EXPORT void Render (const Handle(OpenGl_Context)& theCtx,
115 const OpenGl_Aspects& theTextAspect,
116 unsigned int theResolution = Graphic3d_RenderingParams::THE_DEFAULT_RESOLUTION) const;
120 friend class OpenGl_Trihedron;
121 friend class OpenGl_GraduatedTrihedron;
123 //! Release cached VBO resources
124 Standard_EXPORT void releaseVbos (OpenGl_Context* theCtx);
129 void setupMatrix (const Handle(OpenGl_Context)& theCtx,
130 const OpenGl_Aspects& theTextAspect,
131 const OpenGl_Vec3& theDVec) const;
133 //! Draw arrays of vertices.
134 void drawText (const Handle(OpenGl_Context)& theCtx,
135 const OpenGl_Aspects& theTextAspect) const;
137 //! Draw rectangle from bounding text box.
138 void drawRect (const Handle(OpenGl_Context)& theCtx,
139 const OpenGl_Aspects& theTextAspect,
140 const OpenGl_Vec4& theColorSubs) const;
142 //! Main rendering code
143 void render (const Handle(OpenGl_Context)& theCtx,
144 const OpenGl_Aspects& theTextAspect,
145 const OpenGl_Vec4& theColorText,
146 const OpenGl_Vec4& theColorSubs,
147 unsigned int theResolution) const;
151 mutable Handle(OpenGl_Font) myFont;
152 mutable NCollection_Vector<GLuint> myTextures; //!< textures' IDs
153 mutable NCollection_Vector<Handle(OpenGl_VertexBuffer)> myVertsVbo; //!< VBOs of vertices
154 mutable NCollection_Vector<Handle(OpenGl_VertexBuffer)> myTCrdsVbo; //!< VBOs of texture coordinates
155 mutable Handle(OpenGl_VertexBuffer) myBndVertsVbo;//!< VBOs of vertices for bounding box
156 mutable Font_Rect myBndBox;
160 mutable OpenGl_Mat4d myProjMatrix;
161 mutable OpenGl_Mat4d myModelMatrix;
162 mutable OpenGl_Mat4d myOrientationMatrix;
163 mutable OpenGl_Vec3d myWinXYZ;
164 mutable GLdouble myScaleHeight;
165 mutable GLdouble myExportHeight;
169 OpenGl_TextParam myParams;
170 NCollection_String myString;
173 gp_Ax2 myOrientation; //!< Text orientation in 3D space.
174 bool myHasPlane; //!< Check if text have orientation in 3D space.
175 bool myHasAnchorPoint; //!< Shows if it has own attach point
179 DEFINE_STANDARD_ALLOC
183 #endif //OpenGl_Text_Header