1 // Created on: 2011-08-01
2 // Created by: Sergey ZERCHANINOV
3 // Copyright (c) 2011-2012 OPEN CASCADE SAS
5 // The content of this file is subject to the Open CASCADE Technology Public
6 // License Version 6.5 (the "License"). You may not use the content of this file
7 // except in compliance with the License. Please obtain a copy of the License
8 // at http://www.opencascade.org and read it completely before using this file.
10 // The Initial Developer of the Original Code is Open CASCADE S.A.S., having its
11 // main offices at: 1, place des Freres Montgolfier, 78280 Guyancourt, France.
13 // The Original Code and all software distributed under the License is
14 // distributed on an "AS IS" basis, without warranty of any kind, and the
15 // Initial Developer hereby disclaims all such warranties, including without
16 // limitation, any warranties of merchantability, fitness for a particular
17 // purpose or non-infringement. Please see the License for the specific terms
18 // and conditions governing the rights and limitations under the License.
21 #ifndef OpenGl_Structure_Header
22 #define OpenGl_Structure_Header
24 #include <NCollection_List.hxx>
25 #include <InterfaceGraphic_Graphic3d.hxx>
27 #include <OpenGl_AspectLine.hxx>
28 #include <OpenGl_AspectFace.hxx>
29 #include <OpenGl_AspectMarker.hxx>
30 #include <OpenGl_AspectText.hxx>
32 #include <OpenGl_Group.hxx>
33 #include <OpenGl_Matrix.hxx>
35 typedef NCollection_List<const OpenGl_Structure *> OpenGl_ListOfStructure;
36 typedef NCollection_List<const OpenGl_Group *> OpenGl_ListOfGroup;
38 class OpenGl_Structure : public OpenGl_Element
45 void SetTransformation (const float *AMatrix);
47 void SetTransformPersistence (const CALL_DEF_TRANSFORM_PERSISTENCE &ATransPers);
49 void SetDegenerateModel (const Standard_Integer AMode, const float ASkipRatio);
51 void SetAspectLine (const CALL_DEF_CONTEXTLINE &AContext);
52 void SetAspectFace (const CALL_DEF_CONTEXTFILLAREA &AContext);
53 void SetAspectMarker (const CALL_DEF_CONTEXTMARKER &AContext);
54 void SetAspectText (const CALL_DEF_CONTEXTTEXT &AContext);
56 void SetHighlightBox (const Handle(OpenGl_Context)& theGlCtx,
57 const CALL_DEF_BOUNDBOX& theBoundBox);
59 void ClearHighlightBox (const Handle(OpenGl_Context)& theGlCtx);
61 void SetHighlightColor (const Handle(OpenGl_Context)& theGlCtx,
62 const Standard_ShortReal R,
63 const Standard_ShortReal G,
64 const Standard_ShortReal B);
66 void ClearHighlightColor (const Handle(OpenGl_Context)& theGlCtx);
68 void SetNamedStatus (const Standard_Integer aStatus) { myNamedStatus = aStatus; }
70 void Connect (const OpenGl_Structure *astructure);
71 void Disconnect (const OpenGl_Structure *astructure);
73 OpenGl_Group* AddGroup();
74 void RemoveGroup (const Handle(OpenGl_Context)& theGlCtx,
75 const OpenGl_Group* theGroup);
76 void Clear (const Handle(OpenGl_Context)& theGlCtx);
78 //! Set z layer ID to display the structure in specified layer
79 void SetZLayer (const Standard_Integer theLayerIndex);
82 Standard_Integer GetZLayer () const;
84 virtual void Render (const Handle(OpenGl_Workspace)& theWorkspace) const;
85 virtual void Release (const Handle(OpenGl_Context)& theGlCtx);
89 virtual ~OpenGl_Structure();
94 OpenGl_Matrix* myTransformation;
95 TEL_TRANSFORM_PERSISTENCE* myTransPers;
96 DEGENERATION* myDegenerateModel;
97 OpenGl_AspectLine* myAspectLine;
98 OpenGl_AspectFace* myAspectFace;
99 OpenGl_AspectMarker* myAspectMarker;
100 OpenGl_AspectText* myAspectText;
101 //Structure_LABHighlight
102 OpenGl_Group* myHighlightBox;
103 TEL_COLOUR* myHighlightColor;
104 //Structure_LABVisibility
106 int myNamedStatus; //Structure_LABNameSet
109 OpenGl_ListOfStructure myConnected;
110 OpenGl_ListOfGroup myGroups;
114 DEFINE_STANDARD_ALLOC
118 #endif //OpenGl_Structure_Header