1 // File: OpenGl_ResourceVBO.hxx
2 // Created: 18.03.11 9:50:00
3 // Author: Anton POLETAEV
5 #ifndef _OPENGL_RESOURCEVBO_H
6 #define _OPENGL_RESOURCEVBO_H
8 #include <OpenGl_Resource.hxx>
9 #include <Standard.hxx>
11 class OpenGl_Resource;
13 //! OpenGl_ResourceVBO represents the Vertex Buffer
14 //! Object resource (VBO) for OpenGl_ResourceCleaner
15 class OpenGl_ResourceVBO : public OpenGl_Resource
21 OpenGl_ResourceVBO(GLuint theId);
24 OpenGl_ResourceVBO(const OpenGl_ResourceVBO& theResource);
27 ~OpenGl_ResourceVBO() { }
31 //! Clean procedure for VBO resource;
32 //! Should be called by the OpenGl_ResourceCleaner