1 // Created on: 2011-07-13
2 // Created by: Sergey ZERCHANINOV
3 // Copyright (c) 2011-2012 OPEN CASCADE SAS
5 // The content of this file is subject to the Open CASCADE Technology Public
6 // License Version 6.5 (the "License"). You may not use the content of this file
7 // except in compliance with the License. Please obtain a copy of the License
8 // at http://www.opencascade.org and read it completely before using this file.
10 // The Initial Developer of the Original Code is Open CASCADE S.A.S., having its
11 // main offices at: 1, place des Freres Montgolfier, 78280 Guyancourt, France.
13 // The Original Code and all software distributed under the License is
14 // distributed on an "AS IS" basis, without warranty of any kind, and the
15 // Initial Developer hereby disclaims all such warranties, including without
16 // limitation, any warranties of merchantability, fitness for a particular
17 // purpose or non-infringement. Please see the License for the specific terms
18 // and conditions governing the rights and limitations under the License.
21 #ifndef OpenGl_Polyline_Header
22 #define OpenGl_Polyline_Header
24 #include <InterfaceGraphic_telem.hxx>
26 #include <OpenGl_Element.hxx>
28 #include <Graphic3d_Array1OfVertex.hxx>
30 class OpenGl_Polyline : public OpenGl_Element
35 OpenGl_Polyline (const Graphic3d_Array1OfVertex& AListVertex);
37 virtual void Render (const Handle(OpenGl_Workspace)& theWorkspace) const;
38 virtual void Release (const Handle(OpenGl_Context)& theContext);
42 virtual ~OpenGl_Polyline();
46 Tint myNbVertices; // Number of vertices in vertices array
47 tel_point myVertices; // Vertices array of length myNbVertices
55 #endif //OpenGl_Polyline_Header