1 // Created on: 2014-03-17
2 // Created by: Kirill GAVRILOV
3 // Copyright (c) 2014 OPEN CASCADE SAS
5 // This file is part of Open CASCADE Technology software library.
7 // This library is free software; you can redistribute it and/or modify it under
8 // the terms of the GNU Lesser General Public License version 2.1 as published
9 // by the Free Software Foundation, with special exception defined in the file
10 // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
11 // distribution for complete text of the license and disclaimer of any warranty.
13 // Alternatively, this file may be used under the terms of Open CASCADE
14 // commercial license or contractual agreement.
16 #ifndef _OpenGl_GlFunctions_Header
17 #define _OpenGl_GlFunctions_Header
19 // required for correct APIENTRY definition
20 #if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__)
21 #define WIN32_LEAN_AND_MEAN
25 #include <Standard_Macro.hxx>
26 #include <Standard_TypeDef.hxx>
32 #define APIENTRYP APIENTRY *
38 // exclude modern definitions and system-provided glext.h, should be defined before gl.h inclusion
39 #ifndef GL_GLEXT_LEGACY
40 #define GL_GLEXT_LEGACY
42 #ifndef GLX_GLXEXT_LEGACY
43 #define GLX_GLXEXT_LEGACY
46 // include main OpenGL header provided with system
47 #if defined(__APPLE__)
48 #import <TargetConditionals.h>
49 // macOS 10.4 deprecated OpenGL framework - suppress useless warnings
50 #define GL_SILENCE_DEPRECATION
51 #if defined(TARGET_OS_IPHONE) && TARGET_OS_IPHONE
52 #include <OpenGLES/ES3/gl.h>
54 #include <OpenGL/gl.h>
56 #define __X_GL_H // prevent chaotic gl.h inclusions to avoid compile errors
57 #elif defined(HAVE_GLES2) || defined(OCCT_UWP) || defined(__ANDROID__) || defined(__QNX__) || defined(__EMSCRIPTEN__)
59 // Angle OpenGL ES headers do not define function prototypes even for core functions,
60 // however OCCT is expected to be linked against libGLESv2
61 #define GL_GLEXT_PROTOTYPES
63 #include <GLES3/gl3.h>
68 #if !defined(HAVE_EGL) && (defined(__ANDROID__) || defined(__QNX__) || defined(__EMSCRIPTEN__) || defined(HAVE_GLES2) || defined(OCCT_UWP))
72 #include <InterfaceGraphic.hxx>
74 #if defined(GL_ES_VERSION_2_0)
75 #include <OpenGl_GLESExtensions.hxx>
77 // GL version can be defined by system gl.h header
95 // include glext.h provided by Khronos group
99 //! Mega structure defines the complete list of OpenGL functions.
100 struct OpenGl_GlFunctions
103 //! Check glGetError(); defined for debugging purposes.
104 //! @return TRUE on error
105 Standard_EXPORT bool debugPrintError (const char* theName) const;
107 // This debug macros can be enabled to help debugging OpenGL implementations
108 // without solid / working debugging capabilities.
109 //#define OpenGl_TRACE(theName) {OpenGl_GlFunctions::debugPrintError(#theName);}
110 #define OpenGl_TRACE(theName)
112 public: //! @name OpenGL ES 1.1
114 #if defined(GL_ES_VERSION_2_0)
116 inline void glActiveTexture (GLenum texture) const
118 ::glActiveTexture (texture);
119 OpenGl_TRACE(glActiveTexture)
122 inline void glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data) const
124 ::glCompressedTexImage2D (target, level, internalformat, width, height, border, imageSize, data);
125 OpenGl_TRACE(glCompressedTexImage2D)
128 inline void glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data) const
130 ::glCompressedTexSubImage2D (target, level, xoffset, yoffset, width, height, format, imageSize, data);
131 OpenGl_TRACE(glCompressedTexSubImage2D)
134 inline void glBindBuffer (GLenum target, GLuint buffer) const
136 ::glBindBuffer (target, buffer);
137 OpenGl_TRACE(glBindBuffer)
140 inline void glBufferData (GLenum target, GLsizeiptr size, const void* data, GLenum usage) const
142 ::glBufferData (target, size, data, usage);
143 OpenGl_TRACE(glBufferData)
146 inline void glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const void* data) const
148 ::glBufferSubData (target, offset, size, data);
149 OpenGl_TRACE(glBufferSubData)
152 inline void glDeleteBuffers (GLsizei n, const GLuint *buffers) const
154 ::glDeleteBuffers (n, buffers);
155 OpenGl_TRACE(glDeleteBuffers)
158 inline void glDeleteTextures (GLsizei n, const GLuint *textures) const
160 ::glDeleteTextures (n, textures);
161 OpenGl_TRACE(glDeleteTextures)
164 inline void glDepthFunc (GLenum func) const
166 ::glDepthFunc (func);
167 OpenGl_TRACE(glDepthFunc)
170 inline void glDepthMask (GLboolean flag) const
172 ::glDepthMask (flag);
173 OpenGl_TRACE(glDepthMask)
176 inline void glDepthRangef (GLfloat n, GLfloat f) const
178 ::glDepthRangef (n, f);
179 OpenGl_TRACE(glDepthRangef)
182 inline void glGenBuffers (GLsizei n, GLuint *buffers) const
184 ::glGenBuffers (n, buffers);
185 OpenGl_TRACE(glGenBuffers)
188 inline void glGenTextures (GLsizei n, GLuint *textures) const
190 ::glGenTextures (n, textures);
191 OpenGl_TRACE(glGenTextures)
194 inline void glGetBufferParameteriv (GLenum target, GLenum pname, GLint* params) const
196 ::glGetBufferParameteriv (target, pname, params);
197 OpenGl_TRACE(glGetBufferParameteriv)
200 inline GLboolean glIsBuffer (GLuint buffer) const
202 return ::glIsBuffer (buffer);
205 inline void glSampleCoverage (GLfloat value, GLboolean invert) const
207 ::glSampleCoverage (value, invert);
208 OpenGl_TRACE(glSampleCoverage)
211 inline void glMultiDrawElements (GLenum theMode, const GLsizei* theCount, GLenum theType, const void* const* theIndices, GLsizei theDrawCount) const
214 || theIndices == NULL)
219 for (GLsizei aBatchIter = 0; aBatchIter < theDrawCount; ++aBatchIter)
221 ::glDrawElements (theMode, theCount[aBatchIter], theType, theIndices[aBatchIter]);
223 OpenGl_TRACE(glMultiDrawElements)
228 public: //! @name OpenGL ES 2.0
230 #if defined(GL_ES_VERSION_2_0)
231 inline void glBlendColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) const
233 ::glBlendColor (red, green, blue, alpha);
234 OpenGl_TRACE(glBlendColor)
237 inline void glBlendEquation (GLenum mode) const
239 ::glBlendEquation (mode);
240 OpenGl_TRACE(glBlendEquation)
243 inline void glBlendFuncSeparate (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha) const
245 ::glBlendFuncSeparate (sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha);
246 OpenGl_TRACE(glBlendFuncSeparate)
249 inline void glBlendEquationSeparate (GLenum modeRGB, GLenum modeAlpha) const
251 ::glBlendEquationSeparate (modeRGB, modeAlpha);
252 OpenGl_TRACE(glBlendEquationSeparate)
255 inline void glStencilOpSeparate (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass) const
257 ::glStencilOpSeparate (face, sfail, dpfail, dppass);
258 OpenGl_TRACE(glStencilOpSeparate)
261 inline void glStencilFuncSeparate (GLenum face, GLenum func, GLint ref, GLuint mask) const
263 ::glStencilFuncSeparate (face, func, ref, mask);
264 OpenGl_TRACE(glStencilFuncSeparate)
267 inline void glStencilMaskSeparate (GLenum face, GLuint mask) const
269 ::glStencilMaskSeparate (face, mask);
270 OpenGl_TRACE(glStencilMaskSeparate)
273 inline void glAttachShader (GLuint program, GLuint shader) const
275 ::glAttachShader (program, shader);
276 OpenGl_TRACE(glAttachShader)
279 inline void glBindAttribLocation (GLuint program, GLuint index, const GLchar *name) const
281 ::glBindAttribLocation (program, index, name);
282 OpenGl_TRACE(glBindAttribLocation)
285 inline void glBindFramebuffer (GLenum target, GLuint framebuffer) const
287 ::glBindFramebuffer (target, framebuffer);
288 OpenGl_TRACE(glBindFramebuffer)
291 inline void glBindRenderbuffer (GLenum target, GLuint renderbuffer) const
293 ::glBindRenderbuffer (target, renderbuffer);
294 OpenGl_TRACE(glBindRenderbuffer)
297 inline GLenum glCheckFramebufferStatus (GLenum target) const
299 return ::glCheckFramebufferStatus (target);
302 inline void glCompileShader (GLuint shader) const
304 ::glCompileShader (shader);
305 OpenGl_TRACE(glCompileShader)
308 inline GLuint glCreateProgram() const
310 return ::glCreateProgram();
313 inline GLuint glCreateShader (GLenum type) const
315 return ::glCreateShader (type);
318 inline void glDeleteFramebuffers (GLsizei n, const GLuint *framebuffers) const
320 ::glDeleteFramebuffers (n, framebuffers);
321 OpenGl_TRACE(glDeleteFramebuffers)
324 inline void glDeleteProgram (GLuint program) const
326 ::glDeleteProgram (program);
327 OpenGl_TRACE(glDeleteProgram)
330 inline void glDeleteRenderbuffers (GLsizei n, const GLuint *renderbuffers) const
332 ::glDeleteRenderbuffers (n, renderbuffers);
333 OpenGl_TRACE(glDeleteRenderbuffers)
336 inline void glDeleteShader (GLuint shader) const
338 ::glDeleteShader (shader);
339 OpenGl_TRACE(glDeleteShader)
342 inline void glDetachShader (GLuint program, GLuint shader) const
344 ::glDetachShader (program, shader);
345 OpenGl_TRACE(glDetachShader)
348 inline void glDisableVertexAttribArray (GLuint index) const
350 ::glDisableVertexAttribArray (index);
351 OpenGl_TRACE(glDisableVertexAttribArray)
354 inline void glEnableVertexAttribArray (GLuint index) const
356 ::glEnableVertexAttribArray (index);
357 OpenGl_TRACE(glEnableVertexAttribArray)
360 inline void glFramebufferRenderbuffer (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer) const
362 ::glFramebufferRenderbuffer (target, attachment, renderbuffertarget, renderbuffer);
363 OpenGl_TRACE(glFramebufferRenderbuffer)
366 inline void glFramebufferTexture2D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) const
368 ::glFramebufferTexture2D (target, attachment, textarget, texture, level);
369 OpenGl_TRACE(glFramebufferTexture2D)
372 inline void glGenerateMipmap (GLenum target) const
374 ::glGenerateMipmap (target);
375 OpenGl_TRACE(glGenerateMipmap)
378 inline void glGenFramebuffers (GLsizei n, GLuint *framebuffers) const
380 ::glGenFramebuffers (n, framebuffers);
381 OpenGl_TRACE(glGenFramebuffers)
384 inline void glGenRenderbuffers (GLsizei n, GLuint *renderbuffers) const
386 ::glGenRenderbuffers (n, renderbuffers);
387 OpenGl_TRACE(glGenRenderbuffers)
390 inline void glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint* size, GLenum *type, GLchar *name) const
392 ::glGetActiveAttrib (program, index, bufSize, length, size, type, name);
393 OpenGl_TRACE(glGetActiveAttrib)
396 inline void glGetActiveUniform (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint* size, GLenum *type, GLchar *name) const
398 ::glGetActiveUniform (program, index, bufSize, length, size, type, name);
399 OpenGl_TRACE(glGetActiveUniform)
402 inline void glGetAttachedShaders (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *shaders) const
404 ::glGetAttachedShaders (program, maxCount, count, shaders);
405 OpenGl_TRACE(glGetAttachedShaders)
408 inline GLint glGetAttribLocation (GLuint program, const GLchar *name) const
410 const GLint aRes = ::glGetAttribLocation (program, name);
411 OpenGl_TRACE(glGetAttribLocation)
415 inline void glGetFramebufferAttachmentParameteriv (GLenum target, GLenum attachment, GLenum pname, GLint* params) const
417 ::glGetFramebufferAttachmentParameteriv (target, attachment, pname, params);
418 OpenGl_TRACE(glGetFramebufferAttachmentParameteriv)
421 inline void glGetProgramiv (GLuint program, GLenum pname, GLint* params) const
423 ::glGetProgramiv (program, pname, params);
424 OpenGl_TRACE(glGetProgramiv)
427 inline void glGetProgramInfoLog (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog) const
429 ::glGetProgramInfoLog (program, bufSize, length, infoLog);
430 OpenGl_TRACE(glGetProgramInfoLog)
433 inline void glGetRenderbufferParameteriv (GLenum target, GLenum pname, GLint* params) const
435 ::glGetRenderbufferParameteriv (target, pname, params);
436 OpenGl_TRACE(glGetRenderbufferParameteriv)
439 inline void glGetShaderiv (GLuint shader, GLenum pname, GLint* params) const
441 ::glGetShaderiv (shader, pname, params);
442 OpenGl_TRACE(glGetShaderiv)
445 inline void glGetShaderInfoLog (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog) const
447 ::glGetShaderInfoLog (shader, bufSize, length, infoLog);
448 OpenGl_TRACE(glGetShaderInfoLog)
451 inline void glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision) const
453 ::glGetShaderPrecisionFormat (shadertype, precisiontype, range, precision);
454 OpenGl_TRACE(glGetShaderPrecisionFormat)
457 inline void glGetShaderSource (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source) const
459 ::glGetShaderSource (shader, bufSize, length, source);
460 OpenGl_TRACE(glGetShaderSource)
463 inline void glGetUniformfv (GLuint program, GLint location, GLfloat* params) const
465 ::glGetUniformfv (program, location, params);
466 OpenGl_TRACE(glGetUniformfv)
469 inline void glGetUniformiv (GLuint program, GLint location, GLint* params) const
471 ::glGetUniformiv (program, location, params);
472 OpenGl_TRACE(glGetUniformiv)
475 GLint glGetUniformLocation (GLuint program, const GLchar *name) const
477 const GLint aRes = ::glGetUniformLocation (program, name);
478 OpenGl_TRACE(glGetUniformLocation)
482 inline void glGetVertexAttribfv (GLuint index, GLenum pname, GLfloat* params) const
484 ::glGetVertexAttribfv (index, pname, params);
485 OpenGl_TRACE(glGetVertexAttribfv)
488 inline void glGetVertexAttribiv (GLuint index, GLenum pname, GLint* params) const
490 ::glGetVertexAttribiv (index, pname, params);
491 OpenGl_TRACE(glGetVertexAttribiv)
494 inline void glGetVertexAttribPointerv (GLuint index, GLenum pname, void* *pointer) const
496 ::glGetVertexAttribPointerv (index, pname, pointer);
497 OpenGl_TRACE(glGetVertexAttribPointerv)
500 inline GLboolean glIsFramebuffer (GLuint framebuffer) const
502 return ::glIsFramebuffer (framebuffer);
505 inline GLboolean glIsProgram (GLuint program) const
507 return ::glIsProgram (program);
510 inline GLboolean glIsRenderbuffer (GLuint renderbuffer) const
512 return ::glIsRenderbuffer (renderbuffer);
515 inline GLboolean glIsShader (GLuint shader) const
517 return ::glIsShader (shader);
520 inline void glLinkProgram (GLuint program) const
522 ::glLinkProgram (program);
523 OpenGl_TRACE(glLinkProgram)
526 inline void glReleaseShaderCompiler() const
528 ::glReleaseShaderCompiler();
529 OpenGl_TRACE(glReleaseShaderCompiler)
532 inline void glRenderbufferStorage (GLenum target, GLenum internalformat, GLsizei width, GLsizei height) const
534 ::glRenderbufferStorage (target, internalformat, width, height);
535 OpenGl_TRACE(glRenderbufferStorage)
538 inline void glShaderBinary (GLsizei count, const GLuint *shaders, GLenum binaryformat, const void* binary, GLsizei length) const
540 ::glShaderBinary (count, shaders, binaryformat, binary, length);
541 OpenGl_TRACE(glShaderBinary)
544 inline void glShaderSource (GLuint shader, GLsizei count, const GLchar** string, const GLint* length) const
546 ::glShaderSource (shader, count, string, length);
547 OpenGl_TRACE(glShaderSource)
550 inline void glUniform1f (GLint location, GLfloat v0) const
552 ::glUniform1f (location, v0);
553 OpenGl_TRACE(glUniform1f)
556 inline void glUniform1fv (GLint location, GLsizei count, const GLfloat* value) const
558 ::glUniform1fv (location, count, value);
559 OpenGl_TRACE(glUniform1fv)
562 inline void glUniform1i (GLint location, GLint v0) const
564 ::glUniform1i (location, v0);
565 OpenGl_TRACE(glUniform1i)
568 inline void glUniform1iv (GLint location, GLsizei count, const GLint* value) const
570 ::glUniform1iv (location, count, value);
571 OpenGl_TRACE(glUniform1iv)
574 inline void glUniform2f (GLint location, GLfloat v0, GLfloat v1) const
576 ::glUniform2f (location, v0, v1);
577 OpenGl_TRACE(glUniform2f)
580 inline void glUniform2fv (GLint location, GLsizei count, const GLfloat* value) const
582 ::glUniform2fv (location, count, value);
583 OpenGl_TRACE(glUniform2fv)
586 inline void glUniform2i (GLint location, GLint v0, GLint v1) const
588 ::glUniform2i (location, v0, v1);
589 OpenGl_TRACE(glUniform2i)
592 inline void glUniform2iv (GLint location, GLsizei count, const GLint* value) const
594 ::glUniform2iv (location, count, value);
595 OpenGl_TRACE(glUniform2iv)
598 inline void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) const
600 ::glUniform3f (location, v0, v1, v2);
601 OpenGl_TRACE(glUniform3f)
604 inline void glUniform3fv (GLint location, GLsizei count, const GLfloat* value) const
606 ::glUniform3fv (location, count, value);
607 OpenGl_TRACE(glUniform3fv)
610 inline void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) const
612 ::glUniform3i (location, v0, v1, v2);
613 OpenGl_TRACE(glUniform3i)
616 inline void glUniform3iv (GLint location, GLsizei count, const GLint* value) const
618 ::glUniform3iv (location, count, value);
619 OpenGl_TRACE(glUniform3iv)
622 inline void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) const
624 ::glUniform4f (location, v0, v1, v2, v3);
625 OpenGl_TRACE(glUniform4f)
628 inline void glUniform4fv (GLint location, GLsizei count, const GLfloat* value) const
630 ::glUniform4fv (location, count, value);
631 OpenGl_TRACE(glUniform4fv)
634 inline void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) const
636 ::glUniform4i (location, v0, v1, v2, v3);
637 OpenGl_TRACE(glUniform4i)
640 inline void glUniform4iv (GLint location, GLsizei count, const GLint* value) const
642 ::glUniform4iv (location, count, value);
643 OpenGl_TRACE(glUniform4iv)
646 inline void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) const
648 ::glUniformMatrix2fv (location, count, transpose, value);
649 OpenGl_TRACE(glUniformMatrix2fv)
652 inline void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) const
654 ::glUniformMatrix3fv (location, count, transpose, value);
655 OpenGl_TRACE(glUniformMatrix3fv)
658 inline void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) const
660 ::glUniformMatrix4fv (location, count, transpose, value);
661 OpenGl_TRACE(glUniformMatrix4fv)
664 inline void glUseProgram (GLuint program) const
666 ::glUseProgram (program);
667 OpenGl_TRACE(glUseProgram)
670 inline void glValidateProgram (GLuint program) const
672 ::glValidateProgram (program);
673 OpenGl_TRACE(glValidateProgram)
676 inline void glVertexAttrib1f (GLuint index, GLfloat x) const
678 ::glVertexAttrib1f (index, x);
679 OpenGl_TRACE(glVertexAttrib1f)
682 inline void glVertexAttrib1fv (GLuint index, const GLfloat* v) const
684 ::glVertexAttrib1fv (index, v);
685 OpenGl_TRACE(glVertexAttrib1fv)
688 inline void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) const
690 ::glVertexAttrib2f (index, x, y);
691 OpenGl_TRACE(glVertexAttrib2f)
694 inline void glVertexAttrib2fv (GLuint index, const GLfloat* v) const
696 ::glVertexAttrib2fv (index, v);
697 OpenGl_TRACE(glVertexAttrib2fv)
700 inline void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) const
702 ::glVertexAttrib3f (index, x, y, z);
703 OpenGl_TRACE(glVertexAttrib3f)
706 inline void glVertexAttrib3fv (GLuint index, const GLfloat* v) const
708 ::glVertexAttrib3fv (index, v);
709 OpenGl_TRACE(glVertexAttrib3fv)
712 inline void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) const
714 ::glVertexAttrib4f (index, x, y, z, w);
715 OpenGl_TRACE(glVertexAttrib4f)
718 inline void glVertexAttrib4fv (GLuint index, const GLfloat* v) const
720 ::glVertexAttrib4fv (index, v);
721 OpenGl_TRACE(glVertexAttrib4fv)
724 inline void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void* pointer) const
726 ::glVertexAttribPointer (index, size, type, normalized, stride, pointer);
727 OpenGl_TRACE(glVertexAttribPointer)
730 public: //! @name OpenGL ES 3.0
732 opencascade::PFNGLREADBUFFERPROC glReadBuffer;
733 opencascade::PFNGLDRAWRANGEELEMENTSPROC glDrawRangeElements;
734 opencascade::PFNGLTEXIMAGE3DPROC glTexImage3D;
735 opencascade::PFNGLTEXSUBIMAGE3DPROC glTexSubImage3D;
736 opencascade::PFNGLCOPYTEXSUBIMAGE3DPROC glCopyTexSubImage3D;
737 opencascade::PFNGLCOMPRESSEDTEXIMAGE3DPROC glCompressedTexImage3D;
738 opencascade::PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC glCompressedTexSubImage3D;
739 opencascade::PFNGLGENQUERIESPROC glGenQueries;
740 opencascade::PFNGLDELETEQUERIESPROC glDeleteQueries;
741 opencascade::PFNGLISQUERYPROC glIsQuery;
742 opencascade::PFNGLBEGINQUERYPROC glBeginQuery;
743 opencascade::PFNGLENDQUERYPROC glEndQuery;
744 opencascade::PFNGLGETQUERYIVPROC glGetQueryiv;
745 opencascade::PFNGLGETQUERYOBJECTUIVPROC glGetQueryObjectuiv;
746 opencascade::PFNGLUNMAPBUFFERPROC glUnmapBuffer;
747 opencascade::PFNGLGETBUFFERPOINTERVPROC glGetBufferPointerv;
748 opencascade::PFNGLDRAWBUFFERSPROC glDrawBuffers;
749 opencascade::PFNGLUNIFORMMATRIX2X3FVPROC glUniformMatrix2x3fv;
750 opencascade::PFNGLUNIFORMMATRIX3X2FVPROC glUniformMatrix3x2fv;
751 opencascade::PFNGLUNIFORMMATRIX2X4FVPROC glUniformMatrix2x4fv;
752 opencascade::PFNGLUNIFORMMATRIX4X2FVPROC glUniformMatrix4x2fv;
753 opencascade::PFNGLUNIFORMMATRIX3X4FVPROC glUniformMatrix3x4fv;
754 opencascade::PFNGLUNIFORMMATRIX4X3FVPROC glUniformMatrix4x3fv;
755 opencascade::PFNGLBLITFRAMEBUFFERPROC glBlitFramebuffer;
756 opencascade::PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC glRenderbufferStorageMultisample;
757 opencascade::PFNGLFRAMEBUFFERTEXTURELAYERPROC glFramebufferTextureLayer;
758 opencascade::PFNGLMAPBUFFERRANGEPROC glMapBufferRange;
759 opencascade::PFNGLFLUSHMAPPEDBUFFERRANGEPROC glFlushMappedBufferRange;
760 opencascade::PFNGLBINDVERTEXARRAYPROC glBindVertexArray;
761 opencascade::PFNGLDELETEVERTEXARRAYSPROC glDeleteVertexArrays;
762 opencascade::PFNGLGENVERTEXARRAYSPROC glGenVertexArrays;
763 opencascade::PFNGLISVERTEXARRAYPROC glIsVertexArray;
764 opencascade::PFNGLGETINTEGERI_VPROC glGetIntegeri_v;
765 opencascade::PFNGLBEGINTRANSFORMFEEDBACKPROC glBeginTransformFeedback;
766 opencascade::PFNGLENDTRANSFORMFEEDBACKPROC glEndTransformFeedback;
767 opencascade::PFNGLBINDBUFFERRANGEPROC glBindBufferRange;
768 opencascade::PFNGLBINDBUFFERBASEPROC glBindBufferBase;
769 opencascade::PFNGLTRANSFORMFEEDBACKVARYINGSPROC glTransformFeedbackVaryings;
770 opencascade::PFNGLGETTRANSFORMFEEDBACKVARYINGPROC glGetTransformFeedbackVarying;
771 opencascade::PFNGLVERTEXATTRIBIPOINTERPROC glVertexAttribIPointer;
772 opencascade::PFNGLGETVERTEXATTRIBIIVPROC glGetVertexAttribIiv;
773 opencascade::PFNGLGETVERTEXATTRIBIUIVPROC glGetVertexAttribIuiv;
774 opencascade::PFNGLVERTEXATTRIBI4IPROC glVertexAttribI4i;
775 opencascade::PFNGLVERTEXATTRIBI4UIPROC glVertexAttribI4ui;
776 opencascade::PFNGLVERTEXATTRIBI4IVPROC glVertexAttribI4iv;
777 opencascade::PFNGLVERTEXATTRIBI4UIVPROC glVertexAttribI4uiv;
778 opencascade::PFNGLGETUNIFORMUIVPROC glGetUniformuiv;
779 opencascade::PFNGLGETFRAGDATALOCATIONPROC glGetFragDataLocation;
780 opencascade::PFNGLUNIFORM1UIPROC glUniform1ui;
781 opencascade::PFNGLUNIFORM2UIPROC glUniform2ui;
782 opencascade::PFNGLUNIFORM3UIPROC glUniform3ui;
783 opencascade::PFNGLUNIFORM4UIPROC glUniform4ui;
784 opencascade::PFNGLUNIFORM1UIVPROC glUniform1uiv;
785 opencascade::PFNGLUNIFORM2UIVPROC glUniform2uiv;
786 opencascade::PFNGLUNIFORM3UIVPROC glUniform3uiv;
787 opencascade::PFNGLUNIFORM4UIVPROC glUniform4uiv;
788 opencascade::PFNGLCLEARBUFFERIVPROC glClearBufferiv;
789 opencascade::PFNGLCLEARBUFFERUIVPROC glClearBufferuiv;
790 opencascade::PFNGLCLEARBUFFERFVPROC glClearBufferfv;
791 opencascade::PFNGLCLEARBUFFERFIPROC glClearBufferfi;
792 opencascade::PFNGLGETSTRINGIPROC glGetStringi;
793 opencascade::PFNGLCOPYBUFFERSUBDATAPROC glCopyBufferSubData;
794 opencascade::PFNGLGETUNIFORMINDICESPROC glGetUniformIndices;
795 opencascade::PFNGLGETACTIVEUNIFORMSIVPROC glGetActiveUniformsiv;
796 opencascade::PFNGLGETUNIFORMBLOCKINDEXPROC glGetUniformBlockIndex;
797 opencascade::PFNGLGETACTIVEUNIFORMBLOCKIVPROC glGetActiveUniformBlockiv;
798 opencascade::PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC glGetActiveUniformBlockName;
799 opencascade::PFNGLUNIFORMBLOCKBINDINGPROC glUniformBlockBinding;
800 opencascade::PFNGLDRAWARRAYSINSTANCEDPROC glDrawArraysInstanced;
801 opencascade::PFNGLDRAWELEMENTSINSTANCEDPROC glDrawElementsInstanced;
802 opencascade::PFNGLFENCESYNCPROC glFenceSync;
803 opencascade::PFNGLISSYNCPROC glIsSync;
804 opencascade::PFNGLDELETESYNCPROC glDeleteSync;
805 opencascade::PFNGLCLIENTWAITSYNCPROC glClientWaitSync;
806 opencascade::PFNGLWAITSYNCPROC glWaitSync;
807 opencascade::PFNGLGETINTEGER64VPROC glGetInteger64v;
808 opencascade::PFNGLGETSYNCIVPROC glGetSynciv;
809 opencascade::PFNGLGETINTEGER64I_VPROC glGetInteger64i_v;
810 opencascade::PFNGLGETBUFFERPARAMETERI64VPROC glGetBufferParameteri64v;
811 opencascade::PFNGLGENSAMPLERSPROC glGenSamplers;
812 opencascade::PFNGLDELETESAMPLERSPROC glDeleteSamplers;
813 opencascade::PFNGLISSAMPLERPROC glIsSampler;
814 opencascade::PFNGLBINDSAMPLERPROC glBindSampler;
815 opencascade::PFNGLSAMPLERPARAMETERIPROC glSamplerParameteri;
816 opencascade::PFNGLSAMPLERPARAMETERIVPROC glSamplerParameteriv;
817 opencascade::PFNGLSAMPLERPARAMETERFPROC glSamplerParameterf;
818 opencascade::PFNGLSAMPLERPARAMETERFVPROC glSamplerParameterfv;
819 opencascade::PFNGLGETSAMPLERPARAMETERIVPROC glGetSamplerParameteriv;
820 opencascade::PFNGLGETSAMPLERPARAMETERFVPROC glGetSamplerParameterfv;
821 opencascade::PFNGLVERTEXATTRIBDIVISORPROC glVertexAttribDivisor;
822 opencascade::PFNGLBINDTRANSFORMFEEDBACKPROC glBindTransformFeedback;
823 opencascade::PFNGLDELETETRANSFORMFEEDBACKSPROC glDeleteTransformFeedbacks;
824 opencascade::PFNGLGENTRANSFORMFEEDBACKSPROC glGenTransformFeedbacks;
825 opencascade::PFNGLISTRANSFORMFEEDBACKPROC glIsTransformFeedback;
826 opencascade::PFNGLPAUSETRANSFORMFEEDBACKPROC glPauseTransformFeedback;
827 opencascade::PFNGLRESUMETRANSFORMFEEDBACKPROC glResumeTransformFeedback;
828 opencascade::PFNGLGETPROGRAMBINARYPROC glGetProgramBinary;
829 opencascade::PFNGLPROGRAMBINARYPROC glProgramBinary;
830 opencascade::PFNGLPROGRAMPARAMETERIPROC glProgramParameteri;
831 opencascade::PFNGLINVALIDATEFRAMEBUFFERPROC glInvalidateFramebuffer;
832 opencascade::PFNGLINVALIDATESUBFRAMEBUFFERPROC glInvalidateSubFramebuffer;
833 opencascade::PFNGLTEXSTORAGE2DPROC glTexStorage2D;
834 opencascade::PFNGLTEXSTORAGE3DPROC glTexStorage3D;
835 opencascade::PFNGLGETINTERNALFORMATIVPROC glGetInternalformativ;
837 public: //! @name OpenGL ES 3.1
839 opencascade::PFNGLDISPATCHCOMPUTEPROC glDispatchCompute;
840 opencascade::PFNGLDISPATCHCOMPUTEINDIRECTPROC glDispatchComputeIndirect;
841 opencascade::PFNGLDRAWARRAYSINDIRECTPROC glDrawArraysIndirect;
842 opencascade::PFNGLDRAWELEMENTSINDIRECTPROC glDrawElementsIndirect;
843 opencascade::PFNGLFRAMEBUFFERPARAMETERIPROC glFramebufferParameteri;
844 opencascade::PFNGLGETFRAMEBUFFERPARAMETERIVPROC glGetFramebufferParameteriv;
845 opencascade::PFNGLGETPROGRAMINTERFACEIVPROC glGetProgramInterfaceiv;
846 opencascade::PFNGLGETPROGRAMRESOURCEINDEXPROC glGetProgramResourceIndex;
847 opencascade::PFNGLGETPROGRAMRESOURCENAMEPROC glGetProgramResourceName;
848 opencascade::PFNGLGETPROGRAMRESOURCEIVPROC glGetProgramResourceiv;
849 opencascade::PFNGLGETPROGRAMRESOURCELOCATIONPROC glGetProgramResourceLocation;
850 opencascade::PFNGLUSEPROGRAMSTAGESPROC glUseProgramStages;
851 opencascade::PFNGLACTIVESHADERPROGRAMPROC glActiveShaderProgram;
852 opencascade::PFNGLCREATESHADERPROGRAMVPROC glCreateShaderProgramv;
853 opencascade::PFNGLBINDPROGRAMPIPELINEPROC glBindProgramPipeline;
854 opencascade::PFNGLDELETEPROGRAMPIPELINESPROC glDeleteProgramPipelines;
855 opencascade::PFNGLGENPROGRAMPIPELINESPROC glGenProgramPipelines;
856 opencascade::PFNGLISPROGRAMPIPELINEPROC glIsProgramPipeline;
857 opencascade::PFNGLGETPROGRAMPIPELINEIVPROC glGetProgramPipelineiv;
858 opencascade::PFNGLPROGRAMUNIFORM1IPROC glProgramUniform1i;
859 opencascade::PFNGLPROGRAMUNIFORM2IPROC glProgramUniform2i;
860 opencascade::PFNGLPROGRAMUNIFORM3IPROC glProgramUniform3i;
861 opencascade::PFNGLPROGRAMUNIFORM4IPROC glProgramUniform4i;
862 opencascade::PFNGLPROGRAMUNIFORM1UIPROC glProgramUniform1ui;
863 opencascade::PFNGLPROGRAMUNIFORM2UIPROC glProgramUniform2ui;
864 opencascade::PFNGLPROGRAMUNIFORM3UIPROC glProgramUniform3ui;
865 opencascade::PFNGLPROGRAMUNIFORM4UIPROC glProgramUniform4ui;
866 opencascade::PFNGLPROGRAMUNIFORM1FPROC glProgramUniform1f;
867 opencascade::PFNGLPROGRAMUNIFORM2FPROC glProgramUniform2f;
868 opencascade::PFNGLPROGRAMUNIFORM3FPROC glProgramUniform3f;
869 opencascade::PFNGLPROGRAMUNIFORM4FPROC glProgramUniform4f;
870 opencascade::PFNGLPROGRAMUNIFORM1IVPROC glProgramUniform1iv;
871 opencascade::PFNGLPROGRAMUNIFORM2IVPROC glProgramUniform2iv;
872 opencascade::PFNGLPROGRAMUNIFORM3IVPROC glProgramUniform3iv;
873 opencascade::PFNGLPROGRAMUNIFORM4IVPROC glProgramUniform4iv;
874 opencascade::PFNGLPROGRAMUNIFORM1UIVPROC glProgramUniform1uiv;
875 opencascade::PFNGLPROGRAMUNIFORM2UIVPROC glProgramUniform2uiv;
876 opencascade::PFNGLPROGRAMUNIFORM3UIVPROC glProgramUniform3uiv;
877 opencascade::PFNGLPROGRAMUNIFORM4UIVPROC glProgramUniform4uiv;
878 opencascade::PFNGLPROGRAMUNIFORM1FVPROC glProgramUniform1fv;
879 opencascade::PFNGLPROGRAMUNIFORM2FVPROC glProgramUniform2fv;
880 opencascade::PFNGLPROGRAMUNIFORM3FVPROC glProgramUniform3fv;
881 opencascade::PFNGLPROGRAMUNIFORM4FVPROC glProgramUniform4fv;
882 opencascade::PFNGLPROGRAMUNIFORMMATRIX2FVPROC glProgramUniformMatrix2fv;
883 opencascade::PFNGLPROGRAMUNIFORMMATRIX3FVPROC glProgramUniformMatrix3fv;
884 opencascade::PFNGLPROGRAMUNIFORMMATRIX4FVPROC glProgramUniformMatrix4fv;
885 opencascade::PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC glProgramUniformMatrix2x3fv;
886 opencascade::PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC glProgramUniformMatrix3x2fv;
887 opencascade::PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC glProgramUniformMatrix2x4fv;
888 opencascade::PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC glProgramUniformMatrix4x2fv;
889 opencascade::PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC glProgramUniformMatrix3x4fv;
890 opencascade::PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC glProgramUniformMatrix4x3fv;
891 opencascade::PFNGLVALIDATEPROGRAMPIPELINEPROC glValidateProgramPipeline;
892 opencascade::PFNGLGETPROGRAMPIPELINEINFOLOGPROC glGetProgramPipelineInfoLog;
893 opencascade::PFNGLBINDIMAGETEXTUREPROC glBindImageTexture;
894 opencascade::PFNGLGETBOOLEANI_VPROC glGetBooleani_v;
895 opencascade::PFNGLMEMORYBARRIERPROC glMemoryBarrier;
896 opencascade::PFNGLMEMORYBARRIERBYREGIONPROC glMemoryBarrierByRegion;
897 opencascade::PFNGLTEXSTORAGE2DMULTISAMPLEPROC glTexStorage2DMultisample;
898 opencascade::PFNGLGETMULTISAMPLEFVPROC glGetMultisamplefv;
899 opencascade::PFNGLSAMPLEMASKIPROC glSampleMaski;
900 opencascade::PFNGLGETTEXLEVELPARAMETERIVPROC glGetTexLevelParameteriv;
901 opencascade::PFNGLGETTEXLEVELPARAMETERFVPROC glGetTexLevelParameterfv;
902 opencascade::PFNGLBINDVERTEXBUFFERPROC glBindVertexBuffer;
903 opencascade::PFNGLVERTEXATTRIBFORMATPROC glVertexAttribFormat;
904 opencascade::PFNGLVERTEXATTRIBIFORMATPROC glVertexAttribIFormat;
905 opencascade::PFNGLVERTEXATTRIBBINDINGPROC glVertexAttribBinding;
906 opencascade::PFNGLVERTEXBINDINGDIVISORPROC glVertexBindingDivisor;
908 public: //! @name OpenGL ES 3.2
910 opencascade::PFNGLBLENDBARRIERPROC glBlendBarrier;
911 opencascade::PFNGLCOPYIMAGESUBDATAPROC glCopyImageSubData;
912 opencascade::PFNGLPUSHDEBUGGROUPPROC glPushDebugGroup;
913 opencascade::PFNGLPOPDEBUGGROUPPROC glPopDebugGroup;
914 opencascade::PFNGLOBJECTLABELPROC glObjectLabel;
915 opencascade::PFNGLGETOBJECTLABELPROC glGetObjectLabel;
916 opencascade::PFNGLOBJECTPTRLABELPROC glObjectPtrLabel;
917 opencascade::PFNGLGETOBJECTPTRLABELPROC glGetObjectPtrLabel;
918 opencascade::PFNGLGETPOINTERVPROC glGetPointerv;
919 opencascade::PFNGLENABLEIPROC glEnablei;
920 opencascade::PFNGLDISABLEIPROC glDisablei;
921 opencascade::PFNGLBLENDEQUATIONIPROC glBlendEquationi;
922 opencascade::PFNGLBLENDEQUATIONSEPARATEIPROC glBlendEquationSeparatei;
923 opencascade::PFNGLBLENDFUNCIPROC glBlendFunci;
924 opencascade::PFNGLBLENDFUNCSEPARATEIPROC glBlendFuncSeparatei;
925 opencascade::PFNGLCOLORMASKIPROC glColorMaski;
926 opencascade::PFNGLISENABLEDIPROC glIsEnabledi;
927 opencascade::PFNGLDRAWELEMENTSBASEVERTEXPROC glDrawElementsBaseVertex;
928 opencascade::PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC glDrawRangeElementsBaseVertex;
929 opencascade::PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC glDrawElementsInstancedBaseVertex;
930 opencascade::PFNGLFRAMEBUFFERTEXTUREPROC glFramebufferTexture;
931 opencascade::PFNGLPRIMITIVEBOUNDINGBOXPROC glPrimitiveBoundingBox;
932 opencascade::PFNGLGETGRAPHICSRESETSTATUSPROC glGetGraphicsResetStatus;
933 opencascade::PFNGLREADNPIXELSPROC glReadnPixels;
934 opencascade::PFNGLGETNUNIFORMFVPROC glGetnUniformfv;
935 opencascade::PFNGLGETNUNIFORMIVPROC glGetnUniformiv;
936 opencascade::PFNGLGETNUNIFORMUIVPROC glGetnUniformuiv;
937 opencascade::PFNGLMINSAMPLESHADINGPROC glMinSampleShading;
938 opencascade::PFNGLPATCHPARAMETERIPROC glPatchParameteri;
939 opencascade::PFNGLTEXPARAMETERIIVPROC glTexParameterIiv;
940 opencascade::PFNGLTEXPARAMETERIUIVPROC glTexParameterIuiv;
941 opencascade::PFNGLGETTEXPARAMETERIIVPROC glGetTexParameterIiv;
942 opencascade::PFNGLGETTEXPARAMETERIUIVPROC glGetTexParameterIuiv;
943 opencascade::PFNGLSAMPLERPARAMETERIIVPROC glSamplerParameterIiv;
944 opencascade::PFNGLSAMPLERPARAMETERIUIVPROC glSamplerParameterIuiv;
945 opencascade::PFNGLGETSAMPLERPARAMETERIIVPROC glGetSamplerParameterIiv;
946 opencascade::PFNGLGETSAMPLERPARAMETERIUIVPROC glGetSamplerParameterIuiv;
947 opencascade::PFNGLTEXBUFFERPROC glTexBuffer;
948 opencascade::PFNGLTEXBUFFERRANGEPROC glTexBufferRange;
949 opencascade::PFNGLTEXSTORAGE3DMULTISAMPLEPROC glTexStorage3DMultisample;
951 public: //! @name GL_KHR_debug (optional) or OpenGL ES 3.2+
953 opencascade::PFNGLDEBUGMESSAGECONTROLPROC glDebugMessageControl;
954 opencascade::PFNGLDEBUGMESSAGEINSERTPROC glDebugMessageInsert;
955 opencascade::PFNGLDEBUGMESSAGECALLBACKPROC glDebugMessageCallback;
956 opencascade::PFNGLGETDEBUGMESSAGELOGPROC glGetDebugMessageLog;
958 #else // OpenGL ES vs. desktop
960 public: //! @name OpenGL 1.2
962 PFNGLBLENDCOLORPROC glBlendColor;
963 PFNGLBLENDEQUATIONPROC glBlendEquation;
964 PFNGLDRAWRANGEELEMENTSPROC glDrawRangeElements;
965 PFNGLTEXIMAGE3DPROC glTexImage3D;
966 PFNGLTEXSUBIMAGE3DPROC glTexSubImage3D;
967 PFNGLCOPYTEXSUBIMAGE3DPROC glCopyTexSubImage3D;
969 public: //! @name OpenGL 1.3
971 PFNGLACTIVETEXTUREPROC glActiveTexture;
972 PFNGLSAMPLECOVERAGEPROC glSampleCoverage;
973 PFNGLCOMPRESSEDTEXIMAGE3DPROC glCompressedTexImage3D;
974 PFNGLCOMPRESSEDTEXIMAGE2DPROC glCompressedTexImage2D;
975 PFNGLCOMPRESSEDTEXIMAGE1DPROC glCompressedTexImage1D;
976 PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC glCompressedTexSubImage3D;
977 PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC glCompressedTexSubImage2D;
978 PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC glCompressedTexSubImage1D;
979 PFNGLGETCOMPRESSEDTEXIMAGEPROC glGetCompressedTexImage;
981 PFNGLCLIENTACTIVETEXTUREPROC glClientActiveTexture;
982 PFNGLMULTITEXCOORD1DPROC glMultiTexCoord1d;
983 PFNGLMULTITEXCOORD1DVPROC glMultiTexCoord1dv;
984 PFNGLMULTITEXCOORD1FPROC glMultiTexCoord1f;
985 PFNGLMULTITEXCOORD1FVPROC glMultiTexCoord1fv;
986 PFNGLMULTITEXCOORD1IPROC glMultiTexCoord1i;
987 PFNGLMULTITEXCOORD1IVPROC glMultiTexCoord1iv;
988 PFNGLMULTITEXCOORD1SPROC glMultiTexCoord1s;
989 PFNGLMULTITEXCOORD1SVPROC glMultiTexCoord1sv;
990 PFNGLMULTITEXCOORD2DPROC glMultiTexCoord2d;
991 PFNGLMULTITEXCOORD2DVPROC glMultiTexCoord2dv;
992 PFNGLMULTITEXCOORD2FPROC glMultiTexCoord2f;
993 PFNGLMULTITEXCOORD2FVPROC glMultiTexCoord2fv;
994 PFNGLMULTITEXCOORD2IPROC glMultiTexCoord2i;
995 PFNGLMULTITEXCOORD2IVPROC glMultiTexCoord2iv;
996 PFNGLMULTITEXCOORD2SPROC glMultiTexCoord2s;
997 PFNGLMULTITEXCOORD2SVPROC glMultiTexCoord2sv;
998 PFNGLMULTITEXCOORD3DPROC glMultiTexCoord3d;
999 PFNGLMULTITEXCOORD3DVPROC glMultiTexCoord3dv;
1000 PFNGLMULTITEXCOORD3FPROC glMultiTexCoord3f;
1001 PFNGLMULTITEXCOORD3FVPROC glMultiTexCoord3fv;
1002 PFNGLMULTITEXCOORD3IPROC glMultiTexCoord3i;
1003 PFNGLMULTITEXCOORD3IVPROC glMultiTexCoord3iv;
1004 PFNGLMULTITEXCOORD3SPROC glMultiTexCoord3s;
1005 PFNGLMULTITEXCOORD3SVPROC glMultiTexCoord3sv;
1006 PFNGLMULTITEXCOORD4DPROC glMultiTexCoord4d;
1007 PFNGLMULTITEXCOORD4DVPROC glMultiTexCoord4dv;
1008 PFNGLMULTITEXCOORD4FPROC glMultiTexCoord4f;
1009 PFNGLMULTITEXCOORD4FVPROC glMultiTexCoord4fv;
1010 PFNGLMULTITEXCOORD4IPROC glMultiTexCoord4i;
1011 PFNGLMULTITEXCOORD4IVPROC glMultiTexCoord4iv;
1012 PFNGLMULTITEXCOORD4SPROC glMultiTexCoord4s;
1013 PFNGLMULTITEXCOORD4SVPROC glMultiTexCoord4sv;
1014 PFNGLLOADTRANSPOSEMATRIXFPROC glLoadTransposeMatrixf;
1015 PFNGLLOADTRANSPOSEMATRIXDPROC glLoadTransposeMatrixd;
1016 PFNGLMULTTRANSPOSEMATRIXFPROC glMultTransposeMatrixf;
1017 PFNGLMULTTRANSPOSEMATRIXDPROC glMultTransposeMatrixd;
1019 public: //! @name OpenGL 1.4
1021 PFNGLBLENDFUNCSEPARATEPROC glBlendFuncSeparate;
1022 PFNGLMULTIDRAWARRAYSPROC glMultiDrawArrays;
1023 PFNGLMULTIDRAWELEMENTSPROC glMultiDrawElements;
1024 PFNGLPOINTPARAMETERFPROC glPointParameterf;
1025 PFNGLPOINTPARAMETERFVPROC glPointParameterfv;
1026 PFNGLPOINTPARAMETERIPROC glPointParameteri;
1027 PFNGLPOINTPARAMETERIVPROC glPointParameteriv;
1029 public: //! @name OpenGL 1.5
1031 PFNGLGENQUERIESPROC glGenQueries;
1032 PFNGLDELETEQUERIESPROC glDeleteQueries;
1033 PFNGLISQUERYPROC glIsQuery;
1034 PFNGLBEGINQUERYPROC glBeginQuery;
1035 PFNGLENDQUERYPROC glEndQuery;
1036 PFNGLGETQUERYIVPROC glGetQueryiv;
1037 PFNGLGETQUERYOBJECTIVPROC glGetQueryObjectiv;
1038 PFNGLGETQUERYOBJECTUIVPROC glGetQueryObjectuiv;
1039 PFNGLBINDBUFFERPROC glBindBuffer;
1040 PFNGLDELETEBUFFERSPROC glDeleteBuffers;
1041 PFNGLGENBUFFERSPROC glGenBuffers;
1042 PFNGLISBUFFERPROC glIsBuffer;
1043 PFNGLBUFFERDATAPROC glBufferData;
1044 PFNGLBUFFERSUBDATAPROC glBufferSubData;
1045 PFNGLGETBUFFERSUBDATAPROC glGetBufferSubData;
1046 PFNGLMAPBUFFERPROC glMapBuffer;
1047 PFNGLUNMAPBUFFERPROC glUnmapBuffer;
1048 PFNGLGETBUFFERPARAMETERIVPROC glGetBufferParameteriv;
1049 PFNGLGETBUFFERPOINTERVPROC glGetBufferPointerv;
1051 public: //! @name OpenGL 2.0
1053 PFNGLBLENDEQUATIONSEPARATEPROC glBlendEquationSeparate;
1054 PFNGLDRAWBUFFERSPROC glDrawBuffers;
1055 PFNGLSTENCILOPSEPARATEPROC glStencilOpSeparate;
1056 PFNGLSTENCILFUNCSEPARATEPROC glStencilFuncSeparate;
1057 PFNGLSTENCILMASKSEPARATEPROC glStencilMaskSeparate;
1058 PFNGLATTACHSHADERPROC glAttachShader;
1059 PFNGLBINDATTRIBLOCATIONPROC glBindAttribLocation;
1060 PFNGLCOMPILESHADERPROC glCompileShader;
1061 PFNGLCREATEPROGRAMPROC glCreateProgram;
1062 PFNGLCREATESHADERPROC glCreateShader;
1063 PFNGLDELETEPROGRAMPROC glDeleteProgram;
1064 PFNGLDELETESHADERPROC glDeleteShader;
1065 PFNGLDETACHSHADERPROC glDetachShader;
1066 PFNGLDISABLEVERTEXATTRIBARRAYPROC glDisableVertexAttribArray;
1067 PFNGLENABLEVERTEXATTRIBARRAYPROC glEnableVertexAttribArray;
1068 PFNGLGETACTIVEATTRIBPROC glGetActiveAttrib;
1069 PFNGLGETACTIVEUNIFORMPROC glGetActiveUniform;
1070 PFNGLGETATTACHEDSHADERSPROC glGetAttachedShaders;
1071 PFNGLGETATTRIBLOCATIONPROC glGetAttribLocation;
1072 PFNGLGETPROGRAMIVPROC glGetProgramiv;
1073 PFNGLGETPROGRAMINFOLOGPROC glGetProgramInfoLog;
1074 PFNGLGETSHADERIVPROC glGetShaderiv;
1075 PFNGLGETSHADERINFOLOGPROC glGetShaderInfoLog;
1076 PFNGLGETSHADERSOURCEPROC glGetShaderSource;
1077 PFNGLGETUNIFORMLOCATIONPROC glGetUniformLocation;
1078 PFNGLGETUNIFORMFVPROC glGetUniformfv;
1079 PFNGLGETUNIFORMIVPROC glGetUniformiv;
1080 PFNGLGETVERTEXATTRIBDVPROC glGetVertexAttribdv;
1081 PFNGLGETVERTEXATTRIBFVPROC glGetVertexAttribfv;
1082 PFNGLGETVERTEXATTRIBIVPROC glGetVertexAttribiv;
1083 PFNGLGETVERTEXATTRIBPOINTERVPROC glGetVertexAttribPointerv;
1084 PFNGLISPROGRAMPROC glIsProgram;
1085 PFNGLISSHADERPROC glIsShader;
1086 PFNGLLINKPROGRAMPROC glLinkProgram;
1087 PFNGLSHADERSOURCEPROC glShaderSource;
1088 PFNGLUSEPROGRAMPROC glUseProgram;
1089 PFNGLUNIFORM1FPROC glUniform1f;
1090 PFNGLUNIFORM2FPROC glUniform2f;
1091 PFNGLUNIFORM3FPROC glUniform3f;
1092 PFNGLUNIFORM4FPROC glUniform4f;
1093 PFNGLUNIFORM1IPROC glUniform1i;
1094 PFNGLUNIFORM2IPROC glUniform2i;
1095 PFNGLUNIFORM3IPROC glUniform3i;
1096 PFNGLUNIFORM4IPROC glUniform4i;
1097 PFNGLUNIFORM1FVPROC glUniform1fv;
1098 PFNGLUNIFORM2FVPROC glUniform2fv;
1099 PFNGLUNIFORM3FVPROC glUniform3fv;
1100 PFNGLUNIFORM4FVPROC glUniform4fv;
1101 PFNGLUNIFORM1IVPROC glUniform1iv;
1102 PFNGLUNIFORM2IVPROC glUniform2iv;
1103 PFNGLUNIFORM3IVPROC glUniform3iv;
1104 PFNGLUNIFORM4IVPROC glUniform4iv;
1105 PFNGLUNIFORMMATRIX2FVPROC glUniformMatrix2fv;
1106 PFNGLUNIFORMMATRIX3FVPROC glUniformMatrix3fv;
1107 PFNGLUNIFORMMATRIX4FVPROC glUniformMatrix4fv;
1108 PFNGLVALIDATEPROGRAMPROC glValidateProgram;
1109 PFNGLVERTEXATTRIB1DPROC glVertexAttrib1d;
1110 PFNGLVERTEXATTRIB1DVPROC glVertexAttrib1dv;
1111 PFNGLVERTEXATTRIB1FPROC glVertexAttrib1f;
1112 PFNGLVERTEXATTRIB1FVPROC glVertexAttrib1fv;
1113 PFNGLVERTEXATTRIB1SPROC glVertexAttrib1s;
1114 PFNGLVERTEXATTRIB1SVPROC glVertexAttrib1sv;
1115 PFNGLVERTEXATTRIB2DPROC glVertexAttrib2d;
1116 PFNGLVERTEXATTRIB2DVPROC glVertexAttrib2dv;
1117 PFNGLVERTEXATTRIB2FPROC glVertexAttrib2f;
1118 PFNGLVERTEXATTRIB2FVPROC glVertexAttrib2fv;
1119 PFNGLVERTEXATTRIB2SPROC glVertexAttrib2s;
1120 PFNGLVERTEXATTRIB2SVPROC glVertexAttrib2sv;
1121 PFNGLVERTEXATTRIB3DPROC glVertexAttrib3d;
1122 PFNGLVERTEXATTRIB3DVPROC glVertexAttrib3dv;
1123 PFNGLVERTEXATTRIB3FPROC glVertexAttrib3f;
1124 PFNGLVERTEXATTRIB3FVPROC glVertexAttrib3fv;
1125 PFNGLVERTEXATTRIB3SPROC glVertexAttrib3s;
1126 PFNGLVERTEXATTRIB3SVPROC glVertexAttrib3sv;
1127 PFNGLVERTEXATTRIB4NBVPROC glVertexAttrib4Nbv;
1128 PFNGLVERTEXATTRIB4NIVPROC glVertexAttrib4Niv;
1129 PFNGLVERTEXATTRIB4NSVPROC glVertexAttrib4Nsv;
1130 PFNGLVERTEXATTRIB4NUBPROC glVertexAttrib4Nub;
1131 PFNGLVERTEXATTRIB4NUBVPROC glVertexAttrib4Nubv;
1132 PFNGLVERTEXATTRIB4NUIVPROC glVertexAttrib4Nuiv;
1133 PFNGLVERTEXATTRIB4NUSVPROC glVertexAttrib4Nusv;
1134 PFNGLVERTEXATTRIB4BVPROC glVertexAttrib4bv;
1135 PFNGLVERTEXATTRIB4DPROC glVertexAttrib4d;
1136 PFNGLVERTEXATTRIB4DVPROC glVertexAttrib4dv;
1137 PFNGLVERTEXATTRIB4FPROC glVertexAttrib4f;
1138 PFNGLVERTEXATTRIB4FVPROC glVertexAttrib4fv;
1139 PFNGLVERTEXATTRIB4IVPROC glVertexAttrib4iv;
1140 PFNGLVERTEXATTRIB4SPROC glVertexAttrib4s;
1141 PFNGLVERTEXATTRIB4SVPROC glVertexAttrib4sv;
1142 PFNGLVERTEXATTRIB4UBVPROC glVertexAttrib4ubv;
1143 PFNGLVERTEXATTRIB4UIVPROC glVertexAttrib4uiv;
1144 PFNGLVERTEXATTRIB4USVPROC glVertexAttrib4usv;
1145 PFNGLVERTEXATTRIBPOINTERPROC glVertexAttribPointer;
1147 public: //! @name OpenGL 2.1
1149 PFNGLUNIFORMMATRIX2X3FVPROC glUniformMatrix2x3fv;
1150 PFNGLUNIFORMMATRIX3X2FVPROC glUniformMatrix3x2fv;
1151 PFNGLUNIFORMMATRIX2X4FVPROC glUniformMatrix2x4fv;
1152 PFNGLUNIFORMMATRIX4X2FVPROC glUniformMatrix4x2fv;
1153 PFNGLUNIFORMMATRIX3X4FVPROC glUniformMatrix3x4fv;
1154 PFNGLUNIFORMMATRIX4X3FVPROC glUniformMatrix4x3fv;
1156 public: //! @name GL_ARB_framebuffer_object (added to OpenGL 3.0 core)
1158 PFNGLISRENDERBUFFERPROC glIsRenderbuffer;
1159 PFNGLBINDRENDERBUFFERPROC glBindRenderbuffer;
1160 PFNGLDELETERENDERBUFFERSPROC glDeleteRenderbuffers;
1161 PFNGLGENRENDERBUFFERSPROC glGenRenderbuffers;
1162 PFNGLRENDERBUFFERSTORAGEPROC glRenderbufferStorage;
1163 PFNGLGETRENDERBUFFERPARAMETERIVPROC glGetRenderbufferParameteriv;
1164 PFNGLISFRAMEBUFFERPROC glIsFramebuffer;
1165 PFNGLBINDFRAMEBUFFERPROC glBindFramebuffer;
1166 PFNGLDELETEFRAMEBUFFERSPROC glDeleteFramebuffers;
1167 PFNGLGENFRAMEBUFFERSPROC glGenFramebuffers;
1168 PFNGLCHECKFRAMEBUFFERSTATUSPROC glCheckFramebufferStatus;
1169 PFNGLFRAMEBUFFERTEXTURE1DPROC glFramebufferTexture1D;
1170 PFNGLFRAMEBUFFERTEXTURE2DPROC glFramebufferTexture2D;
1171 PFNGLFRAMEBUFFERTEXTURE3DPROC glFramebufferTexture3D;
1172 PFNGLFRAMEBUFFERRENDERBUFFERPROC glFramebufferRenderbuffer;
1173 PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC glGetFramebufferAttachmentParameteriv;
1174 PFNGLGENERATEMIPMAPPROC glGenerateMipmap;
1175 PFNGLBLITFRAMEBUFFERPROC glBlitFramebuffer;
1176 PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC glRenderbufferStorageMultisample;
1177 PFNGLFRAMEBUFFERTEXTURELAYERPROC glFramebufferTextureLayer;
1179 public: //! @name GL_ARB_vertex_array_object (added to OpenGL 3.0 core)
1181 PFNGLBINDVERTEXARRAYPROC glBindVertexArray;
1182 PFNGLDELETEVERTEXARRAYSPROC glDeleteVertexArrays;
1183 PFNGLGENVERTEXARRAYSPROC glGenVertexArrays;
1184 PFNGLISVERTEXARRAYPROC glIsVertexArray;
1186 public: //! @name GL_ARB_map_buffer_range (added to OpenGL 3.0 core)
1188 PFNGLMAPBUFFERRANGEPROC glMapBufferRange;
1189 PFNGLFLUSHMAPPEDBUFFERRANGEPROC glFlushMappedBufferRange;
1191 public: //! @name OpenGL 3.0
1193 PFNGLCOLORMASKIPROC glColorMaski;
1194 PFNGLGETBOOLEANI_VPROC glGetBooleani_v;
1195 PFNGLGETINTEGERI_VPROC glGetIntegeri_v;
1196 PFNGLENABLEIPROC glEnablei;
1197 PFNGLDISABLEIPROC glDisablei;
1198 PFNGLISENABLEDIPROC glIsEnabledi;
1199 PFNGLBEGINTRANSFORMFEEDBACKPROC glBeginTransformFeedback;
1200 PFNGLENDTRANSFORMFEEDBACKPROC glEndTransformFeedback;
1201 PFNGLBINDBUFFERRANGEPROC glBindBufferRange;
1202 PFNGLBINDBUFFERBASEPROC glBindBufferBase;
1203 PFNGLTRANSFORMFEEDBACKVARYINGSPROC glTransformFeedbackVaryings;
1204 PFNGLGETTRANSFORMFEEDBACKVARYINGPROC glGetTransformFeedbackVarying;
1205 PFNGLCLAMPCOLORPROC glClampColor;
1206 PFNGLBEGINCONDITIONALRENDERPROC glBeginConditionalRender;
1207 PFNGLENDCONDITIONALRENDERPROC glEndConditionalRender;
1208 PFNGLVERTEXATTRIBIPOINTERPROC glVertexAttribIPointer;
1209 PFNGLGETVERTEXATTRIBIIVPROC glGetVertexAttribIiv;
1210 PFNGLGETVERTEXATTRIBIUIVPROC glGetVertexAttribIuiv;
1211 PFNGLVERTEXATTRIBI1IPROC glVertexAttribI1i;
1212 PFNGLVERTEXATTRIBI2IPROC glVertexAttribI2i;
1213 PFNGLVERTEXATTRIBI3IPROC glVertexAttribI3i;
1214 PFNGLVERTEXATTRIBI4IPROC glVertexAttribI4i;
1215 PFNGLVERTEXATTRIBI1UIPROC glVertexAttribI1ui;
1216 PFNGLVERTEXATTRIBI2UIPROC glVertexAttribI2ui;
1217 PFNGLVERTEXATTRIBI3UIPROC glVertexAttribI3ui;
1218 PFNGLVERTEXATTRIBI4UIPROC glVertexAttribI4ui;
1219 PFNGLVERTEXATTRIBI1IVPROC glVertexAttribI1iv;
1220 PFNGLVERTEXATTRIBI2IVPROC glVertexAttribI2iv;
1221 PFNGLVERTEXATTRIBI3IVPROC glVertexAttribI3iv;
1222 PFNGLVERTEXATTRIBI4IVPROC glVertexAttribI4iv;
1223 PFNGLVERTEXATTRIBI1UIVPROC glVertexAttribI1uiv;
1224 PFNGLVERTEXATTRIBI2UIVPROC glVertexAttribI2uiv;
1225 PFNGLVERTEXATTRIBI3UIVPROC glVertexAttribI3uiv;
1226 PFNGLVERTEXATTRIBI4UIVPROC glVertexAttribI4uiv;
1227 PFNGLVERTEXATTRIBI4BVPROC glVertexAttribI4bv;
1228 PFNGLVERTEXATTRIBI4SVPROC glVertexAttribI4sv;
1229 PFNGLVERTEXATTRIBI4UBVPROC glVertexAttribI4ubv;
1230 PFNGLVERTEXATTRIBI4USVPROC glVertexAttribI4usv;
1231 PFNGLGETUNIFORMUIVPROC glGetUniformuiv;
1232 PFNGLBINDFRAGDATALOCATIONPROC glBindFragDataLocation;
1233 PFNGLGETFRAGDATALOCATIONPROC glGetFragDataLocation;
1234 PFNGLUNIFORM1UIPROC glUniform1ui;
1235 PFNGLUNIFORM2UIPROC glUniform2ui;
1236 PFNGLUNIFORM3UIPROC glUniform3ui;
1237 PFNGLUNIFORM4UIPROC glUniform4ui;
1238 PFNGLUNIFORM1UIVPROC glUniform1uiv;
1239 PFNGLUNIFORM2UIVPROC glUniform2uiv;
1240 PFNGLUNIFORM3UIVPROC glUniform3uiv;
1241 PFNGLUNIFORM4UIVPROC glUniform4uiv;
1242 PFNGLTEXPARAMETERIIVPROC glTexParameterIiv;
1243 PFNGLTEXPARAMETERIUIVPROC glTexParameterIuiv;
1244 PFNGLGETTEXPARAMETERIIVPROC glGetTexParameterIiv;
1245 PFNGLGETTEXPARAMETERIUIVPROC glGetTexParameterIuiv;
1246 PFNGLCLEARBUFFERIVPROC glClearBufferiv;
1247 PFNGLCLEARBUFFERUIVPROC glClearBufferuiv;
1248 PFNGLCLEARBUFFERFVPROC glClearBufferfv;
1249 PFNGLCLEARBUFFERFIPROC glClearBufferfi;
1250 PFNGLGETSTRINGIPROC glGetStringi;
1252 public: //! @name GL_ARB_uniform_buffer_object (added to OpenGL 3.1 core)
1254 PFNGLGETUNIFORMINDICESPROC glGetUniformIndices;
1255 PFNGLGETACTIVEUNIFORMSIVPROC glGetActiveUniformsiv;
1256 PFNGLGETACTIVEUNIFORMNAMEPROC glGetActiveUniformName;
1257 PFNGLGETUNIFORMBLOCKINDEXPROC glGetUniformBlockIndex;
1258 PFNGLGETACTIVEUNIFORMBLOCKIVPROC glGetActiveUniformBlockiv;
1259 PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC glGetActiveUniformBlockName;
1260 PFNGLUNIFORMBLOCKBINDINGPROC glUniformBlockBinding;
1262 public: //! @name GL_ARB_copy_buffer (added to OpenGL 3.1 core)
1264 PFNGLCOPYBUFFERSUBDATAPROC glCopyBufferSubData;
1266 public: //! @name OpenGL 3.1
1268 PFNGLDRAWARRAYSINSTANCEDPROC glDrawArraysInstanced;
1269 PFNGLDRAWELEMENTSINSTANCEDPROC glDrawElementsInstanced;
1270 PFNGLTEXBUFFERPROC glTexBuffer;
1271 PFNGLPRIMITIVERESTARTINDEXPROC glPrimitiveRestartIndex;
1273 public: //! @name GL_ARB_draw_elements_base_vertex (added to OpenGL 3.2 core)
1275 PFNGLDRAWELEMENTSBASEVERTEXPROC glDrawElementsBaseVertex;
1276 PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC glDrawRangeElementsBaseVertex;
1277 PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC glDrawElementsInstancedBaseVertex;
1278 PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC glMultiDrawElementsBaseVertex;
1280 public: //! @name GL_ARB_provoking_vertex (added to OpenGL 3.2 core)
1282 PFNGLPROVOKINGVERTEXPROC glProvokingVertex;
1284 public: //! @name GL_ARB_sync (added to OpenGL 3.2 core)
1286 PFNGLFENCESYNCPROC glFenceSync;
1287 PFNGLISSYNCPROC glIsSync;
1288 PFNGLDELETESYNCPROC glDeleteSync;
1289 PFNGLCLIENTWAITSYNCPROC glClientWaitSync;
1290 PFNGLWAITSYNCPROC glWaitSync;
1291 PFNGLGETINTEGER64VPROC glGetInteger64v;
1292 PFNGLGETSYNCIVPROC glGetSynciv;
1294 public: //! @name GL_ARB_texture_multisample (added to OpenGL 3.2 core)
1296 PFNGLTEXIMAGE2DMULTISAMPLEPROC glTexImage2DMultisample;
1297 PFNGLTEXIMAGE3DMULTISAMPLEPROC glTexImage3DMultisample;
1298 PFNGLGETMULTISAMPLEFVPROC glGetMultisamplefv;
1299 PFNGLSAMPLEMASKIPROC glSampleMaski;
1301 public: //! @name OpenGL 3.2
1303 PFNGLGETINTEGER64I_VPROC glGetInteger64i_v;
1304 PFNGLGETBUFFERPARAMETERI64VPROC glGetBufferParameteri64v;
1305 PFNGLFRAMEBUFFERTEXTUREPROC glFramebufferTexture;
1307 public: //! @name GL_ARB_blend_func_extended (added to OpenGL 3.3 core)
1309 PFNGLBINDFRAGDATALOCATIONINDEXEDPROC glBindFragDataLocationIndexed;
1310 PFNGLGETFRAGDATAINDEXPROC glGetFragDataIndex;
1312 public: //! @name GL_ARB_sampler_objects (added to OpenGL 3.3 core)
1314 PFNGLGENSAMPLERSPROC glGenSamplers;
1315 PFNGLDELETESAMPLERSPROC glDeleteSamplers;
1316 PFNGLISSAMPLERPROC glIsSampler;
1317 PFNGLBINDSAMPLERPROC glBindSampler;
1318 PFNGLSAMPLERPARAMETERIPROC glSamplerParameteri;
1319 PFNGLSAMPLERPARAMETERIVPROC glSamplerParameteriv;
1320 PFNGLSAMPLERPARAMETERFPROC glSamplerParameterf;
1321 PFNGLSAMPLERPARAMETERFVPROC glSamplerParameterfv;
1322 PFNGLSAMPLERPARAMETERIIVPROC glSamplerParameterIiv;
1323 PFNGLSAMPLERPARAMETERIUIVPROC glSamplerParameterIuiv;
1324 PFNGLGETSAMPLERPARAMETERIVPROC glGetSamplerParameteriv;
1325 PFNGLGETSAMPLERPARAMETERIIVPROC glGetSamplerParameterIiv;
1326 PFNGLGETSAMPLERPARAMETERFVPROC glGetSamplerParameterfv;
1327 PFNGLGETSAMPLERPARAMETERIUIVPROC glGetSamplerParameterIuiv;
1329 public: //! @name GL_ARB_timer_query (added to OpenGL 3.3 core)
1331 PFNGLQUERYCOUNTERPROC glQueryCounter;
1332 PFNGLGETQUERYOBJECTI64VPROC glGetQueryObjecti64v;
1333 PFNGLGETQUERYOBJECTUI64VPROC glGetQueryObjectui64v;
1335 public: //! @name GL_ARB_vertex_type_2_10_10_10_rev (added to OpenGL 3.3 core)
1337 PFNGLVERTEXP2UIPROC glVertexP2ui;
1338 PFNGLVERTEXP2UIVPROC glVertexP2uiv;
1339 PFNGLVERTEXP3UIPROC glVertexP3ui;
1340 PFNGLVERTEXP3UIVPROC glVertexP3uiv;
1341 PFNGLVERTEXP4UIPROC glVertexP4ui;
1342 PFNGLVERTEXP4UIVPROC glVertexP4uiv;
1343 PFNGLTEXCOORDP1UIPROC glTexCoordP1ui;
1344 PFNGLTEXCOORDP1UIVPROC glTexCoordP1uiv;
1345 PFNGLTEXCOORDP2UIPROC glTexCoordP2ui;
1346 PFNGLTEXCOORDP2UIVPROC glTexCoordP2uiv;
1347 PFNGLTEXCOORDP3UIPROC glTexCoordP3ui;
1348 PFNGLTEXCOORDP3UIVPROC glTexCoordP3uiv;
1349 PFNGLTEXCOORDP4UIPROC glTexCoordP4ui;
1350 PFNGLTEXCOORDP4UIVPROC glTexCoordP4uiv;
1351 PFNGLMULTITEXCOORDP1UIPROC glMultiTexCoordP1ui;
1352 PFNGLMULTITEXCOORDP1UIVPROC glMultiTexCoordP1uiv;
1353 PFNGLMULTITEXCOORDP2UIPROC glMultiTexCoordP2ui;
1354 PFNGLMULTITEXCOORDP2UIVPROC glMultiTexCoordP2uiv;
1355 PFNGLMULTITEXCOORDP3UIPROC glMultiTexCoordP3ui;
1356 PFNGLMULTITEXCOORDP3UIVPROC glMultiTexCoordP3uiv;
1357 PFNGLMULTITEXCOORDP4UIPROC glMultiTexCoordP4ui;
1358 PFNGLMULTITEXCOORDP4UIVPROC glMultiTexCoordP4uiv;
1359 PFNGLNORMALP3UIPROC glNormalP3ui;
1360 PFNGLNORMALP3UIVPROC glNormalP3uiv;
1361 PFNGLCOLORP3UIPROC glColorP3ui;
1362 PFNGLCOLORP3UIVPROC glColorP3uiv;
1363 PFNGLCOLORP4UIPROC glColorP4ui;
1364 PFNGLCOLORP4UIVPROC glColorP4uiv;
1365 PFNGLSECONDARYCOLORP3UIPROC glSecondaryColorP3ui;
1366 PFNGLSECONDARYCOLORP3UIVPROC glSecondaryColorP3uiv;
1367 PFNGLVERTEXATTRIBP1UIPROC glVertexAttribP1ui;
1368 PFNGLVERTEXATTRIBP1UIVPROC glVertexAttribP1uiv;
1369 PFNGLVERTEXATTRIBP2UIPROC glVertexAttribP2ui;
1370 PFNGLVERTEXATTRIBP2UIVPROC glVertexAttribP2uiv;
1371 PFNGLVERTEXATTRIBP3UIPROC glVertexAttribP3ui;
1372 PFNGLVERTEXATTRIBP3UIVPROC glVertexAttribP3uiv;
1373 PFNGLVERTEXATTRIBP4UIPROC glVertexAttribP4ui;
1374 PFNGLVERTEXATTRIBP4UIVPROC glVertexAttribP4uiv;
1376 public: //! @name OpenGL 3.3
1378 PFNGLVERTEXATTRIBDIVISORPROC glVertexAttribDivisor;
1380 public: //! @name GL_ARB_draw_indirect (added to OpenGL 4.0 core)
1382 PFNGLDRAWARRAYSINDIRECTPROC glDrawArraysIndirect;
1383 PFNGLDRAWELEMENTSINDIRECTPROC glDrawElementsIndirect;
1385 public: //! @name GL_ARB_gpu_shader_fp64 (added to OpenGL 4.0 core)
1387 PFNGLUNIFORM1DPROC glUniform1d;
1388 PFNGLUNIFORM2DPROC glUniform2d;
1389 PFNGLUNIFORM3DPROC glUniform3d;
1390 PFNGLUNIFORM4DPROC glUniform4d;
1391 PFNGLUNIFORM1DVPROC glUniform1dv;
1392 PFNGLUNIFORM2DVPROC glUniform2dv;
1393 PFNGLUNIFORM3DVPROC glUniform3dv;
1394 PFNGLUNIFORM4DVPROC glUniform4dv;
1395 PFNGLUNIFORMMATRIX2DVPROC glUniformMatrix2dv;
1396 PFNGLUNIFORMMATRIX3DVPROC glUniformMatrix3dv;
1397 PFNGLUNIFORMMATRIX4DVPROC glUniformMatrix4dv;
1398 PFNGLUNIFORMMATRIX2X3DVPROC glUniformMatrix2x3dv;
1399 PFNGLUNIFORMMATRIX2X4DVPROC glUniformMatrix2x4dv;
1400 PFNGLUNIFORMMATRIX3X2DVPROC glUniformMatrix3x2dv;
1401 PFNGLUNIFORMMATRIX3X4DVPROC glUniformMatrix3x4dv;
1402 PFNGLUNIFORMMATRIX4X2DVPROC glUniformMatrix4x2dv;
1403 PFNGLUNIFORMMATRIX4X3DVPROC glUniformMatrix4x3dv;
1404 PFNGLGETUNIFORMDVPROC glGetUniformdv;
1406 public: //! @name GL_ARB_shader_subroutine (added to OpenGL 4.0 core)
1408 PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC glGetSubroutineUniformLocation;
1409 PFNGLGETSUBROUTINEINDEXPROC glGetSubroutineIndex;
1410 PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC glGetActiveSubroutineUniformiv;
1411 PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC glGetActiveSubroutineUniformName;
1412 PFNGLGETACTIVESUBROUTINENAMEPROC glGetActiveSubroutineName;
1413 PFNGLUNIFORMSUBROUTINESUIVPROC glUniformSubroutinesuiv;
1414 PFNGLGETUNIFORMSUBROUTINEUIVPROC glGetUniformSubroutineuiv;
1415 PFNGLGETPROGRAMSTAGEIVPROC glGetProgramStageiv;
1417 public: //! @name GL_ARB_tessellation_shader (added to OpenGL 4.0 core)
1419 PFNGLPATCHPARAMETERIPROC glPatchParameteri;
1420 PFNGLPATCHPARAMETERFVPROC glPatchParameterfv;
1422 public: //! @name GL_ARB_transform_feedback2 (added to OpenGL 4.0 core)
1424 PFNGLBINDTRANSFORMFEEDBACKPROC glBindTransformFeedback;
1425 PFNGLDELETETRANSFORMFEEDBACKSPROC glDeleteTransformFeedbacks;
1426 PFNGLGENTRANSFORMFEEDBACKSPROC glGenTransformFeedbacks;
1427 PFNGLISTRANSFORMFEEDBACKPROC glIsTransformFeedback;
1428 PFNGLPAUSETRANSFORMFEEDBACKPROC glPauseTransformFeedback;
1429 PFNGLRESUMETRANSFORMFEEDBACKPROC glResumeTransformFeedback;
1430 PFNGLDRAWTRANSFORMFEEDBACKPROC glDrawTransformFeedback;
1432 public: //! @name GL_ARB_transform_feedback3 (added to OpenGL 4.0 core)
1434 PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC glDrawTransformFeedbackStream;
1435 PFNGLBEGINQUERYINDEXEDPROC glBeginQueryIndexed;
1436 PFNGLENDQUERYINDEXEDPROC glEndQueryIndexed;
1437 PFNGLGETQUERYINDEXEDIVPROC glGetQueryIndexediv;
1439 public: //! @name OpenGL 4.0
1441 PFNGLMINSAMPLESHADINGPROC glMinSampleShading;
1442 PFNGLBLENDEQUATIONIPROC glBlendEquationi;
1443 PFNGLBLENDEQUATIONSEPARATEIPROC glBlendEquationSeparatei;
1444 PFNGLBLENDFUNCIPROC glBlendFunci;
1445 PFNGLBLENDFUNCSEPARATEIPROC glBlendFuncSeparatei;
1447 public: //! @name GL_ARB_ES2_compatibility (added to OpenGL 4.1 core)
1449 PFNGLRELEASESHADERCOMPILERPROC glReleaseShaderCompiler;
1450 PFNGLSHADERBINARYPROC glShaderBinary;
1451 PFNGLGETSHADERPRECISIONFORMATPROC glGetShaderPrecisionFormat;
1452 PFNGLDEPTHRANGEFPROC glDepthRangef;
1453 PFNGLCLEARDEPTHFPROC glClearDepthf;
1455 public: //! @name GL_ARB_get_program_binary (added to OpenGL 4.1 core)
1457 PFNGLGETPROGRAMBINARYPROC glGetProgramBinary;
1458 PFNGLPROGRAMBINARYPROC glProgramBinary;
1459 PFNGLPROGRAMPARAMETERIPROC glProgramParameteri;
1461 public: //! @name GL_ARB_separate_shader_objects (added to OpenGL 4.1 core)
1463 PFNGLUSEPROGRAMSTAGESPROC glUseProgramStages;
1464 PFNGLACTIVESHADERPROGRAMPROC glActiveShaderProgram;
1465 PFNGLCREATESHADERPROGRAMVPROC glCreateShaderProgramv;
1466 PFNGLBINDPROGRAMPIPELINEPROC glBindProgramPipeline;
1467 PFNGLDELETEPROGRAMPIPELINESPROC glDeleteProgramPipelines;
1468 PFNGLGENPROGRAMPIPELINESPROC glGenProgramPipelines;
1469 PFNGLISPROGRAMPIPELINEPROC glIsProgramPipeline;
1470 PFNGLGETPROGRAMPIPELINEIVPROC glGetProgramPipelineiv;
1471 PFNGLPROGRAMUNIFORM1IPROC glProgramUniform1i;
1472 PFNGLPROGRAMUNIFORM1IVPROC glProgramUniform1iv;
1473 PFNGLPROGRAMUNIFORM1FPROC glProgramUniform1f;
1474 PFNGLPROGRAMUNIFORM1FVPROC glProgramUniform1fv;
1475 PFNGLPROGRAMUNIFORM1DPROC glProgramUniform1d;
1476 PFNGLPROGRAMUNIFORM1DVPROC glProgramUniform1dv;
1477 PFNGLPROGRAMUNIFORM1UIPROC glProgramUniform1ui;
1478 PFNGLPROGRAMUNIFORM1UIVPROC glProgramUniform1uiv;
1479 PFNGLPROGRAMUNIFORM2IPROC glProgramUniform2i;
1480 PFNGLPROGRAMUNIFORM2IVPROC glProgramUniform2iv;
1481 PFNGLPROGRAMUNIFORM2FPROC glProgramUniform2f;
1482 PFNGLPROGRAMUNIFORM2FVPROC glProgramUniform2fv;
1483 PFNGLPROGRAMUNIFORM2DPROC glProgramUniform2d;
1484 PFNGLPROGRAMUNIFORM2DVPROC glProgramUniform2dv;
1485 PFNGLPROGRAMUNIFORM2UIPROC glProgramUniform2ui;
1486 PFNGLPROGRAMUNIFORM2UIVPROC glProgramUniform2uiv;
1487 PFNGLPROGRAMUNIFORM3IPROC glProgramUniform3i;
1488 PFNGLPROGRAMUNIFORM3IVPROC glProgramUniform3iv;
1489 PFNGLPROGRAMUNIFORM3FPROC glProgramUniform3f;
1490 PFNGLPROGRAMUNIFORM3FVPROC glProgramUniform3fv;
1491 PFNGLPROGRAMUNIFORM3DPROC glProgramUniform3d;
1492 PFNGLPROGRAMUNIFORM3DVPROC glProgramUniform3dv;
1493 PFNGLPROGRAMUNIFORM3UIPROC glProgramUniform3ui;
1494 PFNGLPROGRAMUNIFORM3UIVPROC glProgramUniform3uiv;
1495 PFNGLPROGRAMUNIFORM4IPROC glProgramUniform4i;
1496 PFNGLPROGRAMUNIFORM4IVPROC glProgramUniform4iv;
1497 PFNGLPROGRAMUNIFORM4FPROC glProgramUniform4f;
1498 PFNGLPROGRAMUNIFORM4FVPROC glProgramUniform4fv;
1499 PFNGLPROGRAMUNIFORM4DPROC glProgramUniform4d;
1500 PFNGLPROGRAMUNIFORM4DVPROC glProgramUniform4dv;
1501 PFNGLPROGRAMUNIFORM4UIPROC glProgramUniform4ui;
1502 PFNGLPROGRAMUNIFORM4UIVPROC glProgramUniform4uiv;
1503 PFNGLPROGRAMUNIFORMMATRIX2FVPROC glProgramUniformMatrix2fv;
1504 PFNGLPROGRAMUNIFORMMATRIX3FVPROC glProgramUniformMatrix3fv;
1505 PFNGLPROGRAMUNIFORMMATRIX4FVPROC glProgramUniformMatrix4fv;
1506 PFNGLPROGRAMUNIFORMMATRIX2DVPROC glProgramUniformMatrix2dv;
1507 PFNGLPROGRAMUNIFORMMATRIX3DVPROC glProgramUniformMatrix3dv;
1508 PFNGLPROGRAMUNIFORMMATRIX4DVPROC glProgramUniformMatrix4dv;
1509 PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC glProgramUniformMatrix2x3fv;
1510 PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC glProgramUniformMatrix3x2fv;
1511 PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC glProgramUniformMatrix2x4fv;
1512 PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC glProgramUniformMatrix4x2fv;
1513 PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC glProgramUniformMatrix3x4fv;
1514 PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC glProgramUniformMatrix4x3fv;
1515 PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC glProgramUniformMatrix2x3dv;
1516 PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC glProgramUniformMatrix3x2dv;
1517 PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC glProgramUniformMatrix2x4dv;
1518 PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC glProgramUniformMatrix4x2dv;
1519 PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC glProgramUniformMatrix3x4dv;
1520 PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC glProgramUniformMatrix4x3dv;
1521 PFNGLVALIDATEPROGRAMPIPELINEPROC glValidateProgramPipeline;
1522 PFNGLGETPROGRAMPIPELINEINFOLOGPROC glGetProgramPipelineInfoLog;
1524 public: //! @name GL_ARB_vertex_attrib_64bit (added to OpenGL 4.1 core)
1526 PFNGLVERTEXATTRIBL1DPROC glVertexAttribL1d;
1527 PFNGLVERTEXATTRIBL2DPROC glVertexAttribL2d;
1528 PFNGLVERTEXATTRIBL3DPROC glVertexAttribL3d;
1529 PFNGLVERTEXATTRIBL4DPROC glVertexAttribL4d;
1530 PFNGLVERTEXATTRIBL1DVPROC glVertexAttribL1dv;
1531 PFNGLVERTEXATTRIBL2DVPROC glVertexAttribL2dv;
1532 PFNGLVERTEXATTRIBL3DVPROC glVertexAttribL3dv;
1533 PFNGLVERTEXATTRIBL4DVPROC glVertexAttribL4dv;
1534 PFNGLVERTEXATTRIBLPOINTERPROC glVertexAttribLPointer;
1535 PFNGLGETVERTEXATTRIBLDVPROC glGetVertexAttribLdv;
1537 public: //! @name GL_ARB_viewport_array (added to OpenGL 4.1 core)
1539 PFNGLVIEWPORTARRAYVPROC glViewportArrayv;
1540 PFNGLVIEWPORTINDEXEDFPROC glViewportIndexedf;
1541 PFNGLVIEWPORTINDEXEDFVPROC glViewportIndexedfv;
1542 PFNGLSCISSORARRAYVPROC glScissorArrayv;
1543 PFNGLSCISSORINDEXEDPROC glScissorIndexed;
1544 PFNGLSCISSORINDEXEDVPROC glScissorIndexedv;
1545 PFNGLDEPTHRANGEARRAYVPROC glDepthRangeArrayv;
1546 PFNGLDEPTHRANGEINDEXEDPROC glDepthRangeIndexed;
1547 PFNGLGETFLOATI_VPROC glGetFloati_v;
1548 PFNGLGETDOUBLEI_VPROC glGetDoublei_v;
1550 public: //! @name OpenGL 4.1
1554 public: //! @name GL_ARB_base_instance (added to OpenGL 4.2 core)
1556 PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC glDrawArraysInstancedBaseInstance;
1557 PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC glDrawElementsInstancedBaseInstance;
1558 PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC glDrawElementsInstancedBaseVertexBaseInstance;
1560 public: //! @name GL_ARB_transform_feedback_instanced (added to OpenGL 4.2 core)
1562 PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC glDrawTransformFeedbackInstanced;
1563 PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC glDrawTransformFeedbackStreamInstanced;
1565 public: //! @name GL_ARB_internalformat_query (added to OpenGL 4.2 core)
1567 PFNGLGETINTERNALFORMATIVPROC glGetInternalformativ;
1569 public: //! @name GL_ARB_shader_atomic_counters (added to OpenGL 4.2 core)
1571 PFNGLGETACTIVEATOMICCOUNTERBUFFERIVPROC glGetActiveAtomicCounterBufferiv;
1573 public: //! @name GL_ARB_shader_image_load_store (added to OpenGL 4.2 core)
1575 PFNGLBINDIMAGETEXTUREPROC glBindImageTexture;
1576 PFNGLMEMORYBARRIERPROC glMemoryBarrier;
1578 public: //! @name GL_ARB_texture_storage (added to OpenGL 4.2 core)
1580 PFNGLTEXSTORAGE1DPROC glTexStorage1D;
1581 PFNGLTEXSTORAGE2DPROC glTexStorage2D;
1582 PFNGLTEXSTORAGE3DPROC glTexStorage3D;
1584 public: //! @name OpenGL 4.2
1586 public: //! @name OpenGL 4.3
1588 PFNGLCLEARBUFFERDATAPROC glClearBufferData;
1589 PFNGLCLEARBUFFERSUBDATAPROC glClearBufferSubData;
1590 PFNGLDISPATCHCOMPUTEPROC glDispatchCompute;
1591 PFNGLDISPATCHCOMPUTEINDIRECTPROC glDispatchComputeIndirect;
1592 PFNGLCOPYIMAGESUBDATAPROC glCopyImageSubData;
1593 PFNGLFRAMEBUFFERPARAMETERIPROC glFramebufferParameteri;
1594 PFNGLGETFRAMEBUFFERPARAMETERIVPROC glGetFramebufferParameteriv;
1595 PFNGLGETINTERNALFORMATI64VPROC glGetInternalformati64v;
1596 PFNGLINVALIDATETEXSUBIMAGEPROC glInvalidateTexSubImage;
1597 PFNGLINVALIDATETEXIMAGEPROC glInvalidateTexImage;
1598 PFNGLINVALIDATEBUFFERSUBDATAPROC glInvalidateBufferSubData;
1599 PFNGLINVALIDATEBUFFERDATAPROC glInvalidateBufferData;
1600 PFNGLINVALIDATEFRAMEBUFFERPROC glInvalidateFramebuffer;
1601 PFNGLINVALIDATESUBFRAMEBUFFERPROC glInvalidateSubFramebuffer;
1602 PFNGLMULTIDRAWARRAYSINDIRECTPROC glMultiDrawArraysIndirect;
1603 PFNGLMULTIDRAWELEMENTSINDIRECTPROC glMultiDrawElementsIndirect;
1604 PFNGLGETPROGRAMINTERFACEIVPROC glGetProgramInterfaceiv;
1605 PFNGLGETPROGRAMRESOURCEINDEXPROC glGetProgramResourceIndex;
1606 PFNGLGETPROGRAMRESOURCENAMEPROC glGetProgramResourceName;
1607 PFNGLGETPROGRAMRESOURCEIVPROC glGetProgramResourceiv;
1608 PFNGLGETPROGRAMRESOURCELOCATIONPROC glGetProgramResourceLocation;
1609 PFNGLGETPROGRAMRESOURCELOCATIONINDEXPROC glGetProgramResourceLocationIndex;
1610 PFNGLSHADERSTORAGEBLOCKBINDINGPROC glShaderStorageBlockBinding;
1611 PFNGLTEXBUFFERRANGEPROC glTexBufferRange;
1612 PFNGLTEXSTORAGE2DMULTISAMPLEPROC glTexStorage2DMultisample;
1613 PFNGLTEXSTORAGE3DMULTISAMPLEPROC glTexStorage3DMultisample;
1614 PFNGLTEXTUREVIEWPROC glTextureView;
1615 PFNGLBINDVERTEXBUFFERPROC glBindVertexBuffer;
1616 PFNGLVERTEXATTRIBFORMATPROC glVertexAttribFormat;
1617 PFNGLVERTEXATTRIBIFORMATPROC glVertexAttribIFormat;
1618 PFNGLVERTEXATTRIBLFORMATPROC glVertexAttribLFormat;
1619 PFNGLVERTEXATTRIBBINDINGPROC glVertexAttribBinding;
1620 PFNGLVERTEXBINDINGDIVISORPROC glVertexBindingDivisor;
1621 PFNGLDEBUGMESSAGECONTROLPROC glDebugMessageControl;
1622 PFNGLDEBUGMESSAGEINSERTPROC glDebugMessageInsert;
1623 PFNGLDEBUGMESSAGECALLBACKPROC glDebugMessageCallback;
1624 PFNGLGETDEBUGMESSAGELOGPROC glGetDebugMessageLog;
1625 PFNGLPUSHDEBUGGROUPPROC glPushDebugGroup;
1626 PFNGLPOPDEBUGGROUPPROC glPopDebugGroup;
1627 PFNGLOBJECTLABELPROC glObjectLabel;
1628 PFNGLGETOBJECTLABELPROC glGetObjectLabel;
1629 PFNGLOBJECTPTRLABELPROC glObjectPtrLabel;
1630 PFNGLGETOBJECTPTRLABELPROC glGetObjectPtrLabel;
1632 public: //! @name OpenGL 4.4
1634 PFNGLBUFFERSTORAGEPROC glBufferStorage;
1635 PFNGLCLEARTEXIMAGEPROC glClearTexImage;
1636 PFNGLCLEARTEXSUBIMAGEPROC glClearTexSubImage;
1637 PFNGLBINDBUFFERSBASEPROC glBindBuffersBase;
1638 PFNGLBINDBUFFERSRANGEPROC glBindBuffersRange;
1639 PFNGLBINDTEXTURESPROC glBindTextures;
1640 PFNGLBINDSAMPLERSPROC glBindSamplers;
1641 PFNGLBINDIMAGETEXTURESPROC glBindImageTextures;
1642 PFNGLBINDVERTEXBUFFERSPROC glBindVertexBuffers;
1644 public: //! @name OpenGL 4.5
1646 PFNGLCLIPCONTROLPROC glClipControl;
1647 PFNGLCREATETRANSFORMFEEDBACKSPROC glCreateTransformFeedbacks;
1648 PFNGLTRANSFORMFEEDBACKBUFFERBASEPROC glTransformFeedbackBufferBase;
1649 PFNGLTRANSFORMFEEDBACKBUFFERRANGEPROC glTransformFeedbackBufferRange;
1650 PFNGLGETTRANSFORMFEEDBACKIVPROC glGetTransformFeedbackiv;
1651 PFNGLGETTRANSFORMFEEDBACKI_VPROC glGetTransformFeedbacki_v;
1652 PFNGLGETTRANSFORMFEEDBACKI64_VPROC glGetTransformFeedbacki64_v;
1653 PFNGLCREATEBUFFERSPROC glCreateBuffers;
1654 PFNGLNAMEDBUFFERSTORAGEPROC glNamedBufferStorage;
1655 PFNGLNAMEDBUFFERDATAPROC glNamedBufferData;
1656 PFNGLNAMEDBUFFERSUBDATAPROC glNamedBufferSubData;
1657 PFNGLCOPYNAMEDBUFFERSUBDATAPROC glCopyNamedBufferSubData;
1658 PFNGLCLEARNAMEDBUFFERDATAPROC glClearNamedBufferData;
1659 PFNGLCLEARNAMEDBUFFERSUBDATAPROC glClearNamedBufferSubData;
1660 PFNGLMAPNAMEDBUFFERPROC glMapNamedBuffer;
1661 PFNGLMAPNAMEDBUFFERRANGEPROC glMapNamedBufferRange;
1662 PFNGLUNMAPNAMEDBUFFERPROC glUnmapNamedBuffer;
1663 PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEPROC glFlushMappedNamedBufferRange;
1664 PFNGLGETNAMEDBUFFERPARAMETERIVPROC glGetNamedBufferParameteriv;
1665 PFNGLGETNAMEDBUFFERPARAMETERI64VPROC glGetNamedBufferParameteri64v;
1666 PFNGLGETNAMEDBUFFERPOINTERVPROC glGetNamedBufferPointerv;
1667 PFNGLGETNAMEDBUFFERSUBDATAPROC glGetNamedBufferSubData;
1668 PFNGLCREATEFRAMEBUFFERSPROC glCreateFramebuffers;
1669 PFNGLNAMEDFRAMEBUFFERRENDERBUFFERPROC glNamedFramebufferRenderbuffer;
1670 PFNGLNAMEDFRAMEBUFFERPARAMETERIPROC glNamedFramebufferParameteri;
1671 PFNGLNAMEDFRAMEBUFFERTEXTUREPROC glNamedFramebufferTexture;
1672 PFNGLNAMEDFRAMEBUFFERTEXTURELAYERPROC glNamedFramebufferTextureLayer;
1673 PFNGLNAMEDFRAMEBUFFERDRAWBUFFERPROC glNamedFramebufferDrawBuffer;
1674 PFNGLNAMEDFRAMEBUFFERDRAWBUFFERSPROC glNamedFramebufferDrawBuffers;
1675 PFNGLNAMEDFRAMEBUFFERREADBUFFERPROC glNamedFramebufferReadBuffer;
1676 PFNGLINVALIDATENAMEDFRAMEBUFFERDATAPROC glInvalidateNamedFramebufferData;
1677 PFNGLINVALIDATENAMEDFRAMEBUFFERSUBDATAPROC glInvalidateNamedFramebufferSubData;
1678 PFNGLCLEARNAMEDFRAMEBUFFERIVPROC glClearNamedFramebufferiv;
1679 PFNGLCLEARNAMEDFRAMEBUFFERUIVPROC glClearNamedFramebufferuiv;
1680 PFNGLCLEARNAMEDFRAMEBUFFERFVPROC glClearNamedFramebufferfv;
1681 PFNGLCLEARNAMEDFRAMEBUFFERFIPROC glClearNamedFramebufferfi;
1682 PFNGLBLITNAMEDFRAMEBUFFERPROC glBlitNamedFramebuffer;
1683 PFNGLCHECKNAMEDFRAMEBUFFERSTATUSPROC glCheckNamedFramebufferStatus;
1684 PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVPROC glGetNamedFramebufferParameteriv;
1685 PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVPROC glGetNamedFramebufferAttachmentParameteriv;
1686 PFNGLCREATERENDERBUFFERSPROC glCreateRenderbuffers;
1687 PFNGLNAMEDRENDERBUFFERSTORAGEPROC glNamedRenderbufferStorage;
1688 PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEPROC glNamedRenderbufferStorageMultisample;
1689 PFNGLGETNAMEDRENDERBUFFERPARAMETERIVPROC glGetNamedRenderbufferParameteriv;
1690 PFNGLCREATETEXTURESPROC glCreateTextures;
1691 PFNGLTEXTUREBUFFERPROC glTextureBuffer;
1692 PFNGLTEXTUREBUFFERRANGEPROC glTextureBufferRange;
1693 PFNGLTEXTURESTORAGE1DPROC glTextureStorage1D;
1694 PFNGLTEXTURESTORAGE2DPROC glTextureStorage2D;
1695 PFNGLTEXTURESTORAGE3DPROC glTextureStorage3D;
1696 PFNGLTEXTURESTORAGE2DMULTISAMPLEPROC glTextureStorage2DMultisample;
1697 PFNGLTEXTURESTORAGE3DMULTISAMPLEPROC glTextureStorage3DMultisample;
1698 PFNGLTEXTURESUBIMAGE1DPROC glTextureSubImage1D;
1699 PFNGLTEXTURESUBIMAGE2DPROC glTextureSubImage2D;
1700 PFNGLTEXTURESUBIMAGE3DPROC glTextureSubImage3D;
1701 PFNGLCOMPRESSEDTEXTURESUBIMAGE1DPROC glCompressedTextureSubImage1D;
1702 PFNGLCOMPRESSEDTEXTURESUBIMAGE2DPROC glCompressedTextureSubImage2D;
1703 PFNGLCOMPRESSEDTEXTURESUBIMAGE3DPROC glCompressedTextureSubImage3D;
1704 PFNGLCOPYTEXTURESUBIMAGE1DPROC glCopyTextureSubImage1D;
1705 PFNGLCOPYTEXTURESUBIMAGE2DPROC glCopyTextureSubImage2D;
1706 PFNGLCOPYTEXTURESUBIMAGE3DPROC glCopyTextureSubImage3D;
1707 PFNGLTEXTUREPARAMETERFPROC glTextureParameterf;
1708 PFNGLTEXTUREPARAMETERFVPROC glTextureParameterfv;
1709 PFNGLTEXTUREPARAMETERIPROC glTextureParameteri;
1710 PFNGLTEXTUREPARAMETERIIVPROC glTextureParameterIiv;
1711 PFNGLTEXTUREPARAMETERIUIVPROC glTextureParameterIuiv;
1712 PFNGLTEXTUREPARAMETERIVPROC glTextureParameteriv;
1713 PFNGLGENERATETEXTUREMIPMAPPROC glGenerateTextureMipmap;
1714 PFNGLBINDTEXTUREUNITPROC glBindTextureUnit;
1715 PFNGLGETTEXTUREIMAGEPROC glGetTextureImage;
1716 PFNGLGETCOMPRESSEDTEXTUREIMAGEPROC glGetCompressedTextureImage;
1717 PFNGLGETTEXTURELEVELPARAMETERFVPROC glGetTextureLevelParameterfv;
1718 PFNGLGETTEXTURELEVELPARAMETERIVPROC glGetTextureLevelParameteriv;
1719 PFNGLGETTEXTUREPARAMETERFVPROC glGetTextureParameterfv;
1720 PFNGLGETTEXTUREPARAMETERIIVPROC glGetTextureParameterIiv;
1721 PFNGLGETTEXTUREPARAMETERIUIVPROC glGetTextureParameterIuiv;
1722 PFNGLGETTEXTUREPARAMETERIVPROC glGetTextureParameteriv;
1723 PFNGLCREATEVERTEXARRAYSPROC glCreateVertexArrays;
1724 PFNGLDISABLEVERTEXARRAYATTRIBPROC glDisableVertexArrayAttrib;
1725 PFNGLENABLEVERTEXARRAYATTRIBPROC glEnableVertexArrayAttrib;
1726 PFNGLVERTEXARRAYELEMENTBUFFERPROC glVertexArrayElementBuffer;
1727 PFNGLVERTEXARRAYVERTEXBUFFERPROC glVertexArrayVertexBuffer;
1728 PFNGLVERTEXARRAYVERTEXBUFFERSPROC glVertexArrayVertexBuffers;
1729 PFNGLVERTEXARRAYATTRIBBINDINGPROC glVertexArrayAttribBinding;
1730 PFNGLVERTEXARRAYATTRIBFORMATPROC glVertexArrayAttribFormat;
1731 PFNGLVERTEXARRAYATTRIBIFORMATPROC glVertexArrayAttribIFormat;
1732 PFNGLVERTEXARRAYATTRIBLFORMATPROC glVertexArrayAttribLFormat;
1733 PFNGLVERTEXARRAYBINDINGDIVISORPROC glVertexArrayBindingDivisor;
1734 PFNGLGETVERTEXARRAYIVPROC glGetVertexArrayiv;
1735 PFNGLGETVERTEXARRAYINDEXEDIVPROC glGetVertexArrayIndexediv;
1736 PFNGLGETVERTEXARRAYINDEXED64IVPROC glGetVertexArrayIndexed64iv;
1737 PFNGLCREATESAMPLERSPROC glCreateSamplers;
1738 PFNGLCREATEPROGRAMPIPELINESPROC glCreateProgramPipelines;
1739 PFNGLCREATEQUERIESPROC glCreateQueries;
1740 PFNGLGETQUERYBUFFEROBJECTI64VPROC glGetQueryBufferObjecti64v;
1741 PFNGLGETQUERYBUFFEROBJECTIVPROC glGetQueryBufferObjectiv;
1742 PFNGLGETQUERYBUFFEROBJECTUI64VPROC glGetQueryBufferObjectui64v;
1743 PFNGLGETQUERYBUFFEROBJECTUIVPROC glGetQueryBufferObjectuiv;
1744 PFNGLMEMORYBARRIERBYREGIONPROC glMemoryBarrierByRegion;
1745 PFNGLGETTEXTURESUBIMAGEPROC glGetTextureSubImage;
1746 PFNGLGETCOMPRESSEDTEXTURESUBIMAGEPROC glGetCompressedTextureSubImage;
1747 PFNGLGETGRAPHICSRESETSTATUSPROC glGetGraphicsResetStatus;
1748 PFNGLGETNCOMPRESSEDTEXIMAGEPROC glGetnCompressedTexImage;
1749 PFNGLGETNTEXIMAGEPROC glGetnTexImage;
1750 PFNGLGETNUNIFORMDVPROC glGetnUniformdv;
1751 PFNGLGETNUNIFORMFVPROC glGetnUniformfv;
1752 PFNGLGETNUNIFORMIVPROC glGetnUniformiv;
1753 PFNGLGETNUNIFORMUIVPROC glGetnUniformuiv;
1754 PFNGLREADNPIXELSPROC glReadnPixels;
1755 PFNGLGETNMAPDVPROC glGetnMapdv;
1756 PFNGLGETNMAPFVPROC glGetnMapfv;
1757 PFNGLGETNMAPIVPROC glGetnMapiv;
1758 PFNGLGETNPIXELMAPFVPROC glGetnPixelMapfv;
1759 PFNGLGETNPIXELMAPUIVPROC glGetnPixelMapuiv;
1760 PFNGLGETNPIXELMAPUSVPROC glGetnPixelMapusv;
1761 PFNGLGETNPOLYGONSTIPPLEPROC glGetnPolygonStipple;
1762 PFNGLGETNCOLORTABLEPROC glGetnColorTable;
1763 PFNGLGETNCONVOLUTIONFILTERPROC glGetnConvolutionFilter;
1764 PFNGLGETNSEPARABLEFILTERPROC glGetnSeparableFilter;
1765 PFNGLGETNHISTOGRAMPROC glGetnHistogram;
1766 PFNGLGETNMINMAXPROC glGetnMinmax;
1767 PFNGLTEXTUREBARRIERPROC glTextureBarrier;
1769 public: //! @name GL_EXT_geometry_shader4
1771 PFNGLPROGRAMPARAMETERIEXTPROC glProgramParameteriEXT;
1773 public: //! @name GL_ARB_bindless_texture
1775 PFNGLGETTEXTUREHANDLEARBPROC glGetTextureHandleARB;
1776 PFNGLGETTEXTURESAMPLERHANDLEARBPROC glGetTextureSamplerHandleARB;
1777 PFNGLMAKETEXTUREHANDLERESIDENTARBPROC glMakeTextureHandleResidentARB;
1778 PFNGLMAKETEXTUREHANDLENONRESIDENTARBPROC glMakeTextureHandleNonResidentARB;
1779 PFNGLGETIMAGEHANDLEARBPROC glGetImageHandleARB;
1780 PFNGLMAKEIMAGEHANDLERESIDENTARBPROC glMakeImageHandleResidentARB;
1781 PFNGLMAKEIMAGEHANDLENONRESIDENTARBPROC glMakeImageHandleNonResidentARB;
1782 PFNGLUNIFORMHANDLEUI64ARBPROC glUniformHandleui64ARB;
1783 PFNGLUNIFORMHANDLEUI64VARBPROC glUniformHandleui64vARB;
1784 PFNGLPROGRAMUNIFORMHANDLEUI64ARBPROC glProgramUniformHandleui64ARB;
1785 PFNGLPROGRAMUNIFORMHANDLEUI64VARBPROC glProgramUniformHandleui64vARB;
1786 PFNGLISTEXTUREHANDLERESIDENTARBPROC glIsTextureHandleResidentARB;
1787 PFNGLISIMAGEHANDLERESIDENTARBPROC glIsImageHandleResidentARB;
1788 PFNGLVERTEXATTRIBL1UI64ARBPROC glVertexAttribL1ui64ARB;
1789 PFNGLVERTEXATTRIBL1UI64VARBPROC glVertexAttribL1ui64vARB;
1790 PFNGLGETVERTEXATTRIBLUI64VARBPROC glGetVertexAttribLui64vARB;
1793 public: //! @name wgl extensions
1795 typedef const char* (WINAPI *wglGetExtensionsStringARB_t)(HDC theDeviceContext);
1796 wglGetExtensionsStringARB_t wglGetExtensionsStringARB;
1798 typedef BOOL (WINAPI *wglSwapIntervalEXT_t)(int theInterval);
1799 wglSwapIntervalEXT_t wglSwapIntervalEXT;
1801 // WGL_ARB_pixel_format
1803 #ifndef WGL_NUMBER_PIXEL_FORMATS_ARB
1804 #define WGL_NUMBER_PIXEL_FORMATS_ARB 0x2000
1805 #define WGL_DRAW_TO_WINDOW_ARB 0x2001
1806 #define WGL_DRAW_TO_BITMAP_ARB 0x2002
1807 #define WGL_ACCELERATION_ARB 0x2003
1808 #define WGL_NEED_PALETTE_ARB 0x2004
1809 #define WGL_NEED_SYSTEM_PALETTE_ARB 0x2005
1810 #define WGL_SWAP_LAYER_BUFFERS_ARB 0x2006
1811 #define WGL_SWAP_METHOD_ARB 0x2007
1812 #define WGL_NUMBER_OVERLAYS_ARB 0x2008
1813 #define WGL_NUMBER_UNDERLAYS_ARB 0x2009
1814 #define WGL_TRANSPARENT_ARB 0x200A
1815 #define WGL_TRANSPARENT_RED_VALUE_ARB 0x2037
1816 #define WGL_TRANSPARENT_GREEN_VALUE_ARB 0x2038
1817 #define WGL_TRANSPARENT_BLUE_VALUE_ARB 0x2039
1818 #define WGL_TRANSPARENT_ALPHA_VALUE_ARB 0x203A
1819 #define WGL_TRANSPARENT_INDEX_VALUE_ARB 0x203B
1820 #define WGL_SHARE_DEPTH_ARB 0x200C
1821 #define WGL_SHARE_STENCIL_ARB 0x200D
1822 #define WGL_SHARE_ACCUM_ARB 0x200E
1823 #define WGL_SUPPORT_GDI_ARB 0x200F
1824 #define WGL_SUPPORT_OPENGL_ARB 0x2010
1825 #define WGL_DOUBLE_BUFFER_ARB 0x2011
1826 #define WGL_STEREO_ARB 0x2012
1827 #define WGL_PIXEL_TYPE_ARB 0x2013
1828 #define WGL_COLOR_BITS_ARB 0x2014
1829 #define WGL_RED_BITS_ARB 0x2015
1830 #define WGL_RED_SHIFT_ARB 0x2016
1831 #define WGL_GREEN_BITS_ARB 0x2017
1832 #define WGL_GREEN_SHIFT_ARB 0x2018
1833 #define WGL_BLUE_BITS_ARB 0x2019
1834 #define WGL_BLUE_SHIFT_ARB 0x201A
1835 #define WGL_ALPHA_BITS_ARB 0x201B
1836 #define WGL_ALPHA_SHIFT_ARB 0x201C
1837 #define WGL_ACCUM_BITS_ARB 0x201D
1838 #define WGL_ACCUM_RED_BITS_ARB 0x201E
1839 #define WGL_ACCUM_GREEN_BITS_ARB 0x201F
1840 #define WGL_ACCUM_BLUE_BITS_ARB 0x2020
1841 #define WGL_ACCUM_ALPHA_BITS_ARB 0x2021
1842 #define WGL_DEPTH_BITS_ARB 0x2022
1843 #define WGL_STENCIL_BITS_ARB 0x2023
1844 #define WGL_AUX_BUFFERS_ARB 0x2024
1846 #define WGL_NO_ACCELERATION_ARB 0x2025
1847 #define WGL_GENERIC_ACCELERATION_ARB 0x2026
1848 #define WGL_FULL_ACCELERATION_ARB 0x2027
1850 #define WGL_SWAP_EXCHANGE_ARB 0x2028
1851 #define WGL_SWAP_COPY_ARB 0x2029
1852 #define WGL_SWAP_UNDEFINED_ARB 0x202A
1854 #define WGL_TYPE_RGBA_ARB 0x202B
1855 #define WGL_TYPE_COLORINDEX_ARB 0x202C
1857 #endif // WGL_NUMBER_PIXEL_FORMATS_ARB
1859 // WGL_ARB_multisample
1860 #ifndef WGL_SAMPLE_BUFFERS_ARB
1861 #define WGL_SAMPLE_BUFFERS_ARB 0x2041
1862 #define WGL_SAMPLES_ARB 0x2042
1865 // WGL_ARB_create_context_robustness
1866 #ifndef WGL_CONTEXT_ROBUST_ACCESS_BIT_ARB
1867 #define WGL_CONTEXT_ROBUST_ACCESS_BIT_ARB 0x00000004
1868 #define WGL_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB 0x8256
1869 #define WGL_NO_RESET_NOTIFICATION_ARB 0x8261
1870 #define WGL_LOSE_CONTEXT_ON_RESET_ARB 0x8252
1873 typedef BOOL (WINAPI *wglChoosePixelFormatARB_t)
1875 const int* theIntAttribs,
1876 const float* theFloatAttribs,
1877 unsigned int theMaxFormats,
1879 unsigned int* theNumFormatsOut);
1880 wglChoosePixelFormatARB_t wglChoosePixelFormatARB;
1882 // WGL_ARB_create_context_profile
1884 #ifndef WGL_CONTEXT_MAJOR_VERSION_ARB
1885 #define WGL_CONTEXT_MAJOR_VERSION_ARB 0x2091
1886 #define WGL_CONTEXT_MINOR_VERSION_ARB 0x2092
1887 #define WGL_CONTEXT_LAYER_PLANE_ARB 0x2093
1888 #define WGL_CONTEXT_FLAGS_ARB 0x2094
1889 #define WGL_CONTEXT_PROFILE_MASK_ARB 0x9126
1891 // WGL_CONTEXT_FLAGS bits
1892 #define WGL_CONTEXT_DEBUG_BIT_ARB 0x0001
1893 #define WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x0002
1895 // WGL_CONTEXT_PROFILE_MASK_ARB bits
1896 #define WGL_CONTEXT_CORE_PROFILE_BIT_ARB 0x00000001
1897 #define WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB 0x00000002
1898 #endif // WGL_CONTEXT_MAJOR_VERSION_ARB
1900 typedef HGLRC (WINAPI *wglCreateContextAttribsARB_t)(HDC theDevCtx,
1901 HGLRC theShareContext,
1902 const int* theAttribs);
1903 wglCreateContextAttribsARB_t wglCreateContextAttribsARB;
1905 // WGL_NV_DX_interop
1907 typedef BOOL (WINAPI *wglDXSetResourceShareHandleNV_t)(void* theObjectD3d, HANDLE theShareHandle);
1908 typedef HANDLE (WINAPI *wglDXOpenDeviceNV_t )(void* theDeviceD3d);
1909 typedef BOOL (WINAPI *wglDXCloseDeviceNV_t )(HANDLE theDeviceIOP);
1910 typedef HANDLE (WINAPI *wglDXRegisterObjectNV_t )(HANDLE theDeviceIOP,
1915 typedef BOOL (WINAPI *wglDXUnregisterObjectNV_t)(HANDLE theDeviceIOP,
1917 typedef BOOL (WINAPI *wglDXObjectAccessNV_t )(HANDLE theObject,
1919 typedef BOOL (WINAPI *wglDXLockObjectsNV_t )(HANDLE theDeviceIOP,
1921 HANDLE* theObjects);
1922 typedef BOOL (WINAPI *wglDXUnlockObjectsNV_t )(HANDLE theDeviceIOP,
1924 HANDLE* theObjects);
1926 wglDXSetResourceShareHandleNV_t wglDXSetResourceShareHandleNV;
1927 wglDXOpenDeviceNV_t wglDXOpenDeviceNV;
1928 wglDXCloseDeviceNV_t wglDXCloseDeviceNV;
1929 wglDXRegisterObjectNV_t wglDXRegisterObjectNV;
1930 wglDXUnregisterObjectNV_t wglDXUnregisterObjectNV;
1931 wglDXObjectAccessNV_t wglDXObjectAccessNV;
1932 wglDXLockObjectsNV_t wglDXLockObjectsNV;
1933 wglDXUnlockObjectsNV_t wglDXUnlockObjectsNV;
1935 #ifndef WGL_ACCESS_READ_WRITE_NV
1936 #define WGL_ACCESS_READ_ONLY_NV 0x0000
1937 #define WGL_ACCESS_READ_WRITE_NV 0x0001
1938 #define WGL_ACCESS_WRITE_DISCARD_NV 0x0002
1941 // WGL_AMD_gpu_association
1943 #ifndef WGL_GPU_VENDOR_AMD
1944 #define WGL_GPU_VENDOR_AMD 0x1F00
1945 #define WGL_GPU_RENDERER_STRING_AMD 0x1F01
1946 #define WGL_GPU_OPENGL_VERSION_STRING_AMD 0x1F02
1947 #define WGL_GPU_FASTEST_TARGET_GPUS_AMD 0x21A2
1948 #define WGL_GPU_RAM_AMD 0x21A3
1949 #define WGL_GPU_CLOCK_AMD 0x21A4
1950 #define WGL_GPU_NUM_PIPES_AMD 0x21A5
1951 #define WGL_GPU_NUM_SIMD_AMD 0x21A6
1952 #define WGL_GPU_NUM_RB_AMD 0x21A7
1953 #define WGL_GPU_NUM_SPI_AMD 0x21A8
1956 typedef UINT (WINAPI *wglGetGPUIDsAMD_t )(UINT theMaxCount, UINT* theIds);
1957 typedef INT (WINAPI *wglGetGPUInfoAMD_t )(UINT theId, INT theProperty, GLenum theDataType, UINT theSize, void* theData);
1958 typedef UINT (WINAPI *wglGetContextGPUIDAMD_t )(HGLRC theHglrc);
1959 wglGetGPUIDsAMD_t wglGetGPUIDsAMD;
1960 wglGetGPUInfoAMD_t wglGetGPUInfoAMD;
1961 wglGetContextGPUIDAMD_t wglGetContextGPUIDAMD;
1963 #elif defined(__APPLE__)
1964 public: //! @name CGL extensions
1967 public: //! @name glX extensions
1969 // GLX_EXT_swap_control
1970 //typedef int (*glXSwapIntervalEXT_t)(Display* theDisplay, GLXDrawable theDrawable, int theInterval);
1971 typedef int (*glXSwapIntervalEXT_t)();
1972 glXSwapIntervalEXT_t glXSwapIntervalEXT;
1974 typedef int (*glXSwapIntervalSGI_t)(int theInterval);
1975 glXSwapIntervalSGI_t glXSwapIntervalSGI;
1977 // GLX_MESA_query_renderer
1978 #ifndef GLX_RENDERER_VENDOR_ID_MESA
1979 // for glXQueryRendererIntegerMESA() and glXQueryCurrentRendererIntegerMESA()
1980 #define GLX_RENDERER_VENDOR_ID_MESA 0x8183
1981 #define GLX_RENDERER_DEVICE_ID_MESA 0x8184
1982 #define GLX_RENDERER_VERSION_MESA 0x8185
1983 #define GLX_RENDERER_ACCELERATED_MESA 0x8186
1984 #define GLX_RENDERER_VIDEO_MEMORY_MESA 0x8187
1985 #define GLX_RENDERER_UNIFIED_MEMORY_ARCHITECTURE_MESA 0x8188
1986 #define GLX_RENDERER_PREFERRED_PROFILE_MESA 0x8189
1987 #define GLX_RENDERER_OPENGL_CORE_PROFILE_VERSION_MESA 0x818A
1988 #define GLX_RENDERER_OPENGL_COMPATIBILITY_PROFILE_VERSION_MESA 0x818B
1989 #define GLX_RENDERER_OPENGL_ES_PROFILE_VERSION_MESA 0x818C
1990 #define GLX_RENDERER_OPENGL_ES2_PROFILE_VERSION_MESA 0x818D
1992 #define GLX_RENDERER_ID_MESA 0x818E
1993 #endif // GLX_RENDERER_VENDOR_ID_MESA
1995 typedef Bool (*glXQueryRendererIntegerMESA_t)(Display* theDisplay, int theScreen,
1996 int theRenderer, int theAttribute,
1997 unsigned int* theValue);
1998 typedef Bool (*glXQueryCurrentRendererIntegerMESA_t)(int theAttribute, unsigned int* theValue);
1999 typedef const char* (*glXQueryRendererStringMESA_t)(Display* theDisplay, int theScreen,
2000 int theRenderer, int theAttribute);
2001 typedef const char* (*glXQueryCurrentRendererStringMESA_t)(int theAttribute);
2003 glXQueryRendererIntegerMESA_t glXQueryRendererIntegerMESA;
2004 glXQueryCurrentRendererIntegerMESA_t glXQueryCurrentRendererIntegerMESA;
2005 glXQueryRendererStringMESA_t glXQueryRendererStringMESA;
2006 glXQueryCurrentRendererStringMESA_t glXQueryCurrentRendererStringMESA;
2009 #endif // OpenGL ES vs. desktop
2013 #endif // _OpenGl_GlFunctions_Header