0024975: Improve of preprocessor directives in header files to be equal to the file...
[occt.git] / src / OpenGl / OpenGl_GlCore43.hxx
1 // Created on: 2014-03-17
2 // Created by: Kirill GAVRILOV
3 // Copyright (c) 2014 OPEN CASCADE SAS
4 //
5 // This file is part of Open CASCADE Technology software library.
6 //
7 // This library is free software; you can redistribute it and/or modify it under
8 // the terms of the GNU Lesser General Public License version 2.1 as published
9 // by the Free Software Foundation, with special exception defined in the file
10 // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
11 // distribution for complete text of the license and disclaimer of any warranty.
12 //
13 // Alternatively, this file may be used under the terms of Open CASCADE
14 // commercial license or contractual agreement.
15
16 #ifndef OpenGl_GlCore43_HeaderFile
17 #define OpenGl_GlCore43_HeaderFile
18
19 #include <OpenGl_GlCore42.hxx>
20
21 //! OpenGL 4.3 definition.
22 struct OpenGl_GlCore43 : public OpenGl_GlCore42
23 {
24 private:
25   typedef OpenGl_GlCore42 theBaseClass_t;
26
27 public: //! @name OpenGL 4.3 additives to 4.2
28
29 #if !defined(GL_ES_VERSION_2_0)
30
31   using theBaseClass_t::glClearBufferData;
32   using theBaseClass_t::glClearBufferSubData;
33   using theBaseClass_t::glDispatchCompute;
34   using theBaseClass_t::glDispatchComputeIndirect;
35   using theBaseClass_t::glCopyImageSubData;
36   using theBaseClass_t::glFramebufferParameteri;
37   using theBaseClass_t::glGetFramebufferParameteriv;
38   using theBaseClass_t::glGetInternalformati64v;
39   using theBaseClass_t::glInvalidateTexSubImage;
40   using theBaseClass_t::glInvalidateTexImage;
41   using theBaseClass_t::glInvalidateBufferSubData;
42   using theBaseClass_t::glInvalidateBufferData;
43   using theBaseClass_t::glInvalidateFramebuffer;
44   using theBaseClass_t::glInvalidateSubFramebuffer;
45   using theBaseClass_t::glMultiDrawArraysIndirect;
46   using theBaseClass_t::glMultiDrawElementsIndirect;
47   using theBaseClass_t::glGetProgramInterfaceiv;
48   using theBaseClass_t::glGetProgramResourceIndex;
49   using theBaseClass_t::glGetProgramResourceName;
50   using theBaseClass_t::glGetProgramResourceiv;
51   using theBaseClass_t::glGetProgramResourceLocation;
52   using theBaseClass_t::glGetProgramResourceLocationIndex;
53   using theBaseClass_t::glShaderStorageBlockBinding;
54   using theBaseClass_t::glTexBufferRange;
55   using theBaseClass_t::glTexStorage2DMultisample;
56   using theBaseClass_t::glTexStorage3DMultisample;
57   using theBaseClass_t::glTextureView;
58   using theBaseClass_t::glBindVertexBuffer;
59   using theBaseClass_t::glVertexAttribFormat;
60   using theBaseClass_t::glVertexAttribIFormat;
61   using theBaseClass_t::glVertexAttribLFormat;
62   using theBaseClass_t::glVertexAttribBinding;
63   using theBaseClass_t::glVertexBindingDivisor;
64   using theBaseClass_t::glDebugMessageControl;
65   using theBaseClass_t::glDebugMessageInsert;
66   using theBaseClass_t::glDebugMessageCallback;
67   using theBaseClass_t::glGetDebugMessageLog;
68   using theBaseClass_t::glPushDebugGroup;
69   using theBaseClass_t::glPopDebugGroup;
70   using theBaseClass_t::glObjectLabel;
71   using theBaseClass_t::glGetObjectLabel;
72   using theBaseClass_t::glObjectPtrLabel;
73   using theBaseClass_t::glGetObjectPtrLabel;
74
75 #endif
76
77 };
78
79 #endif // _OpenGl_GlCore43_Header