0024975: Improve of preprocessor directives in header files to be equal to the file...
[occt.git] / src / OpenGl / OpenGl_GlCore41.hxx
1 // Created on: 2014-03-17
2 // Created by: Kirill GAVRILOV
3 // Copyright (c) 2014 OPEN CASCADE SAS
4 //
5 // This file is part of Open CASCADE Technology software library.
6 //
7 // This library is free software; you can redistribute it and/or modify it under
8 // the terms of the GNU Lesser General Public License version 2.1 as published
9 // by the Free Software Foundation, with special exception defined in the file
10 // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
11 // distribution for complete text of the license and disclaimer of any warranty.
12 //
13 // Alternatively, this file may be used under the terms of Open CASCADE
14 // commercial license or contractual agreement.
15
16 #ifndef OpenGl_GlCore41_HeaderFile
17 #define OpenGl_GlCore41_HeaderFile
18
19 #include <OpenGl_GlCore40.hxx>
20
21 //! OpenGL 4.1 definition.
22 struct OpenGl_GlCore41 : public OpenGl_GlCore40
23 {
24 private:
25   typedef OpenGl_GlCore40 theBaseClass_t;
26
27 #if !defined(GL_ES_VERSION_2_0)
28
29 public: //! @name GL_ARB_ES2_compatibility (added to OpenGL 4.1 core)
30
31   using theBaseClass_t::glReleaseShaderCompiler;
32   using theBaseClass_t::glShaderBinary;
33   using theBaseClass_t::glGetShaderPrecisionFormat;
34   using theBaseClass_t::glDepthRangef;
35   using theBaseClass_t::glClearDepthf;
36
37 public: //! @name GL_ARB_get_program_binary (added to OpenGL 4.1 core)
38
39   using theBaseClass_t::glGetProgramBinary;
40   using theBaseClass_t::glProgramBinary;
41   using theBaseClass_t::glProgramParameteri;
42
43 public: //! @name GL_ARB_separate_shader_objects (added to OpenGL 4.1 core)
44
45   using theBaseClass_t::glUseProgramStages;
46   using theBaseClass_t::glActiveShaderProgram;
47   using theBaseClass_t::glCreateShaderProgramv;
48   using theBaseClass_t::glBindProgramPipeline;
49   using theBaseClass_t::glDeleteProgramPipelines;
50   using theBaseClass_t::glGenProgramPipelines;
51   using theBaseClass_t::glIsProgramPipeline;
52   using theBaseClass_t::glGetProgramPipelineiv;
53   using theBaseClass_t::glProgramUniform1i;
54   using theBaseClass_t::glProgramUniform1iv;
55   using theBaseClass_t::glProgramUniform1f;
56   using theBaseClass_t::glProgramUniform1fv;
57   using theBaseClass_t::glProgramUniform1d;
58   using theBaseClass_t::glProgramUniform1dv;
59   using theBaseClass_t::glProgramUniform1ui;
60   using theBaseClass_t::glProgramUniform1uiv;
61   using theBaseClass_t::glProgramUniform2i;
62   using theBaseClass_t::glProgramUniform2iv;
63   using theBaseClass_t::glProgramUniform2f;
64   using theBaseClass_t::glProgramUniform2fv;
65   using theBaseClass_t::glProgramUniform2d;
66   using theBaseClass_t::glProgramUniform2dv;
67   using theBaseClass_t::glProgramUniform2ui;
68   using theBaseClass_t::glProgramUniform2uiv;
69   using theBaseClass_t::glProgramUniform3i;
70   using theBaseClass_t::glProgramUniform3iv;
71   using theBaseClass_t::glProgramUniform3f;
72   using theBaseClass_t::glProgramUniform3fv;
73   using theBaseClass_t::glProgramUniform3d;
74   using theBaseClass_t::glProgramUniform3dv;
75   using theBaseClass_t::glProgramUniform3ui;
76   using theBaseClass_t::glProgramUniform3uiv;
77   using theBaseClass_t::glProgramUniform4i;
78   using theBaseClass_t::glProgramUniform4iv;
79   using theBaseClass_t::glProgramUniform4f;
80   using theBaseClass_t::glProgramUniform4fv;
81   using theBaseClass_t::glProgramUniform4d;
82   using theBaseClass_t::glProgramUniform4dv;
83   using theBaseClass_t::glProgramUniform4ui;
84   using theBaseClass_t::glProgramUniform4uiv;
85   using theBaseClass_t::glProgramUniformMatrix2fv;
86   using theBaseClass_t::glProgramUniformMatrix3fv;
87   using theBaseClass_t::glProgramUniformMatrix4fv;
88   using theBaseClass_t::glProgramUniformMatrix2dv;
89   using theBaseClass_t::glProgramUniformMatrix3dv;
90   using theBaseClass_t::glProgramUniformMatrix4dv;
91   using theBaseClass_t::glProgramUniformMatrix2x3fv;
92   using theBaseClass_t::glProgramUniformMatrix3x2fv;
93   using theBaseClass_t::glProgramUniformMatrix2x4fv;
94   using theBaseClass_t::glProgramUniformMatrix4x2fv;
95   using theBaseClass_t::glProgramUniformMatrix3x4fv;
96   using theBaseClass_t::glProgramUniformMatrix4x3fv;
97   using theBaseClass_t::glProgramUniformMatrix2x3dv;
98   using theBaseClass_t::glProgramUniformMatrix3x2dv;
99   using theBaseClass_t::glProgramUniformMatrix2x4dv;
100   using theBaseClass_t::glProgramUniformMatrix4x2dv;
101   using theBaseClass_t::glProgramUniformMatrix3x4dv;
102   using theBaseClass_t::glProgramUniformMatrix4x3dv;
103   using theBaseClass_t::glValidateProgramPipeline;
104   using theBaseClass_t::glGetProgramPipelineInfoLog;
105
106 public: //! @name GL_ARB_vertex_attrib_64bit (added to OpenGL 4.1 core)
107
108   using theBaseClass_t::glVertexAttribL1d;
109   using theBaseClass_t::glVertexAttribL2d;
110   using theBaseClass_t::glVertexAttribL3d;
111   using theBaseClass_t::glVertexAttribL4d;
112   using theBaseClass_t::glVertexAttribL1dv;
113   using theBaseClass_t::glVertexAttribL2dv;
114   using theBaseClass_t::glVertexAttribL3dv;
115   using theBaseClass_t::glVertexAttribL4dv;
116   using theBaseClass_t::glVertexAttribLPointer;
117   using theBaseClass_t::glGetVertexAttribLdv;
118
119 public: //! @name GL_ARB_viewport_array (added to OpenGL 4.1 core)
120
121   using theBaseClass_t::glViewportArrayv;
122   using theBaseClass_t::glViewportIndexedf;
123   using theBaseClass_t::glViewportIndexedfv;
124   using theBaseClass_t::glScissorArrayv;
125   using theBaseClass_t::glScissorIndexed;
126   using theBaseClass_t::glScissorIndexedv;
127   using theBaseClass_t::glDepthRangeArrayv;
128   using theBaseClass_t::glDepthRangeIndexed;
129   using theBaseClass_t::glGetFloati_v;
130   using theBaseClass_t::glGetDoublei_v;
131
132 #endif
133
134 };
135
136 #endif // _OpenGl_GlCore41_Header