1 // Created on: 2012-03-06
2 // Created by: Kirill GAVRILOV
3 // Copyright (c) 2012-2014 OPEN CASCADE SAS
5 // This file is part of Open CASCADE Technology software library.
7 // This library is free software; you can redistribute it and / or modify it
8 // under the terms of the GNU Lesser General Public version 2.1 as published
9 // by the Free Software Foundation, with special exception defined in the file
10 // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
11 // distribution for complete text of the license and disclaimer of any warranty.
13 // Alternatively, this file may be used under the terms of Open CASCADE
14 // commercial license or contractual agreement.
16 #ifndef _OpenGl_GlCore11_H__
17 #define _OpenGl_GlCore11_H__
19 // required for correct APIENTRY definition
20 #if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__)
21 #define WIN32_LEAN_AND_MEAN
29 #define APIENTRYP APIENTRY *
35 // exclude modern definitions and system-provided glext.h, should be defined before gl.h inclusion
36 #define GL_GLEXT_LEGACY
38 // include main OpenGL header provided with system
39 #if defined(__APPLE__)
40 #include <OpenGL/gl.h>
41 #include <OpenGL/glu.h>
42 #define __X_GL_H // prevent chaotic gl.h inclusions to avoid compile errors
48 #include <InterfaceGraphic.hxx>
49 #include <InterfaceGraphic_tgl_all.hxx>
50 #include <InterfaceGraphic_telem.hxx>
52 #endif // _OpenGl_GlCore11_H__