1 // Created on: 2012-11-12
2 // Created by: Kirill GAVRILOV
3 // Copyright (c) 2012 OPEN CASCADE SAS
5 // The content of this file is subject to the Open CASCADE Technology Public
6 // License Version 6.5 (the "License"). You may not use the content of this file
7 // except in compliance with the License. Please obtain a copy of the License
8 // at http://www.opencascade.org and read it completely before using this file.
10 // The Initial Developer of the Original Code is Open CASCADE S.A.S., having its
11 // main offices at: 1, place des Freres Montgolfier, 78280 Guyancourt, France.
13 // The Original Code and all software distributed under the License is
14 // distributed on an "AS IS" basis, without warranty of any kind, and the
15 // Initial Developer hereby disclaims all such warranties, including without
16 // limitation, any warranties of merchantability, fitness for a particular
17 // purpose or non-infringement. Please see the License for the specific terms
18 // and conditions governing the rights and limitations under the License.
20 #if defined(__APPLE__) && !defined(MACOSX_USE_GLX)
22 #import <Cocoa/Cocoa.h>
24 #include <OpenGl_GlCore11.hxx>
25 #include <OpenGl_Context.hxx>
27 #include <Standard_ProgramError.hxx>
29 // =======================================================================
30 // function : IsCurrent
32 // =======================================================================
33 Standard_Boolean OpenGl_Context::IsCurrent() const
35 return myGContext != NULL
36 && [NSOpenGLContext currentContext] == (NSOpenGLContext* )myGContext;
39 // =======================================================================
40 // function : MakeCurrent
42 // =======================================================================
43 Standard_Boolean OpenGl_Context::MakeCurrent()
45 if (myGContext == NULL)
47 Standard_ProgramError_Raise_if (myIsInitialized, "OpenGl_Context::Init() should be called before!");
48 return Standard_False;
51 [(NSOpenGLContext* )myGContext makeCurrentContext];
55 // =======================================================================
56 // function : SwapBuffers
58 // =======================================================================
59 void OpenGl_Context::SwapBuffers()
61 if (myGContext != NULL)
64 [(NSOpenGLContext* )myGContext flushBuffer];
68 // =======================================================================
71 // =======================================================================
72 Standard_Boolean OpenGl_Context::Init()
79 myGContext = [NSOpenGLContext currentContext];
80 if (myGContext == NULL)
82 return Standard_False;
86 myIsInitialized = Standard_True;