1 // File: OpenGl_AspectLine.cxx
2 // Created: 13 July 2011
3 // Author: Sergey ZERCHANINOV
4 // Copyright: OPEN CASCADE 2011
6 #include <OpenGl_AspectLine.hxx>
8 static const TEL_COLOUR myDefaultColor = {{ 1.0F, 1.0F, 1.0F, 1.0F }};
10 /*----------------------------------------------------------------------*/
12 OpenGl_AspectLine::OpenGl_AspectLine ()
13 : myColor(myDefaultColor),
14 myType(Aspect_TOL_SOLID),
18 /*----------------------------------------------------------------------*/
20 OpenGl_AspectLine::OpenGl_AspectLine (const OpenGl_AspectLine &AnOther)
21 : myColor(AnOther.myColor),
22 myType(AnOther.myType),
23 myWidth(AnOther.myWidth)
26 /*----------------------------------------------------------------------*/
28 void OpenGl_AspectLine::SetContext (const CALL_DEF_CONTEXTLINE &AContext)
30 myColor.rgb[0] = (float) AContext.Color.r;
31 myColor.rgb[1] = (float) AContext.Color.g;
32 myColor.rgb[2] = (float) AContext.Color.b;
33 myColor.rgb[3] = 1.0f;
34 myType = (Aspect_TypeOfLine) AContext.LineType;
35 myWidth = (float) AContext.Width;
38 /*----------------------------------------------------------------------*/
40 void OpenGl_AspectLine::Render (const Handle(OpenGl_Workspace) &AWorkspace) const
42 AWorkspace->SetAspectLine(this);
45 /*----------------------------------------------------------------------*/