1 // Created on: 2007-01-25
2 // Created by: Sergey KOCHETKOV
3 // Copyright (c) 2007-2014 OPEN CASCADE SAS
5 // This file is part of Open CASCADE Technology software library.
7 // This library is free software; you can redistribute it and/or modify it under
8 // the terms of the GNU Lesser General Public License version 2.1 as published
9 // by the Free Software Foundation, with special exception defined in the file
10 // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
11 // distribution for complete text of the license and disclaimer of any warranty.
13 // Alternatively, this file may be used under the terms of Open CASCADE
14 // commercial license or contractual agreement.
17 #include <MeshVS_DataSource.hxx>
18 #include <MeshVS_Mesh.hxx>
19 #include <MeshVS_MeshOwner.hxx>
20 #include <PrsMgr_PresentationManager.hxx>
21 #include <PrsMgr_PresentationManager3d.hxx>
22 #include <SelectMgr_SelectableObject.hxx>
23 #include <Standard_Type.hxx>
24 #include <TColStd_HPackedMapOfInteger.hxx>
25 #include <TColStd_MapIteratorOfPackedMapOfInteger.hxx>
27 IMPLEMENT_STANDARD_RTTIEXT(MeshVS_MeshOwner,SelectMgr_EntityOwner)
29 #ifndef MeshVS_PRSBUILDERHXX
30 #include <MeshVS_PrsBuilder.hxx>
34 //================================================================
35 // Function : Constructor MeshVS_MeshOwner
37 //================================================================
38 MeshVS_MeshOwner::MeshVS_MeshOwner (const SelectMgr_SOPtr& theSelObj,
39 const Handle(MeshVS_DataSource)& theDS,
40 const Standard_Integer thePriority)
41 : SelectMgr_EntityOwner ( theSelObj, thePriority )
48 //================================================================
49 // Function : GetDataSource
51 //================================================================
52 const Handle(MeshVS_DataSource)& MeshVS_MeshOwner::GetDataSource () const
57 //================================================================
58 // Function : GetSelectedNodes
60 //================================================================
61 const Handle(TColStd_HPackedMapOfInteger)& MeshVS_MeshOwner::GetSelectedNodes () const
63 return mySelectedNodes;
66 //================================================================
67 // Function : GetSelectedElements
69 //================================================================
70 const Handle(TColStd_HPackedMapOfInteger)& MeshVS_MeshOwner::GetSelectedElements () const
72 return mySelectedElems;
75 //================================================================
76 // Function : AddSelectedEntities
78 //================================================================
79 void MeshVS_MeshOwner::AddSelectedEntities (const Handle(TColStd_HPackedMapOfInteger)& Nodes,
80 const Handle(TColStd_HPackedMapOfInteger)& Elems)
82 if( mySelectedNodes.IsNull() )
83 mySelectedNodes = Nodes;
84 else if( !Nodes.IsNull() )
85 mySelectedNodes->ChangeMap().Unite( Nodes->Map() );
86 if( mySelectedElems.IsNull() )
87 mySelectedElems = Elems;
88 else if( !Elems.IsNull() )
89 mySelectedElems->ChangeMap().Unite( Elems->Map() );
92 //================================================================
93 // Function : ClearSelectedEntities
95 //================================================================
96 void MeshVS_MeshOwner::ClearSelectedEntities ()
98 mySelectedNodes.Nullify();
99 mySelectedElems.Nullify();
102 //================================================================
103 // Function : GetDetectedNodes
105 //================================================================
106 const Handle(TColStd_HPackedMapOfInteger)& MeshVS_MeshOwner::GetDetectedNodes () const
108 return myDetectedNodes;
111 //================================================================
112 // Function : GetDetectedElements
114 //================================================================
115 const Handle(TColStd_HPackedMapOfInteger)& MeshVS_MeshOwner::GetDetectedElements () const
117 return myDetectedElems;
120 //================================================================
121 // Function : SetDetectedEntities
123 //================================================================
124 void MeshVS_MeshOwner::SetDetectedEntities (const Handle(TColStd_HPackedMapOfInteger)& Nodes,
125 const Handle(TColStd_HPackedMapOfInteger)& Elems)
127 myDetectedNodes = Nodes;
128 myDetectedElems = Elems;
129 if (IsSelected()) SetSelected (Standard_False);
132 //================================================================
133 // Function : HilightWithColor
135 //================================================================
136 void MeshVS_MeshOwner::HilightWithColor (const Handle(PrsMgr_PresentationManager3d)& thePM,
137 const Handle(Prs3d_Drawer)& theStyle,
138 const Standard_Integer /*theMode*/)
140 Handle( SelectMgr_SelectableObject ) aSelObj;
141 if ( HasSelectable() )
142 aSelObj = Selectable();
144 if ( thePM->IsImmediateModeOn() && aSelObj->IsKind( STANDARD_TYPE( MeshVS_Mesh ) ) )
146 // Update last detected entity ID
147 Handle(TColStd_HPackedMapOfInteger) aNodes = GetDetectedNodes();
148 Handle(TColStd_HPackedMapOfInteger) aElems = GetDetectedElements();
149 if( !aNodes.IsNull() && aNodes->Map().Extent() == 1 )
151 TColStd_MapIteratorOfPackedMapOfInteger anIt( aNodes->Map() );
152 if( myLastID != anIt.Key() )
154 myLastID = anIt.Key();
157 else if( !aElems.IsNull() && aElems->Map().Extent() == 1 )
159 TColStd_MapIteratorOfPackedMapOfInteger anIt( aElems->Map() );
160 if( myLastID != anIt.Key() )
162 myLastID = anIt.Key();
166 // hilight detected entities
167 Handle( MeshVS_Mesh ) aMesh = Handle( MeshVS_Mesh )::DownCast ( aSelObj );
168 aMesh->HilightOwnerWithColor ( thePM, theStyle, this );
172 void MeshVS_MeshOwner::Unhilight (const Handle(PrsMgr_PresentationManager)& thePM, const Standard_Integer )
174 SelectMgr_EntityOwner::Unhilight (thePM);
176 Handle(TColStd_HPackedMapOfInteger) aNodes = GetDetectedNodes();
177 Handle(TColStd_HPackedMapOfInteger) aElems = GetDetectedElements();
178 if( ( !aNodes.IsNull() && !aNodes->Map().Contains( myLastID ) ) ||
179 ( !aElems.IsNull() && !aElems->Map().Contains( myLastID ) ) )
181 // Reset last detected ID
185 Standard_Boolean MeshVS_MeshOwner::IsForcedHilight () const
187 Standard_Boolean aHilight = Standard_True;
188 Standard_Integer aKey = -1;
191 // Check the detected entity and
192 // allow to hilight it if it differs from the last detected entity <myLastID>
193 Handle(TColStd_HPackedMapOfInteger) aNodes = GetDetectedNodes();
194 if( !aNodes.IsNull() && aNodes->Map().Extent() == 1 )
196 TColStd_MapIteratorOfPackedMapOfInteger anIt( aNodes->Map() );
198 if( myLastID == aKey )
200 aHilight = Standard_False;
203 Handle(TColStd_HPackedMapOfInteger) aElems = GetDetectedElements();
204 if( !aElems.IsNull() && aElems->Map().Extent() == 1 )
206 TColStd_MapIteratorOfPackedMapOfInteger anIt( aElems->Map() );
208 if( myLastID == aKey )
210 aHilight = Standard_False;