1 // Created on: 1993-02-02
2 // Created by: Laurent BUCHARD
3 // Copyright (c) 1993-1999 Matra Datavision
4 // Copyright (c) 1999-2014 OPEN CASCADE SAS
6 // This file is part of Open CASCADE Technology software library.
8 // This library is free software; you can redistribute it and/or modify it under
9 // the terms of the GNU Lesser General Public License version 2.1 as published
10 // by the Free Software Foundation, with special exception defined in the file
11 // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
12 // distribution for complete text of the license and disclaimer of any warranty.
14 // Alternatively, this file may be used under the terms of Open CASCADE
15 // commercial license or contractual agreement.
17 // modified by Edward AGAPOV (eap) Tue Jan 22 12:29:55 2002
18 // modified by Oleg FEDYAED (ofv) Fri Nov 29 16:08:02 2002
20 #include <Adaptor3d_HSurface.hxx>
21 #include <Adaptor3d_TopolTool.hxx>
24 #include <Intf_PIType.hxx>
25 #include <Intf_SectionLine.hxx>
26 #include <Intf_SectionPoint.hxx>
27 #include <Intf_TangentZone.hxx>
28 #include <IntPatch_InterferencePolyhedron.hxx>
29 #include <IntPatch_Line.hxx>
30 #include <IntPatch_Polyhedron.hxx>
31 #include <IntPatch_PrmPrmIntersection.hxx>
32 #include <IntPatch_PrmPrmIntersection_T3Bits.hxx>
33 #include <IntPatch_RstInt.hxx>
34 #include <IntPatch_WLine.hxx>
35 #include <IntPolyh_Intersection.hxx>
36 #include <IntSurf_LineOn2S.hxx>
37 #include <IntSurf_ListIteratorOfListOfPntOn2S.hxx>
38 #include <IntSurf_PntOn2S.hxx>
39 #include <IntWalk_PWalking.hxx>
40 #include <Standard_OutOfRange.hxx>
41 #include <StdFail_NotDone.hxx>
42 #include <TColStd_Array1OfReal.hxx>
43 #include <TColStd_HArray1OfReal.hxx>
44 #include <TColStd_SequenceOfInteger.hxx>
46 static void SectionPointToParameters(const Intf_SectionPoint& Sp,
47 const IntPatch_Polyhedron& Surf1,
48 const IntPatch_Polyhedron& Surf2,
56 void AdjustOnPeriodic(const Handle(Adaptor3d_HSurface)& Surf1,
57 const Handle(Adaptor3d_HSurface)& Surf2,
58 IntPatch_SequenceOfLine& aSLin);
61 IntSurf_PntOn2S MakeNewPoint(const IntSurf_PntOn2S& replacePnt,
62 const IntSurf_PntOn2S& oldPnt,
63 const Standard_Real* Periods);
65 static Standard_Boolean IsPointOnLine(const IntSurf_PntOn2S &thePOn2S,
66 const Handle(IntPatch_WLine) &theWLine,
67 const Standard_Real Deflection);
69 static void AddWLine(IntPatch_SequenceOfLine &theLines,
70 const Handle(IntPatch_WLine) &theWLine,
71 const Standard_Real Deflection);
73 static void SeveralWlinesProcessing(const Handle(Adaptor3d_HSurface)& theSurf1,
74 const Handle(Adaptor3d_HSurface)& theSurf2,
75 const IntPatch_SequenceOfLine& theSLin,
76 const Standard_Real* const thePeriodsArr,
77 const IntSurf_TypeTrans theTrans1,
78 const IntSurf_TypeTrans theTrans2,
79 const Standard_Real theTol,
80 Handle(IntPatch_WLine)& theWLline)
82 if(theSLin.Length() == 0)
85 Standard_Real aU1 = 0.0, aV1 = 0.0, aU2 = 0.0, aV2 = 0.0;
87 const Standard_Real aTol2D = 1.e-4;
88 Standard_Integer cnbV = theWLline->NbVertex();
90 for( ciV = 1; ciV <= cnbV; ciV++ )
92 Standard_Real pntDMin = 1.e+100;
93 Standard_Integer VDMin = 0;
94 Standard_Integer WLDMin = 0;
95 gp_Pnt cPV = theWLline->Vertex(ciV).Value();
96 theWLline->Vertex(ciV).Parameters(aU1, aV1, aU2, aV2);
97 const gp_Pnt2d aPCS1(aU1, aV1), aPCS2(aU2, aV2);
99 for( iL = 1; iL <= theSLin.Length(); iL++)
101 const Handle(IntPatch_Line)& aSLine = theSLin.Value(iL);
102 IntPatch_IType aType = aSLine->ArcType();
103 if( aType != IntPatch_Walking)
105 const Handle(IntPatch_WLine) aWLine = Handle(IntPatch_WLine)::DownCast(aSLine);
106 Standard_Integer tnbV = aWLine->NbVertex();
107 Standard_Integer tiV;
108 for( tiV = 1; tiV <= tnbV; tiV++ )
110 gp_Pnt tPV = aWLine->Vertex(tiV).Value();
112 aWLine->Vertex(tiV).Parameters(aU1, aV1, aU2, aV2);
113 const gp_Pnt2d aPTS1(aU1, aV1), aPTS2(aU2, aV2);
115 Standard_Real tDistance = cPV.Distance(tPV);
116 Standard_Real uRs1 = theSurf1->Surface().UResolution(tDistance);
117 Standard_Real vRs1 = theSurf1->Surface().VResolution(tDistance);
118 Standard_Real uRs2 = theSurf2->Surface().UResolution(tDistance);
119 Standard_Real vRs2 = theSurf2->Surface().VResolution(tDistance);
120 Standard_Real RmaxS1 = Max(uRs1,vRs1);
121 Standard_Real RmaxS2 = Max(uRs2,vRs2);
122 if((aPCS1.SquareDistance(aPTS1) < RmaxS1*RmaxS1) && (aPCS2.SquareDistance(aPTS2) < RmaxS2*RmaxS2))
124 if(RmaxS1 < aTol2D && RmaxS2 < aTol2D)
126 if( pntDMin > tDistance && tDistance > 1.e-9)
139 const Handle(IntPatch_Line)& aSLine = theSLin.Value(WLDMin);
140 const Handle(IntPatch_WLine) aWLine = Handle(IntPatch_WLine)::DownCast(aSLine);
141 Standard_Integer tiVpar = (Standard_Integer)aWLine->Vertex(VDMin).ParameterOnLine();
142 Standard_Integer ciVpar = (Standard_Integer)theWLline->Vertex(ciV).ParameterOnLine();
143 Standard_Real u11 = 0., u12 = 0., v11 = 0., v12 = 0.;
144 Standard_Real u21 = 0., u22 = 0., v21 = 0., v22 = 0.;
145 theWLline->Point(ciVpar).Parameters(u11,v11,u12,v12);
146 aWLine->Point(tiVpar).Parameters(u21,v21,u22,v22);
148 Handle(IntSurf_LineOn2S) newL2s = new IntSurf_LineOn2S();
149 IntSurf_PntOn2S replacePnt = aWLine->Point(tiVpar);
150 Standard_Integer cNbP = theWLline->NbPnts();
152 TColStd_SequenceOfInteger VPold;
153 Standard_Integer iPo;
154 for( iPo = 1; iPo <= cnbV; iPo++ )
156 Standard_Real Po = theWLline->Vertex(iPo).ParameterOnLine();
157 Standard_Integer IPo = (Standard_Integer) Po;
161 Standard_Boolean removeNext = Standard_False;
162 Standard_Boolean removePrev = Standard_False;
165 Standard_Integer dPar = Abs( VPold.Value(ciV) - VPold.Value(ciV+1));
168 removeNext = Standard_True;
169 for( iPo = (ciV+1); iPo <= cnbV; iPo++ )
170 VPold.SetValue(iPo, VPold.Value(iPo) - 1 );
173 else if( ciV == cnbV)
175 Standard_Integer dPar = Abs( VPold.Value(ciV) - VPold.Value(ciV-1));
178 removePrev = Standard_True;
179 VPold.SetValue(ciV, VPold.Value(ciV) - 1 );
184 Standard_Integer dParMi = Abs( VPold.Value(ciV) - VPold.Value(ciV-1));
185 Standard_Integer dParMa = Abs( VPold.Value(ciV) - VPold.Value(ciV+1));
188 removePrev = Standard_True;
189 VPold.SetValue(ciV, VPold.Value(ciV) - 1 );
194 removeNext = Standard_True;
195 for( iPo = (ciV+1); iPo <= cnbV; iPo++ )
198 VPold.SetValue(iPo, VPold.Value(iPo) - 2 );
200 VPold.SetValue(iPo, VPold.Value(iPo) - 1 );
206 for( iPo = (ciV+1); iPo <= cnbV; iPo++ )
207 VPold.SetValue(iPo, VPold.Value(iPo) - 1 );
211 Standard_Integer pI = ciVpar;
214 for( iP = 1; iP <= cNbP; iP++)
218 IntSurf_PntOn2S newPnt = MakeNewPoint(replacePnt, theWLline->Point(iP), thePeriodsArr);
221 else if(removeNext && iP == (pI + 1))
223 else if(removePrev && iP == (pI - 1))
226 newL2s->Add(theWLline->Point(iP));
229 IntPatch_Point newVtx;
230 gp_Pnt Pnt3dV = aWLine->Vertex(VDMin).Value();
231 newVtx.SetValue(Pnt3dV,theTol,Standard_False);
232 newVtx.SetParameters(u21,v21,u22,v22);
233 newVtx.SetParameter(VPold.Value(ciV));
235 Handle(IntPatch_WLine) NWLine = new IntPatch_WLine(newL2s,Standard_False,theTrans1,theTrans2);
238 for( iV = 1; iV <= cnbV; iV++ )
241 NWLine->AddVertex(newVtx);
244 IntPatch_Point theVtx = theWLline->Vertex(iV);
245 theVtx.SetParameter(VPold.Value(iV));
246 NWLine->AddVertex(theVtx);
252 }//for( ciV = 1; ciV <= cnbV; ciV++ )
255 //=======================================================================
256 //function : DublicateOfLinesProcessing
257 //purpose : Decides, if rejecting current line is necessary
258 //=======================================================================
259 static void DublicateOfLinesProcessing( const IntWalk_PWalking& thePW,
260 const Standard_Integer theWLID,
261 IntPatch_SequenceOfLine& theLines,
262 Standard_Boolean& theIsRejectReq)
264 const Handle(IntPatch_WLine)& anExistWL =
265 *((Handle(IntPatch_WLine)*)&theLines.Value(theWLID));
266 const Standard_Integer aNbPrevPoints = anExistWL->NbPnts();
267 const Standard_Integer aNbCurrPoints = thePW.NbPoints();
269 if(aNbPrevPoints < aNbCurrPoints)
270 {//Remove preview line
271 theLines.Remove(theWLID);
272 theIsRejectReq = Standard_False;
274 else if(aNbPrevPoints == aNbCurrPoints)
276 Standard_Real aLPrev = 0.0, aLCurr = 0.0;
277 for(Standard_Integer aNbPP = 1; aNbPP < aNbPrevPoints; aNbPP++)
279 const gp_Pnt aP1prev(anExistWL->Point(aNbPP).Value()),
280 aP2prev(anExistWL->Point(aNbPP+1).Value());
281 const gp_Pnt aP1curr(thePW.Value(aNbPP).Value()),
282 aP2curr(thePW.Value(aNbPP+1).Value());
284 aLPrev += aP1prev.Distance(aP2prev);
285 aLCurr += aP1curr.Distance(aP2curr);
289 {//Remove preview line
290 theLines.Remove(theWLID);
291 theIsRejectReq = Standard_False;
296 //==================================================================================
299 //==================================================================================
300 IntPatch_PrmPrmIntersection::IntPatch_PrmPrmIntersection(): done(Standard_False)
304 //==================================================================================
305 // function : Perform
307 //==================================================================================
308 void IntPatch_PrmPrmIntersection::Perform (const Handle(Adaptor3d_HSurface)& Surf1,
309 const Handle(Adaptor3d_TopolTool)& D1,
310 const Standard_Real TolTangency,
311 const Standard_Real Epsilon,
312 const Standard_Real Deflection,
313 const Standard_Real Increment)
315 IntPatch_Polyhedron Poly1( Surf1, D1->NbSamplesU(), D1->NbSamplesV() );
316 Perform( Surf1, Poly1, D1, TolTangency, Epsilon, Deflection, Increment );
319 //==================================================================================
320 // function : Perform
322 //==================================================================================
323 void IntPatch_PrmPrmIntersection::Perform (const Handle(Adaptor3d_HSurface)& Surf1,
324 const IntPatch_Polyhedron& Poly1,
325 const Handle(Adaptor3d_TopolTool)& D1,
326 const Handle(Adaptor3d_HSurface)& Surf2,
327 const Handle(Adaptor3d_TopolTool)& D2,
328 const Standard_Real TolTangency,
329 const Standard_Real Epsilon,
330 const Standard_Real Deflection,
331 const Standard_Real Increment)
333 IntPatch_Polyhedron Poly2( Surf2 );
334 Perform( Surf1, Poly1, D1, Surf2, Poly2, D2, TolTangency, Epsilon, Deflection, Increment);
337 //==================================================================================
338 // function : Perform
340 //==================================================================================
341 void IntPatch_PrmPrmIntersection::Perform (const Handle(Adaptor3d_HSurface)& Surf1,
342 const Handle(Adaptor3d_TopolTool)& D1,
343 const Handle(Adaptor3d_HSurface)& Surf2,
344 const IntPatch_Polyhedron& Poly2,
345 const Handle(Adaptor3d_TopolTool)& D2,
346 const Standard_Real TolTangency,
347 const Standard_Real Epsilon,
348 const Standard_Real Deflection,
349 const Standard_Real Increment)
351 IntPatch_Polyhedron Poly1( Surf1 );
352 Perform( Surf1, Poly1, D1, Surf2, Poly2, D2, TolTangency, Epsilon, Deflection, Increment );
355 //==================================================================================
356 // function : Perform
358 //==================================================================================
359 void IntPatch_PrmPrmIntersection::Perform (const Handle(Adaptor3d_HSurface)& Surf1,
360 const IntPatch_Polyhedron& Poly1,
361 const Handle(Adaptor3d_TopolTool)& D1,
362 const Handle(Adaptor3d_HSurface)& Surf2,
363 const IntPatch_Polyhedron& Poly2,
364 const Handle(Adaptor3d_TopolTool)& D2,
365 const Standard_Real TolTangency,
366 const Standard_Real Epsilon,
367 const Standard_Real Deflection,
368 const Standard_Real Increment)
370 IntPatch_InterferencePolyhedron Interference(Poly1,Poly2);
371 empt = Standard_True;
372 done = Standard_True;
375 Standard_Integer nbLigSec = Interference.NbSectionLines();
376 Standard_Integer nbTanZon = Interference.NbTangentZones();
378 Standard_Integer NbLigCalculee = 0;
380 Standard_Real U1,U2,V1,V2;
381 Standard_Real pu1,pu2,pv1,pv2;
383 TColStd_Array1OfReal StartParams(1,4);
385 IntWalk_PWalking PW( Surf1, Surf2, TolTangency, Epsilon, Deflection, Increment );
387 Standard_Real SeuildPointLigne = 15.0 * Increment * Increment; //-- 10 est insuffisant
388 Standard_Real incidence;
389 Standard_Real dminiPointLigne;
391 Standard_Boolean HasStartPoint,RejetLigne;
393 IntSurf_PntOn2S StartPOn2S;
395 Standard_Integer ver;
397 gp_Pnt Point3dDebut,Point3dFin;
399 if( nbLigSec >= 1 ) {
400 Standard_Integer *TabL = new Standard_Integer [nbLigSec+1];
402 for( ls = 1; ls <= nbLigSec; ls++ )
405 Standard_Boolean triok;
408 for(Standard_Integer b=2; b<=nbLigSec; b++) {
409 Standard_Integer nb_B = Interference.LineValue(TabL[b]).NumberOfPoints();
410 Standard_Integer nb_A = Interference.LineValue(TabL[b-1]).NumberOfPoints();
412 Standard_Integer tyu=TabL[b];
415 triok=Standard_False;
418 } while( triok==Standard_False );
420 for( ls = 1; ls <= nbLigSec; ls++) {
421 const Intf_SectionLine& LineSec=Interference.LineValue(TabL[ls]);
422 Standard_Integer nbp = LineSec.NumberOfPoints();
424 Standard_Integer *TabPtDep = new Standard_Integer [nbp+1];
425 Standard_Integer ilig;
426 for( ilig = 1; ilig <= nbp; ilig++)
429 Standard_Real UminLig1,VminLig1,UmaxLig1,VmaxLig1;
430 Standard_Real UminLig2,VminLig2,UmaxLig2,VmaxLig2;
432 SectionPointToParameters(LineSec.GetPoint(1),Poly1,Poly2,UminLig1,VminLig1,UminLig2,VminLig2);
439 for( ilig = 2; ilig <= nbp; ilig++ ) {
440 SectionPointToParameters(LineSec.GetPoint(ilig),Poly1,Poly2,U1,V1,U2,V2);
442 if(U1>UmaxLig1) UmaxLig1=U1;
443 if(V1>VmaxLig1) VmaxLig1=V1;
444 if(U2>UmaxLig2) UmaxLig2=U2;
445 if(V2>VmaxLig2) VmaxLig2=V2;
447 if(U1<UminLig1) UminLig1=U1;
448 if(V1<VminLig1) VminLig1=V1;
449 if(U2<UminLig2) UminLig2=U2;
450 if(V2<VminLig2) VminLig2=V2;
453 Standard_Integer nbps2 = (nbp>3)? (nbp/2) : 1;
454 Standard_Integer NombreDePointsDeDepartDuCheminement = 0;
455 Standard_Integer IndicePointdeDepart1 = 0,IndicePointdeDepart2 = 0;
456 Standard_Boolean lignetrouvee=Standard_False;
459 NombreDePointsDeDepartDuCheminement++;
460 if(NombreDePointsDeDepartDuCheminement == 1) {
462 Standard_Integer nbp1_4=nbp/4;
463 Standard_Integer nbp3_4=nbp-nbp1_4;
465 Standard_Integer nsp;
466 for(nsp=nbp/2; nsp<nbp3_4; nsp++) {
467 Standard_Real CurrentIncidence = LineSec.GetPoint(nsp).Incidence();
468 if(CurrentIncidence < incidence) {
470 incidence = 0.9*CurrentIncidence;
474 for(nsp=nbp/2; nsp>nbp1_4; nsp--) {
475 Standard_Real CurrentIncidence = LineSec.GetPoint(nsp).Incidence();
476 if(CurrentIncidence < incidence) {
478 incidence = 0.9*CurrentIncidence;
483 NombreDePointsDeDepartDuCheminement=3;
485 IndicePointdeDepart1 = nbps2;
487 else if(NombreDePointsDeDepartDuCheminement == 2) {
488 if(IndicePointdeDepart1 == 1) {
490 IndicePointdeDepart2 = nbps2;
494 IndicePointdeDepart2 = 1;
497 else if(NombreDePointsDeDepartDuCheminement == 3) {
498 if(IndicePointdeDepart1 == nbp)
499 nbps2 = (IndicePointdeDepart1+IndicePointdeDepart2)/2;
504 nbps2 = NombreDePointsDeDepartDuCheminement-3;
505 NombreDePointsDeDepartDuCheminement++;
508 if(TabPtDep[nbps2]==0) {
510 SectionPointToParameters(LineSec.GetPoint(nbps2),Poly1,Poly2,U1,V1,U2,V2);
517 HasStartPoint = PW.PerformFirstPoint(StartParams,StartPOn2S);
518 dminiPointLigne = SeuildPointLigne + SeuildPointLigne;
521 StartPOn2S.Parameters(pu1,pv1,pu2,pv2);
522 NbLigCalculee = SLin.Length();
524 for( l=1; (l <= NbLigCalculee) && (dminiPointLigne >= SeuildPointLigne); l++) {
525 const Handle(IntPatch_WLine)& testwline = *((Handle(IntPatch_WLine)*)&SLin.Value(l));
527 if (IsPointOnLine(StartPOn2S, testwline, Deflection)) {
528 dminiPointLigne = 0.0;
532 if(dminiPointLigne > SeuildPointLigne) {
533 PW.Perform(StartParams,UminLig1,VminLig1,UminLig2,VminLig2,UmaxLig1,VmaxLig1,UmaxLig2,VmaxLig2);
535 if(PW.NbPoints()>2) {
536 RejetLigne = Standard_False;
537 Point3dDebut = PW.Value(1).Value();
538 const IntSurf_PntOn2S& PointFin = PW.Value(PW.NbPoints());
539 Point3dFin = PointFin.Value();
540 for( ver = 1 ; ver<= NbLigCalculee ; ver++) {
541 const Handle(IntPatch_WLine)& verwline = *((Handle(IntPatch_WLine)*)&SLin.Value(ver));
543 // Check end point if it is on existing line.
544 // Start point is checked before.
545 if (IsPointOnLine(PointFin, verwline, Deflection)) {
546 RejetLigne = Standard_True;
550 const IntSurf_PntOn2S& verPointDebut = verwline->Point(1);
551 const IntSurf_PntOn2S& verPointFin = verwline->Point(verwline->NbPnts());
552 if( (Point3dDebut.Distance(verPointDebut.Value()) <= TolTangency) &&
553 (Point3dFin.Distance(verPointFin.Value()) <= TolTangency))
555 RejetLigne = Standard_True;
562 DublicateOfLinesProcessing(PW, ver, SLin, RejetLigne);
566 // Calculation transition
567 IntSurf_TypeTrans trans1,trans2;
568 Standard_Real locu,locv;
569 gp_Vec norm1,norm2,d1u,d1v;
571 Standard_Integer indextg;
572 gp_Vec tgline(PW.TangentAtLine(indextg));
573 PW.Line()->Value(indextg).ParametersOnS1(locu,locv);
574 Surf1->D1(locu,locv,ptbid,d1u,d1v);
575 norm1 = d1u.Crossed(d1v);
576 PW.Line()->Value(indextg).ParametersOnS2(locu,locv);
577 Surf2->D1(locu,locv,ptbid,d1u,d1v);
578 norm2 = d1u.Crossed(d1v);
579 if(tgline.DotCross(norm2,norm1)>0.) {
580 trans1 = IntSurf_Out;
585 trans2 = IntSurf_Out;
588 Standard_Real TolTang = TolTangency;
589 Handle(IntPatch_WLine) wline = new IntPatch_WLine(PW.Line(),Standard_False,trans1,trans2);
590 IntPatch_RstInt::PutVertexOnLine(wline,Surf1,D1,Surf2,Standard_True,TolTang);
591 IntPatch_RstInt::PutVertexOnLine(wline,Surf2,D2,Surf1,Standard_False,TolTang);
593 if(wline->NbVertex() == 0) {
595 IntSurf_PntOn2S POn2S = PW.Line()->Value(1);
596 POn2S.Parameters(pu1,pv1,pu2,pv2);
597 vtx.SetValue(Point3dDebut,TolTang,Standard_False);
598 vtx.SetParameters(pu1,pv1,pu2,pv2);
600 wline->AddVertex(vtx);
602 POn2S = PW.Line()->Value(wline->NbPnts());
603 POn2S.Parameters(pu1,pv1,pu2,pv2);
604 vtx.SetValue(Point3dFin,TolTang,Standard_False);
605 vtx.SetParameters(pu1,pv1,pu2,pv2);
606 vtx.SetParameter(wline->NbPnts());
607 wline->AddVertex(vtx);
610 lignetrouvee = Standard_True;
611 AddWLine(SLin, wline, Deflection);
612 empt = Standard_False;
616 }// dminiPointLigne > SeuildPointLigne
618 }// TabPtDep[nbps2]==0
619 } while( nbp>5 && ( !( ( (NombreDePointsDeDepartDuCheminement >= 3) && lignetrouvee ) ||
620 ( (NombreDePointsDeDepartDuCheminement-3>=nbp) && !lignetrouvee ) ) ) );
628 Standard_Real UminLig1,VminLig1,UmaxLig1,VmaxLig1;
629 Standard_Real UminLig2,VminLig2,UmaxLig2,VmaxLig2;
631 UminLig1=VminLig1=UminLig2=VminLig2=RealLast();
632 UmaxLig1=VmaxLig1=UmaxLig2=VmaxLig2=-UminLig1;
635 for(z=1; z <= nbTanZon; z++) {
636 const Intf_TangentZone& TangentZone=Interference.ZoneValue(z);
637 for(Standard_Integer pz=1; pz<=TangentZone.NumberOfPoints(); pz++) {
638 SectionPointToParameters(TangentZone.GetPoint(pz),Poly1,Poly2,U1,V1,U2,V2);
640 if(U1>UmaxLig1) UmaxLig1=U1;
641 if(V1>VmaxLig1) VmaxLig1=V1;
642 if(U2>UmaxLig2) UmaxLig2=U2;
643 if(V2>VmaxLig2) VmaxLig2=V2;
645 if(U1<UminLig1) UminLig1=U1;
646 if(V1<VminLig1) VminLig1=V1;
647 if(U2<UminLig2) UminLig2=U2;
648 if(V2<VminLig2) VminLig2=V2;
652 for(z=1; z <= nbTanZon; z++) {
653 const Intf_TangentZone& TangentZone=Interference.ZoneValue(z);
655 for( pz=1; pz<=TangentZone.NumberOfPoints(); pz++) {
656 SectionPointToParameters(TangentZone.GetPoint(pz),Poly1,Poly2,U1,V1,U2,V2);
663 HasStartPoint = PW.PerformFirstPoint(StartParams,StartPOn2S);
665 StartPOn2S.Parameters(pu1,pv1,pu2,pv2);
666 NbLigCalculee = SLin.Length();
667 dminiPointLigne = SeuildPointLigne + SeuildPointLigne;
669 for( l = 1; (l <= NbLigCalculee) && (dminiPointLigne >= SeuildPointLigne); l++) {
670 const Handle(IntPatch_WLine)& testwline = *((Handle(IntPatch_WLine)*)&SLin.Value(l));
672 if (IsPointOnLine(StartPOn2S, testwline, Deflection)) {
673 dminiPointLigne = 0.0;
677 if(dminiPointLigne > SeuildPointLigne) {
678 PW.Perform(StartParams,UminLig1,VminLig1,UminLig2,VminLig2,UmaxLig1,VmaxLig1,UmaxLig2,VmaxLig2);
680 if(PW.NbPoints()>2) {
681 RejetLigne = Standard_False;
682 Point3dDebut = PW.Value(1).Value();
683 const IntSurf_PntOn2S& PointFin = PW.Value(PW.NbPoints());
684 Point3dFin = PointFin.Value();
685 for(ver=1 ; ver<= NbLigCalculee ; ver++) {
686 const Handle(IntPatch_WLine)& verwline = *((Handle(IntPatch_WLine)*)&SLin.Value(ver));
688 // Check end point if it is on existing line.
689 // Start point is checked before.
690 if (IsPointOnLine(PointFin, verwline, Deflection)) {
691 RejetLigne = Standard_True;
695 const IntSurf_PntOn2S& verPointDebut = verwline->Point(1);
696 const IntSurf_PntOn2S& verPointFin = verwline->Point(verwline->NbPnts());
697 if( (Point3dDebut.Distance(verPointDebut.Value()) < TolTangency) ||
698 (Point3dFin.Distance(verPointFin.Value()) < TolTangency))
700 RejetLigne = Standard_True;
707 DublicateOfLinesProcessing(PW, ver, SLin, RejetLigne);
711 IntSurf_TypeTrans trans1,trans2;
712 Standard_Real locu,locv;
713 gp_Vec norm1,norm2,d1u,d1v;
715 Standard_Integer indextg;
716 gp_Vec tgline(PW.TangentAtLine(indextg));
717 PW.Line()->Value(indextg).ParametersOnS1(locu,locv);
718 Surf1->D1(locu,locv,ptbid,d1u,d1v);
719 norm1 = d1u.Crossed(d1v);
720 PW.Line()->Value(indextg).ParametersOnS2(locu,locv);
721 Surf2->D1(locu,locv,ptbid,d1u,d1v);
722 norm2 = d1u.Crossed(d1v);
723 if(tgline.DotCross(norm2,norm1)>0.) {
724 trans1 = IntSurf_Out;
729 trans2 = IntSurf_Out;
732 Standard_Real TolTang = TolTangency;
733 Handle(IntPatch_WLine) wline = new IntPatch_WLine(PW.Line(),Standard_False,trans1,trans2);
734 IntPatch_RstInt::PutVertexOnLine(wline,Surf1,D1,Surf2,Standard_True,TolTang);
735 IntPatch_RstInt::PutVertexOnLine(wline,Surf2,D2,Surf1,Standard_False,TolTang);
737 if(wline->NbVertex() == 0) {
739 IntSurf_PntOn2S POn2S = PW.Line()->Value(1);
740 POn2S.Parameters(pu1,pv1,pu2,pv2);
741 vtx.SetValue(Point3dDebut,TolTang,Standard_False);
742 vtx.SetParameters(pu1,pv1,pu2,pv2);
744 wline->AddVertex(vtx);
746 POn2S = PW.Line()->Value(wline->NbPnts());
747 POn2S.Parameters(pu1,pv1,pu2,pv2);
748 vtx.SetValue(Point3dFin,TolTang,Standard_False);
749 vtx.SetParameters(pu1,pv1,pu2,pv2);
750 vtx.SetParameter(wline->NbPnts());
751 wline->AddVertex(vtx);
754 AddWLine(SLin, wline, Deflection);
755 empt = Standard_False;
759 }// dminiPointLigne > SeuildPointLigne
765 //==================================================================================
766 // function : Perform
768 //==================================================================================
769 void IntPatch_PrmPrmIntersection::Perform (const Handle(Adaptor3d_HSurface)& Surf1,
770 const IntPatch_Polyhedron& Poly1,
771 const Handle(Adaptor3d_TopolTool)& D1,
772 const Standard_Real TolTangency,
773 const Standard_Real Epsilon,
774 const Standard_Real Deflection,
775 const Standard_Real Increment)
777 IntPatch_InterferencePolyhedron Interference(Poly1);
778 empt = Standard_True;
779 done = Standard_True;
782 Standard_Integer nbLigSec = Interference.NbSectionLines();
783 Standard_Integer nbTanZon = Interference.NbTangentZones();
785 Standard_Integer NbPntOn2SOnLine;
786 Standard_Integer NbLigCalculee = 0;
788 Standard_Real U1,U2,V1,V2;
789 Standard_Real pu1,pu2,pv1,pv2;
791 TColStd_Array1OfReal StartParams(1,4);
792 IntWalk_PWalking PW(Surf1,Surf1,TolTangency,Epsilon,Deflection,Increment);
794 Standard_Real SeuildPointLigne = 15.0 * Increment * Increment; //-- 10 est insuffisant
795 Standard_Real incidence;
796 Standard_Real dminiPointLigne;
798 Standard_Boolean HasStartPoint,RejetLigne;
800 IntSurf_PntOn2S StartPOn2S;
802 Standard_Integer ver;
804 gp_Pnt Point3dDebut,Point3dFin;
808 for( ls = 1; ls <= nbLigSec; ls++) {
809 const Intf_SectionLine& LineSec=Interference.LineValue(ls);
810 Standard_Integer nbp = LineSec.NumberOfPoints();
811 Standard_Integer nbps2 = (nbp>3)? (nbp/2) : 1;
812 Standard_Integer NombreDePointsDeDepartDuCheminement = 0;
813 Standard_Integer IndicePointdeDepart1 = 0, IndicePointdeDepart2 = 0;
815 NombreDePointsDeDepartDuCheminement++;
816 if(NombreDePointsDeDepartDuCheminement == 1) {
818 Standard_Integer nsp1;
819 for( nsp1= nbp/2; nsp1 >= 1; nsp1--) {
820 SectionPointToParameters(LineSec.GetPoint(nsp1),Poly1,Poly1,U1,V1,U2,V2);
821 Standard_Real CurrentIncidence = Abs(U1-U2)+Abs(V1-V2);
822 if(CurrentIncidence > incidence) {
824 incidence = CurrentIncidence;
827 for( nsp1 = nbp/2; nsp1 <= nbp; nsp1++) {
828 SectionPointToParameters(LineSec.GetPoint(nsp1),Poly1,Poly1,U1,V1,U2,V2);
829 Standard_Real CurrentIncidence = Abs(U1-U2)+Abs(V1-V2);
830 if(CurrentIncidence > incidence) {
832 incidence = CurrentIncidence;
837 NombreDePointsDeDepartDuCheminement=3;
839 IndicePointdeDepart1 = nbps2;
841 else if(NombreDePointsDeDepartDuCheminement == 2) {
842 if(IndicePointdeDepart1 == 1) {
844 IndicePointdeDepart2 = nbps2;
848 IndicePointdeDepart2 = 1;
852 if(IndicePointdeDepart1 == nbp)
853 nbps2 = (IndicePointdeDepart1+IndicePointdeDepart2)/2;
858 SectionPointToParameters(LineSec.GetPoint(nbps2),Poly1,Poly1,U1,V1,U2,V2);
865 HasStartPoint = PW.PerformFirstPoint(StartParams,StartPOn2S);
866 dminiPointLigne = SeuildPointLigne + SeuildPointLigne;
868 StartPOn2S.Parameters(pu1,pv1,pu2,pv2);
869 if(Abs(pu1-pu2)>1e-7 || Abs(pv1-pv2)>1e-7) {
870 NbLigCalculee = SLin.Length();
872 for( l = 1; (l <= NbLigCalculee) && (dminiPointLigne >= SeuildPointLigne); l++) {
873 const Handle(IntPatch_WLine)& testwline = *((Handle(IntPatch_WLine)*)&SLin.Value(l));
874 if( (testwline->IsOutSurf1Box(gp_Pnt2d(pu1,pv1))==Standard_False) &&
875 (testwline->IsOutSurf2Box(gp_Pnt2d(pu2,pv2))==Standard_False) &&
876 (testwline->IsOutBox(StartPOn2S.Value())==Standard_False) ) {
877 NbPntOn2SOnLine = testwline->NbPnts();
879 for( ll=1; (ll < NbPntOn2SOnLine) && (dminiPointLigne >= SeuildPointLigne); ll++) {
880 Standard_Real t,Au1,Av1,Au2,Av2,Bu1,Bv1,Bu2,Bv2;
881 testwline->Point(ll).Parameters(Au1,Av1,Au2,Av2);
882 testwline->Point(ll+1).Parameters(Bu1,Bv1,Bu2,Bv2);
898 if((pu1>=Au1) && (pu1<=Bu1) && (pv1>=Av1) && (pv1<=Bv1))
899 dminiPointLigne = 0.0;
901 if((pu2>=Au1) && (pu2<=Bu1) && (pv2>=Av1) && (pv2<=Bv1))
902 dminiPointLigne = 0.0;
908 if(dminiPointLigne > SeuildPointLigne) {
909 PW.Perform(StartParams);
911 if(PW.NbPoints()>2) {
912 RejetLigne = Standard_False;
913 Point3dDebut = PW.Value(1).Value();
914 Point3dFin = PW.Value(PW.NbPoints()).Value();
915 for(ver=1 ; ver<= NbLigCalculee ; ver++) {
916 const Handle(IntPatch_WLine)& verwline = *((Handle(IntPatch_WLine)*)&SLin.Value(ver));
917 const IntSurf_PntOn2S& verPointDebut = verwline->Point(1);
918 const IntSurf_PntOn2S& verPointFin = verwline->Point(verwline->NbPnts());
919 if( (Point3dDebut.Distance(verPointDebut.Value()) < TolTangency) ||
920 (Point3dFin.Distance(verPointFin.Value()) < TolTangency))
922 RejetLigne = Standard_True;
929 DublicateOfLinesProcessing(PW, ver, SLin, RejetLigne);
933 IntSurf_TypeTrans trans1,trans2;
934 Standard_Real locu,locv;
935 gp_Vec norm1,norm2,d1u,d1v;
937 Standard_Integer indextg;
938 gp_Vec tgline(PW.TangentAtLine(indextg));
939 PW.Line()->Value(indextg).ParametersOnS1(locu,locv);
940 Surf1->D1(locu,locv,ptbid,d1u,d1v);
941 norm1 = d1u.Crossed(d1v);
942 PW.Line()->Value(indextg).ParametersOnS2(locu,locv);
943 Surf1->D1(locu,locv,ptbid,d1u,d1v);
944 norm2 = d1u.Crossed(d1v);
945 if (tgline.DotCross(norm2,norm1)>0.) {
946 trans1 = IntSurf_Out;
951 trans2 = IntSurf_Out;
954 IntSurf_LineOn2S LineOn2S;
955 Standard_Integer nbpw,imin,imax,i;
956 nbpw = PW.Line()->NbPoints();
957 Standard_Real u1,v1,u2,v2;
962 const IntSurf_PntOn2S& Pi = PW.Line()->Value(i);
963 Pi.Parameters(u1,v1,u2,v2);
964 } while((i<nbpw)&&(Abs(u1-u2)<=1e-6 && Abs(v1-v2)<=1e-6));
973 const IntSurf_PntOn2S& Pi = PW.Line()->Value(i);
974 Pi.Parameters(u1,v1,u2,v2);
975 } while((i>2)&&(Abs(u1-u2)<=1e-6 && Abs(v1-v2)<=1e-6));
981 Handle(IntSurf_LineOn2S) PWLine = new IntSurf_LineOn2S();
982 for(i=imin;i<=imax;i++)
983 PWLine->Add(PW.Line()->Value(i));
985 Standard_Real TolTang = TolTangency;
986 Handle(IntPatch_WLine) wline = new IntPatch_WLine(PWLine,Standard_False,trans1,trans2);
987 const IntSurf_PntOn2S& POn2SDeb = wline->Point(1);
988 const IntSurf_PntOn2S& POn2SFin = wline->Point(wline->NbPnts());
989 if((POn2SDeb.Value()).Distance(POn2SFin.Value()) <= TolTangency) {
990 Standard_Real u1t,v1t,u2t,v2t;
991 POn2SDeb.Parameters(u1t,v1t,u2t,v2t);
993 vtx.SetValue(POn2SDeb.Value(),TolTang,Standard_False);
994 vtx.SetParameters(u2t,v2t,u1t,v1t);
995 vtx.SetParameter(wline->NbPnts());
996 wline->SetPoint(wline->NbPnts(),vtx);
998 IntPatch_RstInt::PutVertexOnLine(wline,Surf1,D1,Surf1,Standard_True,TolTang);
999 if(wline->NbVertex() == 0) {
1001 IntSurf_PntOn2S POn2S = PW.Line()->Value(1);
1002 POn2S.Parameters(pu1,pv1,pu2,pv2);
1003 vtx.SetValue(Point3dDebut,TolTang,Standard_False);
1004 vtx.SetParameters(pu1,pv1,pu2,pv2);
1005 vtx.SetParameter(1);
1006 wline->AddVertex(vtx);
1008 POn2S = PW.Line()->Value(wline->NbPnts());
1009 POn2S.Parameters(pu1,pv1,pu2,pv2);
1010 vtx.SetValue(Point3dFin,TolTang,Standard_False);
1011 vtx.SetParameters(pu1,pv1,pu2,pv2);
1012 vtx.SetParameter(wline->NbPnts());
1013 wline->AddVertex(vtx);
1016 empt = Standard_False;
1021 }// dminiPointLigne > SeuildPointLigne
1024 } while(nbp>5 && NombreDePointsDeDepartDuCheminement<3);
1029 for( z = 1; z <= nbTanZon; z++) {
1030 const Intf_TangentZone& TangentZone=Interference.ZoneValue(z);
1031 for(Standard_Integer pz=1; pz<=TangentZone.NumberOfPoints(); pz++) {
1032 SectionPointToParameters(TangentZone.GetPoint(pz),Poly1,Poly1,U1,V1,U2,V2);
1034 StartParams(1) = U1;
1035 StartParams(2) = V1;
1036 StartParams(3) = U2;
1037 StartParams(4) = V2;
1039 HasStartPoint = PW.PerformFirstPoint(StartParams,StartPOn2S);
1041 StartPOn2S.Parameters(pu1,pv1,pu2,pv2);
1042 if(Abs(pu1-pu2)>1e-7 || Abs(pv1-pv2)>1e-7) {
1043 NbLigCalculee = SLin.Length();
1044 dminiPointLigne = SeuildPointLigne + SeuildPointLigne;
1046 for( l = 1; (l <= NbLigCalculee) && (dminiPointLigne >= SeuildPointLigne); l++) {
1047 const Handle(IntPatch_WLine)& testwline = *((Handle(IntPatch_WLine)*)&SLin.Value(l));
1048 if( (testwline->IsOutSurf1Box(gp_Pnt2d(pu1,pv1))==Standard_False) &&
1049 (testwline->IsOutSurf2Box(gp_Pnt2d(pu2,pv2))==Standard_False) &&
1050 (testwline->IsOutBox(StartPOn2S.Value())==Standard_False) ) {
1051 NbPntOn2SOnLine = testwline->NbPnts();
1052 Standard_Integer ll;
1053 for( ll = 1; (ll < NbPntOn2SOnLine) && (dminiPointLigne >= SeuildPointLigne); ll++) {
1054 Standard_Real t,Au1,Av1,Au2,Av2,Bu1,Bv1,Bu2,Bv2;
1055 testwline->Point(ll).Parameters(Au1,Av1,Au2,Av2);
1056 testwline->Point(ll+1).Parameters(Bu1,Bv1,Bu2,Bv2);
1071 if((pu1>=Au1) && (pu1<=Bu1) && (pv1>=Av1) && (pv1<=Bv1))
1072 dminiPointLigne = 0.0;
1074 if((pu2>=Au1) && (pu2<=Bu1) && (pv2>=Av1) && (pv2<=Bv1))
1075 dminiPointLigne = 0.0;
1081 if(dminiPointLigne > SeuildPointLigne) {
1082 PW.Perform(StartParams);
1084 if(PW.NbPoints()>2) {
1085 RejetLigne = Standard_False;
1086 Point3dDebut = PW.Value(1).Value();
1087 Point3dFin = PW.Value(PW.NbPoints()).Value();
1088 for( ver = 1 ; ver<= NbLigCalculee ; ver++) {
1089 const Handle(IntPatch_WLine)& verwline = *((Handle(IntPatch_WLine)*)&SLin.Value(ver));
1090 const IntSurf_PntOn2S& verPointDebut = verwline->Point(1);
1091 const IntSurf_PntOn2S& verPointFin = verwline->Point(verwline->NbPnts());
1092 if( (Point3dDebut.Distance(verPointDebut.Value()) < TolTangency) ||
1093 (Point3dFin.Distance(verPointFin.Value()) < TolTangency))
1095 RejetLigne = Standard_True;
1102 DublicateOfLinesProcessing(PW, ver, SLin, RejetLigne);
1106 IntSurf_TypeTrans trans1,trans2;
1107 Standard_Real locu,locv;
1108 gp_Vec norm1,norm2,d1u,d1v;
1110 Standard_Integer indextg;
1111 gp_Vec tgline(PW.TangentAtLine(indextg));
1112 PW.Line()->Value(indextg).ParametersOnS1(locu,locv);
1113 Surf1->D1(locu,locv,ptbid,d1u,d1v);
1114 norm1 = d1u.Crossed(d1v);
1115 PW.Line()->Value(indextg).ParametersOnS2(locu,locv);
1116 Surf1->D1(locu,locv,ptbid,d1u,d1v);
1117 norm2 = d1u.Crossed(d1v);
1118 if(tgline.DotCross(norm2,norm1)>0.) {
1119 trans1 = IntSurf_Out;
1120 trans2 = IntSurf_In;
1123 trans1 = IntSurf_In;
1124 trans2 = IntSurf_Out;
1127 IntSurf_LineOn2S LineOn2S;
1128 Standard_Integer nbp,imin,imax,i;
1129 nbp = PW.Line()->NbPoints();
1130 Standard_Real u1,v1,u2,v2;
1135 const IntSurf_PntOn2S& Pi = PW.Line()->Value(i);
1136 Pi.Parameters(u1,v1,u2,v2);
1137 } while((i<nbp)&&(Abs(u1-u2)<=1e-6 && Abs(v1-v2)<=1e-6));
1146 const IntSurf_PntOn2S& Pi = PW.Line()->Value(i);
1147 Pi.Parameters(u1,v1,u2,v2);
1148 } while((i>2)&&(Abs(u1-u2)<=1e-6 && Abs(v1-v2)<=1e-6));
1154 Handle(IntSurf_LineOn2S) PWLine = new IntSurf_LineOn2S();
1155 for(i=imin;i<=imax;i++)
1156 PWLine->Add(PW.Line()->Value(i));
1158 Standard_Real TolTang = TolTangency;
1159 Handle(IntPatch_WLine) wline = new IntPatch_WLine(PWLine,Standard_False,trans1,trans2);
1160 const IntSurf_PntOn2S& POn2SDeb = wline->Point(1);
1161 const IntSurf_PntOn2S& POn2SFin = wline->Point(wline->NbPnts());
1162 if((POn2SDeb.Value()).Distance(POn2SFin.Value()) <= TolTangency) {
1163 Standard_Real u1t,v1t,u2t,v2t;
1164 POn2SDeb.Parameters(u1t,v1t,u2t,v2t);
1166 vtx.SetValue(POn2SDeb.Value(),TolTang,Standard_False);
1167 vtx.SetParameters(u2t,v2t,u1t,v1t);
1168 vtx.SetParameter(wline->NbPnts());
1169 wline->SetPoint(wline->NbPnts(),vtx);
1172 IntPatch_RstInt::PutVertexOnLine(wline,Surf1,D1,Surf1,Standard_True,TolTang);
1174 if(wline->NbVertex() == 0) {
1176 IntSurf_PntOn2S POn2S = PW.Line()->Value(1);
1177 POn2S.Parameters(pu1,pv1,pu2,pv2);
1178 vtx.SetValue(Point3dDebut,TolTang,Standard_False);
1179 vtx.SetParameters(pu1,pv1,pu2,pv2);
1180 vtx.SetParameter(1);
1181 wline->AddVertex(vtx);
1183 POn2S = PW.Line()->Value(wline->NbPnts());
1184 POn2S.Parameters(pu1,pv1,pu2,pv2);
1185 vtx.SetValue(Point3dFin,TolTang,Standard_False);
1186 vtx.SetParameters(pu1,pv1,pu2,pv2);
1187 vtx.SetParameter(wline->NbPnts());
1188 wline->AddVertex(vtx);
1192 empt = Standard_False;
1197 }// dminiPointLigne > SeuildPointLigne
1204 //==================================================================================
1205 // function : NewLine
1207 //==================================================================================
1208 Handle(IntPatch_Line) IntPatch_PrmPrmIntersection::NewLine (const Handle(Adaptor3d_HSurface)& Surf1,
1209 const Handle(Adaptor3d_HSurface)& Surf2,
1210 const Standard_Integer NumLine,
1211 const Standard_Integer Low,
1212 const Standard_Integer High,
1213 const Standard_Integer NbPntsToInsert) const
1215 Standard_Integer NbPnts = NbPntsToInsert + High - Low;
1216 if(NumLine>NbLines() || NumLine<1 || Low>=High )
1217 Standard_OutOfRange::Raise(" IntPatch_PrmPrmIntersection NewLine ");
1218 //------------------------------------------------------------------
1219 //-- Indice : Low Low+1 I I+1 High --
1221 //-- Abs.Curv. : S(Low) S(I) S(I+1) S(High) --
1223 //-- On echantillonne a abcisse curviligne --
1225 //-- L abcisse est calculee sur les params U1,V1 --
1226 //------------------------------------------------------------------
1227 TColStd_Array1OfReal U1(Low,High);
1228 TColStd_Array1OfReal V1(Low,High);
1229 TColStd_Array1OfReal U2(Low,High);
1230 TColStd_Array1OfReal V2(Low,High);
1231 TColStd_Array1OfReal AC(Low,High);
1234 Handle(IntPatch_WLine) TheLine = Handle(IntPatch_WLine)::DownCast(Line(NumLine));
1235 const IntSurf_PntOn2S& Point=TheLine->Point(Low);
1236 Standard_Real u1,v1,u2,v2;
1237 Point.Parameters(u1,v1,u2,v2);
1244 IntWalk_PWalking PW(Surf1,Surf2,0.000001,0.000001,0.001,0.001);
1247 for(i=Low+1; i<=High; i++)
1249 const IntSurf_PntOn2S& Pointi=TheLine->Point(i);
1250 Pointi.Parameters(u1,v1,u2,v2);
1256 Standard_Real du1=u1-U1(i-1);
1257 Standard_Real dv1=v1-V1(i-1);
1259 AC(i) = AC(i-1) + Sqrt((du1*du1)+(dv1*dv1));
1262 Handle(IntSurf_LineOn2S) ResultPntOn2SLine = new IntSurf_LineOn2S();
1264 IntSurf_PntOn2S StartPOn2S;
1265 TColStd_Array1OfReal StartParams(1,4);
1267 ResultPntOn2SLine->Add(TheLine->Point(Low));
1269 ds = AC(High) / (NbPnts-1);
1270 Standard_Integer Indice = Low;
1272 Standard_Real dsmin = ds*0.3;
1273 Standard_Real smax = AC(High);
1275 for(i=2,s=ds; (i<NbPnts)&&(s<smax); i++,s+=ds)
1277 while(AC(Indice+1) <= s)
1279 ResultPntOn2SLine->Add(TheLine->Point(Indice));
1282 Standard_Real a = s - AC(Indice);
1283 Standard_Real b = AC(Indice+1) - s;
1284 Standard_Real nab = 1.0/(a+b);
1285 //----------------------------------------------------------
1286 //-- Verification : Si Dist au prochain point < dsmin --
1287 //-- Si Dist au precedent point < dsmin --
1289 //----------------------------------------------------------
1290 if((nab > ds)&&(a>dsmin)&&(b>dsmin))
1292 StartParams(1) = (U1(Indice) * b + U1(Indice+1) * a) * nab;
1293 StartParams(2) = (V1(Indice) * b + V1(Indice+1) * a) * nab;
1294 StartParams(3) = (U2(Indice) * b + U2(Indice+1) * a) * nab;
1295 StartParams(4) = (V2(Indice) * b + V2(Indice+1) * a) * nab;
1297 Standard_Boolean HasStartPoint = PW.PerformFirstPoint(StartParams,StartPOn2S);
1299 ResultPntOn2SLine->Add(StartPOn2S);
1305 ResultPntOn2SLine->Add(TheLine->Point(High));
1307 return(new IntPatch_WLine(ResultPntOn2SLine,Standard_False));
1310 //==================================================================================
1311 // function : SectionPointToParameters
1313 //==================================================================================
1314 void SectionPointToParameters(const Intf_SectionPoint& Sp,
1315 const IntPatch_Polyhedron& Poly1,
1316 const IntPatch_Polyhedron& Poly2,
1323 Standard_Integer Adr1,Adr2;
1324 Standard_Real Param,u,v;
1327 Standard_Integer Pt1,Pt2,Pt3;
1329 Sp.InfoFirst(typ,Adr1,Adr2,Param);
1331 case Intf_VERTEX: //-- Adr1 est le numero du vertex
1333 Poly1.Parameters(Adr1,u1,v1);
1338 Poly1.Parameters(Adr1,u1,v1);
1339 Poly1.Parameters(Adr2,u,v);
1340 u1+= Param * (u-u1);
1341 v1+= Param * (v-v1);
1346 Standard_Real ua,va,ub,vb,uc,vc,ca,cb,cc,cabc;
1347 Poly1.Triangle(Adr1,Pt1,Pt2,Pt3);
1348 gp_Pnt PA(Poly1.Point(Pt1));
1349 gp_Pnt PB(Poly1.Point(Pt2));
1350 gp_Pnt PC(Poly1.Point(Pt3));
1351 Poly1.Parameters(Pt1,ua,va);
1352 Poly1.Parameters(Pt2,ub,vb);
1353 Poly1.Parameters(Pt3,uc,vc);
1354 gp_Vec Normale(gp_Vec(PA,PB).Crossed(gp_Vec(PA,PC)));
1355 cc = (gp_Vec(PA,PB).Crossed(gp_Vec(PA,P))).Dot(Normale);
1356 ca = (gp_Vec(PB,PC).Crossed(gp_Vec(PB,P))).Dot(Normale);
1357 cb = (gp_Vec(PC,PA).Crossed(gp_Vec(PC,P))).Dot(Normale);
1358 cabc = ca + cb + cc;
1360 ca/=cabc; cb/=cabc; cc/=cabc;
1362 u1 = ca * ua + cb * ub + cc * uc;
1363 v1 = ca * va + cb * vb + cc * vc;
1368 //-- cout<<" Default dans SectionPointToParameters "<<endl;
1374 Sp.InfoSecond(typ,Adr1,Adr2,Param);
1376 case Intf_VERTEX: //-- Adr1 est le numero du vertex
1378 Poly2.Parameters(Adr1,u2,v2);
1383 Poly2.Parameters(Adr1,u2,v2);
1384 Poly2.Parameters(Adr2,u,v);
1385 u2+= Param * (u-u2);
1386 v2+= Param * (v-v2);
1391 Standard_Real ua,va,ub,vb,uc,vc,ca,cb,cc,cabc;
1392 Poly2.Triangle(Adr1,Pt1,Pt2,Pt3);
1393 gp_Pnt PA(Poly2.Point(Pt1));
1394 gp_Pnt PB(Poly2.Point(Pt2));
1395 gp_Pnt PC(Poly2.Point(Pt3));
1396 Poly2.Parameters(Pt1,ua,va);
1397 Poly2.Parameters(Pt2,ub,vb);
1398 Poly2.Parameters(Pt3,uc,vc);
1399 gp_Vec Normale(gp_Vec(PA,PB).Crossed(gp_Vec(PA,PC)));
1400 cc = (gp_Vec(PA,PB).Crossed(gp_Vec(PA,P))).Dot(Normale);
1401 ca = (gp_Vec(PB,PC).Crossed(gp_Vec(PB,P))).Dot(Normale);
1402 cb = (gp_Vec(PC,PA).Crossed(gp_Vec(PC,P))).Dot(Normale);
1403 cabc = ca + cb + cc;
1405 ca/=cabc; cb/=cabc; cc/=cabc;
1407 u2 = ca * ua + cb * ub + cc * uc;
1408 v2 = ca * va + cb * vb + cc * vc;
1413 //-- cout<<" Default dans SectionPointToParameters "<<endl;
1419 //==================================================================================
1420 // function : RemplitLin
1422 //==================================================================================
1423 void IntPatch_PrmPrmIntersection::RemplitLin(const Standard_Integer x1,
1424 const Standard_Integer y1,
1425 const Standard_Integer z1,
1426 const Standard_Integer x2,
1427 const Standard_Integer y2,
1428 const Standard_Integer z2,
1429 IntPatch_PrmPrmIntersection_T3Bits& Map) const
1432 xg=x1-x2; if(xg<0) xg=-xg;
1433 yg=y1-y2; if(yg<0) yg=-yg;
1434 zg=z1-z2; if(zg<0) zg=-zg;
1435 if(DansGrille(x1) && DansGrille(y1) && DansGrille(z1)) {
1436 Standard_Integer t = GrilleInteger(x1,y1,z1);
1439 if(xg<=1 && yg<=1 && zg<=1) return;
1443 RemplitLin(x1,y1,z1,xg,yg,zg,Map);
1444 RemplitLin(x2,y2,z2,xg,yg,zg,Map);
1447 //==================================================================================
1448 // function : RemplitTri
1450 //==================================================================================
1451 void IntPatch_PrmPrmIntersection::RemplitTri(const Standard_Integer x1,
1452 const Standard_Integer y1,
1453 const Standard_Integer z1,
1454 const Standard_Integer x2,
1455 const Standard_Integer y2,
1456 const Standard_Integer z2,
1457 const Standard_Integer x3,
1458 const Standard_Integer y3,
1459 const Standard_Integer z3,
1460 IntPatch_PrmPrmIntersection_T3Bits& Map) const
1462 if(x1==x2 && x1==x3 && y1==y2 && y1==y3 && z1==z2 && z1==z3) {
1463 if(DansGrille(x1) && DansGrille(y1) && DansGrille(z1)) {
1464 Standard_Integer t = GrilleInteger(x1,y1,z1);
1470 Standard_Integer xg=(x1+x2+x3)/3;
1471 Standard_Integer yg=(y1+y2+y3)/3;
1472 Standard_Integer zg=(z1+z2+z3)/3;
1473 if(xg==x1 && yg==y1 && zg==z1) {
1474 RemplitLin(x1,y1,z1,x2,y2,z2,Map);
1475 RemplitLin(x1,y1,z1,x3,y3,z3,Map);
1478 if(xg==x2 && yg==y2 && zg==z2) {
1479 RemplitLin(x2,y2,z2,x1,y1,z1,Map);
1480 RemplitLin(x2,y2,z2,x3,y3,z3,Map);
1483 if(xg==x3 && yg==y3 && zg==z3) {
1484 RemplitLin(x3,y3,z3,x2,y2,z2,Map);
1485 RemplitLin(x3,y3,z3,x1,y1,z1,Map);
1488 if(DansGrille(xg) && DansGrille(yg) && DansGrille(zg)) {
1489 Standard_Integer t = GrilleInteger(xg,yg,zg);
1492 if(xg!=x3 || yg!=y3 || zg!=z3) RemplitTri(x1,y1,z1, x2,y2,z2, xg,yg,zg, Map);
1493 if(xg!=x1 || yg!=y1 || zg!=z1) RemplitTri(xg,yg,zg, x2,y2,z2, x3,y3,z3, Map);
1494 if(xg!=x2 || yg!=y2 || zg!=z2) RemplitTri(x1,y1,z1, xg,yg,zg, x3,y3,z3, Map);
1498 //==================================================================================
1499 // function : Remplit
1501 //==================================================================================
1502 void IntPatch_PrmPrmIntersection::Remplit(const Standard_Integer a,
1503 const Standard_Integer b,
1504 const Standard_Integer c,
1505 IntPatch_PrmPrmIntersection_T3Bits& Map) const
1507 int iax,iay,iaz,ibx,iby,ibz,icx,icy,icz;
1508 if(a!=-1) Map.Add(a);
1509 if(b!=-1) Map.Add(b);
1510 if(c!=-1) Map.Add(c);
1512 if(a!=-1 && b!=-1 && c!=-1 ) {
1513 IntegerGrille(a,iax,iay,iaz);
1514 IntegerGrille(b,ibx,iby,ibz);
1515 IntegerGrille(c,icx,icy,icz);
1516 RemplitTri(iax,iay,iaz,ibx,iby,ibz,icx,icy,icz,Map);
1522 //=======================================================================
1523 //function : Perform
1525 //=======================================================================
1526 void IntPatch_PrmPrmIntersection::Perform (const Handle(Adaptor3d_HSurface)& Surf1,
1527 const Handle(Adaptor3d_TopolTool)& D1,
1528 const Handle(Adaptor3d_HSurface)& Surf2,
1529 const Handle(Adaptor3d_TopolTool)& D2,
1530 const Standard_Real TolTangency,
1531 const Standard_Real Epsilon,
1532 const Standard_Real Deflection,
1533 const Standard_Real Increment,
1534 IntSurf_ListOfPntOn2S& LOfPnts,
1535 const Standard_Boolean RestrictLine)
1537 if (LOfPnts.IsEmpty()){
1538 done = Standard_True;
1542 empt = Standard_True;
1545 Standard_Real UminLig1,VminLig1,UmaxLig1,VmaxLig1;
1546 Standard_Real UminLig2,VminLig2,UmaxLig2,VmaxLig2;
1547 Standard_Real U1,U2,V1,V2;
1549 UminLig1 = Surf1->FirstUParameter();
1550 VminLig1 = Surf1->FirstVParameter();
1551 UmaxLig1 = Surf1->LastUParameter();
1552 VmaxLig1 = Surf1->LastVParameter();
1553 UminLig2 = Surf2->FirstUParameter();
1554 VminLig2 = Surf2->FirstVParameter();
1555 UmaxLig2 = Surf2->LastUParameter();
1556 VmaxLig2 = Surf2->LastVParameter();
1558 Standard_Real Periods [4];
1559 Periods[0] = (Surf1->IsUPeriodic())? Surf1->UPeriod() : 0.;
1560 Periods[1] = (Surf1->IsVPeriodic())? Surf1->VPeriod() : 0.;
1561 Periods[2] = (Surf2->IsUPeriodic())? Surf2->UPeriod() : 0.;
1562 Periods[3] = (Surf2->IsVPeriodic())? Surf2->VPeriod() : 0.;
1564 IntSurf_ListIteratorOfListOfPntOn2S IterLOP1(LOfPnts);
1565 if (Surf1->IsUClosed() || Surf1->IsVClosed() ||
1566 Surf2->IsUClosed() || Surf2->IsVClosed())
1568 Standard_Real TolPar = Precision::PConfusion();
1569 IntSurf_ListOfPntOn2S AdditionalPnts;
1570 Standard_Real NewU1, NewV1, NewU2, NewV2;
1571 for(; IterLOP1.More(); IterLOP1.Next())
1573 IntSurf_PntOn2S Pnt = IterLOP1.Value();
1574 Pnt.Parameters(U1, V1, U2, V2);
1575 IntSurf_PntOn2S NewPnt;
1576 if (Surf1->IsUClosed())
1578 if (Abs(U1 - Surf1->FirstUParameter()) <= TolPar)
1580 NewU1 = Surf1->LastUParameter();
1581 NewPnt.SetValue( NewU1, V1, U2, V2 );
1582 AdditionalPnts.Append(NewPnt);
1584 else if (Abs(U1 - Surf1->LastUParameter()) <= TolPar)
1586 NewU1 = Surf1->FirstUParameter();
1587 NewPnt.SetValue( NewU1, V1, U2, V2 );
1588 AdditionalPnts.Append(NewPnt);
1591 if (Surf1->IsVClosed())
1593 if (Abs(V1 - Surf1->FirstVParameter()) <= TolPar)
1595 NewV1 = Surf1->LastVParameter();
1596 NewPnt.SetValue( U1, NewV1, U2, V2 );
1597 AdditionalPnts.Append(NewPnt);
1599 else if (Abs(V1 - Surf1->LastVParameter()) <= TolPar)
1601 NewV1 = Surf1->FirstVParameter();
1602 NewPnt.SetValue( U1, NewV1, U2, V2 );
1603 AdditionalPnts.Append(NewPnt);
1606 if (Surf2->IsUClosed())
1608 if (Abs(U2 - Surf2->FirstUParameter()) <= TolPar)
1610 NewU2 = Surf2->LastUParameter();
1611 NewPnt.SetValue( U1, V1, NewU2, V2);
1612 AdditionalPnts.Append(NewPnt);
1614 else if (Abs(U2 - Surf2->LastUParameter()) <= TolPar)
1616 NewU2 = Surf2->FirstUParameter();
1617 NewPnt.SetValue( U1, V1, NewU2, V2);
1618 AdditionalPnts.Append(NewPnt);
1621 if (Surf2->IsVClosed())
1623 if (Abs(V2 - Surf2->FirstVParameter()) <= TolPar)
1625 NewV2 = Surf2->LastVParameter();
1626 NewPnt.SetValue( U1, V1, U2, NewV2 );
1627 AdditionalPnts.Append(NewPnt);
1629 else if (Abs(V2 - Surf2->LastVParameter()) <= TolPar)
1631 NewV2 = Surf2->FirstVParameter();
1632 NewPnt.SetValue( U1, V1, U2, NewV2 );
1633 AdditionalPnts.Append(NewPnt);
1637 //Cut repeated points
1638 for (IterLOP1.Initialize(LOfPnts); IterLOP1.More(); IterLOP1.Next())
1640 IntSurf_PntOn2S aPnt = IterLOP1.Value();
1641 aPnt.Parameters(U1, V1, U2, V2);
1642 IntSurf_ListIteratorOfListOfPntOn2S iter2(AdditionalPnts);
1643 while (iter2.More())
1645 IntSurf_PntOn2S aNewPnt = iter2.Value();
1646 aNewPnt.Parameters(NewU1, NewV1, NewU2, NewV2);
1647 if (Abs(U1 - NewU1) <= TolPar &&
1648 Abs(V1 - NewV1) <= TolPar &&
1649 Abs(U2 - NewU2) <= TolPar &&
1650 Abs(V2 - NewV2) <= TolPar)
1651 AdditionalPnts.Remove(iter2);
1657 LOfPnts.Append(AdditionalPnts);
1660 for(IterLOP1.Initialize(LOfPnts); IterLOP1.More(); IterLOP1.Next()){
1661 IntSurf_PntOn2S Pnt = IterLOP1.Value();
1662 Pnt.Parameters(U1, V1, U2, V2);
1663 if(U1>UmaxLig1) UmaxLig1=U1;
1664 if(V1>VmaxLig1) VmaxLig1=V1;
1665 if(U2>UmaxLig2) UmaxLig2=U2;
1666 if(V2>VmaxLig2) VmaxLig2=V2;
1668 if(U1<UminLig1) UminLig1=U1;
1669 if(V1<VminLig1) VminLig1=V1;
1670 if(U2<UminLig2) UminLig2=U2;
1671 if(V2<VminLig2) VminLig2=V2;
1674 Standard_Real SeuildPointLigne = 15.0 * Increment * Increment;
1676 Standard_Integer NbLigCalculee = 0, ver;
1677 Standard_Real pu1,pu2,pv1,pv2, dminiPointLigne;
1678 Standard_Boolean HasStartPoint,RejetLigne;
1679 IntSurf_PntOn2S StartPOn2S;
1680 gp_Pnt Point3dDebut,Point3dFin;
1682 TColStd_Array1OfReal StartParams(1,4);
1683 IntWalk_PWalking PW(Surf1,Surf2,TolTangency,Epsilon,Deflection,Increment);
1685 IntSurf_ListIteratorOfListOfPntOn2S IterLOP2(LOfPnts);
1686 for(; IterLOP2.More(); IterLOP2.Next() ){
1688 IntSurf_PntOn2S cPnt = IterLOP2.Value();
1689 cPnt.Parameters(U1, V1, U2, V2);
1691 StartParams(1) = U1;
1692 StartParams(2) = V1;
1693 StartParams(3) = U2;
1694 StartParams(4) = V2;
1696 HasStartPoint = PW.PerformFirstPoint(StartParams,StartPOn2S);
1697 dminiPointLigne = SeuildPointLigne + SeuildPointLigne;
1699 StartPOn2S.Parameters(pu1,pv1,pu2,pv2);
1700 NbLigCalculee = SLin.Length();
1702 for( l = 1; (l <= NbLigCalculee) && (dminiPointLigne >= SeuildPointLigne); l++) {
1703 const Handle(IntPatch_WLine)& testwline = *((Handle(IntPatch_WLine)*)&SLin.Value(l));
1705 if (IsPointOnLine(StartPOn2S, testwline, Deflection)) {
1706 dminiPointLigne = 0.0;
1710 if(dminiPointLigne > SeuildPointLigne) {
1711 PW.Perform(StartParams,UminLig1,VminLig1,UminLig2,VminLig2,UmaxLig1,VmaxLig1,UmaxLig2,VmaxLig2);
1715 //Try to extend the intersection line to boundary, if it is possibly
1716 Standard_Boolean hasBeenAdded = PW.PutToBoundary(Surf1, Surf2);
1718 RejetLigne = Standard_False;
1719 Point3dDebut = PW.Value(1).Value();
1720 const IntSurf_PntOn2S& PointFin = PW.Value(PW.NbPoints());
1721 Point3dFin = PointFin.Value();
1722 for( ver = 1 ; ver<= NbLigCalculee ; ver++) {
1723 const Handle(IntPatch_WLine)& verwline = *((Handle(IntPatch_WLine)*)&SLin.Value(ver));
1725 // Check end point if it is on existing line.
1726 // Start point is checked before.
1727 if (IsPointOnLine(PointFin, verwline, Deflection)) {
1728 RejetLigne = Standard_True;
1732 const IntSurf_PntOn2S& verPointDebut = verwline->Point(1);
1733 const IntSurf_PntOn2S& verPointFin = verwline->Point(verwline->NbPnts());
1734 if( (Point3dDebut.Distance(verPointDebut.Value()) <= TolTangency) &&
1735 (Point3dFin.Distance(verPointFin.Value()) <= TolTangency))
1737 RejetLigne = Standard_True;
1744 DublicateOfLinesProcessing(PW, ver, SLin, RejetLigne);
1748 IntSurf_TypeTrans trans1,trans2;
1749 Standard_Real locu,locv;
1750 gp_Vec norm1,norm2,d1u,d1v;
1752 Standard_Integer indextg;
1753 gp_Vec tgline(PW.TangentAtLine(indextg));
1754 PW.Line()->Value(indextg).ParametersOnS1(locu,locv);
1755 Surf1->D1(locu,locv,ptbid,d1u,d1v);
1756 norm1 = d1u.Crossed(d1v);
1757 PW.Line()->Value(indextg).ParametersOnS2(locu,locv);
1758 Surf2->D1(locu,locv,ptbid,d1u,d1v);
1759 norm2 = d1u.Crossed(d1v);
1760 if( tgline.DotCross(norm2,norm1) >= 0. ) {
1761 trans1 = IntSurf_Out;
1762 trans2 = IntSurf_In;
1765 trans1 = IntSurf_In;
1766 trans2 = IntSurf_Out;
1769 Standard_Real TolTang = TolTangency;
1770 Handle(IntPatch_WLine) wline = new IntPatch_WLine(PW.Line(),Standard_False,trans1,trans2);
1772 IntPatch_RstInt::PutVertexOnLine(wline,Surf1,D1,Surf2,Standard_True,TolTang,hasBeenAdded);
1773 IntPatch_RstInt::PutVertexOnLine(wline,Surf2,D2,Surf1,Standard_False,TolTang,hasBeenAdded);
1776 if(wline->NbVertex() == 0) {
1778 IntSurf_PntOn2S POn2S = PW.Line()->Value(1);
1779 POn2S.Parameters(pu1,pv1,pu2,pv2);
1780 vtx.SetValue(Point3dDebut,TolTang,Standard_False);
1781 vtx.SetParameters(pu1,pv1,pu2,pv2);
1782 vtx.SetParameter(1);
1783 wline->AddVertex(vtx);
1785 POn2S = PW.Line()->Value(wline->NbPnts());
1786 POn2S.Parameters(pu1,pv1,pu2,pv2);
1787 vtx.SetValue(Point3dFin,TolTang,Standard_False);
1788 vtx.SetParameters(pu1,pv1,pu2,pv2);
1789 vtx.SetParameter(wline->NbPnts());
1790 wline->AddVertex(vtx);
1793 SeveralWlinesProcessing(Surf1, Surf2, SLin, Periods, trans1, trans2, TolTang, wline);
1795 AddWLine(SLin, wline, Deflection);
1796 empt = Standard_False;
1800 }// dminiPointLigne > SeuildPointLigne
1802 }// for( IterLOP ...
1803 done = Standard_True;
1806 //=======================================================================
1807 //function : Perform
1809 //=======================================================================
1810 void IntPatch_PrmPrmIntersection::Perform(const Handle(Adaptor3d_HSurface)& Surf1,
1811 const Handle(Adaptor3d_TopolTool)& D1,
1812 const Handle(Adaptor3d_HSurface)& Surf2,
1813 const Handle(Adaptor3d_TopolTool)& D2,
1814 const Standard_Real U1Depart,
1815 const Standard_Real V1Depart,
1816 const Standard_Real U2Depart,
1817 const Standard_Real V2Depart,
1818 const Standard_Real TolTangency,
1819 const Standard_Real Epsilon,
1820 const Standard_Real Deflection,
1821 const Standard_Real Increment)
1823 // Standard_Integer NbU1 = D1->NbSamplesU();
1824 // Standard_Integer NbV1 = D1->NbSamplesV();
1825 // Standard_Integer NbU2 = D2->NbSamplesU();
1826 // Standard_Integer NbV2 = D2->NbSamplesV();
1828 //-- Traitement des Lignes de sections
1829 empt = Standard_True;
1830 done = Standard_True;
1833 //------------------------------------------------------------
1835 Standard_Real pu1,pu2,pv1,pv2;
1837 TColStd_Array1OfReal StartParams(1,4);
1839 // Standard_Integer MaxOscill = NbU1;
1840 // if(MaxOscill < NbU2) MaxOscill=NbU2;
1841 // if(MaxOscill < NbV1) MaxOscill=NbV1;
1842 // if(MaxOscill < NbV2) MaxOscill=NbV2;
1844 // Standard_Real nIncrement=Increment;
1845 // if(MaxOscill>10) {
1846 // #ifdef OCCT_DEBUG
1847 // cout<<"\n IntPatch_PrmPrmIntersection.gxx : Increment:"<<Increment<<" -> "<<Increment/(0.5*MaxOscill)<<endl;
1849 // nIncrement/=0.5*MaxOscill;
1852 IntWalk_PWalking PW(Surf1,Surf2,
1856 Increment); //nIncrement);
1859 //Standard_Real SeuildPointLigne = 15.0 * Increment * Increment; //-- 10 est insuffisant
1860 //Standard_Real incidence;
1861 //Standard_Real dminiPointLigne;
1863 Standard_Boolean HasStartPoint;//,RejetLigne;
1865 IntSurf_PntOn2S StartPOn2S;
1867 //Standard_Integer ver;
1869 gp_Pnt Point3dDebut,Point3dFin;
1871 //------------------------------------------------------------
1873 StartParams(1) = U1Depart;
1874 StartParams(2) = V1Depart;
1875 StartParams(3) = U2Depart;
1876 StartParams(4) = V2Depart;
1878 //-----------------------------------------------------------------------
1879 //-- Calcul du premier point de cheminement a partir du point approche --
1880 //-----------------------------------------------------------------------
1881 HasStartPoint = PW.PerformFirstPoint(StartParams,StartPOn2S);
1883 //-------------------------------------------------
1884 //-- Un point a ete trouve --
1885 //-- On verifie qu il n appartient pas --
1886 //-- a une ligne de cheminement deja calculee. --
1887 //-------------------------------------------------
1889 PW.Perform(StartParams);
1892 Point3dDebut = PW.Value(1).Value();
1893 Point3dFin = PW.Value(PW.NbPoints()).Value();
1895 IntSurf_TypeTrans trans1,trans2;
1896 Standard_Real locu,locv;
1897 gp_Vec norm1,norm2,d1u,d1v;
1899 Standard_Integer indextg;
1900 gp_Vec tgline(PW.TangentAtLine(indextg));
1901 PW.Line()->Value(indextg).ParametersOnS1(locu,locv);
1902 Surf1->D1(locu,locv,ptbid,d1u,d1v);
1903 norm1 = d1u.Crossed(d1v);
1904 PW.Line()->Value(indextg).ParametersOnS2(locu,locv);
1905 Surf2->D1(locu,locv,ptbid,d1u,d1v);
1906 norm2 = d1u.Crossed(d1v);
1907 if (tgline.DotCross(norm2,norm1)>0.) {
1908 trans1 = IntSurf_Out;
1909 trans2 = IntSurf_In;
1912 trans1 = IntSurf_In;
1913 trans2 = IntSurf_Out;
1918 Standard_Real TolTang = TolTangency;
1919 Handle(IntPatch_WLine) wline = new IntPatch_WLine(PW.Line(),Standard_False,trans1,trans2);
1920 IntPatch_RstInt::PutVertexOnLine(wline,Surf1,D1,Surf2,Standard_True,TolTang);
1921 IntPatch_RstInt::PutVertexOnLine(wline,Surf2,D2,Surf1,Standard_False,TolTang);
1924 if(wline->NbVertex() == 0) {
1926 IntSurf_PntOn2S POn2S = PW.Line()->Value(1);
1927 POn2S.Parameters(pu1,pv1,pu2,pv2);
1928 vtx.SetValue(Point3dDebut,TolTang,Standard_False);
1929 vtx.SetParameters(pu1,pv1,pu2,pv2);
1930 vtx.SetParameter(1);
1931 wline->AddVertex(vtx);
1933 POn2S = PW.Line()->Value(wline->NbPnts());
1934 POn2S.Parameters(pu1,pv1,pu2,pv2);
1935 vtx.SetValue(Point3dFin,TolTang,Standard_False);
1936 vtx.SetParameters(pu1,pv1,pu2,pv2);
1937 vtx.SetParameter(wline->NbPnts());
1938 wline->AddVertex(vtx);
1943 empt = Standard_False;
1948 //==================================================================================
1949 // function : AdjustOnPeriodic
1951 //==================================================================================
1952 void AdjustOnPeriodic(const Handle(Adaptor3d_HSurface)& Surf1,
1953 const Handle(Adaptor3d_HSurface)& Surf2,
1954 IntPatch_SequenceOfLine& aSLin)
1956 Standard_Boolean bIsPeriodic[4], bModified, bIsNull, bIsPeriod;
1957 Standard_Integer i, j, k, aNbLines, aNbPx, aIndx, aIndq;
1958 Standard_Real aPeriod[4], dPeriod[4], ux[4], uq[4], aEps, du;
1960 aEps=Precision::Confusion();
1962 for (k=0; k<4; ++k) {
1966 bIsPeriodic[0]=Surf1->IsUPeriodic();
1967 bIsPeriodic[1]=Surf1->IsVPeriodic();
1968 bIsPeriodic[2]=Surf2->IsUPeriodic();
1969 bIsPeriodic[3]=Surf2->IsVPeriodic();
1971 if (bIsPeriodic[0]){
1972 aPeriod[0]=Surf1->UPeriod();
1974 if (bIsPeriodic[1]){
1975 aPeriod[1]=Surf1->VPeriod();
1977 if (bIsPeriodic[2]){
1978 aPeriod[2]=Surf2->UPeriod();
1980 if (bIsPeriodic[3]){
1981 aPeriod[3]=Surf2->VPeriod();
1984 for (k=0; k<4; ++k) {
1985 dPeriod[k]=0.25*aPeriod[k];
1988 aNbLines=aSLin.Length();
1989 for (i=1; i<=aNbLines; ++i) {
1990 Handle(IntPatch_WLine) aIL=Handle(IntPatch_WLine)::DownCast(aSLin.Value(i));
1991 Handle(IntSurf_LineOn2S) aL=aIL->Curve();
1993 aNbPx=aL->NbPoints();
1998 for (j=0; j<2; ++j) {
1999 bModified=Standard_False;
2007 const IntSurf_PntOn2S& aPSx=aL->Value(aIndx);
2008 const IntSurf_PntOn2S& aPSq=aL->Value(aIndq);
2010 aPSx.Parameters(ux[0], ux[1], ux[2], ux[3]);
2011 aPSq.Parameters(uq[0], uq[1], uq[2], uq[3]);
2013 for (k=0; k<4; ++k) {
2014 bIsNull=Standard_False;
2015 bIsPeriod=Standard_False;
2017 if (!bIsPeriodic[k]) {
2021 if (fabs(ux[k])<aEps) {
2022 bModified=Standard_True;
2023 bIsNull=Standard_True;
2026 else if (fabs(ux[k]-aPeriod[k])<aEps) {
2027 bModified=Standard_True;
2028 bIsPeriod=Standard_True;
2032 du=fabs(ux[k]-uq[k]);
2033 if (du > dPeriod[k]) {
2042 }//for (k=0; k<4; ++k)
2044 IntSurf_PntOn2S aPntOn2S;
2047 aPntOn2S.SetValue(ux[0], ux[1], ux[2], ux[3]);
2048 aL->Value(aIndx, aPntOn2S);
2050 }//for (j=0; j<1; ++j) {
2051 }//for (i=1; i<=aNbLines; ++i)
2054 //==================================================================================
2055 // function : MakeNewPoint
2057 //==================================================================================
2058 IntSurf_PntOn2S MakeNewPoint(const IntSurf_PntOn2S& replacePnt,
2059 const IntSurf_PntOn2S& oldPnt,
2060 const Standard_Real* Periods)
2062 IntSurf_PntOn2S NewPoint;
2063 NewPoint.SetValue(replacePnt.Value());
2065 Standard_Real OldParams[4], NewParams[4];
2066 oldPnt.Parameters(OldParams[0], OldParams[1], OldParams[2], OldParams[3]);
2067 replacePnt.Parameters(NewParams[0], NewParams[1], NewParams[2], NewParams[3]);
2070 for (i = 0; i < 4; i++)
2071 if (Periods[i] != 0.)
2073 if (Abs(NewParams[i] - OldParams[i]) >= 0.5*Periods[i])
2075 if (NewParams[i] < OldParams[i])
2076 NewParams[i] += Periods[i];
2078 NewParams[i] -= Periods[i];
2082 NewPoint.SetValue(NewParams[0], NewParams[1], NewParams[2], NewParams[3]);
2086 //==================================================================================
2087 // function : Perform
2088 // purpose : base SS Int. function
2089 //==================================================================================
2090 void IntPatch_PrmPrmIntersection::Perform (const Handle(Adaptor3d_HSurface)& Surf1,
2091 const Handle(Adaptor3d_TopolTool)& D1,
2092 const Handle(Adaptor3d_HSurface)& Surf2,
2093 const Handle(Adaptor3d_TopolTool)& D2,
2094 const Standard_Real TolTangency,
2095 const Standard_Real Epsilon,
2096 const Standard_Real Deflection,
2097 const Standard_Real Increment,
2098 const Standard_Boolean ClearFlag)
2100 Standard_Integer Limit = 2500;
2101 Standard_Integer NbU1 = 10, NbV1 = 10, NbU2 = 10, NbV2 = 10;
2103 D1->SamplePnts(Deflection, NbU1, NbV1);
2104 D2->SamplePnts(Deflection, NbU2, NbV2);
2106 NbU1 = D1->NbSamplesU();
2107 NbV1 = D1->NbSamplesV();
2108 NbU2 = D2->NbSamplesU();
2109 NbV2 = D2->NbSamplesV();
2111 TColStd_Array1OfReal anUpars1(1, NbU1), aVpars1(1, NbV1);
2112 TColStd_Array1OfReal anUpars2(1, NbU2), aVpars2(1, NbV2);
2114 D1->UParameters(anUpars1);
2115 D1->VParameters(aVpars1);
2116 D2->UParameters(anUpars2);
2117 D2->VParameters(aVpars2);
2119 Standard_Real Periods [4];
2120 Periods[0] = (Surf1->IsUPeriodic())? Surf1->UPeriod() : 0.;
2121 Periods[1] = (Surf1->IsVPeriodic())? Surf1->VPeriod() : 0.;
2122 Periods[2] = (Surf2->IsUPeriodic())? Surf2->UPeriod() : 0.;
2123 Periods[3] = (Surf2->IsVPeriodic())? Surf2->VPeriod() : 0.;
2125 //---------------------------------------------
2126 if((NbU1*NbV1<=Limit && NbV2*NbU2<=Limit))
2128 empt = Standard_True;
2134 IntPolyh_Intersection* pInterference = NULL;
2136 if ( D1->IsUniformSampling() || D2->IsUniformSampling() )
2138 pInterference = new IntPolyh_Intersection(Surf1,NbU1,NbV1,Surf2,NbU2,NbV2);
2142 pInterference = new IntPolyh_Intersection(Surf1, anUpars1, aVpars1,
2143 Surf2, anUpars2, aVpars2 );
2146 if ( !pInterference )
2148 done = Standard_False;
2152 IntPolyh_Intersection& Interference = *pInterference;
2154 done = Interference.IsDone();
2159 delete pInterference;
2160 pInterference = NULL;
2166 Standard_Integer nbLigSec = Interference.NbSectionLines();
2167 Standard_Integer nbTanZon = Interference.NbTangentZones();
2168 Standard_Real SeuildPointLigne = 15.0 * Increment * Increment;
2170 Standard_Integer NbLigCalculee = 0, ver;
2171 Standard_Real pu1,pu2,pv1,pv2, incidence, dminiPointLigne;
2172 Standard_Boolean HasStartPoint = Standard_False, RejectLine = Standard_False;
2173 IntSurf_PntOn2S StartPOn2S;
2174 gp_Pnt Point3dDebut,Point3dFin;
2176 TColStd_Array1OfReal StartParams(1,4);
2177 IntWalk_PWalking PW(Surf1,Surf2,TolTangency,Epsilon,Deflection,Increment);
2181 Standard_Integer *TabL = new Standard_Integer [nbLigSec+1];
2182 for(Standard_Integer ls=1; ls<=nbLigSec; ++ls)
2186 //----------------------------------------1.1
2188 Standard_Boolean triok;
2189 Standard_Integer nb_A, nb_B, tyu;
2192 triok=Standard_True;
2193 for(Standard_Integer b = 2; b <= nbLigSec; ++b )
2195 nb_B = Interference.NbPointsInLine(TabL[b]);
2196 nb_A = Interference.NbPointsInLine(TabL[b-1]);
2203 triok=Standard_False;
2207 while(triok==Standard_False);
2210 //----------------------------------------
2211 // 1.2 For the line "ls" get 2D-bounds U,V for surfaces 1,2
2213 for(Standard_Integer ls = 1; ls <= nbLigSec; ++ls)
2215 Standard_Integer nbp = Interference.NbPointsInLine(TabL[ls]);
2221 Standard_Integer *TabPtDep = new Standard_Integer [nbp+1];
2222 for(Standard_Integer ilig = 1; ilig <= nbp; ++ilig )
2227 Standard_Real UminLig1,VminLig1,UmaxLig1,VmaxLig1;
2228 Standard_Real UminLig2,VminLig2,UmaxLig2,VmaxLig2;
2229 Standard_Real _x,_y,_z;
2231 Interference.GetLinePoint(TabL[ls], 1, _x, _y, _z,
2232 UminLig1, VminLig1, UminLig2, VminLig2,
2240 for(Standard_Integer ilig = 2; ilig <= nbp; ilig++ )
2242 Standard_Real U1, U2, V1, V2;
2243 Interference.GetLinePoint(TabL[ls],ilig,_x,_y,_z,U1,V1,U2,V2,incidence);
2245 if(U1>UmaxLig1) UmaxLig1=U1;
2246 if(V1>VmaxLig1) VmaxLig1=V1;
2247 if(U2>UmaxLig2) UmaxLig2=U2;
2248 if(V2>VmaxLig2) VmaxLig2=V2;
2250 if(U1<UminLig1) UminLig1=U1;
2251 if(V1<VminLig1) VminLig1=V1;
2252 if(U2<UminLig2) UminLig2=U2;
2253 if(V2<VminLig2) VminLig2=V2;
2254 }//for( ilig = 2; ilig <= nbp; ilig++ ) {
2256 //----------------------------------------
2258 Standard_Integer nbps2 = (nbp>3)? (nbp/2) : 1;
2259 Standard_Integer NombreDePointsDeDepartDuCheminement = 0;
2260 Standard_Boolean lignetrouvee=Standard_False;
2261 const Standard_Integer NbDePointsDeDepartDuChmLimit = 5;
2265 NombreDePointsDeDepartDuCheminement++;
2266 switch (NombreDePointsDeDepartDuCheminement)
2269 nbps2 = (nbp > 1) ? nbp/2 : 1;
2271 NombreDePointsDeDepartDuCheminement = NbDePointsDeDepartDuChmLimit;
2282 nbps2 = 3 * nbp / 4;
2289 nbps2 = NombreDePointsDeDepartDuCheminement-3;
2290 NombreDePointsDeDepartDuCheminement++;
2294 if(TabPtDep[nbps2] == 0)
2296 Standard_Real U1, U2, V1, V2;
2298 TabPtDep[nbps2] = 1;
2299 Interference.GetLinePoint(TabL[ls],nbps2,_x,_y,_z,U1,V1,U2,V2,incidence);
2301 StartParams(1) = U1;
2302 StartParams(2) = V1;
2303 StartParams(3) = U2;
2304 StartParams(4) = V2;
2306 HasStartPoint = PW.PerformFirstPoint(StartParams,StartPOn2S);
2307 dminiPointLigne = SeuildPointLigne + SeuildPointLigne;
2310 StartPOn2S.Parameters(pu1,pv1,pu2,pv2);
2311 NbLigCalculee = SLin.Length();
2313 for( l = 1; (l <= NbLigCalculee) && (dminiPointLigne >= SeuildPointLigne); l++)
2315 const Handle(IntPatch_WLine)& testwline = *((Handle(IntPatch_WLine)*)&SLin.Value(l));
2317 if (IsPointOnLine(StartPOn2S, testwline, Deflection))
2319 dminiPointLigne = 0.0;
2323 if(dminiPointLigne > SeuildPointLigne)
2325 PW.Perform(StartParams, UminLig1, VminLig1, UminLig2, VminLig2,
2326 UmaxLig1, VmaxLig1, UmaxLig2, VmaxLig2);
2329 Standard_Boolean bPWIsDone;
2330 Standard_Integer iPWNbPoints, aNbPointsVer;
2331 Standard_Real aD11, aD12, aD21, aD22, aDx;
2333 bPWIsDone=PW.IsDone();
2337 iPWNbPoints=PW.NbPoints();
2339 if( iPWNbPoints > 2 )
2341 //Try to extend the intersection line to boundary, if it is possibly
2342 Standard_Boolean hasBeenAdded = PW.PutToBoundary(Surf1, Surf2);
2344 const Standard_Integer aMinNbPoints = 40;
2345 if(iPWNbPoints < aMinNbPoints)
2348 PW.SeekAdditionalPoints(Surf1, Surf2, aMinNbPoints) || hasBeenAdded;
2349 iPWNbPoints = PW.NbPoints();
2352 RejectLine = Standard_False;
2353 Point3dDebut = PW.Value(1).Value();
2354 Point3dFin = PW.Value(iPWNbPoints).Value();
2355 for( ver = 1; (!RejectLine) && (ver<= NbLigCalculee); ++ver)
2357 const Handle(IntPatch_WLine)& verwline = *((Handle(IntPatch_WLine)*)&SLin.Value(ver));
2359 aNbPointsVer=verwline->NbPnts();
2365 const IntSurf_PntOn2S& verPointDebut = verwline->Point(1);
2366 const IntSurf_PntOn2S& verPointFin = verwline->Point(verwline->NbPnts());
2368 const gp_Pnt& aP21=verPointDebut.Value();
2369 const gp_Pnt& aP22=verPointFin.Value();
2371 aD11=Point3dDebut.Distance(aP21);
2372 aD12=Point3dDebut.Distance(aP22);
2373 aD21=Point3dFin.Distance(aP21);
2374 aD22=Point3dFin.Distance(aP22);
2376 if((aD11<=TolTangency && aD22<=TolTangency) ||
2377 (aD12<=TolTangency && aD21<=TolTangency))
2379 Standard_Integer m, mx;
2387 const gp_Pnt& aPx=verwline->Point(mx).Value();
2388 for(m=1; m<iPWNbPoints; ++m)
2390 const gp_Pnt& aP1=PW.Value(m).Value();
2391 const gp_Pnt& aP2=PW.Value(m+1).Value();
2392 gp_Vec aVec12(aP1, aP2);
2393 if (aVec12.SquareMagnitude()<1.e-20)
2399 gp_Dir aDir12(aVec12);
2400 gp_Lin aLin12(aP1, aDir12);
2401 aDx=aLin12.Distance(aPx);
2403 //modified by NIZNHY-PKV Tue May 10 11:08:07 2011f
2404 if (aDx<=2.*Epsilon)
2406 //if (aDx<=TolTangency) {
2407 //modified by NIZNHY-PKV Tue May 10 11:08:13 2011t
2409 RejectLine = Standard_True;
2413 }//for(m=1; m<iPWNbPoints; ++m){
2414 }//if((aD11<=TolTangency && aD22<=TolTangency) ||...
2415 }// for( ver = 1 ; (!RejetLigne) && (ver<= NbLigCalculee) ; ver++) {
2420 DublicateOfLinesProcessing(PW, ver, SLin, RejectLine);
2425 IntSurf_TypeTrans trans1,trans2;
2426 Standard_Real locu,locv;
2427 gp_Vec norm1,norm2,d1u,d1v;
2429 Standard_Integer indextg;
2430 gp_Vec tgline(PW.TangentAtLine(indextg));
2431 PW.Line()->Value(indextg).ParametersOnS1(locu,locv);
2432 Surf1->D1(locu,locv,ptbid,d1u,d1v);
2433 norm1 = d1u.Crossed(d1v);
2434 PW.Line()->Value(indextg).ParametersOnS2(locu,locv);
2435 Surf2->D1(locu,locv,ptbid,d1u,d1v);
2436 norm2 = d1u.Crossed(d1v);
2437 if( tgline.DotCross(norm2,norm1) >= 0. )
2439 trans1 = IntSurf_Out;
2440 trans2 = IntSurf_In;
2444 trans1 = IntSurf_In;
2445 trans2 = IntSurf_Out;
2448 Standard_Real TolTang = TolTangency;
2449 Handle(IntPatch_WLine) wline = new IntPatch_WLine(PW.Line(),Standard_False,trans1,trans2);
2450 IntPatch_RstInt::PutVertexOnLine(wline,Surf1,D1,Surf2,Standard_True,TolTang,hasBeenAdded);
2451 IntPatch_RstInt::PutVertexOnLine(wline,Surf2,D2,Surf1,Standard_False,TolTang,hasBeenAdded);
2453 if(wline->NbVertex() == 0)
2456 IntSurf_PntOn2S POn2S = PW.Line()->Value(1);
2457 POn2S.Parameters(pu1,pv1,pu2,pv2);
2458 vtx.SetValue(Point3dDebut,TolTang,Standard_False);
2459 vtx.SetParameters(pu1,pv1,pu2,pv2);
2460 vtx.SetParameter(1);
2461 wline->AddVertex(vtx);
2463 POn2S = PW.Line()->Value(wline->NbPnts());
2464 POn2S.Parameters(pu1,pv1,pu2,pv2);
2465 vtx.SetValue(Point3dFin,TolTang,Standard_False);
2466 vtx.SetParameters(pu1,pv1,pu2,pv2);
2467 vtx.SetParameter(wline->NbPnts());
2468 wline->AddVertex(vtx);
2471 lignetrouvee = Standard_True;
2473 SeveralWlinesProcessing(Surf1, Surf2, SLin, Periods, trans1, trans2, TolTang, wline);
2475 AddWLine(SLin, wline, Deflection);
2476 empt = Standard_False;
2480 }// dminiPointLigne > SeuildPointLigne
2482 }// if TabPtDep[nbps2] == 0
2483 } while(nbp>5 && !( (NombreDePointsDeDepartDuCheminement >= NbDePointsDeDepartDuChmLimit && lignetrouvee) ||
2484 (NombreDePointsDeDepartDuCheminement-3 >= nbp && (!lignetrouvee))));
2490 }// if nbLigSec >= 1
2492 AdjustOnPeriodic(Surf1, Surf2, SLin);
2495 //--------------------------------------------------------------------
2496 //-- Calcul des parametres approches a partir des Zones De Tangence --
2497 //--------------------------------------------------------------------
2498 Standard_Real UminLig1,VminLig1,UmaxLig1,VmaxLig1;
2499 Standard_Real UminLig2,VminLig2,UmaxLig2,VmaxLig2;
2501 UminLig1=VminLig1=UminLig2=VminLig2=RealLast();
2502 UmaxLig1=VmaxLig1=UmaxLig2=VmaxLig2=-UminLig1;
2504 // NbPointsInTangentZone always == 1 (eap)
2507 for( z=1; z <= nbTanZon; z++)
2509 //Standard_Integer NbPointsInTangentZone=Interference.NbPointsInTangentZone(z);
2510 //for(Standard_Integer pz=1; pz<=NbPointsInTangentZone; pz++) {
2511 Standard_Integer pz=1;
2512 Standard_Real _x,_y,_z;
2513 Standard_Real U1, U2, V1, V2;
2514 Interference.GetTangentZonePoint(z,pz,_x,_y,_z,U1,V1,U2,V2);
2516 if(U1>UmaxLig1) UmaxLig1=U1;
2517 if(V1>VmaxLig1) VmaxLig1=V1;
2518 if(U2>UmaxLig2) UmaxLig2=U2;
2519 if(V2>VmaxLig2) VmaxLig2=V2;
2521 if(U1<UminLig1) UminLig1=U1;
2522 if(V1<VminLig1) VminLig1=V1;
2523 if(U2<UminLig2) UminLig2=U2;
2524 if(V2<VminLig2) VminLig2=V2;
2528 for(z=1; z <= nbTanZon; z++)
2530 //Standard_Integer NbPointsInTangentZone=Interference.NbPointsInTangentZone(z);
2531 //for(Standard_Integer pz=1; pz<=NbPointsInTangentZone; pz++) {
2532 Standard_Integer pz=1;
2533 Standard_Real _x,_y,_z;
2534 Standard_Real U1, U2, V1, V2;
2535 Interference.GetTangentZonePoint(z,pz,_x,_y,_z,U1,V1,U2,V2);
2537 StartParams(1) = U1;
2538 StartParams(2) = V1;
2539 StartParams(3) = U2;
2540 StartParams(4) = V2;
2542 //-----------------------------------------------------------------------
2543 //-- Calcul du premier point de cheminement a partir du point approche --
2544 //-----------------------------------------------------------------------
2545 HasStartPoint = PW.PerformFirstPoint(StartParams,StartPOn2S);
2548 //-------------------------------------------------
2549 //-- Un point a ete trouve --
2550 //-- On verifie qu il n appartient pas --
2551 //-- a une ligne de cheminement deja calculee. --
2552 //-------------------------------------------------
2553 StartPOn2S.Parameters(pu1,pv1,pu2,pv2);
2555 NbLigCalculee = SLin.Length();
2556 dminiPointLigne = SeuildPointLigne + SeuildPointLigne;
2558 for(Standard_Integer l=1;
2559 (l <= NbLigCalculee) && (dminiPointLigne >= SeuildPointLigne);
2562 const Handle(IntPatch_WLine)& testwline = *((Handle(IntPatch_WLine)*)&SLin.Value(l));
2564 if (IsPointOnLine(StartPOn2S, testwline, Deflection))
2566 dminiPointLigne = 0.0;
2570 //-- Fin d exploration des lignes
2571 if(dminiPointLigne > SeuildPointLigne)
2573 //---------------------------------------------------
2574 //-- Le point de depart du nouveau cheminement --
2575 //-- n est present dans aucune ligne deja calculee.--
2576 //---------------------------------------------------
2577 PW.Perform(StartParams,UminLig1,VminLig1,UminLig2,VminLig2,
2578 UmaxLig1,VmaxLig1,UmaxLig2,VmaxLig2);
2584 const Standard_Integer aMinNbPoints = 40;
2585 if(PW.NbPoints() < aMinNbPoints)
2587 PW.SeekAdditionalPoints(Surf1, Surf2, aMinNbPoints);
2590 //-----------------------------------------------
2591 //-- Verification a posteriori :
2592 //-- On teste si le point de depart et de fin de
2593 //-- la ligne de cheminement est present dans une
2595 //-----------------------------------------------
2596 RejectLine = Standard_False;
2597 Point3dDebut = PW.Value(1).Value();
2598 const IntSurf_PntOn2S& PointFin = PW.Value(PW.NbPoints());
2599 Point3dFin = PointFin.Value();
2601 for(ver=1 ; (!RejectLine) && (ver<= NbLigCalculee) ; ver++)
2603 const Handle(IntPatch_WLine)& verwline = *((Handle(IntPatch_WLine)*)&SLin.Value(ver));
2604 //-- Handle(IntPatch_WLine) verwline=Handle(IntPatch_WLine)::DownCast(SLin.Value(ver));
2606 // Check end point if it is on existing line.
2607 // Start point is checked before.
2608 if (IsPointOnLine(PointFin, verwline, Deflection))
2610 RejectLine = Standard_True;
2614 const IntSurf_PntOn2S& verPointDebut = verwline->Point(1);
2615 const IntSurf_PntOn2S& verPointFin = verwline->Point(verwline->NbPnts());
2616 if(Point3dDebut.Distance(verPointDebut.Value()) < TolTangency)
2618 RejectLine = Standard_True;
2622 if(Point3dFin.Distance(verPointFin.Value()) < TolTangency)
2624 RejectLine = Standard_True;
2631 IntSurf_TypeTrans trans1,trans2;
2632 Standard_Real locu,locv;
2633 gp_Vec norm1,norm2,d1u,d1v;
2635 Standard_Integer indextg;
2636 gp_Vec tgline(PW.TangentAtLine(indextg));
2637 PW.Line()->Value(indextg).ParametersOnS1(locu,locv);
2638 Surf1->D1(locu,locv,ptbid,d1u,d1v);
2639 norm1 = d1u.Crossed(d1v);
2640 PW.Line()->Value(indextg).ParametersOnS2(locu,locv);
2641 Surf2->D1(locu,locv,ptbid,d1u,d1v);
2642 norm2 = d1u.Crossed(d1v);
2643 if (tgline.DotCross(norm2,norm1)>0.)
2645 trans1 = IntSurf_Out;
2646 trans2 = IntSurf_In;
2650 trans1 = IntSurf_In;
2651 trans2 = IntSurf_Out;
2654 Standard_Real TolTang = TolTangency;
2655 Handle(IntPatch_WLine) wline = new IntPatch_WLine(PW.Line(),Standard_False,trans1,trans2);
2656 IntPatch_RstInt::PutVertexOnLine(wline,Surf1,D1,Surf2,Standard_True,TolTang);
2657 IntPatch_RstInt::PutVertexOnLine(wline,Surf2,D2,Surf1,Standard_False,TolTang);
2660 if(wline->NbVertex() == 0)
2663 IntSurf_PntOn2S POn2S = PW.Line()->Value(1);
2664 POn2S.Parameters(pu1,pv1,pu2,pv2);
2665 vtx.SetValue(Point3dDebut,TolTang,Standard_False);
2666 vtx.SetParameters(pu1,pv1,pu2,pv2);
2667 vtx.SetParameter(1);
2668 wline->AddVertex(vtx);
2670 POn2S = PW.Line()->Value(wline->NbPnts());
2671 POn2S.Parameters(pu1,pv1,pu2,pv2);
2672 vtx.SetValue(Point3dFin,TolTang,Standard_False);
2673 vtx.SetParameters(pu1,pv1,pu2,pv2);
2674 vtx.SetParameter(wline->NbPnts());
2675 wline->AddVertex(vtx);
2679 AddWLine(SLin, wline, Deflection);
2680 empt = Standard_False;
2684 //-- cout<<" ----- REJET DE LIGNE (POINT DE DEPART) ----- "<<endl;
2686 //------------------------------------------------------------
2688 } //-- le cheminement a reussi (done a True)
2689 } //-- le point approche ne renvoie pas sur une ligne existante
2690 } //-- Si HasStartPoint
2691 //} //-- Boucle Sur les Points de la Tangent Zone
2692 } //-- Boucle sur Les Tangent Zones
2694 if ( pInterference )
2696 delete pInterference;
2697 pInterference = NULL;
2701 }// if((NbU1*NbV1<=Limit && NbV2*NbU2<=Limit)) {
2703 Handle(IntSurf_LineOn2S) LOn2S = new IntSurf_LineOn2S();
2704 PointDepart( LOn2S, Surf1, NbU1, NbV1, Surf2, NbU2, NbV2 );
2705 empt = Standard_True;
2706 done = Standard_True;
2709 Standard_Integer NbLigCalculee = 0;
2710 Standard_Real U1,U2,V1,V2;
2711 Standard_Real pu1,pu2,pv1,pv2;
2713 TColStd_Array1OfReal StartParams(1,4);
2714 Standard_Integer MaxOscill = NbU1;
2715 if(MaxOscill < NbU2) MaxOscill=NbU2;
2716 if(MaxOscill < NbV1) MaxOscill=NbV1;
2717 if(MaxOscill < NbV2) MaxOscill=NbV2;
2719 Standard_Real nIncrement=Increment;
2721 //nIncrement/=0.5*MaxOscill;
2723 IntWalk_PWalking PW(Surf1,Surf2,TolTangency,Epsilon,Deflection,nIncrement);
2724 Standard_Real SeuildPointLigne = 15.0 * Increment * Increment; //-- 10 est insuffisant
2725 Standard_Real dminiPointLigne;
2726 Standard_Boolean HasStartPoint,RejetLigne;
2727 IntSurf_PntOn2S StartPOn2S;
2728 Standard_Integer ver;
2729 gp_Pnt Point3dDebut,Point3dFin;
2731 //------------------------------------------------------------
2732 //-- Calcul des parametres approches a partir des Zones De Tangence --
2733 //--------------------------------------------------------------------
2734 Standard_Integer nbTanZon = LOn2S->NbPoints();
2735 for(Standard_Integer z=1; z <= nbTanZon; z++) {
2736 const IntSurf_PntOn2S& POn2S = LOn2S->Value(z);
2737 POn2S.Parameters(U1,V1,U2,V2);
2738 StartParams(1) = U1;
2739 StartParams(2) = V1;
2740 StartParams(3) = U2;
2741 StartParams(4) = V2;
2743 //-----------------------------------------------------------------------
2744 //-- Calcul du premier point de cheminement a partir du point approche --
2745 //-----------------------------------------------------------------------
2746 HasStartPoint = PW.PerformFirstPoint(StartParams,StartPOn2S);
2749 //-------------------------------------------------
2750 //-- Un point a ete trouve --
2751 //-- On verifie qu il n appartient pas --
2752 //-- a une ligne de cheminement deja calculee. --
2753 //-------------------------------------------------
2754 StartPOn2S.Parameters(pu1,pv1,pu2,pv2);
2756 NbLigCalculee = SLin.Length();
2757 dminiPointLigne = SeuildPointLigne + SeuildPointLigne;
2759 for(Standard_Integer l=1;
2760 (l <= NbLigCalculee) && (dminiPointLigne >= SeuildPointLigne);
2763 const Handle(IntPatch_WLine)& testwline = *((Handle(IntPatch_WLine)*)&SLin.Value(l));
2765 if (IsPointOnLine(StartPOn2S, testwline, Deflection))
2767 dminiPointLigne = 0.0;
2771 //-- Fin d exploration des lignes
2772 if(dminiPointLigne > SeuildPointLigne)
2774 //---------------------------------------------------
2775 //-- Le point de depart du nouveau cheminement --
2776 //-- n est present dans aucune ligne deja calculee.--
2777 //---------------------------------------------------
2778 PW.Perform(StartParams);
2783 //-----------------------------------------------
2784 //-- Verification a posteriori :
2785 //-- On teste si le point de depart et de fin de
2786 //-- la ligne de cheminement est present dans une
2788 //-----------------------------------------------
2789 RejetLigne = Standard_False;
2790 Point3dDebut = PW.Value(1).Value();
2791 const IntSurf_PntOn2S& PointFin = PW.Value(PW.NbPoints());
2792 Point3dFin = PointFin.Value();
2794 for(ver=1 ; ver<= NbLigCalculee ; ver++)
2796 const Handle(IntPatch_WLine)& verwline = *((Handle(IntPatch_WLine)*)&SLin.Value(ver));
2797 //-- Handle(IntPatch_WLine) verwline=Handle(IntPatch_WLine)::DownCast(SLin.Value(ver));
2799 // Check end point if it is on existing line.
2800 // Start point is checked before.
2801 if (IsPointOnLine(PointFin, verwline, Deflection))
2803 RejetLigne = Standard_True;
2807 const IntSurf_PntOn2S& verPointDebut = verwline->Point(1);
2808 const IntSurf_PntOn2S& verPointFin = verwline->Point(verwline->NbPnts());
2809 if( (Point3dDebut.Distance(verPointDebut.Value()) < TolTangency) ||
2810 (Point3dFin.Distance(verPointFin.Value()) < TolTangency))
2812 RejetLigne = Standard_True;
2819 DublicateOfLinesProcessing(PW, ver, SLin, RejetLigne);
2824 IntSurf_TypeTrans trans1,trans2;
2825 Standard_Real locu,locv;
2826 gp_Vec norm1,norm2,d1u,d1v;
2828 Standard_Integer indextg;
2829 gp_Vec tgline(PW.TangentAtLine(indextg));
2830 PW.Line()->Value(indextg).ParametersOnS1(locu,locv);
2831 Surf1->D1(locu,locv,ptbid,d1u,d1v);
2832 norm1 = d1u.Crossed(d1v);
2833 PW.Line()->Value(indextg).ParametersOnS2(locu,locv);
2834 Surf2->D1(locu,locv,ptbid,d1u,d1v);
2835 norm2 = d1u.Crossed(d1v);
2836 if (tgline.DotCross(norm2,norm1)>0.)
2838 trans1 = IntSurf_Out;
2839 trans2 = IntSurf_In;
2842 trans1 = IntSurf_In;
2843 trans2 = IntSurf_Out;
2846 Standard_Real TolTang = TolTangency;
2847 Handle(IntPatch_WLine) wline = new IntPatch_WLine(PW.Line(),Standard_False,trans1,trans2);
2848 IntPatch_RstInt::PutVertexOnLine(wline,Surf1,D1,Surf2,Standard_True,TolTang);
2849 IntPatch_RstInt::PutVertexOnLine(wline,Surf2,D2,Surf1,Standard_False,TolTang);
2852 if(wline->NbVertex() == 0)
2855 const IntSurf_PntOn2S& POn2Sf = PW.Line()->Value(1);
2856 POn2Sf.Parameters(pu1,pv1,pu2,pv2);
2857 vtx.SetValue(Point3dDebut,TolTang,Standard_False);
2858 vtx.SetParameters(pu1,pv1,pu2,pv2);
2859 vtx.SetParameter(1);
2860 wline->AddVertex(vtx);
2862 const IntSurf_PntOn2S& POn2Sl = PW.Line()->Value(wline->NbPnts());
2863 POn2Sl.Parameters(pu1,pv1,pu2,pv2);
2864 vtx.SetValue(Point3dFin,TolTang,Standard_False);
2865 vtx.SetParameters(pu1,pv1,pu2,pv2);
2866 vtx.SetParameter(wline->NbPnts());
2867 wline->AddVertex(vtx);
2871 AddWLine(SLin, wline, Deflection);
2872 empt = Standard_False;
2876 //-- cout<<" ----- REJET DE LIGNE (POINT DE DEPART) ----- "<<endl;
2878 //------------------------------------------------------------
2880 } //-- le cheminement a reussi (done a True)
2881 } //-- le point approche ne renvoie pas sur une ligne existante
2882 } //-- Si HasStartPoint
2883 } //-- Boucle sur Les Tangent Zones
2885 //modified by NIZNHY-PKV Wed May 25 09:39:07 2011f
2886 //=======================================================================
2887 //class : IntPatch_InfoPD
2889 //=======================================================================
2890 class IntPatch_InfoPD {
2892 //----------------------------------------C-tor
2893 IntPatch_InfoPD(const Standard_Integer aNBI) {
2894 Standard_Integer aNBI2, i, j;
2898 myP1DS2=new char[aNBI2];
2899 myP2DS1=new char[aNBI2];
2900 myIP1=new Standard_Integer[aNBI2];
2901 myIP2=new Standard_Integer[aNBI2];
2902 myP1=new gp_Pnt[aNBI2];
2903 myP2=new gp_Pnt[aNBI2];
2905 for (i=0; i<myNBI; ++i) {
2906 for (j=0; j<myNBI; ++j) {
2911 xP1(i, j).SetCoord(0., 0., 0.);
2912 xP2(i, j).SetCoord(0., 0., 0.);
2916 //---------------------------------------- D-tor
2917 ~IntPatch_InfoPD() {
2918 delete [] (char*) myP1DS2;
2919 delete [] (char*) myP2DS1;
2920 delete [] (Standard_Integer*) myIP1;
2921 delete [] (Standard_Integer*) myIP2;
2922 delete [] (gp_Pnt*)myP1;
2923 delete [] (gp_Pnt*)myP2;
2925 //---------------------------------------- Index
2926 Standard_Integer Index(const Standard_Integer i,
2927 const Standard_Integer j) const {
2930 //---------------------------------------- NBI
2931 Standard_Integer NBI() const {
2934 //----------------------------------------xP1DS2
2935 char& xP1DS2(const Standard_Integer i,
2936 const Standard_Integer j) {
2937 return myP1DS2[Index(i,j)];
2939 //----------------------------------------xP2DS1
2940 char& xP2DS1(const Standard_Integer i,
2941 const Standard_Integer j) {
2942 return myP2DS1[Index(i,j)];
2944 //----------------------------------------xIP1
2945 Standard_Integer& xIP1(const Standard_Integer i,
2946 const Standard_Integer j) {
2947 return myIP1[Index(i,j)];
2949 //----------------------------------------xIP2
2950 Standard_Integer& xIP2(const Standard_Integer i,
2951 const Standard_Integer j) {
2952 return myIP2[Index(i,j)];
2954 //----------------------------------------xP1
2955 gp_Pnt& xP1(const Standard_Integer i,
2956 const Standard_Integer j) {
2957 return myP1[Index(i,j)];
2959 //----------------------------------------xP1
2960 gp_Pnt& xP2(const Standard_Integer i,
2961 const Standard_Integer j) {
2962 return myP2[Index(i,j)];
2967 IntPatch_InfoPD (const IntPatch_InfoPD&);
2968 IntPatch_InfoPD& operator=(const IntPatch_InfoPD&);
2972 Standard_Integer myNBI;
2975 Standard_Integer *myIP1;
2976 Standard_Integer *myIP2;
2980 //modified by NIZNHY-PKV Tue May 24 11:38:55 2011t
2981 //==================================================================================
2982 // function : PointDepart
2984 //==================================================================================
2985 void IntPatch_PrmPrmIntersection::PointDepart(Handle(IntSurf_LineOn2S)& LineOn2S,
2986 const Handle(Adaptor3d_HSurface)& S1,
2987 const Standard_Integer SU_1,
2988 const Standard_Integer SV_1,
2989 const Handle(Adaptor3d_HSurface)& S2,
2990 const Standard_Integer SU_2,
2991 const Standard_Integer SV_2) const
2993 Standard_Integer i, j, xNBI;
2994 //modified by NIZNHY-PKV Tue May 24 11:37:38 2011f
2996 IntPatch_InfoPD aIPD(xNBI);
2997 //modified by NIZNHY-PKV Wed May 25 06:47:12 2011t
2998 Standard_Integer iC15, SU1, SV1, SU2, SV2;
2999 Standard_Real U0, U1, V0, V1, U, V;
3000 Standard_Real resu0,resv0;
3001 Standard_Real du1,du2,dv1,dv2, dmaxOn1, dmaxOn2;
3002 Standard_Real x0,y0,z0, x1,y1,z1,d;
3024 U0 = S1->FirstUParameter();
3025 U1 = S1->LastUParameter();
3026 V0 = S1->FirstVParameter();
3027 V1 = S1->LastVParameter();
3035 du1 = (U1-U0)/(SU1-1);
3036 dv1 = (V1-V0)/(SV1-1);
3037 for(U=U0,i=0; i<SU1; i++,U+=du1) {
3038 for(V=V0,j=0; j<SV1; V+=dv1,j++) {
3039 aIPD.xP1(i, j)= S1->Value(U,V);
3040 Box1.Add(aIPD.xP1(i, j));
3042 aIPD.xP1(i, j) .Coord(x0,y0,z0);
3043 aIPD.xP1(i-1, j-1).Coord(x1,y1,z1);
3045 d=Abs(x1-x0)+Abs(y1-y0)+Abs(z1-z0);
3052 Box1.Enlarge(1.e-8);
3054 U0 = S2->FirstUParameter();
3055 U1 = S2->LastUParameter();
3056 V0 = S2->FirstVParameter();
3057 V1 = S2->LastVParameter();
3059 du2 = (U1-U0)/(SU2-1);
3060 dv2 = (V1-V0)/(SV2-1);
3061 for(U=U0,i=0; i<SU2; i++,U+=du2) {
3062 for(V=V0,j=0; j<SV2; V+=dv2,j++) {
3063 aIPD.xP2(i, j) = S2->Value(U,V);
3064 Box2.Add(aIPD.xP2(i, j));
3066 aIPD.xP2(i, j) .Coord(x0,y0,z0);
3067 aIPD.xP2(i-1, j-1).Coord(x1,y1,z1);
3068 d = Abs(x1-x0)+Abs(y1-y0)+Abs(z1-z0);
3075 Box2.Enlarge(1.e-8);
3078 if(Box1.IsOut(Box2)) {
3083 Standard_Integer aNbPG;
3084 Standard_Real x10,y10,z10,x11,y11,z11;
3085 Standard_Real x20,y20,z20,x21,y21,z21;
3086 Standard_Real dx, dy, dz, dmax;
3087 Standard_Real dx2, dy2, dz2;
3089 Box1.Get(x10,y10,z10,x11,y11,z11);
3090 Box2.Get(x20,y20,z20,x21,y21,z21);
3092 x0 = (x10>x20)? x10 : x20;
3093 y0 = (y10>y20)? y10 : y20;
3094 z0 = (z10>z20)? z10 : z20;
3096 x1 = (x11<x21)? x11 : x21;
3097 y1 = (y11<y21)? y11 : y21;
3098 z1 = (z11<z21)? z11 : z21;
3100 if(dmaxOn2 > dmaxOn1) {
3112 x10-=dmaxOn1; y10-=dmaxOn1; z10-=dmaxOn1;
3113 x11+=dmaxOn1; y11+=dmaxOn1; z11+=dmaxOn1;
3115 x20-=dmaxOn1; y20-=dmaxOn1; z20-=dmaxOn1;
3116 x21+=dmaxOn1; y21+=dmaxOn1; z21+=dmaxOn1;
3118 aNbPG=NbPointsGrille();
3145 IntPatch_PrmPrmIntersection_T3Bits M1(_BASE);
3146 IntPatch_PrmPrmIntersection_T3Bits M2(_BASE);
3148 for(i=0;i<SU1;i++) {
3149 for(j=0;j<SV1;j++) {
3151 const gp_Pnt& P=aIPD.xP1(i, j);
3152 aIPD.xP1DS2(i, j) = (char)CodeReject(x20,y20,z20,x21,y21,z21,P.X(),P.Y(),P.Z());
3153 int ix = (int)((P.X()-x0 + dx2 )/dx);
3154 if(DansGrille(ix)) {
3155 int iy = (int)((P.Y()-y0 + dy2)/dy);
3156 if(DansGrille(iy)) {
3157 int iz = (int)((P.Z()-z0 + dz2)/dz);
3158 if(DansGrille(iz)) {
3159 aIPD.xIP1(i, j) = GrilleInteger(ix,iy,iz);
3165 //-- cout<<" Grille du 1 fini "<<endl;
3166 for(i=0;i<SU2;i++) {
3167 for(j=0;j<SV2;j++) {
3169 const gp_Pnt& P=aIPD.xP2(i, j);
3170 aIPD.xP2DS1(i, j) = (char)CodeReject(x10,y10,z10,x11,y11,z11,P.X(),P.Y(),P.Z());
3171 int ix = (int)((P.X()-x0 + dx2)/dx);
3172 if(DansGrille(ix)) {
3173 int iy = (int)((P.Y()-y0 + dy2)/dy);
3174 if(DansGrille(iy)) {
3175 int iz = (int)((P.Z()-z0 + dz2)/dz);
3176 if(DansGrille(iz)) {
3177 aIPD.xIP2(i, j) = GrilleInteger(ix,iy,iz);
3184 for(i=0;i<SU1-1;i+=1) {
3185 for(j=0;j<SV1-1;j+=1) {
3186 if(!((aIPD.xP1DS2(i, j) & aIPD.xP1DS2(i+1, j)) ||
3187 (aIPD.xP1DS2(i, j) & aIPD.xP1DS2(i+1, j+1)))){
3188 Remplit(aIPD.xIP1(i, j),
3190 aIPD.xIP1(i+1, j+1),
3193 if(!((aIPD.xP1DS2(i, j) & aIPD.xP1DS2(i, j+1)) ||
3194 (aIPD.xP1DS2(i, j) & aIPD.xP1DS2(i+1, j+1)))) {
3195 Remplit(aIPD.xIP1(i, j),
3197 aIPD.xIP1(i+1, j+1),
3203 for(i=0;i<SU2-1;i+=1) {
3204 for(j=0;j<SV2-1;j+=1) {
3205 if(!((aIPD.xP2DS1(i, j) & aIPD.xP2DS1(i+1, j)) ||
3206 (aIPD.xP2DS1(i, j) & aIPD.xP2DS1(i+1, j+1)))){
3207 Remplit(aIPD.xIP2(i, j),
3209 aIPD.xIP2(i+1, j+1),
3212 if(!((aIPD.xP2DS1(i, j) & aIPD.xP2DS1(i, j+1)) ||
3213 (aIPD.xP2DS1(i, j) & aIPD.xP2DS1(i+1, j+1)))){
3214 Remplit(aIPD.xIP2(i, j),
3216 aIPD.xIP2(i+1, j+1),
3226 long unsigned Compt=0;
3228 int indicepointtraite = 0;
3229 Standard_Integer k,nu,nv;
3232 indicepointtraite--;
3233 ok = M1.And(M2,newind);
3235 IntegerGrille(newind,i,j,k);
3238 if( DansGrille(i-1) && DansGrille(j-1) && DansGrille(k-1)
3239 && DansGrille(i+1) && DansGrille(j+1) && DansGrille(k+1)) {
3241 for(si=-1; si<= 1 && nb<LIM; si++) {
3242 for(sj=-1; sj<= 1 && nb<LIM; sj++) {
3243 for(sk=-1; sk<= 1 && nb<LIM; sk++) {
3244 long unsigned lu=GrilleInteger(i+si,j+sj,k+sk);
3245 if(M1.Val(lu) && M2.Val(lu)) {
3252 for(si=-1; si<= 1; si++) {
3253 for(sj=-1; sj<= 1; sj++) {
3254 for(sk=-1; sk<= 1; sk++) {
3255 if(si || sj || sk) {
3256 long unsigned lu=GrilleInteger(i+si,j+sj,k+sk);
3265 gp_Pnt P(dx*i + x0, dy*j + y0, dz*k+z0);
3267 Standard_Integer nu1=-1,nu2=-1;
3268 Standard_Integer nv1=0, nv2=0;
3270 for(nu=0;nu1<0 && nu<SU1;nu++) {
3271 for(nv=0;nu1<0 && nv<SV1;nv++) {
3272 if( aIPD.xIP1(nu, nv) ==(Standard_Integer) newind ) {
3274 aIPD.xIP1(nu, nv)=indicepointtraite;
3281 for(nu=0;nu2<0 && nu<SU2;nu++) {
3282 for(nv=0;nu2<0 && nv<SV2;nv++) {
3283 if( aIPD.xIP2(nu, nv)==(Standard_Integer) newind ) {
3285 aIPD.xIP2(nu, nv)=indicepointtraite;
3291 if(nu1>=0 && nu2>=0) {
3292 IntSurf_PntOn2S POn2S;
3294 S1->FirstUParameter()+nu1*du1,
3295 S1->FirstVParameter()+nv1*dv1,
3296 S2->FirstUParameter()+nu2*du2,
3297 S2->FirstVParameter()+nv2*dv2);
3298 LineOn2S->Add(POn2S);
3302 //-- aucun point du triangle n a ete trouve assez proche
3303 //-- on recherche les 3 points les plus proches de P
3304 //-- dans chacun des tableaux
3305 Standard_Real Dist3[3],u3[3] = { 0.0, 0.0, 0.0 },v3[3] = { 0.0, 0.0, 0.0 };
3306 Dist3[0]=Dist3[1]=Dist3[2]=RealLast();
3307 for(U=resu0,i=0; i<SU1; i++,U+=du1) {
3308 for(V=resv0,j=0; j<SV1; V+=dv1,j++) {
3309 //-- On place les 3 meilleures valeurs dans Dist1,Dist2,Dist3
3310 Standard_Real t = aIPD.xP1(i, j).SquareDistance(P);
3311 //-- On remplace la plus grande valeur ds Dist[.] par la val courante
3312 if(Dist3[0]<Dist3[1]) {
3314 z=Dist3[0]; Dist3[0]=Dist3[1]; Dist3[1]=z;
3315 z=u3[0]; u3[0]=u3[1]; u3[1]=z;
3316 z=v3[0]; v3[0]=v3[1]; v3[1]=z;
3318 if(Dist3[1]<Dist3[2]) {
3320 z=Dist3[1]; Dist3[1]=Dist3[2]; Dist3[2]=z;
3321 z=u3[1]; u3[1]=u3[2]; u3[2]=z;
3322 z=v3[1]; v3[1]=v3[2]; v3[2]=z;
3324 if(Dist3[0]<Dist3[1]) {
3326 z=Dist3[0]; Dist3[0]=Dist3[1]; Dist3[1]=z;
3327 z=u3[0]; u3[0]=u3[1]; u3[1]=z;
3328 z=v3[0]; v3[0]=v3[1]; v3[1]=z;
3330 //-- la plus grande valeur est dans Dist3[0]
3332 Dist3[0]=t; u3[0]=U; v3[0]=V;
3337 Standard_Real U1_3 = (u3[0]+u3[1]+u3[2])/3.0;
3338 Standard_Real V1_3 = (v3[0]+v3[1]+v3[2])/3.0;
3340 Dist3[0]=Dist3[1]=Dist3[2]=RealLast();
3341 for(U=U0,i=0; i<SU2; i++,U+=du2) {
3342 for(V=V0,j=0; j<SV2; V+=dv2,j++) {
3343 //-- On place les 3 meilleures valeurs dans Dist1,Dist2,Dist3
3344 Standard_Real t = aIPD.xP2(i, j).SquareDistance(P);
3345 //-- On remplace la plus grande valeur ds Dist3[.] par la val courante
3346 if(Dist3[0]<Dist3[1]) {
3348 z=Dist3[0]; Dist3[0]=Dist3[1]; Dist3[1]=z;
3349 z=u3[0]; u3[0]=u3[1]; u3[1]=z;
3350 z=v3[0]; v3[0]=v3[1]; v3[1]=z;
3352 if(Dist3[1]<Dist3[2]) {
3354 z=Dist3[1]; Dist3[1]=Dist3[2]; Dist3[2]=z;
3355 z=u3[1]; u3[1]=u3[2]; u3[2]=z;
3356 z=v3[1]; v3[1]=v3[2]; v3[2]=z;
3358 if(Dist3[0]<Dist3[1]) {
3360 z=Dist3[0]; Dist3[0]=Dist3[1]; Dist3[1]=z;
3361 z=u3[0]; u3[0]=u3[1]; u3[1]=z;
3362 z=v3[0]; v3[0]=v3[1]; v3[1]=z;
3364 //-- la plus grande valeur est dans Dist3[0]
3366 Dist3[0]=t; u3[0]=U; v3[0]=V;
3371 Standard_Real U2_3 = (u3[0]+u3[1]+u3[2])/3.0;
3372 Standard_Real V2_3 = (v3[0]+v3[1]+v3[2])/3.0;
3374 IntSurf_PntOn2S POn2S;
3375 POn2S.SetValue(P,U1_3,V1_3,U2_3,V2_3);
3376 LineOn2S->Add(POn2S);
3384 //==================================================================================
3385 // function : IsPointOnLine
3387 //==================================================================================
3389 Standard_Boolean IsPointOnLine(const IntSurf_PntOn2S &thePOn2S,
3390 const Handle(IntPatch_WLine) &theWLine,
3391 const Standard_Real Deflection)
3393 Standard_Boolean isOnLine = Standard_False;
3394 Standard_Real Deflection2 = Deflection*Deflection;
3395 Standard_Real pu1, pu2, pv1, pv2;
3397 thePOn2S.Parameters(pu1, pv1, pu2, pv2);
3399 if ((theWLine->IsOutSurf1Box(gp_Pnt2d(pu1, pv1)) == Standard_False) &&
3400 (theWLine->IsOutSurf2Box(gp_Pnt2d(pu2, pv2)) == Standard_False) &&
3401 (theWLine->IsOutBox(thePOn2S.Value()) == Standard_False)) {
3402 const Standard_Integer NbPntOn2SOnLine = theWLine->NbPnts();
3403 Standard_Integer ll;
3405 for (ll=1; ll < NbPntOn2SOnLine && !isOnLine; ll++) {
3406 const gp_Pnt &Pa = theWLine->Point(ll).Value();
3407 const gp_Pnt &Pb = theWLine->Point(ll+1).Value();
3408 const gp_Pnt &PStart = thePOn2S.Value();
3409 const gp_Vec AM(Pa, PStart);
3410 const gp_Vec MB(PStart,Pb);
3411 const Standard_Real AMMB = AM.Dot(MB);
3414 gp_Dir ABN(Pb.X() - Pa.X(), Pb.Y() - Pa.Y(), Pb.Z() - Pa.Z());
3415 Standard_Real lan = ABN.X()*AM.X() + ABN.Y()*AM.Y() + ABN.Z()*AM.Z();
3416 gp_Vec AH(lan*ABN.X(), lan*ABN.Y(), lan*ABN.Z());
3417 gp_Vec HM(AM.X() - AH.X(), AM.Y() - AH.Y(), AM.Z() - AH.Z());
3418 Standard_Real d = 0.0;
3420 if(HM.X() < Deflection) {
3423 if(HM.Y() < Deflection) {
3426 if(HM.Z() < Deflection) {
3438 if(d < Deflection2) {
3439 isOnLine = Standard_True;
3442 Standard_Real dab = Pa.SquareDistance(Pb);
3443 Standard_Real dap = Pa.SquareDistance(PStart);
3446 isOnLine = Standard_True;
3448 Standard_Real dbp = Pb.SquareDistance(PStart);
3451 isOnLine = Standard_True;
3461 //==================================================================================
3462 // function : AddWLine
3464 //==================================================================================
3466 void AddWLine(IntPatch_SequenceOfLine &theLines,
3467 const Handle(IntPatch_WLine) &theWLine,
3468 const Standard_Real Deflection)
3470 Standard_Integer i = 1;
3471 Standard_Integer aNbLines = theLines.Length();
3472 Standard_Boolean isToRemove;
3474 // Check each line of theLines if it is on theWLine.
3475 while (i <= aNbLines) {
3476 Handle(IntPatch_WLine) aWLine =
3477 Handle(IntPatch_WLine)::DownCast(theLines.Value(i));
3479 isToRemove = Standard_False;
3481 if (aWLine.IsNull() == Standard_False) {
3482 // Check the middle point.
3483 Standard_Integer aMidIndex = (aWLine->NbPnts() + 1)/2;
3485 if (aMidIndex > 0) {
3486 const IntSurf_PntOn2S &aPnt = aWLine->Point(aMidIndex);
3488 if (IsPointOnLine(aPnt, theWLine, Deflection)) {
3489 // Middle point is on theWLine. Check vertices.
3490 isToRemove = Standard_True;
3493 const Standard_Integer aNbVtx = aWLine->NbVertex();
3495 for (j = 1; j <= aNbVtx; j++) {
3496 const IntPatch_Point &aPoint = aWLine->Vertex(j);
3498 if (!IsPointOnLine(aPoint.PntOn2S(), theWLine, Deflection)) {
3499 isToRemove = Standard_False;
3515 // Add theWLine to the sequence of lines.
3516 theLines.Append(theWLine);