1 // Created on: 1993-02-02
2 // Created by: Laurent BUCHARD
3 // Copyright (c) 1993-1999 Matra Datavision
4 // Copyright (c) 1999-2014 OPEN CASCADE SAS
6 // This file is part of Open CASCADE Technology software library.
8 // This library is free software; you can redistribute it and / or modify it
9 // under the terms of the GNU Lesser General Public version 2.1 as published
10 // by the Free Software Foundation, with special exception defined in the file
11 // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
12 // distribution for complete text of the license and disclaimer of any warranty.
14 // Alternatively, this file may be used under the terms of Open CASCADE
15 // commercial license or contractual agreement.
17 // modified by Edward AGAPOV (eap) Tue Jan 22 12:29:55 2002
18 // modified by Oleg FEDYAED (ofv) Fri Nov 29 16:08:02 2002
20 #include <IntPatch_PrmPrmIntersection.ixx>
22 #include <IntPatch_TheInterfPolyhedron.hxx>
23 #include <IntPatch_ThePWalkingInter.hxx>
24 #include <IntPatch_WLine.hxx>
25 #include <IntPatch_RstInt.hxx>
27 #include <IntPatch_Line.hxx>
29 #include <Handle_IntSurf_LineOn2S.hxx>
30 #include <IntSurf_PntOn2S.hxx>
31 #include <IntSurf_LineOn2S.hxx>
32 #include <TColStd_Array1OfReal.hxx>
33 #include <Intf_PIType.hxx>
34 #include <Intf_SectionLine.hxx>
35 #include <Intf_TangentZone.hxx>
36 #include <Intf_SectionPoint.hxx>
39 #include <IntPolyh_Intersection.hxx>
41 #include <TColStd_SequenceOfInteger.hxx>
42 #include <IntSurf_ListIteratorOfListOfPntOn2S.hxx>
43 #include <TColStd_HArray1OfReal.hxx>
45 static void SectionPointToParameters(const Intf_SectionPoint& Sp,
46 const IntPatch_Polyhedron& Surf1,
47 const IntPatch_Polyhedron& Surf2,
55 void AdjustOnPeriodic(const Handle(Adaptor3d_HSurface)& Surf1,
56 const Handle(Adaptor3d_HSurface)& Surf2,
57 IntPatch_SequenceOfLine& aSLin);
60 IntSurf_PntOn2S MakeNewPoint(const IntSurf_PntOn2S& replacePnt,
61 const IntSurf_PntOn2S& oldPnt,
62 const Standard_Real* Periods);
64 static Standard_Boolean IsPointOnLine(const IntSurf_PntOn2S &thePOn2S,
65 const Handle(IntPatch_WLine) &theWLine,
66 const Standard_Real Deflection);
68 static void AddWLine(IntPatch_SequenceOfLine &theLines,
69 const Handle(IntPatch_WLine) &theWLine,
70 const Standard_Real Deflection);
73 //==================================================================================
76 //==================================================================================
77 IntPatch_PrmPrmIntersection::IntPatch_PrmPrmIntersection(): done(Standard_False)
81 //==================================================================================
84 //==================================================================================
85 void IntPatch_PrmPrmIntersection::Perform (const Handle(Adaptor3d_HSurface)& Surf1,
86 const Handle(Adaptor3d_TopolTool)& D1,
87 const Standard_Real TolTangency,
88 const Standard_Real Epsilon,
89 const Standard_Real Deflection,
90 const Standard_Real Increment)
92 IntPatch_Polyhedron Poly1( Surf1, D1->NbSamplesU(), D1->NbSamplesV() );
93 Perform( Surf1, Poly1, D1, TolTangency, Epsilon, Deflection, Increment );
96 //==================================================================================
99 //==================================================================================
100 void IntPatch_PrmPrmIntersection::Perform (const Handle(Adaptor3d_HSurface)& Surf1,
101 const IntPatch_Polyhedron& Poly1,
102 const Handle(Adaptor3d_TopolTool)& D1,
103 const Handle(Adaptor3d_HSurface)& Surf2,
104 const Handle(Adaptor3d_TopolTool)& D2,
105 const Standard_Real TolTangency,
106 const Standard_Real Epsilon,
107 const Standard_Real Deflection,
108 const Standard_Real Increment)
110 IntPatch_Polyhedron Poly2( Surf2 );
111 Perform( Surf1, Poly1, D1, Surf2, Poly2, D2, TolTangency, Epsilon, Deflection, Increment);
114 //==================================================================================
115 // function : Perform
117 //==================================================================================
118 void IntPatch_PrmPrmIntersection::Perform (const Handle(Adaptor3d_HSurface)& Surf1,
119 const Handle(Adaptor3d_TopolTool)& D1,
120 const Handle(Adaptor3d_HSurface)& Surf2,
121 const IntPatch_Polyhedron& Poly2,
122 const Handle(Adaptor3d_TopolTool)& D2,
123 const Standard_Real TolTangency,
124 const Standard_Real Epsilon,
125 const Standard_Real Deflection,
126 const Standard_Real Increment)
128 IntPatch_Polyhedron Poly1( Surf1 );
129 Perform( Surf1, Poly1, D1, Surf2, Poly2, D2, TolTangency, Epsilon, Deflection, Increment );
132 //==================================================================================
133 // function : Perform
135 //==================================================================================
136 void IntPatch_PrmPrmIntersection::Perform (const Handle(Adaptor3d_HSurface)& Surf1,
137 const IntPatch_Polyhedron& Poly1,
138 const Handle(Adaptor3d_TopolTool)& D1,
139 const Handle(Adaptor3d_HSurface)& Surf2,
140 const IntPatch_Polyhedron& Poly2,
141 const Handle(Adaptor3d_TopolTool)& D2,
142 const Standard_Real TolTangency,
143 const Standard_Real Epsilon,
144 const Standard_Real Deflection,
145 const Standard_Real Increment)
147 IntPatch_TheInterfPolyhedron Interference(Poly1,Poly2);
148 empt = Standard_True;
149 done = Standard_True;
152 Standard_Integer nbLigSec = Interference.NbSectionLines();
153 Standard_Integer nbTanZon = Interference.NbTangentZones();
155 Standard_Integer NbLigCalculee = 0;
157 Standard_Real U1,U2,V1,V2;
158 Standard_Real pu1,pu2,pv1,pv2;
160 TColStd_Array1OfReal StartParams(1,4);
162 IntPatch_ThePWalkingInter PW( Surf1, Surf2, TolTangency, Epsilon, Deflection, Increment );
164 Standard_Real SeuildPointLigne = 15.0 * Increment * Increment; //-- 10 est insuffisant
165 Standard_Real incidence;
166 Standard_Real dminiPointLigne;
168 Standard_Boolean HasStartPoint,RejetLigne;
170 IntSurf_PntOn2S StartPOn2S;
172 Standard_Integer ver;
174 gp_Pnt Point3dDebut,Point3dFin;
176 if( nbLigSec >= 1 ) {
177 Standard_Integer *TabL = new Standard_Integer [nbLigSec+1];
179 for( ls = 1; ls <= nbLigSec; ls++ )
182 Standard_Boolean triok;
185 for(Standard_Integer b=2; b<=nbLigSec; b++) {
186 Standard_Integer nb_B = Interference.LineValue(TabL[b]).NumberOfPoints();
187 Standard_Integer nb_A = Interference.LineValue(TabL[b-1]).NumberOfPoints();
189 Standard_Integer tyu=TabL[b];
192 triok=Standard_False;
195 } while( triok==Standard_False );
197 for( ls = 1; ls <= nbLigSec; ls++) {
198 const Intf_SectionLine& LineSec=Interference.LineValue(TabL[ls]);
199 Standard_Integer nbp = LineSec.NumberOfPoints();
201 Standard_Integer *TabPtDep = new Standard_Integer [nbp+1];
202 Standard_Integer ilig;
203 for( ilig = 1; ilig <= nbp; ilig++)
206 Standard_Real UminLig1,VminLig1,UmaxLig1,VmaxLig1;
207 Standard_Real UminLig2,VminLig2,UmaxLig2,VmaxLig2;
209 SectionPointToParameters(LineSec.GetPoint(1),Poly1,Poly2,UminLig1,VminLig1,UminLig2,VminLig2);
216 for( ilig = 2; ilig <= nbp; ilig++ ) {
217 SectionPointToParameters(LineSec.GetPoint(ilig),Poly1,Poly2,U1,V1,U2,V2);
219 if(U1>UmaxLig1) UmaxLig1=U1;
220 if(V1>VmaxLig1) VmaxLig1=V1;
221 if(U2>UmaxLig2) UmaxLig2=U2;
222 if(V2>VmaxLig2) VmaxLig2=V2;
224 if(U1<UminLig1) UminLig1=U1;
225 if(V1<VminLig1) VminLig1=V1;
226 if(U2<UminLig2) UminLig2=U2;
227 if(V2<VminLig2) VminLig2=V2;
230 Standard_Integer nbps2 = (nbp>3)? (nbp/2) : 1;
231 Standard_Integer NombreDePointsDeDepartDuCheminement = 0;
232 Standard_Integer IndicePointdeDepart1 = 0,IndicePointdeDepart2 = 0;
233 Standard_Boolean lignetrouvee=Standard_False;
236 NombreDePointsDeDepartDuCheminement++;
237 if(NombreDePointsDeDepartDuCheminement == 1) {
239 Standard_Integer nbp1_4=nbp/4;
240 Standard_Integer nbp3_4=nbp-nbp1_4;
242 Standard_Integer nsp;
243 for(nsp=nbp/2; nsp<nbp3_4; nsp++) {
244 Standard_Real CurrentIncidence = LineSec.GetPoint(nsp).Incidence();
245 if(CurrentIncidence < incidence) {
247 incidence = 0.9*CurrentIncidence;
251 for(nsp=nbp/2; nsp>nbp1_4; nsp--) {
252 Standard_Real CurrentIncidence = LineSec.GetPoint(nsp).Incidence();
253 if(CurrentIncidence < incidence) {
255 incidence = 0.9*CurrentIncidence;
260 NombreDePointsDeDepartDuCheminement=3;
262 IndicePointdeDepart1 = nbps2;
264 else if(NombreDePointsDeDepartDuCheminement == 2) {
265 if(IndicePointdeDepart1 == 1) {
267 IndicePointdeDepart2 = nbps2;
271 IndicePointdeDepart2 = 1;
274 else if(NombreDePointsDeDepartDuCheminement == 3) {
275 if(IndicePointdeDepart1 == nbp)
276 nbps2 = (IndicePointdeDepart1+IndicePointdeDepart2)/2;
281 nbps2 = NombreDePointsDeDepartDuCheminement-3;
282 NombreDePointsDeDepartDuCheminement++;
285 if(TabPtDep[nbps2]==0) {
287 SectionPointToParameters(LineSec.GetPoint(nbps2),Poly1,Poly2,U1,V1,U2,V2);
294 HasStartPoint = PW.PerformFirstPoint(StartParams,StartPOn2S);
295 dminiPointLigne = SeuildPointLigne + SeuildPointLigne;
298 StartPOn2S.Parameters(pu1,pv1,pu2,pv2);
299 NbLigCalculee = SLin.Length();
301 for( l=1; (l <= NbLigCalculee) && (dminiPointLigne >= SeuildPointLigne); l++) {
302 const Handle(IntPatch_WLine)& testwline = *((Handle(IntPatch_WLine)*)&SLin.Value(l));
304 if (IsPointOnLine(StartPOn2S, testwline, Deflection)) {
305 dminiPointLigne = 0.0;
309 if(dminiPointLigne > SeuildPointLigne) {
310 PW.Perform(StartParams,UminLig1,VminLig1,UminLig2,VminLig2,UmaxLig1,VmaxLig1,UmaxLig2,VmaxLig2);
312 if(PW.NbPoints()>2) {
313 RejetLigne = Standard_False;
314 Point3dDebut = PW.Value(1).Value();
315 const IntSurf_PntOn2S& PointFin = PW.Value(PW.NbPoints());
316 Point3dFin = PointFin.Value();
317 for( ver = 1 ; (!RejetLigne) && (ver<= NbLigCalculee) ; ver++) {
318 const Handle(IntPatch_WLine)& verwline = *((Handle(IntPatch_WLine)*)&SLin.Value(ver));
320 // Check end point if it is on existing line.
321 // Start point is checked before.
322 if (IsPointOnLine(PointFin, verwline, Deflection)) {
323 RejetLigne = Standard_True;
327 const IntSurf_PntOn2S& verPointDebut = verwline->Point(1);
328 const IntSurf_PntOn2S& verPointFin = verwline->Point(verwline->NbPnts());
329 if( Point3dDebut.Distance(verPointDebut.Value()) <= TolTangency ) {
330 if(Point3dFin.Distance(verPointFin.Value()) <= TolTangency)
331 RejetLigne = Standard_True;
336 // Calculation transition
337 IntSurf_TypeTrans trans1,trans2;
338 Standard_Real locu,locv;
339 gp_Vec norm1,norm2,d1u,d1v;
341 Standard_Integer indextg;
342 gp_Vec tgline(PW.TangentAtLine(indextg));
343 PW.Line()->Value(indextg).ParametersOnS1(locu,locv);
344 Surf1->D1(locu,locv,ptbid,d1u,d1v);
345 norm1 = d1u.Crossed(d1v);
346 PW.Line()->Value(indextg).ParametersOnS2(locu,locv);
347 Surf2->D1(locu,locv,ptbid,d1u,d1v);
348 norm2 = d1u.Crossed(d1v);
349 if(tgline.DotCross(norm2,norm1)>0.) {
350 trans1 = IntSurf_Out;
355 trans2 = IntSurf_Out;
358 Standard_Real TolTang = TolTangency;
359 Handle(IntPatch_WLine) wline = new IntPatch_WLine(PW.Line(),Standard_False,trans1,trans2);
360 IntPatch_RstInt::PutVertexOnLine(wline,Surf1,D1,Surf2,Standard_True,TolTang);
361 IntPatch_RstInt::PutVertexOnLine(wline,Surf2,D2,Surf1,Standard_False,TolTang);
363 if(wline->NbVertex() == 0) {
365 IntSurf_PntOn2S POn2S = PW.Line()->Value(1);
366 POn2S.Parameters(pu1,pv1,pu2,pv2);
367 vtx.SetValue(Point3dDebut,TolTang,Standard_False);
368 vtx.SetParameters(pu1,pv1,pu2,pv2);
370 wline->AddVertex(vtx);
372 POn2S = PW.Line()->Value(wline->NbPnts());
373 POn2S.Parameters(pu1,pv1,pu2,pv2);
374 vtx.SetValue(Point3dFin,TolTang,Standard_False);
375 vtx.SetParameters(pu1,pv1,pu2,pv2);
376 vtx.SetParameter(wline->NbPnts());
377 wline->AddVertex(vtx);
380 lignetrouvee = Standard_True;
381 AddWLine(SLin, wline, Deflection);
382 empt = Standard_False;
386 }// dminiPointLigne > SeuildPointLigne
388 }// TabPtDep[nbps2]==0
389 } while( nbp>5 && ( !( ( (NombreDePointsDeDepartDuCheminement >= 3) && lignetrouvee ) ||
390 ( (NombreDePointsDeDepartDuCheminement-3>=nbp) && !lignetrouvee ) ) ) );
398 Standard_Real UminLig1,VminLig1,UmaxLig1,VmaxLig1;
399 Standard_Real UminLig2,VminLig2,UmaxLig2,VmaxLig2;
401 UminLig1=VminLig1=UminLig2=VminLig2=RealLast();
402 UmaxLig1=VmaxLig1=UmaxLig2=VmaxLig2=-UminLig1;
405 for(z=1; z <= nbTanZon; z++) {
406 const Intf_TangentZone& TangentZone=Interference.ZoneValue(z);
407 for(Standard_Integer pz=1; pz<=TangentZone.NumberOfPoints(); pz++) {
408 SectionPointToParameters(TangentZone.GetPoint(pz),Poly1,Poly2,U1,V1,U2,V2);
410 if(U1>UmaxLig1) UmaxLig1=U1;
411 if(V1>VmaxLig1) VmaxLig1=V1;
412 if(U2>UmaxLig2) UmaxLig2=U2;
413 if(V2>VmaxLig2) VmaxLig2=V2;
415 if(U1<UminLig1) UminLig1=U1;
416 if(V1<VminLig1) VminLig1=V1;
417 if(U2<UminLig2) UminLig2=U2;
418 if(V2<VminLig2) VminLig2=V2;
422 for(z=1; z <= nbTanZon; z++) {
423 const Intf_TangentZone& TangentZone=Interference.ZoneValue(z);
425 for( pz=1; pz<=TangentZone.NumberOfPoints(); pz++) {
426 SectionPointToParameters(TangentZone.GetPoint(pz),Poly1,Poly2,U1,V1,U2,V2);
433 HasStartPoint = PW.PerformFirstPoint(StartParams,StartPOn2S);
435 StartPOn2S.Parameters(pu1,pv1,pu2,pv2);
436 NbLigCalculee = SLin.Length();
437 dminiPointLigne = SeuildPointLigne + SeuildPointLigne;
439 for( l = 1; (l <= NbLigCalculee) && (dminiPointLigne >= SeuildPointLigne); l++) {
440 const Handle(IntPatch_WLine)& testwline = *((Handle(IntPatch_WLine)*)&SLin.Value(l));
442 if (IsPointOnLine(StartPOn2S, testwline, Deflection)) {
443 dminiPointLigne = 0.0;
447 if(dminiPointLigne > SeuildPointLigne) {
448 PW.Perform(StartParams,UminLig1,VminLig1,UminLig2,VminLig2,UmaxLig1,VmaxLig1,UmaxLig2,VmaxLig2);
450 if(PW.NbPoints()>2) {
451 RejetLigne = Standard_False;
452 Point3dDebut = PW.Value(1).Value();
453 const IntSurf_PntOn2S& PointFin = PW.Value(PW.NbPoints());
454 Point3dFin = PointFin.Value();
455 for(ver=1 ; (!RejetLigne) && (ver<= NbLigCalculee) ; ver++) {
456 const Handle(IntPatch_WLine)& verwline = *((Handle(IntPatch_WLine)*)&SLin.Value(ver));
458 // Check end point if it is on existing line.
459 // Start point is checked before.
460 if (IsPointOnLine(PointFin, verwline, Deflection)) {
461 RejetLigne = Standard_True;
465 const IntSurf_PntOn2S& verPointDebut = verwline->Point(1);
466 const IntSurf_PntOn2S& verPointFin = verwline->Point(verwline->NbPnts());
467 if(Point3dDebut.Distance(verPointDebut.Value()) < TolTangency)
468 RejetLigne = Standard_True;
470 if(Point3dFin.Distance(verPointFin.Value()) < TolTangency)
471 RejetLigne = Standard_True;
476 IntSurf_TypeTrans trans1,trans2;
477 Standard_Real locu,locv;
478 gp_Vec norm1,norm2,d1u,d1v;
480 Standard_Integer indextg;
481 gp_Vec tgline(PW.TangentAtLine(indextg));
482 PW.Line()->Value(indextg).ParametersOnS1(locu,locv);
483 Surf1->D1(locu,locv,ptbid,d1u,d1v);
484 norm1 = d1u.Crossed(d1v);
485 PW.Line()->Value(indextg).ParametersOnS2(locu,locv);
486 Surf2->D1(locu,locv,ptbid,d1u,d1v);
487 norm2 = d1u.Crossed(d1v);
488 if(tgline.DotCross(norm2,norm1)>0.) {
489 trans1 = IntSurf_Out;
494 trans2 = IntSurf_Out;
497 Standard_Real TolTang = TolTangency;
498 Handle(IntPatch_WLine) wline = new IntPatch_WLine(PW.Line(),Standard_False,trans1,trans2);
499 IntPatch_RstInt::PutVertexOnLine(wline,Surf1,D1,Surf2,Standard_True,TolTang);
500 IntPatch_RstInt::PutVertexOnLine(wline,Surf2,D2,Surf1,Standard_False,TolTang);
502 if(wline->NbVertex() == 0) {
504 IntSurf_PntOn2S POn2S = PW.Line()->Value(1);
505 POn2S.Parameters(pu1,pv1,pu2,pv2);
506 vtx.SetValue(Point3dDebut,TolTang,Standard_False);
507 vtx.SetParameters(pu1,pv1,pu2,pv2);
509 wline->AddVertex(vtx);
511 POn2S = PW.Line()->Value(wline->NbPnts());
512 POn2S.Parameters(pu1,pv1,pu2,pv2);
513 vtx.SetValue(Point3dFin,TolTang,Standard_False);
514 vtx.SetParameters(pu1,pv1,pu2,pv2);
515 vtx.SetParameter(wline->NbPnts());
516 wline->AddVertex(vtx);
519 AddWLine(SLin, wline, Deflection);
520 empt = Standard_False;
524 }// dminiPointLigne > SeuildPointLigne
530 //==================================================================================
531 // function : Perform
533 //==================================================================================
534 void IntPatch_PrmPrmIntersection::Perform (const Handle(Adaptor3d_HSurface)& Surf1,
535 const IntPatch_Polyhedron& Poly1,
536 const Handle(Adaptor3d_TopolTool)& D1,
537 const Standard_Real TolTangency,
538 const Standard_Real Epsilon,
539 const Standard_Real Deflection,
540 const Standard_Real Increment)
542 IntPatch_TheInterfPolyhedron Interference(Poly1);
543 empt = Standard_True;
544 done = Standard_True;
547 Standard_Integer nbLigSec = Interference.NbSectionLines();
548 Standard_Integer nbTanZon = Interference.NbTangentZones();
550 Standard_Integer NbPntOn2SOnLine;
551 Standard_Integer NbLigCalculee = 0;
553 Standard_Real U1,U2,V1,V2;
554 Standard_Real pu1,pu2,pv1,pv2;
556 TColStd_Array1OfReal StartParams(1,4);
557 IntPatch_ThePWalkingInter PW(Surf1,Surf1,TolTangency,Epsilon,Deflection,Increment);
559 Standard_Real SeuildPointLigne = 15.0 * Increment * Increment; //-- 10 est insuffisant
560 Standard_Real incidence;
561 Standard_Real dminiPointLigne;
563 Standard_Boolean HasStartPoint,RejetLigne;
565 IntSurf_PntOn2S StartPOn2S;
567 Standard_Integer ver;
569 gp_Pnt Point3dDebut,Point3dFin;
573 for( ls = 1; ls <= nbLigSec; ls++) {
574 const Intf_SectionLine& LineSec=Interference.LineValue(ls);
575 Standard_Integer nbp = LineSec.NumberOfPoints();
576 Standard_Integer nbps2 = (nbp>3)? (nbp/2) : 1;
577 Standard_Integer NombreDePointsDeDepartDuCheminement = 0;
578 Standard_Integer IndicePointdeDepart1 = 0, IndicePointdeDepart2 = 0;
580 NombreDePointsDeDepartDuCheminement++;
581 if(NombreDePointsDeDepartDuCheminement == 1) {
583 Standard_Integer nsp1;
584 for( nsp1= nbp/2; nsp1 >= 1; nsp1--) {
585 SectionPointToParameters(LineSec.GetPoint(nsp1),Poly1,Poly1,U1,V1,U2,V2);
586 Standard_Real CurrentIncidence = Abs(U1-U2)+Abs(V1-V2);
587 if(CurrentIncidence > incidence) {
589 incidence = CurrentIncidence;
592 for( nsp1 = nbp/2; nsp1 <= nbp; nsp1++) {
593 SectionPointToParameters(LineSec.GetPoint(nsp1),Poly1,Poly1,U1,V1,U2,V2);
594 Standard_Real CurrentIncidence = Abs(U1-U2)+Abs(V1-V2);
595 if(CurrentIncidence > incidence) {
597 incidence = CurrentIncidence;
602 NombreDePointsDeDepartDuCheminement=3;
604 IndicePointdeDepart1 = nbps2;
606 else if(NombreDePointsDeDepartDuCheminement == 2) {
607 if(IndicePointdeDepart1 == 1) {
609 IndicePointdeDepart2 = nbps2;
613 IndicePointdeDepart2 = 1;
617 if(IndicePointdeDepart1 == nbp)
618 nbps2 = (IndicePointdeDepart1+IndicePointdeDepart2)/2;
623 SectionPointToParameters(LineSec.GetPoint(nbps2),Poly1,Poly1,U1,V1,U2,V2);
630 HasStartPoint = PW.PerformFirstPoint(StartParams,StartPOn2S);
631 dminiPointLigne = SeuildPointLigne + SeuildPointLigne;
633 StartPOn2S.Parameters(pu1,pv1,pu2,pv2);
634 if(Abs(pu1-pu2)>1e-7 || Abs(pv1-pv2)>1e-7) {
635 NbLigCalculee = SLin.Length();
637 for( l = 1; (l <= NbLigCalculee) && (dminiPointLigne >= SeuildPointLigne); l++) {
638 const Handle(IntPatch_WLine)& testwline = *((Handle(IntPatch_WLine)*)&SLin.Value(l));
639 if( (testwline->IsOutSurf1Box(gp_Pnt2d(pu1,pv1))==Standard_False) &&
640 (testwline->IsOutSurf2Box(gp_Pnt2d(pu2,pv2))==Standard_False) &&
641 (testwline->IsOutBox(StartPOn2S.Value())==Standard_False) ) {
642 NbPntOn2SOnLine = testwline->NbPnts();
644 for( ll=1; (ll < NbPntOn2SOnLine) && (dminiPointLigne >= SeuildPointLigne); ll++) {
645 Standard_Real t,Au1,Av1,Au2,Av2,Bu1,Bv1,Bu2,Bv2;
646 testwline->Point(ll).Parameters(Au1,Av1,Au2,Av2);
647 testwline->Point(ll+1).Parameters(Bu1,Bv1,Bu2,Bv2);
663 if((pu1>=Au1) && (pu1<=Bu1) && (pv1>=Av1) && (pv1<=Bv1))
664 dminiPointLigne = 0.0;
666 if((pu2>=Au1) && (pu2<=Bu1) && (pv2>=Av1) && (pv2<=Bv1))
667 dminiPointLigne = 0.0;
673 if(dminiPointLigne > SeuildPointLigne) {
674 PW.Perform(StartParams);
676 if(PW.NbPoints()>2) {
677 RejetLigne = Standard_False;
678 Point3dDebut = PW.Value(1).Value();
679 Point3dFin = PW.Value(PW.NbPoints()).Value();
680 for(ver=1 ; (!RejetLigne) && (ver<= NbLigCalculee) ; ver++) {
681 const Handle(IntPatch_WLine)& verwline = *((Handle(IntPatch_WLine)*)&SLin.Value(ver));
682 const IntSurf_PntOn2S& verPointDebut = verwline->Point(1);
683 const IntSurf_PntOn2S& verPointFin = verwline->Point(verwline->NbPnts());
684 if(Point3dDebut.Distance(verPointDebut.Value()) < TolTangency)
685 RejetLigne = Standard_True;
687 if(Point3dFin.Distance(verPointFin.Value()) < TolTangency)
688 RejetLigne = Standard_True;
693 IntSurf_TypeTrans trans1,trans2;
694 Standard_Real locu,locv;
695 gp_Vec norm1,norm2,d1u,d1v;
697 Standard_Integer indextg;
698 gp_Vec tgline(PW.TangentAtLine(indextg));
699 PW.Line()->Value(indextg).ParametersOnS1(locu,locv);
700 Surf1->D1(locu,locv,ptbid,d1u,d1v);
701 norm1 = d1u.Crossed(d1v);
702 PW.Line()->Value(indextg).ParametersOnS2(locu,locv);
703 Surf1->D1(locu,locv,ptbid,d1u,d1v);
704 norm2 = d1u.Crossed(d1v);
705 if (tgline.DotCross(norm2,norm1)>0.) {
706 trans1 = IntSurf_Out;
711 trans2 = IntSurf_Out;
714 IntSurf_LineOn2S LineOn2S;
715 Standard_Integer nbpw,imin,imax,i;
716 nbpw = PW.Line()->NbPoints();
717 Standard_Real u1,v1,u2,v2;
722 const IntSurf_PntOn2S& Pi = PW.Line()->Value(i);
723 Pi.Parameters(u1,v1,u2,v2);
724 } while((i<nbpw)&&(Abs(u1-u2)<=1e-6 && Abs(v1-v2)<=1e-6));
733 const IntSurf_PntOn2S& Pi = PW.Line()->Value(i);
734 Pi.Parameters(u1,v1,u2,v2);
735 } while((i>2)&&(Abs(u1-u2)<=1e-6 && Abs(v1-v2)<=1e-6));
741 Handle_IntSurf_LineOn2S PWLine = new IntSurf_LineOn2S();
742 for(i=imin;i<=imax;i++)
743 PWLine->Add(PW.Line()->Value(i));
745 Standard_Real TolTang = TolTangency;
746 Handle(IntPatch_WLine) wline = new IntPatch_WLine(PWLine,Standard_False,trans1,trans2);
747 const IntSurf_PntOn2S& POn2SDeb = wline->Point(1);
748 const IntSurf_PntOn2S& POn2SFin = wline->Point(wline->NbPnts());
749 if((POn2SDeb.Value()).Distance(POn2SFin.Value()) <= TolTangency) {
750 Standard_Real u1t,v1t,u2t,v2t;
751 POn2SDeb.Parameters(u1t,v1t,u2t,v2t);
753 vtx.SetValue(POn2SDeb.Value(),TolTang,Standard_False);
754 vtx.SetParameters(u2t,v2t,u1t,v1t);
755 vtx.SetParameter(wline->NbPnts());
756 wline->SetPoint(wline->NbPnts(),vtx);
758 IntPatch_RstInt::PutVertexOnLine(wline,Surf1,D1,Surf1,Standard_True,TolTang);
759 if(wline->NbVertex() == 0) {
761 IntSurf_PntOn2S POn2S = PW.Line()->Value(1);
762 POn2S.Parameters(pu1,pv1,pu2,pv2);
763 vtx.SetValue(Point3dDebut,TolTang,Standard_False);
764 vtx.SetParameters(pu1,pv1,pu2,pv2);
766 wline->AddVertex(vtx);
768 POn2S = PW.Line()->Value(wline->NbPnts());
769 POn2S.Parameters(pu1,pv1,pu2,pv2);
770 vtx.SetValue(Point3dFin,TolTang,Standard_False);
771 vtx.SetParameters(pu1,pv1,pu2,pv2);
772 vtx.SetParameter(wline->NbPnts());
773 wline->AddVertex(vtx);
776 empt = Standard_False;
781 }// dminiPointLigne > SeuildPointLigne
784 } while(nbp>5 && NombreDePointsDeDepartDuCheminement<3);
789 for( z = 1; z <= nbTanZon; z++) {
790 const Intf_TangentZone& TangentZone=Interference.ZoneValue(z);
791 for(Standard_Integer pz=1; pz<=TangentZone.NumberOfPoints(); pz++) {
792 SectionPointToParameters(TangentZone.GetPoint(pz),Poly1,Poly1,U1,V1,U2,V2);
799 HasStartPoint = PW.PerformFirstPoint(StartParams,StartPOn2S);
801 StartPOn2S.Parameters(pu1,pv1,pu2,pv2);
802 if(Abs(pu1-pu2)>1e-7 || Abs(pv1-pv2)>1e-7) {
803 NbLigCalculee = SLin.Length();
804 dminiPointLigne = SeuildPointLigne + SeuildPointLigne;
806 for( l = 1; (l <= NbLigCalculee) && (dminiPointLigne >= SeuildPointLigne); l++) {
807 const Handle(IntPatch_WLine)& testwline = *((Handle(IntPatch_WLine)*)&SLin.Value(l));
808 if( (testwline->IsOutSurf1Box(gp_Pnt2d(pu1,pv1))==Standard_False) &&
809 (testwline->IsOutSurf2Box(gp_Pnt2d(pu2,pv2))==Standard_False) &&
810 (testwline->IsOutBox(StartPOn2S.Value())==Standard_False) ) {
811 NbPntOn2SOnLine = testwline->NbPnts();
813 for( ll = 1; (ll < NbPntOn2SOnLine) && (dminiPointLigne >= SeuildPointLigne); ll++) {
814 Standard_Real t,Au1,Av1,Au2,Av2,Bu1,Bv1,Bu2,Bv2;
815 testwline->Point(ll).Parameters(Au1,Av1,Au2,Av2);
816 testwline->Point(ll+1).Parameters(Bu1,Bv1,Bu2,Bv2);
831 if((pu1>=Au1) && (pu1<=Bu1) && (pv1>=Av1) && (pv1<=Bv1))
832 dminiPointLigne = 0.0;
834 if((pu2>=Au1) && (pu2<=Bu1) && (pv2>=Av1) && (pv2<=Bv1))
835 dminiPointLigne = 0.0;
841 if(dminiPointLigne > SeuildPointLigne) {
842 PW.Perform(StartParams);
844 if(PW.NbPoints()>2) {
845 RejetLigne = Standard_False;
846 Point3dDebut = PW.Value(1).Value();
847 Point3dFin = PW.Value(PW.NbPoints()).Value();
848 for( ver = 1 ; (!RejetLigne) && (ver<= NbLigCalculee) ; ver++) {
849 const Handle(IntPatch_WLine)& verwline = *((Handle(IntPatch_WLine)*)&SLin.Value(ver));
850 const IntSurf_PntOn2S& verPointDebut = verwline->Point(1);
851 const IntSurf_PntOn2S& verPointFin = verwline->Point(verwline->NbPnts());
852 if(Point3dDebut.Distance(verPointDebut.Value()) < TolTangency)
853 RejetLigne = Standard_True;
855 if(Point3dFin.Distance(verPointFin.Value()) < TolTangency)
856 RejetLigne = Standard_True;
861 IntSurf_TypeTrans trans1,trans2;
862 Standard_Real locu,locv;
863 gp_Vec norm1,norm2,d1u,d1v;
865 Standard_Integer indextg;
866 gp_Vec tgline(PW.TangentAtLine(indextg));
867 PW.Line()->Value(indextg).ParametersOnS1(locu,locv);
868 Surf1->D1(locu,locv,ptbid,d1u,d1v);
869 norm1 = d1u.Crossed(d1v);
870 PW.Line()->Value(indextg).ParametersOnS2(locu,locv);
871 Surf1->D1(locu,locv,ptbid,d1u,d1v);
872 norm2 = d1u.Crossed(d1v);
873 if(tgline.DotCross(norm2,norm1)>0.) {
874 trans1 = IntSurf_Out;
879 trans2 = IntSurf_Out;
882 IntSurf_LineOn2S LineOn2S;
883 Standard_Integer nbp,imin,imax,i;
884 nbp = PW.Line()->NbPoints();
885 Standard_Real u1,v1,u2,v2;
890 const IntSurf_PntOn2S& Pi = PW.Line()->Value(i);
891 Pi.Parameters(u1,v1,u2,v2);
892 } while((i<nbp)&&(Abs(u1-u2)<=1e-6 && Abs(v1-v2)<=1e-6));
901 const IntSurf_PntOn2S& Pi = PW.Line()->Value(i);
902 Pi.Parameters(u1,v1,u2,v2);
903 } while((i>2)&&(Abs(u1-u2)<=1e-6 && Abs(v1-v2)<=1e-6));
909 Handle_IntSurf_LineOn2S PWLine = new IntSurf_LineOn2S();
910 for(i=imin;i<=imax;i++)
911 PWLine->Add(PW.Line()->Value(i));
913 Standard_Real TolTang = TolTangency;
914 Handle(IntPatch_WLine) wline = new IntPatch_WLine(PWLine,Standard_False,trans1,trans2);
915 const IntSurf_PntOn2S& POn2SDeb = wline->Point(1);
916 const IntSurf_PntOn2S& POn2SFin = wline->Point(wline->NbPnts());
917 if((POn2SDeb.Value()).Distance(POn2SFin.Value()) <= TolTangency) {
918 Standard_Real u1t,v1t,u2t,v2t;
919 POn2SDeb.Parameters(u1t,v1t,u2t,v2t);
921 vtx.SetValue(POn2SDeb.Value(),TolTang,Standard_False);
922 vtx.SetParameters(u2t,v2t,u1t,v1t);
923 vtx.SetParameter(wline->NbPnts());
924 wline->SetPoint(wline->NbPnts(),vtx);
927 IntPatch_RstInt::PutVertexOnLine(wline,Surf1,D1,Surf1,Standard_True,TolTang);
929 if(wline->NbVertex() == 0) {
931 IntSurf_PntOn2S POn2S = PW.Line()->Value(1);
932 POn2S.Parameters(pu1,pv1,pu2,pv2);
933 vtx.SetValue(Point3dDebut,TolTang,Standard_False);
934 vtx.SetParameters(pu1,pv1,pu2,pv2);
936 wline->AddVertex(vtx);
938 POn2S = PW.Line()->Value(wline->NbPnts());
939 POn2S.Parameters(pu1,pv1,pu2,pv2);
940 vtx.SetValue(Point3dFin,TolTang,Standard_False);
941 vtx.SetParameters(pu1,pv1,pu2,pv2);
942 vtx.SetParameter(wline->NbPnts());
943 wline->AddVertex(vtx);
947 empt = Standard_False;
952 }// dminiPointLigne > SeuildPointLigne
959 //==================================================================================
960 // function : NewLine
962 //==================================================================================
963 Handle_IntPatch_Line IntPatch_PrmPrmIntersection::NewLine (const Handle(Adaptor3d_HSurface)& Surf1,
964 const Handle(Adaptor3d_HSurface)& Surf2,
965 const Standard_Integer NumLine,
966 const Standard_Integer Low,
967 const Standard_Integer High,
968 const Standard_Integer NbPntsToInsert) const
970 Standard_Integer NbPnts = NbPntsToInsert + High - Low;
971 if(NumLine>NbLines() || NumLine<1 || Low>=High )
972 Standard_OutOfRange::Raise(" IntPatch_PrmPrmIntersection NewLine ");
973 //------------------------------------------------------------------
974 //-- Indice : Low Low+1 I I+1 High --
976 //-- Abs.Curv. : S(Low) S(I) S(I+1) S(High) --
978 //-- On echantillonne a abcisse curviligne --
980 //-- L abcisse est calculee sur les params U1,V1 --
981 //------------------------------------------------------------------
982 TColStd_Array1OfReal U1(Low,High);
983 TColStd_Array1OfReal V1(Low,High);
984 TColStd_Array1OfReal U2(Low,High);
985 TColStd_Array1OfReal V2(Low,High);
986 TColStd_Array1OfReal AC(Low,High);
989 Handle(IntPatch_WLine) TheLine = Handle(IntPatch_WLine)::DownCast(Line(NumLine));
990 const IntSurf_PntOn2S& Point=TheLine->Point(Low);
991 Standard_Real u1,v1,u2,v2;
992 Point.Parameters(u1,v1,u2,v2);
999 IntPatch_ThePWalkingInter PW(Surf1,Surf2,0.000001,0.000001,0.001,0.001);
1002 for(i=Low+1; i<=High; i++)
1004 const IntSurf_PntOn2S& Pointi=TheLine->Point(i);
1005 Pointi.Parameters(u1,v1,u2,v2);
1011 Standard_Real du1=u1-U1(i-1);
1012 Standard_Real dv1=v1-V1(i-1);
1014 AC(i) = AC(i-1) + Sqrt((du1*du1)+(dv1*dv1));
1017 Handle(IntSurf_LineOn2S) ResultPntOn2SLine = new IntSurf_LineOn2S();
1019 IntSurf_PntOn2S StartPOn2S;
1020 TColStd_Array1OfReal StartParams(1,4);
1022 ResultPntOn2SLine->Add(TheLine->Point(Low));
1024 ds = AC(High) / (NbPnts-1);
1025 Standard_Integer Indice = Low;
1027 Standard_Real dsmin = ds*0.3;
1028 Standard_Real smax = AC(High);
1030 for(i=2,s=ds; (i<NbPnts)&&(s<smax); i++,s+=ds)
1032 while(AC(Indice+1) <= s)
1034 ResultPntOn2SLine->Add(TheLine->Point(Indice));
1037 Standard_Real a = s - AC(Indice);
1038 Standard_Real b = AC(Indice+1) - s;
1039 Standard_Real nab = 1.0/(a+b);
1040 //----------------------------------------------------------
1041 //-- Verification : Si Dist au prochain point < dsmin --
1042 //-- Si Dist au precedent point < dsmin --
1044 //----------------------------------------------------------
1045 if((nab > ds)&&(a>dsmin)&&(b>dsmin))
1047 StartParams(1) = (U1(Indice) * b + U1(Indice+1) * a) * nab;
1048 StartParams(2) = (V1(Indice) * b + V1(Indice+1) * a) * nab;
1049 StartParams(3) = (U2(Indice) * b + U2(Indice+1) * a) * nab;
1050 StartParams(4) = (V2(Indice) * b + V2(Indice+1) * a) * nab;
1052 Standard_Boolean HasStartPoint = PW.PerformFirstPoint(StartParams,StartPOn2S);
1054 ResultPntOn2SLine->Add(StartPOn2S);
1060 ResultPntOn2SLine->Add(TheLine->Point(High));
1062 return(new IntPatch_WLine(ResultPntOn2SLine,Standard_False));
1065 //==================================================================================
1066 // function : SectionPointToParameters
1068 //==================================================================================
1069 void SectionPointToParameters(const Intf_SectionPoint& Sp,
1070 const IntPatch_Polyhedron& Poly1,
1071 const IntPatch_Polyhedron& Poly2,
1078 Standard_Integer Adr1,Adr2;
1079 Standard_Real Param,u,v;
1082 Standard_Integer Pt1,Pt2,Pt3;
1084 Sp.InfoFirst(typ,Adr1,Adr2,Param);
1086 case Intf_VERTEX: //-- Adr1 est le numero du vertex
1088 Poly1.Parameters(Adr1,u1,v1);
1093 Poly1.Parameters(Adr1,u1,v1);
1094 Poly1.Parameters(Adr2,u,v);
1095 u1+= Param * (u-u1);
1096 v1+= Param * (v-v1);
1101 Standard_Real ua,va,ub,vb,uc,vc,ca,cb,cc,cabc;
1102 Poly1.Triangle(Adr1,Pt1,Pt2,Pt3);
1103 gp_Pnt PA(Poly1.Point(Pt1));
1104 gp_Pnt PB(Poly1.Point(Pt2));
1105 gp_Pnt PC(Poly1.Point(Pt3));
1106 Poly1.Parameters(Pt1,ua,va);
1107 Poly1.Parameters(Pt2,ub,vb);
1108 Poly1.Parameters(Pt3,uc,vc);
1109 gp_Vec Normale(gp_Vec(PA,PB).Crossed(gp_Vec(PA,PC)));
1110 cc = (gp_Vec(PA,PB).Crossed(gp_Vec(PA,P))).Dot(Normale);
1111 ca = (gp_Vec(PB,PC).Crossed(gp_Vec(PB,P))).Dot(Normale);
1112 cb = (gp_Vec(PC,PA).Crossed(gp_Vec(PC,P))).Dot(Normale);
1113 cabc = ca + cb + cc;
1115 ca/=cabc; cb/=cabc; cc/=cabc;
1117 u1 = ca * ua + cb * ub + cc * uc;
1118 v1 = ca * va + cb * vb + cc * vc;
1123 //-- cout<<" Default dans SectionPointToParameters "<<endl;
1129 Sp.InfoSecond(typ,Adr1,Adr2,Param);
1131 case Intf_VERTEX: //-- Adr1 est le numero du vertex
1133 Poly2.Parameters(Adr1,u2,v2);
1138 Poly2.Parameters(Adr1,u2,v2);
1139 Poly2.Parameters(Adr2,u,v);
1140 u2+= Param * (u-u2);
1141 v2+= Param * (v-v2);
1146 Standard_Real ua,va,ub,vb,uc,vc,ca,cb,cc,cabc;
1147 Poly2.Triangle(Adr1,Pt1,Pt2,Pt3);
1148 gp_Pnt PA(Poly2.Point(Pt1));
1149 gp_Pnt PB(Poly2.Point(Pt2));
1150 gp_Pnt PC(Poly2.Point(Pt3));
1151 Poly2.Parameters(Pt1,ua,va);
1152 Poly2.Parameters(Pt2,ub,vb);
1153 Poly2.Parameters(Pt3,uc,vc);
1154 gp_Vec Normale(gp_Vec(PA,PB).Crossed(gp_Vec(PA,PC)));
1155 cc = (gp_Vec(PA,PB).Crossed(gp_Vec(PA,P))).Dot(Normale);
1156 ca = (gp_Vec(PB,PC).Crossed(gp_Vec(PB,P))).Dot(Normale);
1157 cb = (gp_Vec(PC,PA).Crossed(gp_Vec(PC,P))).Dot(Normale);
1158 cabc = ca + cb + cc;
1160 ca/=cabc; cb/=cabc; cc/=cabc;
1162 u2 = ca * ua + cb * ub + cc * uc;
1163 v2 = ca * va + cb * vb + cc * vc;
1168 //-- cout<<" Default dans SectionPointToParameters "<<endl;
1174 //==================================================================================
1175 // function : RemplitLin
1177 //==================================================================================
1178 void IntPatch_PrmPrmIntersection::RemplitLin(const Standard_Integer x1,
1179 const Standard_Integer y1,
1180 const Standard_Integer z1,
1181 const Standard_Integer x2,
1182 const Standard_Integer y2,
1183 const Standard_Integer z2,
1184 IntPatch_PrmPrmIntersection_T3Bits& Map) const
1187 xg=x1-x2; if(xg<0) xg=-xg;
1188 yg=y1-y2; if(yg<0) yg=-yg;
1189 zg=z1-z2; if(zg<0) zg=-zg;
1190 if(DansGrille(x1) && DansGrille(y1) && DansGrille(z1)) {
1191 Standard_Integer t = GrilleInteger(x1,y1,z1);
1194 if(xg<=1 && yg<=1 && zg<=1) return;
1198 RemplitLin(x1,y1,z1,xg,yg,zg,Map);
1199 RemplitLin(x2,y2,z2,xg,yg,zg,Map);
1202 //==================================================================================
1203 // function : RemplitTri
1205 //==================================================================================
1206 void IntPatch_PrmPrmIntersection::RemplitTri(const Standard_Integer x1,
1207 const Standard_Integer y1,
1208 const Standard_Integer z1,
1209 const Standard_Integer x2,
1210 const Standard_Integer y2,
1211 const Standard_Integer z2,
1212 const Standard_Integer x3,
1213 const Standard_Integer y3,
1214 const Standard_Integer z3,
1215 IntPatch_PrmPrmIntersection_T3Bits& Map) const
1217 if(x1==x2 && x1==x3 && y1==y2 && y1==y3 && z1==z2 && z1==z3) {
1218 if(DansGrille(x1) && DansGrille(y1) && DansGrille(z1)) {
1219 Standard_Integer t = GrilleInteger(x1,y1,z1);
1225 Standard_Integer xg=(x1+x2+x3)/3;
1226 Standard_Integer yg=(y1+y2+y3)/3;
1227 Standard_Integer zg=(z1+z2+z3)/3;
1228 if(xg==x1 && yg==y1 && zg==z1) {
1229 RemplitLin(x1,y1,z1,x2,y2,z2,Map);
1230 RemplitLin(x1,y1,z1,x3,y3,z3,Map);
1233 if(xg==x2 && yg==y2 && zg==z2) {
1234 RemplitLin(x2,y2,z2,x1,y1,z1,Map);
1235 RemplitLin(x2,y2,z2,x3,y3,z3,Map);
1238 if(xg==x3 && yg==y3 && zg==z3) {
1239 RemplitLin(x3,y3,z3,x2,y2,z2,Map);
1240 RemplitLin(x3,y3,z3,x1,y1,z1,Map);
1243 if(DansGrille(xg) && DansGrille(yg) && DansGrille(zg)) {
1244 Standard_Integer t = GrilleInteger(xg,yg,zg);
1247 if(xg!=x3 || yg!=y3 || zg!=z3) RemplitTri(x1,y1,z1, x2,y2,z2, xg,yg,zg, Map);
1248 if(xg!=x1 || yg!=y1 || zg!=z1) RemplitTri(xg,yg,zg, x2,y2,z2, x3,y3,z3, Map);
1249 if(xg!=x2 || yg!=y2 || zg!=z2) RemplitTri(x1,y1,z1, xg,yg,zg, x3,y3,z3, Map);
1253 //==================================================================================
1254 // function : Remplit
1256 //==================================================================================
1257 void IntPatch_PrmPrmIntersection::Remplit(const Standard_Integer a,
1258 const Standard_Integer b,
1259 const Standard_Integer c,
1260 IntPatch_PrmPrmIntersection_T3Bits& Map) const
1262 int iax,iay,iaz,ibx,iby,ibz,icx,icy,icz;
1263 if(a!=-1) Map.Add(a);
1264 if(b!=-1) Map.Add(b);
1265 if(c!=-1) Map.Add(c);
1267 if(a!=-1 && b!=-1 && c!=-1 ) {
1268 IntegerGrille(a,iax,iay,iaz);
1269 IntegerGrille(b,ibx,iby,ibz);
1270 IntegerGrille(c,icx,icy,icz);
1271 RemplitTri(iax,iay,iaz,ibx,iby,ibz,icx,icy,icz,Map);
1277 //=======================================================================
1278 //function : Perform
1280 //=======================================================================
1281 void IntPatch_PrmPrmIntersection::Perform (const Handle(Adaptor3d_HSurface)& Surf1,
1282 const Handle(Adaptor3d_TopolTool)& D1,
1283 const Handle(Adaptor3d_HSurface)& Surf2,
1284 const Handle(Adaptor3d_TopolTool)& D2,
1285 const Standard_Real TolTangency,
1286 const Standard_Real Epsilon,
1287 const Standard_Real Deflection,
1288 const Standard_Real Increment,
1289 IntSurf_ListOfPntOn2S& LOfPnts,
1290 const Standard_Boolean RestrictLine)
1292 if (LOfPnts.IsEmpty()){
1293 done = Standard_True;
1297 empt = Standard_True;
1300 Standard_Real UminLig1,VminLig1,UmaxLig1,VmaxLig1;
1301 Standard_Real UminLig2,VminLig2,UmaxLig2,VmaxLig2;
1302 Standard_Real U1,U2,V1,V2;
1304 UminLig1 = Surf1->FirstUParameter();
1305 VminLig1 = Surf1->FirstVParameter();
1306 UmaxLig1 = Surf1->LastUParameter();
1307 VmaxLig1 = Surf1->LastVParameter();
1308 UminLig2 = Surf2->FirstUParameter();
1309 VminLig2 = Surf2->FirstVParameter();
1310 UmaxLig2 = Surf2->LastUParameter();
1311 VmaxLig2 = Surf2->LastVParameter();
1313 Standard_Real Periods [4];
1314 Periods[0] = (Surf1->IsUPeriodic())? Surf1->UPeriod() : 0.;
1315 Periods[1] = (Surf1->IsVPeriodic())? Surf1->VPeriod() : 0.;
1316 Periods[2] = (Surf2->IsUPeriodic())? Surf2->UPeriod() : 0.;
1317 Periods[3] = (Surf2->IsVPeriodic())? Surf2->VPeriod() : 0.;
1319 IntSurf_ListIteratorOfListOfPntOn2S IterLOP1(LOfPnts);
1321 for(; IterLOP1.More(); IterLOP1.Next()){
1322 IntSurf_PntOn2S Pnt = IterLOP1.Value();
1323 Pnt.Parameters(U1, V1, U2, V2);
1324 if(U1>UmaxLig1) UmaxLig1=U1;
1325 if(V1>VmaxLig1) VmaxLig1=V1;
1326 if(U2>UmaxLig2) UmaxLig2=U2;
1327 if(V2>VmaxLig2) VmaxLig2=V2;
1329 if(U1<UminLig1) UminLig1=U1;
1330 if(V1<VminLig1) VminLig1=V1;
1331 if(U2<UminLig2) UminLig2=U2;
1332 if(V2<VminLig2) VminLig2=V2;
1335 Standard_Real SeuildPointLigne = 15.0 * Increment * Increment;
1337 Standard_Integer NbLigCalculee = 0, ver;
1338 Standard_Real pu1,pu2,pv1,pv2, dminiPointLigne;
1339 Standard_Boolean HasStartPoint,RejetLigne;
1340 IntSurf_PntOn2S StartPOn2S;
1341 gp_Pnt Point3dDebut,Point3dFin;
1343 TColStd_Array1OfReal StartParams(1,4);
1344 IntPatch_ThePWalkingInter PW(Surf1,Surf2,TolTangency,Epsilon,Deflection,Increment);
1346 IntSurf_ListIteratorOfListOfPntOn2S IterLOP2(LOfPnts);
1347 for(; IterLOP2.More(); IterLOP2.Next() ){
1349 IntSurf_PntOn2S cPnt = IterLOP2.Value();
1350 cPnt.Parameters(U1, V1, U2, V2);
1352 StartParams(1) = U1;
1353 StartParams(2) = V1;
1354 StartParams(3) = U2;
1355 StartParams(4) = V2;
1357 HasStartPoint = PW.PerformFirstPoint(StartParams,StartPOn2S);
1358 dminiPointLigne = SeuildPointLigne + SeuildPointLigne;
1360 StartPOn2S.Parameters(pu1,pv1,pu2,pv2);
1361 NbLigCalculee = SLin.Length();
1363 for( l = 1; (l <= NbLigCalculee) && (dminiPointLigne >= SeuildPointLigne); l++) {
1364 const Handle(IntPatch_WLine)& testwline = *((Handle(IntPatch_WLine)*)&SLin.Value(l));
1366 if (IsPointOnLine(StartPOn2S, testwline, Deflection)) {
1367 dminiPointLigne = 0.0;
1371 if(dminiPointLigne > SeuildPointLigne) {
1372 PW.Perform(StartParams,UminLig1,VminLig1,UminLig2,VminLig2,UmaxLig1,VmaxLig1,UmaxLig2,VmaxLig2);
1374 if(PW.NbPoints()>2) {
1375 RejetLigne = Standard_False;
1376 Point3dDebut = PW.Value(1).Value();
1377 const IntSurf_PntOn2S& PointFin = PW.Value(PW.NbPoints());
1378 Point3dFin = PointFin.Value();
1379 for( ver = 1 ; (!RejetLigne) && (ver<= NbLigCalculee) ; ver++) {
1380 const Handle(IntPatch_WLine)& verwline = *((Handle(IntPatch_WLine)*)&SLin.Value(ver));
1382 // Check end point if it is on existing line.
1383 // Start point is checked before.
1384 if (IsPointOnLine(PointFin, verwline, Deflection)) {
1385 RejetLigne = Standard_True;
1389 const IntSurf_PntOn2S& verPointDebut = verwline->Point(1);
1390 const IntSurf_PntOn2S& verPointFin = verwline->Point(verwline->NbPnts());
1391 if(Point3dDebut.Distance(verPointDebut.Value()) <= TolTangency) {
1392 if(Point3dFin.Distance(verPointFin.Value()) <= TolTangency)
1393 RejetLigne = Standard_True;
1398 IntSurf_TypeTrans trans1,trans2;
1399 Standard_Real locu,locv;
1400 gp_Vec norm1,norm2,d1u,d1v;
1402 Standard_Integer indextg;
1403 gp_Vec tgline(PW.TangentAtLine(indextg));
1404 PW.Line()->Value(indextg).ParametersOnS1(locu,locv);
1405 Surf1->D1(locu,locv,ptbid,d1u,d1v);
1406 norm1 = d1u.Crossed(d1v);
1407 PW.Line()->Value(indextg).ParametersOnS2(locu,locv);
1408 Surf2->D1(locu,locv,ptbid,d1u,d1v);
1409 norm2 = d1u.Crossed(d1v);
1410 if( tgline.DotCross(norm2,norm1) >= 0. ) {
1411 trans1 = IntSurf_Out;
1412 trans2 = IntSurf_In;
1415 trans1 = IntSurf_In;
1416 trans2 = IntSurf_Out;
1419 Standard_Real TolTang = TolTangency;
1420 Handle(IntPatch_WLine) wline = new IntPatch_WLine(PW.Line(),Standard_False,trans1,trans2);
1422 IntPatch_RstInt::PutVertexOnLine(wline,Surf1,D1,Surf2,Standard_True,TolTang);
1423 IntPatch_RstInt::PutVertexOnLine(wline,Surf2,D2,Surf1,Standard_False,TolTang);
1426 if(wline->NbVertex() == 0) {
1428 IntSurf_PntOn2S POn2S = PW.Line()->Value(1);
1429 POn2S.Parameters(pu1,pv1,pu2,pv2);
1430 vtx.SetValue(Point3dDebut,TolTang,Standard_False);
1431 vtx.SetParameters(pu1,pv1,pu2,pv2);
1432 vtx.SetParameter(1);
1433 wline->AddVertex(vtx);
1435 POn2S = PW.Line()->Value(wline->NbPnts());
1436 POn2S.Parameters(pu1,pv1,pu2,pv2);
1437 vtx.SetValue(Point3dFin,TolTang,Standard_False);
1438 vtx.SetParameters(pu1,pv1,pu2,pv2);
1439 vtx.SetParameter(wline->NbPnts());
1440 wline->AddVertex(vtx);
1443 Standard_Integer slinlen = SLin.Length();
1445 Standard_Integer cnbV = wline->NbVertex();
1446 Standard_Integer ciV;
1447 for( ciV = 1; ciV <= cnbV; ciV++ ) {
1448 Standard_Real pntDMin = 1.e+100;
1449 Standard_Integer VDMin = 0;
1450 Standard_Integer WLDMin = 0;
1451 gp_Pnt cPV = wline->Vertex(ciV).Value();
1452 Standard_Integer iL;
1453 for( iL = 1; iL <= slinlen; iL++) {
1454 const Handle(IntPatch_Line)& aSLine = SLin.Value(iL);
1455 IntPatch_IType aType = aSLine->ArcType();
1456 if( aType != IntPatch_Walking)
1458 const Handle(IntPatch_WLine)& aWLine = (*((Handle(IntPatch_WLine)*)&aSLine));
1459 Standard_Integer tnbV = aWLine->NbVertex();
1460 Standard_Integer tiV;
1461 for( tiV = 1; tiV <= tnbV; tiV++ ) {
1462 gp_Pnt tPV = aWLine->Vertex(tiV).Value();
1463 Standard_Real tDistance = cPV.Distance(tPV);
1464 Standard_Real uRs1 = Surf1->Surface().UResolution(tDistance);
1465 Standard_Real vRs1 = Surf1->Surface().VResolution(tDistance);
1466 Standard_Real uRs2 = Surf2->Surface().UResolution(tDistance);
1467 Standard_Real vRs2 = Surf2->Surface().VResolution(tDistance);
1468 Standard_Real RmaxS1 = Max(uRs1,vRs1);
1469 Standard_Real RmaxS2 = Max(uRs2,vRs2);
1470 if(RmaxS1 < 1.e-4 && RmaxS2 < 1.e-4) {
1471 if( pntDMin > tDistance && tDistance > 1.e-9) {
1472 pntDMin = tDistance;
1481 const Handle(IntPatch_Line)& aSLine = SLin.Value(WLDMin);
1482 const Handle(IntPatch_WLine)& aWLine = (*((Handle(IntPatch_WLine)*)&aSLine));
1483 Standard_Integer tiVpar = (Standard_Integer)aWLine->Vertex(VDMin).ParameterOnLine();
1484 Standard_Integer ciVpar = (Standard_Integer)wline->Vertex(ciV).ParameterOnLine();
1485 Standard_Real u11 = 0., u12 = 0., v11 = 0., v12 = 0.;
1486 Standard_Real u21 = 0., u22 = 0., v21 = 0., v22 = 0.;
1487 wline->Point(ciVpar).Parameters(u11,v11,u12,v12);
1488 aWLine->Point(tiVpar).Parameters(u21,v21,u22,v22);
1490 Handle(IntSurf_LineOn2S) newL2s = new IntSurf_LineOn2S();
1491 IntSurf_PntOn2S replacePnt = aWLine->Point(tiVpar);
1492 Standard_Integer cNbP = wline->NbPnts();
1494 TColStd_SequenceOfInteger VPold;
1495 Standard_Integer iPo;
1496 for( iPo = 1; iPo <= cnbV; iPo++ ) {
1497 Standard_Real Po = wline->Vertex(iPo).ParameterOnLine();
1498 Standard_Integer IPo = (Standard_Integer) Po;
1502 Standard_Boolean removeNext = Standard_False;
1503 Standard_Boolean removePrev = Standard_False;
1505 Standard_Integer dPar = Abs( VPold.Value(ciV) - VPold.Value(ciV+1));
1507 removeNext = Standard_True;
1508 for( iPo = (ciV+1); iPo <= cnbV; iPo++ )
1509 VPold.SetValue(iPo, VPold.Value(iPo) - 1 );
1512 else if( ciV == cnbV) {
1513 Standard_Integer dPar = Abs( VPold.Value(ciV) - VPold.Value(ciV-1));
1515 removePrev = Standard_True;
1516 VPold.SetValue(ciV, VPold.Value(ciV) - 1 );
1520 Standard_Integer dParMi = Abs( VPold.Value(ciV) - VPold.Value(ciV-1));
1521 Standard_Integer dParMa = Abs( VPold.Value(ciV) - VPold.Value(ciV+1));
1523 removePrev = Standard_True;
1524 VPold.SetValue(ciV, VPold.Value(ciV) - 1 );
1527 removeNext = Standard_True;
1528 for( iPo = (ciV+1); iPo <= cnbV; iPo++ ) {
1530 VPold.SetValue(iPo, VPold.Value(iPo) - 2 );
1532 VPold.SetValue(iPo, VPold.Value(iPo) - 1 );
1537 for( iPo = (ciV+1); iPo <= cnbV; iPo++ )
1538 VPold.SetValue(iPo, VPold.Value(iPo) - 1 );
1541 Standard_Integer pI = (Standard_Integer) ciVpar;
1543 Standard_Integer iP;
1544 for( iP = 1; iP <= cNbP; iP++) {
1547 IntSurf_PntOn2S newPnt = MakeNewPoint(replacePnt, wline->Point(iP), Periods);
1548 newL2s->Add(newPnt);
1550 else if(removeNext && iP == (pI + 1))
1552 else if(removePrev && iP == (pI - 1))
1555 newL2s->Add(wline->Point(iP));
1558 IntPatch_Point newVtx;
1559 gp_Pnt Pnt3dV = aWLine->Vertex(VDMin).Value();
1560 newVtx.SetValue(Pnt3dV,TolTang,Standard_False);
1561 newVtx.SetParameters(u21,v21,u22,v22);
1562 newVtx.SetParameter(VPold.Value(ciV));
1564 Handle(IntPatch_WLine) NWLine = new IntPatch_WLine(newL2s,Standard_False,trans1,trans2);
1566 Standard_Integer iV;
1567 for( iV = 1; iV <= cnbV; iV++ ) {
1569 NWLine->AddVertex(newVtx);
1571 IntPatch_Point theVtx = wline->Vertex(iV);
1572 theVtx.SetParameter(VPold.Value(iV));
1573 NWLine->AddVertex(theVtx);
1582 AddWLine(SLin, wline, Deflection);
1583 empt = Standard_False;
1587 }// dminiPointLigne > SeuildPointLigne
1589 }// for( IterLOP ...
1590 done = Standard_True;
1593 //=======================================================================
1594 //function : Perform
1596 //=======================================================================
1597 void IntPatch_PrmPrmIntersection::Perform(const Handle(Adaptor3d_HSurface)& Surf1,
1598 const Handle(Adaptor3d_TopolTool)& D1,
1599 const Handle(Adaptor3d_HSurface)& Surf2,
1600 const Handle(Adaptor3d_TopolTool)& D2,
1601 const Standard_Real U1Depart,
1602 const Standard_Real V1Depart,
1603 const Standard_Real U2Depart,
1604 const Standard_Real V2Depart,
1605 const Standard_Real TolTangency,
1606 const Standard_Real Epsilon,
1607 const Standard_Real Deflection,
1608 const Standard_Real Increment) {
1612 // Standard_Integer NbU1 = D1->NbSamplesU();
1613 // Standard_Integer NbV1 = D1->NbSamplesV();
1614 // Standard_Integer NbU2 = D2->NbSamplesU();
1615 // Standard_Integer NbV2 = D2->NbSamplesV();
1617 //-- Traitement des Lignes de sections
1618 empt = Standard_True;
1619 done = Standard_True;
1622 //------------------------------------------------------------
1624 Standard_Real pu1,pu2,pv1,pv2;
1626 TColStd_Array1OfReal StartParams(1,4);
1628 // Standard_Integer MaxOscill = NbU1;
1629 // if(MaxOscill < NbU2) MaxOscill=NbU2;
1630 // if(MaxOscill < NbV1) MaxOscill=NbV1;
1631 // if(MaxOscill < NbV2) MaxOscill=NbV2;
1633 // Standard_Real nIncrement=Increment;
1634 // if(MaxOscill>10) {
1636 // cout<<"\n IntPatch_PrmPrmIntersection.gxx : Increment:"<<Increment<<" -> "<<Increment/(0.5*MaxOscill)<<endl;
1638 // nIncrement/=0.5*MaxOscill;
1641 IntPatch_ThePWalkingInter PW(Surf1,Surf2,
1645 Increment); //nIncrement);
1648 //Standard_Real SeuildPointLigne = 15.0 * Increment * Increment; //-- 10 est insuffisant
1649 //Standard_Real incidence;
1650 //Standard_Real dminiPointLigne;
1652 Standard_Boolean HasStartPoint;//,RejetLigne;
1654 IntSurf_PntOn2S StartPOn2S;
1656 //Standard_Integer ver;
1658 gp_Pnt Point3dDebut,Point3dFin;
1660 //------------------------------------------------------------
1662 StartParams(1) = U1Depart;
1663 StartParams(2) = V1Depart;
1664 StartParams(3) = U2Depart;
1665 StartParams(4) = V2Depart;
1667 //-----------------------------------------------------------------------
1668 //-- Calcul du premier point de cheminement a partir du point approche --
1669 //-----------------------------------------------------------------------
1670 HasStartPoint = PW.PerformFirstPoint(StartParams,StartPOn2S);
1672 //-------------------------------------------------
1673 //-- Un point a ete trouve --
1674 //-- On verifie qu il n appartient pas --
1675 //-- a une ligne de cheminement deja calculee. --
1676 //-------------------------------------------------
1678 PW.Perform(StartParams);
1681 Point3dDebut = PW.Value(1).Value();
1682 Point3dFin = PW.Value(PW.NbPoints()).Value();
1684 IntSurf_TypeTrans trans1,trans2;
1685 Standard_Real locu,locv;
1686 gp_Vec norm1,norm2,d1u,d1v;
1688 Standard_Integer indextg;
1689 gp_Vec tgline(PW.TangentAtLine(indextg));
1690 PW.Line()->Value(indextg).ParametersOnS1(locu,locv);
1691 Surf1->D1(locu,locv,ptbid,d1u,d1v);
1692 norm1 = d1u.Crossed(d1v);
1693 PW.Line()->Value(indextg).ParametersOnS2(locu,locv);
1694 Surf2->D1(locu,locv,ptbid,d1u,d1v);
1695 norm2 = d1u.Crossed(d1v);
1696 if (tgline.DotCross(norm2,norm1)>0.) {
1697 trans1 = IntSurf_Out;
1698 trans2 = IntSurf_In;
1701 trans1 = IntSurf_In;
1702 trans2 = IntSurf_Out;
1707 Standard_Real TolTang = TolTangency;
1708 Handle(IntPatch_WLine) wline = new IntPatch_WLine(PW.Line(),Standard_False,trans1,trans2);
1709 IntPatch_RstInt::PutVertexOnLine(wline,Surf1,D1,Surf2,Standard_True,TolTang);
1710 IntPatch_RstInt::PutVertexOnLine(wline,Surf2,D2,Surf1,Standard_False,TolTang);
1713 if(wline->NbVertex() == 0) {
1715 IntSurf_PntOn2S POn2S = PW.Line()->Value(1);
1716 POn2S.Parameters(pu1,pv1,pu2,pv2);
1717 vtx.SetValue(Point3dDebut,TolTang,Standard_False);
1718 vtx.SetParameters(pu1,pv1,pu2,pv2);
1719 vtx.SetParameter(1);
1720 wline->AddVertex(vtx);
1722 POn2S = PW.Line()->Value(wline->NbPnts());
1723 POn2S.Parameters(pu1,pv1,pu2,pv2);
1724 vtx.SetValue(Point3dFin,TolTang,Standard_False);
1725 vtx.SetParameters(pu1,pv1,pu2,pv2);
1726 vtx.SetParameter(wline->NbPnts());
1727 wline->AddVertex(vtx);
1732 empt = Standard_False;
1737 //==================================================================================
1738 // function : AdjustOnPeriodic
1740 //==================================================================================
1741 void AdjustOnPeriodic(const Handle(Adaptor3d_HSurface)& Surf1,
1742 const Handle(Adaptor3d_HSurface)& Surf2,
1743 IntPatch_SequenceOfLine& aSLin)
1745 Standard_Boolean bIsPeriodic[4], bModified, bIsNull, bIsPeriod;
1746 Standard_Integer i, j, k, aNbLines, aNbPx, aIndx, aIndq;
1747 Standard_Real aPeriod[4], dPeriod[4], ux[4], uq[4], aEps, du;
1749 aEps=Precision::Confusion();
1751 for (k=0; k<4; ++k) {
1755 bIsPeriodic[0]=Surf1->IsUPeriodic();
1756 bIsPeriodic[1]=Surf1->IsVPeriodic();
1757 bIsPeriodic[2]=Surf2->IsUPeriodic();
1758 bIsPeriodic[3]=Surf2->IsVPeriodic();
1760 if (bIsPeriodic[0]){
1761 aPeriod[0]=Surf1->UPeriod();
1763 if (bIsPeriodic[1]){
1764 aPeriod[1]=Surf1->VPeriod();
1766 if (bIsPeriodic[2]){
1767 aPeriod[2]=Surf2->UPeriod();
1769 if (bIsPeriodic[3]){
1770 aPeriod[3]=Surf2->VPeriod();
1773 for (k=0; k<4; ++k) {
1774 dPeriod[k]=0.25*aPeriod[k];
1777 aNbLines=aSLin.Length();
1778 for (i=1; i<=aNbLines; ++i) {
1779 Handle(IntPatch_WLine) aIL=Handle(IntPatch_WLine)::DownCast(aSLin.Value(i));
1780 Handle(IntSurf_LineOn2S) aL=aIL->Curve();
1782 aNbPx=aL->NbPoints();
1787 for (j=0; j<2; ++j) {
1788 bModified=Standard_False;
1796 const IntSurf_PntOn2S& aPSx=aL->Value(aIndx);
1797 const IntSurf_PntOn2S& aPSq=aL->Value(aIndq);
1799 aPSx.Parameters(ux[0], ux[1], ux[2], ux[3]);
1800 aPSq.Parameters(uq[0], uq[1], uq[2], uq[3]);
1802 for (k=0; k<4; ++k) {
1803 bIsNull=Standard_False;
1804 bIsPeriod=Standard_False;
1806 if (!bIsPeriodic[k]) {
1810 if (fabs(ux[k])<aEps) {
1811 bModified=Standard_True;
1812 bIsNull=Standard_True;
1815 else if (fabs(ux[k]-aPeriod[k])<aEps) {
1816 bModified=Standard_True;
1817 bIsPeriod=Standard_True;
1821 du=fabs(ux[k]-uq[k]);
1822 if (du > dPeriod[k]) {
1831 }//for (k=0; k<4; ++k)
1833 IntSurf_PntOn2S aPntOn2S;
1836 aPntOn2S.SetValue(ux[0], ux[1], ux[2], ux[3]);
1837 aL->Value(aIndx, aPntOn2S);
1839 }//for (j=0; j<1; ++j) {
1840 }//for (i=1; i<=aNbLines; ++i)
1843 //==================================================================================
1844 // function : MakeNewPoint
1846 //==================================================================================
1847 IntSurf_PntOn2S MakeNewPoint(const IntSurf_PntOn2S& replacePnt,
1848 const IntSurf_PntOn2S& oldPnt,
1849 const Standard_Real* Periods)
1851 IntSurf_PntOn2S NewPoint;
1852 NewPoint.SetValue(replacePnt.Value());
1854 Standard_Real OldParams[4], NewParams[4];
1855 oldPnt.Parameters(OldParams[0], OldParams[1], OldParams[2], OldParams[3]);
1856 replacePnt.Parameters(NewParams[0], NewParams[1], NewParams[2], NewParams[3]);
1859 for (i = 0; i < 4; i++)
1860 if (Periods[i] != 0.)
1862 if (Abs(NewParams[i] - OldParams[i]) >= 0.5*Periods[i])
1864 if (NewParams[i] < OldParams[i])
1865 NewParams[i] += Periods[i];
1867 NewParams[i] -= Periods[i];
1871 NewPoint.SetValue(NewParams[0], NewParams[1], NewParams[2], NewParams[3]);
1875 //==================================================================================
1876 // function : Perform
1877 // purpose : base SS Int. function
1878 //==================================================================================
1879 void IntPatch_PrmPrmIntersection::Perform (const Handle(Adaptor3d_HSurface)& Surf1,
1880 const Handle(Adaptor3d_TopolTool)& D1,
1881 const Handle(Adaptor3d_HSurface)& Surf2,
1882 const Handle(Adaptor3d_TopolTool)& D2,
1883 const Standard_Real TolTangency,
1884 const Standard_Real Epsilon,
1885 const Standard_Real Deflection,
1886 const Standard_Real Increment,
1887 const Standard_Boolean ClearFlag)
1889 Standard_Integer NbU1, NbV1, NbU2, NbV2, Limit;
1891 D1->SamplePnts(Deflection, 10, 10);
1892 D2->SamplePnts(Deflection, 10, 10);
1894 NbU1 = D1->NbSamplesU();
1895 NbV1 = D1->NbSamplesV();
1896 NbU2 = D2->NbSamplesU();
1897 NbV2 = D2->NbSamplesV();
1898 TColStd_Array1OfReal anUpars1(1, NbU1), aVpars1(1, NbV1);
1899 TColStd_Array1OfReal anUpars2(1, NbU2), aVpars2(1, NbV2);
1901 D1->UParameters(anUpars1);
1902 D1->VParameters(aVpars1);
1903 D2->UParameters(anUpars2);
1904 D2->VParameters(aVpars2);
1906 Standard_Real Periods [4];
1907 Periods[0] = (Surf1->IsUPeriodic())? Surf1->UPeriod() : 0.;
1908 Periods[1] = (Surf1->IsVPeriodic())? Surf1->VPeriod() : 0.;
1909 Periods[2] = (Surf2->IsUPeriodic())? Surf2->UPeriod() : 0.;
1910 Periods[3] = (Surf2->IsVPeriodic())? Surf2->VPeriod() : 0.;
1912 //---------------------------------------------
1914 if((NbU1*NbV1<=Limit && NbV2*NbU2<=Limit)) {
1915 empt = Standard_True;
1920 IntPolyh_Intersection* pInterference = NULL;
1922 if ( D1->IsUniformSampling() || D2->IsUniformSampling() ) {
1923 pInterference = new IntPolyh_Intersection(Surf1,NbU1,NbV1,Surf2,NbU2,NbV2);
1926 pInterference = new IntPolyh_Intersection(Surf1, anUpars1, aVpars1,
1927 Surf2, anUpars2, aVpars2 );
1929 if ( !pInterference ) {
1930 done = Standard_False;
1934 IntPolyh_Intersection& Interference = *pInterference;
1936 done = Interference.IsDone();
1938 if (pInterference) {
1939 delete pInterference;
1940 pInterference = NULL;
1945 Standard_Integer nbLigSec = Interference.NbSectionLines();
1946 Standard_Integer nbTanZon = Interference.NbTangentZones();
1947 Standard_Real SeuildPointLigne = 15.0 * Increment * Increment;
1949 Standard_Integer NbLigCalculee = 0, ver;
1950 Standard_Real U1,U2,V1,V2, pu1,pu2,pv1,pv2, incidence, dminiPointLigne;
1951 Standard_Boolean HasStartPoint,RejetLigne;
1952 IntSurf_PntOn2S StartPOn2S;
1953 gp_Pnt Point3dDebut,Point3dFin;
1955 TColStd_Array1OfReal StartParams(1,4);
1956 IntPatch_ThePWalkingInter PW(Surf1,Surf2,TolTangency,Epsilon,Deflection,Increment);
1959 Standard_Integer *TabL = new Standard_Integer [nbLigSec+1];
1960 Standard_Integer ls;
1961 for(ls=1; ls<=nbLigSec; ++ls){
1964 //----------------------------------------1.1
1965 Standard_Boolean triok;
1967 Standard_Integer b, nb_B, nb_A, tyu;
1969 triok=Standard_True;
1970 for( b = 2; b <= nbLigSec; ++b ) {
1971 nb_B = Interference.NbPointsInLine(TabL[b]);
1972 nb_A = Interference.NbPointsInLine(TabL[b-1]);
1977 triok=Standard_False;
1980 } while(triok==Standard_False);
1981 //----------------------------------------
1982 // 1.2 For the line "ls" get 2D-bounds U,V for surfaces 1,2
1984 for( ls = 1; ls <= nbLigSec; ++ls) {
1985 Standard_Integer nbp, ilig, *TabPtDep;
1987 nbp = Interference.NbPointsInLine(TabL[ls]);
1992 TabPtDep = new Standard_Integer [nbp+1];
1993 for( ilig = 1; ilig <= nbp; ++ilig ) {
1997 Standard_Real UminLig1,VminLig1,UmaxLig1,VmaxLig1;
1998 Standard_Real UminLig2,VminLig2,UmaxLig2,VmaxLig2;
1999 Standard_Real _x,_y,_z;
2001 Interference.GetLinePoint(TabL[ls], 1,
2003 UminLig1, VminLig1, UminLig2, VminLig2,
2011 for( ilig = 2; ilig <= nbp; ilig++ ) {
2012 Interference.GetLinePoint(TabL[ls],ilig,_x,_y,_z,U1,V1,U2,V2,incidence);
2014 if(U1>UmaxLig1) UmaxLig1=U1;
2015 if(V1>VmaxLig1) VmaxLig1=V1;
2016 if(U2>UmaxLig2) UmaxLig2=U2;
2017 if(V2>VmaxLig2) VmaxLig2=V2;
2019 if(U1<UminLig1) UminLig1=U1;
2020 if(V1<VminLig1) VminLig1=V1;
2021 if(U2<UminLig2) UminLig2=U2;
2022 if(V2<VminLig2) VminLig2=V2;
2023 }//for( ilig = 2; ilig <= nbp; ilig++ ) {
2025 //----------------------------------------
2027 Standard_Integer nbps2 = (nbp>3)? (nbp/2) : 1;
2028 Standard_Integer NombreDePointsDeDepartDuCheminement = 0;
2029 Standard_Boolean lignetrouvee=Standard_False;
2030 const Standard_Integer NbDePointsDeDepartDuChmLimit = 5;
2033 NombreDePointsDeDepartDuCheminement++;
2034 switch (NombreDePointsDeDepartDuCheminement) {
2036 nbps2 = (nbp > 1) ? nbp/2 : 1;
2038 NombreDePointsDeDepartDuCheminement = NbDePointsDeDepartDuChmLimit;
2047 nbps2 = 3 * nbp / 4;
2053 nbps2 = NombreDePointsDeDepartDuCheminement-3;
2054 NombreDePointsDeDepartDuCheminement++;
2057 if(TabPtDep[nbps2] == 0) {
2058 TabPtDep[nbps2] = 1;
2059 Interference.GetLinePoint(TabL[ls],nbps2,_x,_y,_z,U1,V1,U2,V2,incidence);
2061 StartParams(1) = U1;
2062 StartParams(2) = V1;
2063 StartParams(3) = U2;
2064 StartParams(4) = V2;
2066 HasStartPoint = PW.PerformFirstPoint(StartParams,StartPOn2S);
2067 dminiPointLigne = SeuildPointLigne + SeuildPointLigne;
2069 StartPOn2S.Parameters(pu1,pv1,pu2,pv2);
2070 NbLigCalculee = SLin.Length();
2072 for( l = 1; (l <= NbLigCalculee) && (dminiPointLigne >= SeuildPointLigne); l++) {
2073 const Handle(IntPatch_WLine)& testwline = *((Handle(IntPatch_WLine)*)&SLin.Value(l));
2075 if (IsPointOnLine(StartPOn2S, testwline, Deflection)) {
2076 dminiPointLigne = 0.0;
2080 if(dminiPointLigne > SeuildPointLigne) {
2081 PW.Perform(StartParams,UminLig1,VminLig1,UminLig2,VminLig2,UmaxLig1,VmaxLig1,UmaxLig2,VmaxLig2);
2083 Standard_Boolean bPWIsDone;
2084 Standard_Integer iPWNbPoints, aNbPointsVer;
2085 Standard_Real aD11, aD12, aD21, aD22, aDx;
2087 bPWIsDone=PW.IsDone();
2089 iPWNbPoints=PW.NbPoints();
2091 if( iPWNbPoints > 2 ) {
2092 RejetLigne = Standard_False;
2093 Point3dDebut = PW.Value(1).Value();
2094 Point3dFin = PW.Value(iPWNbPoints).Value();
2095 for( ver = 1; (!RejetLigne) && (ver<= NbLigCalculee); ++ver) {
2096 const Handle(IntPatch_WLine)& verwline = *((Handle(IntPatch_WLine)*)&SLin.Value(ver));
2098 aNbPointsVer=verwline->NbPnts();
2099 if (aNbPointsVer<3) {
2103 const IntSurf_PntOn2S& verPointDebut = verwline->Point(1);
2104 const IntSurf_PntOn2S& verPointFin = verwline->Point(verwline->NbPnts());
2106 const gp_Pnt& aP21=verPointDebut.Value();
2107 const gp_Pnt& aP22=verPointFin.Value();
2109 aD11=Point3dDebut.Distance(aP21);
2110 aD12=Point3dDebut.Distance(aP22);
2111 aD21=Point3dFin.Distance(aP21);
2112 aD22=Point3dFin.Distance(aP22);
2114 if((aD11<=TolTangency && aD22<=TolTangency) ||
2115 (aD12<=TolTangency && aD21<=TolTangency)) {
2116 Standard_Integer m, mx;
2119 if (aNbPointsVer%2) {
2123 const gp_Pnt& aPx=verwline->Point(mx).Value();
2124 for(m=1; m<iPWNbPoints; ++m){
2125 const gp_Pnt& aP1=PW.Value(m).Value();
2126 const gp_Pnt& aP2=PW.Value(m+1).Value();
2127 gp_Vec aVec12(aP1, aP2);
2128 if (aVec12.SquareMagnitude()<1.e-20){
2132 gp_Dir aDir12(aVec12);
2133 gp_Lin aLin12(aP1, aDir12);
2134 aDx=aLin12.Distance(aPx);
2135 //modified by NIZNHY-PKV Tue May 10 11:08:07 2011f
2136 if (aDx<=2.*Epsilon) {
2137 //if (aDx<=TolTangency) {
2138 //modified by NIZNHY-PKV Tue May 10 11:08:13 2011t
2139 RejetLigne = Standard_True;
2142 }//for(m=1; m<iPWNbPoints; ++m){
2143 }//if((aD11<=TolTangency && aD22<=TolTangency) ||...
2144 }// for( ver = 1 ; (!RejetLigne) && (ver<= NbLigCalculee) ; ver++) {
2147 IntSurf_TypeTrans trans1,trans2;
2148 Standard_Real locu,locv;
2149 gp_Vec norm1,norm2,d1u,d1v;
2151 Standard_Integer indextg;
2152 gp_Vec tgline(PW.TangentAtLine(indextg));
2153 PW.Line()->Value(indextg).ParametersOnS1(locu,locv);
2154 Surf1->D1(locu,locv,ptbid,d1u,d1v);
2155 norm1 = d1u.Crossed(d1v);
2156 PW.Line()->Value(indextg).ParametersOnS2(locu,locv);
2157 Surf2->D1(locu,locv,ptbid,d1u,d1v);
2158 norm2 = d1u.Crossed(d1v);
2159 if( tgline.DotCross(norm2,norm1) >= 0. ) {
2160 trans1 = IntSurf_Out;
2161 trans2 = IntSurf_In;
2164 trans1 = IntSurf_In;
2165 trans2 = IntSurf_Out;
2168 Standard_Real TolTang = TolTangency;
2169 Handle(IntPatch_WLine) wline = new IntPatch_WLine(PW.Line(),Standard_False,trans1,trans2);
2170 IntPatch_RstInt::PutVertexOnLine(wline,Surf1,D1,Surf2,Standard_True,TolTang);
2171 IntPatch_RstInt::PutVertexOnLine(wline,Surf2,D2,Surf1,Standard_False,TolTang);
2173 if(wline->NbVertex() == 0) {
2175 IntSurf_PntOn2S POn2S = PW.Line()->Value(1);
2176 POn2S.Parameters(pu1,pv1,pu2,pv2);
2177 vtx.SetValue(Point3dDebut,TolTang,Standard_False);
2178 vtx.SetParameters(pu1,pv1,pu2,pv2);
2179 vtx.SetParameter(1);
2180 wline->AddVertex(vtx);
2182 POn2S = PW.Line()->Value(wline->NbPnts());
2183 POn2S.Parameters(pu1,pv1,pu2,pv2);
2184 vtx.SetValue(Point3dFin,TolTang,Standard_False);
2185 vtx.SetParameters(pu1,pv1,pu2,pv2);
2186 vtx.SetParameter(wline->NbPnts());
2187 wline->AddVertex(vtx);
2190 lignetrouvee = Standard_True;
2192 Standard_Integer slinlen = SLin.Length();
2194 Standard_Integer cnbV = wline->NbVertex();
2195 Standard_Integer ciV;
2196 for( ciV = 1; ciV <= cnbV; ciV++ ) {
2197 Standard_Real pntDMin = 1.e+100;
2198 Standard_Integer VDMin = 0;
2199 Standard_Integer WLDMin = 0;
2200 gp_Pnt cPV = wline->Vertex(ciV).Value();
2201 Standard_Integer iL;
2202 for( iL = 1; iL <= slinlen; iL++) {
2203 const Handle(IntPatch_Line)& aSLine = SLin.Value(iL);
2204 IntPatch_IType aType = aSLine->ArcType();
2205 if( aType != IntPatch_Walking)
2207 const Handle(IntPatch_WLine)& aWLine = (*((Handle(IntPatch_WLine)*)&aSLine));
2208 Standard_Integer tnbV = aWLine->NbVertex();
2209 Standard_Integer tiV;
2210 for( tiV = 1; tiV <= tnbV; tiV++ ) {
2211 gp_Pnt tPV = aWLine->Vertex(tiV).Value();
2212 Standard_Real tDistance = cPV.Distance(tPV);
2213 Standard_Real uRs1 = Surf1->Surface().UResolution(tDistance);
2214 Standard_Real vRs1 = Surf1->Surface().VResolution(tDistance);
2215 Standard_Real uRs2 = Surf2->Surface().UResolution(tDistance);
2216 Standard_Real vRs2 = Surf2->Surface().VResolution(tDistance);
2217 Standard_Real RmaxS1 = Max(uRs1,vRs1);
2218 Standard_Real RmaxS2 = Max(uRs2,vRs2);
2219 if(RmaxS1 < 1.e-4 && RmaxS2 < 1.e-4) {
2220 if( pntDMin > tDistance && tDistance > 1.e-9) {
2221 pntDMin = tDistance;
2230 const Handle(IntPatch_Line)& aSLine = SLin.Value(WLDMin);
2231 const Handle(IntPatch_WLine)& aWLine = (*((Handle(IntPatch_WLine)*)&aSLine));
2232 Standard_Integer tiVpar = (Standard_Integer)aWLine->Vertex(VDMin).ParameterOnLine();
2233 Standard_Integer ciVpar = (Standard_Integer)wline->Vertex(ciV).ParameterOnLine();
2234 Standard_Real u11 = 0., u12 = 0., v11 = 0., v12 = 0.;
2235 Standard_Real u21 = 0., u22 = 0., v21 = 0., v22 = 0.;
2236 wline->Point(ciVpar).Parameters(u11,v11,u12,v12);
2237 aWLine->Point(tiVpar).Parameters(u21,v21,u22,v22);
2239 Handle(IntSurf_LineOn2S) newL2s = new IntSurf_LineOn2S();
2240 IntSurf_PntOn2S replacePnt = aWLine->Point(tiVpar);
2241 Standard_Integer cNbP = wline->NbPnts();
2243 TColStd_SequenceOfInteger VPold;
2244 Standard_Integer iPo;
2245 for( iPo = 1; iPo <= cnbV; iPo++ ) {
2246 Standard_Real Po = wline->Vertex(iPo).ParameterOnLine();
2247 Standard_Integer IPo = (Standard_Integer) Po;
2251 Standard_Boolean removeNext = Standard_False;
2252 Standard_Boolean removePrev = Standard_False;
2254 Standard_Integer dPar = Abs( VPold.Value(ciV) - VPold.Value(ciV+1));
2256 removeNext = Standard_True;
2257 for( iPo = (ciV+1); iPo <= cnbV; iPo++ )
2258 VPold.SetValue(iPo, VPold.Value(iPo) - 1 );
2261 else if( ciV == cnbV) {
2262 Standard_Integer dPar = Abs( VPold.Value(ciV) - VPold.Value(ciV-1));
2264 removePrev = Standard_True;
2265 VPold.SetValue(ciV, VPold.Value(ciV) - 1 );
2269 Standard_Integer dParMi = Abs( VPold.Value(ciV) - VPold.Value(ciV-1));
2270 Standard_Integer dParMa = Abs( VPold.Value(ciV) - VPold.Value(ciV+1));
2272 removePrev = Standard_True;
2273 VPold.SetValue(ciV, VPold.Value(ciV) - 1 );
2276 removeNext = Standard_True;
2277 for( iPo = (ciV+1); iPo <= cnbV; iPo++ ) {
2279 VPold.SetValue(iPo, VPold.Value(iPo) - 2 );
2281 VPold.SetValue(iPo, VPold.Value(iPo) - 1 );
2286 for( iPo = (ciV+1); iPo <= cnbV; iPo++ )
2287 VPold.SetValue(iPo, VPold.Value(iPo) - 1 );
2290 Standard_Integer pI = (Standard_Integer) ciVpar;
2292 Standard_Integer iP;
2293 for( iP = 1; iP <= cNbP; iP++) {
2296 IntSurf_PntOn2S newPnt = MakeNewPoint(replacePnt, wline->Point(iP), Periods);
2297 newL2s->Add(newPnt);
2299 else if(removeNext && iP == (pI + 1))
2301 else if(removePrev && iP == (pI - 1))
2304 newL2s->Add(wline->Point(iP));
2307 IntPatch_Point newVtx;
2308 gp_Pnt Pnt3dV = aWLine->Vertex(VDMin).Value();
2309 newVtx.SetValue(Pnt3dV,TolTang,Standard_False);
2310 newVtx.SetParameters(u21,v21,u22,v22);
2311 newVtx.SetParameter(VPold.Value(ciV));
2313 Handle(IntPatch_WLine) NWLine = new IntPatch_WLine(newL2s,Standard_False,trans1,trans2);
2315 Standard_Integer iV;
2316 for( iV = 1; iV <= cnbV; iV++ ) {
2318 NWLine->AddVertex(newVtx);
2320 IntPatch_Point theVtx = wline->Vertex(iV);
2321 theVtx.SetParameter(VPold.Value(iV));
2322 NWLine->AddVertex(theVtx);
2331 AddWLine(SLin, wline, Deflection);
2332 empt = Standard_False;
2336 }// dminiPointLigne > SeuildPointLigne
2338 }// if TabPtDep[nbps2] == 0
2339 } while(nbp>5 && !( (NombreDePointsDeDepartDuCheminement >= NbDePointsDeDepartDuChmLimit && lignetrouvee) ||
2340 (NombreDePointsDeDepartDuCheminement-3 >= nbp && (!lignetrouvee))));
2346 }// if nbLigSec >= 1
2348 AdjustOnPeriodic(Surf1, Surf2, SLin);
2351 //--------------------------------------------------------------------
2352 //-- Calcul des parametres approches a partir des Zones De Tangence --
2353 //--------------------------------------------------------------------
2354 Standard_Real UminLig1,VminLig1,UmaxLig1,VmaxLig1;
2355 Standard_Real UminLig2,VminLig2,UmaxLig2,VmaxLig2;
2357 UminLig1=VminLig1=UminLig2=VminLig2=RealLast();
2358 UmaxLig1=VmaxLig1=UmaxLig2=VmaxLig2=-UminLig1;
2360 // NbPointsInTangentZone always == 1 (eap)
2363 for( z=1; z <= nbTanZon; z++) {
2364 //Standard_Integer NbPointsInTangentZone=Interference.NbPointsInTangentZone(z);
2365 //for(Standard_Integer pz=1; pz<=NbPointsInTangentZone; pz++) {
2366 Standard_Integer pz=1;
2367 Standard_Real _x,_y,_z;
2368 Interference.GetTangentZonePoint(z,pz,_x,_y,_z,U1,V1,U2,V2);
2370 if(U1>UmaxLig1) UmaxLig1=U1;
2371 if(V1>VmaxLig1) VmaxLig1=V1;
2372 if(U2>UmaxLig2) UmaxLig2=U2;
2373 if(V2>VmaxLig2) VmaxLig2=V2;
2375 if(U1<UminLig1) UminLig1=U1;
2376 if(V1<VminLig1) VminLig1=V1;
2377 if(U2<UminLig2) UminLig2=U2;
2378 if(V2<VminLig2) VminLig2=V2;
2381 for(z=1; z <= nbTanZon; z++) {
2383 //Standard_Integer NbPointsInTangentZone=Interference.NbPointsInTangentZone(z);
2384 //for(Standard_Integer pz=1; pz<=NbPointsInTangentZone; pz++) {
2385 Standard_Integer pz=1;
2386 Standard_Real _x,_y,_z;
2387 Interference.GetTangentZonePoint(z,pz,_x,_y,_z,U1,V1,U2,V2);
2389 StartParams(1) = U1;
2390 StartParams(2) = V1;
2391 StartParams(3) = U2;
2392 StartParams(4) = V2;
2394 //-----------------------------------------------------------------------
2395 //-- Calcul du premier point de cheminement a partir du point approche --
2396 //-----------------------------------------------------------------------
2397 HasStartPoint = PW.PerformFirstPoint(StartParams,StartPOn2S);
2399 //-------------------------------------------------
2400 //-- Un point a ete trouve --
2401 //-- On verifie qu il n appartient pas --
2402 //-- a une ligne de cheminement deja calculee. --
2403 //-------------------------------------------------
2404 StartPOn2S.Parameters(pu1,pv1,pu2,pv2);
2406 NbLigCalculee = SLin.Length();
2407 dminiPointLigne = SeuildPointLigne + SeuildPointLigne;
2409 for(Standard_Integer l=1;
2410 (l <= NbLigCalculee) && (dminiPointLigne >= SeuildPointLigne);
2412 const Handle(IntPatch_WLine)& testwline = *((Handle(IntPatch_WLine)*)&SLin.Value(l));
2414 if (IsPointOnLine(StartPOn2S, testwline, Deflection)) {
2415 dminiPointLigne = 0.0;
2419 //-- Fin d exploration des lignes
2420 if(dminiPointLigne > SeuildPointLigne) {
2421 //---------------------------------------------------
2422 //-- Le point de depart du nouveau cheminement --
2423 //-- n est present dans aucune ligne deja calculee.--
2424 //---------------------------------------------------
2425 PW.Perform(StartParams,
2426 UminLig1,VminLig1,UminLig2,VminLig2,
2427 UmaxLig1,VmaxLig1,UmaxLig2,VmaxLig2);
2429 if(PW.NbPoints()>2) {
2430 //-----------------------------------------------
2431 //-- Verification a posteriori :
2432 //-- On teste si le point de depart et de fin de
2433 //-- la ligne de cheminement est present dans une
2435 //-----------------------------------------------
2436 RejetLigne = Standard_False;
2437 Point3dDebut = PW.Value(1).Value();
2438 const IntSurf_PntOn2S& PointFin = PW.Value(PW.NbPoints());
2439 Point3dFin = PointFin.Value();
2441 for(ver=1 ; (!RejetLigne) && (ver<= NbLigCalculee) ; ver++) {
2442 const Handle(IntPatch_WLine)& verwline = *((Handle(IntPatch_WLine)*)&SLin.Value(ver));
2443 //-- Handle(IntPatch_WLine) verwline=Handle(IntPatch_WLine)::DownCast(SLin.Value(ver));
2445 // Check end point if it is on existing line.
2446 // Start point is checked before.
2447 if (IsPointOnLine(PointFin, verwline, Deflection)) {
2448 RejetLigne = Standard_True;
2452 const IntSurf_PntOn2S& verPointDebut = verwline->Point(1);
2453 const IntSurf_PntOn2S& verPointFin = verwline->Point(verwline->NbPnts());
2454 if(Point3dDebut.Distance(verPointDebut.Value()) < TolTangency) {
2455 RejetLigne = Standard_True;
2458 if(Point3dFin.Distance(verPointFin.Value()) < TolTangency) {
2459 RejetLigne = Standard_True;
2466 IntSurf_TypeTrans trans1,trans2;
2467 Standard_Real locu,locv;
2468 gp_Vec norm1,norm2,d1u,d1v;
2470 Standard_Integer indextg;
2471 gp_Vec tgline(PW.TangentAtLine(indextg));
2472 PW.Line()->Value(indextg).ParametersOnS1(locu,locv);
2473 Surf1->D1(locu,locv,ptbid,d1u,d1v);
2474 norm1 = d1u.Crossed(d1v);
2475 PW.Line()->Value(indextg).ParametersOnS2(locu,locv);
2476 Surf2->D1(locu,locv,ptbid,d1u,d1v);
2477 norm2 = d1u.Crossed(d1v);
2478 if (tgline.DotCross(norm2,norm1)>0.) {
2479 trans1 = IntSurf_Out;
2480 trans2 = IntSurf_In;
2483 trans1 = IntSurf_In;
2484 trans2 = IntSurf_Out;
2489 Standard_Real TolTang = TolTangency;
2490 Handle(IntPatch_WLine) wline = new IntPatch_WLine(PW.Line(),Standard_False,trans1,trans2);
2491 IntPatch_RstInt::PutVertexOnLine(wline,Surf1,D1,Surf2,Standard_True,TolTang);
2492 IntPatch_RstInt::PutVertexOnLine(wline,Surf2,D2,Surf1,Standard_False,TolTang);
2495 if(wline->NbVertex() == 0) {
2497 IntSurf_PntOn2S POn2S = PW.Line()->Value(1);
2498 POn2S.Parameters(pu1,pv1,pu2,pv2);
2499 vtx.SetValue(Point3dDebut,TolTang,Standard_False);
2500 vtx.SetParameters(pu1,pv1,pu2,pv2);
2501 vtx.SetParameter(1);
2502 wline->AddVertex(vtx);
2504 POn2S = PW.Line()->Value(wline->NbPnts());
2505 POn2S.Parameters(pu1,pv1,pu2,pv2);
2506 vtx.SetValue(Point3dFin,TolTang,Standard_False);
2507 vtx.SetParameters(pu1,pv1,pu2,pv2);
2508 vtx.SetParameter(wline->NbPnts());
2509 wline->AddVertex(vtx);
2513 AddWLine(SLin, wline, Deflection);
2514 empt = Standard_False;
2518 //-- cout<<" ----- REJET DE LIGNE (POINT DE DEPART) ----- "<<endl;
2520 //------------------------------------------------------------
2522 } //-- le cheminement a reussi (done a True)
2523 } //-- le point approche ne renvoie pas sur une ligne existante
2524 } //-- Si HasStartPoint
2525 //} //-- Boucle Sur les Points de la Tangent Zone
2526 } //-- Boucle sur Les Tangent Zones
2528 if ( pInterference ) {
2529 delete pInterference;
2530 pInterference = NULL;
2533 }// if((NbU1*NbV1<=Limit && NbV2*NbU2<=Limit)) {
2535 Handle(IntSurf_LineOn2S) LOn2S = new IntSurf_LineOn2S();
2536 PointDepart( LOn2S, Surf1, NbU1, NbV1, Surf2, NbU2, NbV2 );
2537 empt = Standard_True;
2538 done = Standard_True;
2541 Standard_Integer NbLigCalculee = 0;
2542 Standard_Real U1,U2,V1,V2;
2543 Standard_Real pu1,pu2,pv1,pv2;
2545 TColStd_Array1OfReal StartParams(1,4);
2546 Standard_Integer MaxOscill = NbU1;
2547 if(MaxOscill < NbU2) MaxOscill=NbU2;
2548 if(MaxOscill < NbV1) MaxOscill=NbV1;
2549 if(MaxOscill < NbV2) MaxOscill=NbV2;
2551 Standard_Real nIncrement=Increment;
2553 //nIncrement/=0.5*MaxOscill;
2555 IntPatch_ThePWalkingInter PW(Surf1,Surf2,TolTangency,Epsilon,Deflection,nIncrement);
2556 Standard_Real SeuildPointLigne = 15.0 * Increment * Increment; //-- 10 est insuffisant
2557 Standard_Real dminiPointLigne;
2558 Standard_Boolean HasStartPoint,RejetLigne;
2559 IntSurf_PntOn2S StartPOn2S;
2560 Standard_Integer ver;
2561 gp_Pnt Point3dDebut,Point3dFin;
2563 //------------------------------------------------------------
2564 //-- Calcul des parametres approches a partir des Zones De Tangence --
2565 //--------------------------------------------------------------------
2566 Standard_Integer nbTanZon = LOn2S->NbPoints();
2567 for(Standard_Integer z=1; z <= nbTanZon; z++) {
2568 const IntSurf_PntOn2S& POn2S = LOn2S->Value(z);
2569 POn2S.Parameters(U1,V1,U2,V2);
2570 StartParams(1) = U1;
2571 StartParams(2) = V1;
2572 StartParams(3) = U2;
2573 StartParams(4) = V2;
2575 //-----------------------------------------------------------------------
2576 //-- Calcul du premier point de cheminement a partir du point approche --
2577 //-----------------------------------------------------------------------
2578 HasStartPoint = PW.PerformFirstPoint(StartParams,StartPOn2S);
2580 //-------------------------------------------------
2581 //-- Un point a ete trouve --
2582 //-- On verifie qu il n appartient pas --
2583 //-- a une ligne de cheminement deja calculee. --
2584 //-------------------------------------------------
2585 StartPOn2S.Parameters(pu1,pv1,pu2,pv2);
2587 NbLigCalculee = SLin.Length();
2588 dminiPointLigne = SeuildPointLigne + SeuildPointLigne;
2590 for(Standard_Integer l=1;
2591 (l <= NbLigCalculee) && (dminiPointLigne >= SeuildPointLigne);
2593 const Handle(IntPatch_WLine)& testwline = *((Handle(IntPatch_WLine)*)&SLin.Value(l));
2595 if (IsPointOnLine(StartPOn2S, testwline, Deflection)) {
2596 dminiPointLigne = 0.0;
2600 //-- Fin d exploration des lignes
2601 if(dminiPointLigne > SeuildPointLigne) {
2602 //---------------------------------------------------
2603 //-- Le point de depart du nouveau cheminement --
2604 //-- n est present dans aucune ligne deja calculee.--
2605 //---------------------------------------------------
2606 PW.Perform(StartParams);
2608 if(PW.NbPoints()>2) {
2609 //-----------------------------------------------
2610 //-- Verification a posteriori :
2611 //-- On teste si le point de depart et de fin de
2612 //-- la ligne de cheminement est present dans une
2614 //-----------------------------------------------
2615 RejetLigne = Standard_False;
2616 Point3dDebut = PW.Value(1).Value();
2617 const IntSurf_PntOn2S& PointFin = PW.Value(PW.NbPoints());
2618 Point3dFin = PointFin.Value();
2620 for(ver=1 ; (!RejetLigne) && (ver<= NbLigCalculee) ; ver++) {
2621 const Handle(IntPatch_WLine)& verwline = *((Handle(IntPatch_WLine)*)&SLin.Value(ver));
2622 //-- Handle(IntPatch_WLine) verwline=Handle(IntPatch_WLine)::DownCast(SLin.Value(ver));
2624 // Check end point if it is on existing line.
2625 // Start point is checked before.
2626 if (IsPointOnLine(PointFin, verwline, Deflection)) {
2627 RejetLigne = Standard_True;
2631 const IntSurf_PntOn2S& verPointDebut = verwline->Point(1);
2632 const IntSurf_PntOn2S& verPointFin = verwline->Point(verwline->NbPnts());
2633 if(Point3dDebut.Distance(verPointDebut.Value()) < TolTangency) {
2634 RejetLigne = Standard_True;
2637 if(Point3dFin.Distance(verPointFin.Value()) < TolTangency) {
2638 RejetLigne = Standard_True;
2645 IntSurf_TypeTrans trans1,trans2;
2646 Standard_Real locu,locv;
2647 gp_Vec norm1,norm2,d1u,d1v;
2649 Standard_Integer indextg;
2650 gp_Vec tgline(PW.TangentAtLine(indextg));
2651 PW.Line()->Value(indextg).ParametersOnS1(locu,locv);
2652 Surf1->D1(locu,locv,ptbid,d1u,d1v);
2653 norm1 = d1u.Crossed(d1v);
2654 PW.Line()->Value(indextg).ParametersOnS2(locu,locv);
2655 Surf2->D1(locu,locv,ptbid,d1u,d1v);
2656 norm2 = d1u.Crossed(d1v);
2657 if (tgline.DotCross(norm2,norm1)>0.) {
2658 trans1 = IntSurf_Out;
2659 trans2 = IntSurf_In;
2662 trans1 = IntSurf_In;
2663 trans2 = IntSurf_Out;
2668 Standard_Real TolTang = TolTangency;
2669 Handle(IntPatch_WLine) wline = new IntPatch_WLine(PW.Line(),Standard_False,trans1,trans2);
2670 IntPatch_RstInt::PutVertexOnLine(wline,Surf1,D1,Surf2,Standard_True,TolTang);
2671 IntPatch_RstInt::PutVertexOnLine(wline,Surf2,D2,Surf1,Standard_False,TolTang);
2674 if(wline->NbVertex() == 0) {
2676 const IntSurf_PntOn2S& POn2Sf = PW.Line()->Value(1);
2677 POn2Sf.Parameters(pu1,pv1,pu2,pv2);
2678 vtx.SetValue(Point3dDebut,TolTang,Standard_False);
2679 vtx.SetParameters(pu1,pv1,pu2,pv2);
2680 vtx.SetParameter(1);
2681 wline->AddVertex(vtx);
2683 const IntSurf_PntOn2S& POn2Sl = PW.Line()->Value(wline->NbPnts());
2684 POn2Sl.Parameters(pu1,pv1,pu2,pv2);
2685 vtx.SetValue(Point3dFin,TolTang,Standard_False);
2686 vtx.SetParameters(pu1,pv1,pu2,pv2);
2687 vtx.SetParameter(wline->NbPnts());
2688 wline->AddVertex(vtx);
2692 AddWLine(SLin, wline, Deflection);
2693 empt = Standard_False;
2697 //-- cout<<" ----- REJET DE LIGNE (POINT DE DEPART) ----- "<<endl;
2699 //------------------------------------------------------------
2701 } //-- le cheminement a reussi (done a True)
2702 } //-- le point approche ne renvoie pas sur une ligne existante
2703 } //-- Si HasStartPoint
2704 } //-- Boucle sur Les Tangent Zones
2707 //modified by NIZNHY-PKV Wed May 25 09:39:07 2011f
2708 //=======================================================================
2709 //class : IntPatch_InfoPD
2711 //=======================================================================
2712 class IntPatch_InfoPD {
2714 //----------------------------------------C-tor
2715 IntPatch_InfoPD(const Standard_Integer aNBI) {
2716 Standard_Integer aNBI2, i, j;
2720 myP1DS2=new char[aNBI2];
2721 myP2DS1=new char[aNBI2];
2722 myIP1=new Standard_Integer[aNBI2];
2723 myIP2=new Standard_Integer[aNBI2];
2724 myP1=new gp_Pnt[aNBI2];
2725 myP2=new gp_Pnt[aNBI2];
2727 for (i=0; i<myNBI; ++i) {
2728 for (j=0; j<myNBI; ++j) {
2733 xP1(i, j).SetCoord(0., 0., 0.);
2734 xP2(i, j).SetCoord(0., 0., 0.);
2738 //---------------------------------------- D-tor
2739 ~IntPatch_InfoPD() {
2740 delete [] (char*) myP1DS2;
2741 delete [] (char*) myP2DS1;
2742 delete [] (Standard_Integer*) myIP1;
2743 delete [] (Standard_Integer*) myIP2;
2744 delete [] (gp_Pnt*)myP1;
2745 delete [] (gp_Pnt*)myP2;
2747 //---------------------------------------- Index
2748 Standard_Integer Index(const Standard_Integer i,
2749 const Standard_Integer j) const {
2752 //---------------------------------------- NBI
2753 Standard_Integer NBI() const {
2756 //----------------------------------------xP1DS2
2757 char& xP1DS2(const Standard_Integer i,
2758 const Standard_Integer j) {
2759 return myP1DS2[Index(i,j)];
2761 //----------------------------------------xP2DS1
2762 char& xP2DS1(const Standard_Integer i,
2763 const Standard_Integer j) {
2764 return myP2DS1[Index(i,j)];
2766 //----------------------------------------xIP1
2767 Standard_Integer& xIP1(const Standard_Integer i,
2768 const Standard_Integer j) {
2769 return myIP1[Index(i,j)];
2771 //----------------------------------------xIP2
2772 Standard_Integer& xIP2(const Standard_Integer i,
2773 const Standard_Integer j) {
2774 return myIP2[Index(i,j)];
2776 //----------------------------------------xP1
2777 gp_Pnt& xP1(const Standard_Integer i,
2778 const Standard_Integer j) {
2779 return myP1[Index(i,j)];
2781 //----------------------------------------xP1
2782 gp_Pnt& xP2(const Standard_Integer i,
2783 const Standard_Integer j) {
2784 return myP2[Index(i,j)];
2787 Standard_Integer myNBI;
2790 Standard_Integer *myIP1;
2791 Standard_Integer *myIP2;
2795 //modified by NIZNHY-PKV Tue May 24 11:38:55 2011t
2796 //==================================================================================
2797 // function : PointDepart
2799 //==================================================================================
2800 void IntPatch_PrmPrmIntersection::PointDepart(Handle(IntSurf_LineOn2S)& LineOn2S,
2801 const Handle(Adaptor3d_HSurface)& S1,
2802 const Standard_Integer SU_1,
2803 const Standard_Integer SV_1,
2804 const Handle(Adaptor3d_HSurface)& S2,
2805 const Standard_Integer SU_2,
2806 const Standard_Integer SV_2) const
2808 Standard_Integer i, j, xNBI;
2809 //modified by NIZNHY-PKV Tue May 24 11:37:38 2011f
2811 IntPatch_InfoPD aIPD(xNBI);
2812 //modified by NIZNHY-PKV Wed May 25 06:47:12 2011t
2813 Standard_Integer iC15, SU1, SV1, SU2, SV2;
2814 Standard_Real U0, U1, V0, V1, U, V;
2815 Standard_Real resu0,resu1,resv0,resv1;
2816 Standard_Real du1,du2,dv1,dv2, dmaxOn1, dmaxOn2;
2817 Standard_Real x0,y0,z0, x1,y1,z1,d;
2839 U0 = S1->FirstUParameter();
2840 U1 = S1->LastUParameter();
2841 V0 = S1->FirstVParameter();
2842 V1 = S1->LastVParameter();
2852 du1 = (U1-U0)/(SU1-1);
2853 dv1 = (V1-V0)/(SV1-1);
2854 for(U=U0,i=0; i<SU1; i++,U+=du1) {
2855 for(V=V0,j=0; j<SV1; V+=dv1,j++) {
2856 aIPD.xP1(i, j)= S1->Value(U,V);
2857 Box1.Add(aIPD.xP1(i, j));
2859 aIPD.xP1(i, j) .Coord(x0,y0,z0);
2860 aIPD.xP1(i-1, j-1).Coord(x1,y1,z1);
2862 d=Abs(x1-x0)+Abs(y1-y0)+Abs(z1-z0);
2869 Box1.Enlarge(1.e-8);
2871 U0 = S2->FirstUParameter();
2872 U1 = S2->LastUParameter();
2873 V0 = S2->FirstVParameter();
2874 V1 = S2->LastVParameter();
2876 du2 = (U1-U0)/(SU2-1);
2877 dv2 = (V1-V0)/(SV2-1);
2878 for(U=U0,i=0; i<SU2; i++,U+=du2) {
2879 for(V=V0,j=0; j<SV2; V+=dv2,j++) {
2880 aIPD.xP2(i, j) = S2->Value(U,V);
2881 Box2.Add(aIPD.xP2(i, j));
2883 aIPD.xP2(i, j) .Coord(x0,y0,z0);
2884 aIPD.xP2(i-1, j-1).Coord(x1,y1,z1);
2885 d = Abs(x1-x0)+Abs(y1-y0)+Abs(z1-z0);
2892 Box2.Enlarge(1.e-8);
2895 if(Box1.IsOut(Box2)) {
2900 Standard_Integer aNbPG;
2901 Standard_Real x10,y10,z10,x11,y11,z11;
2902 Standard_Real x20,y20,z20,x21,y21,z21;
2903 Standard_Real dx, dy, dz, dmax;
2904 Standard_Real dx2, dy2, dz2;
2906 Box1.Get(x10,y10,z10,x11,y11,z11);
2907 Box2.Get(x20,y20,z20,x21,y21,z21);
2909 x0 = (x10>x20)? x10 : x20;
2910 y0 = (y10>y20)? y10 : y20;
2911 z0 = (z10>z20)? z10 : z20;
2913 x1 = (x11<x21)? x11 : x21;
2914 y1 = (y11<y21)? y11 : y21;
2915 z1 = (z11<z21)? z11 : z21;
2917 if(dmaxOn2 > dmaxOn1) {
2929 x10-=dmaxOn1; y10-=dmaxOn1; z10-=dmaxOn1;
2930 x11+=dmaxOn1; y11+=dmaxOn1; z11+=dmaxOn1;
2932 x20-=dmaxOn1; y20-=dmaxOn1; z20-=dmaxOn1;
2933 x21+=dmaxOn1; y21+=dmaxOn1; z21+=dmaxOn1;
2935 aNbPG=NbPointsGrille();
2962 IntPatch_PrmPrmIntersection_T3Bits M1(_BASE);
2963 IntPatch_PrmPrmIntersection_T3Bits M2(_BASE);
2965 for(i=0;i<SU1;i++) {
2966 for(j=0;j<SV1;j++) {
2968 const gp_Pnt& P=aIPD.xP1(i, j);
2969 aIPD.xP1DS2(i, j) = (char)CodeReject(x20,y20,z20,x21,y21,z21,P.X(),P.Y(),P.Z());
2970 int ix = (int)((P.X()-x0 + dx2 )/dx);
2971 if(DansGrille(ix)) {
2972 int iy = (int)((P.Y()-y0 + dy2)/dy);
2973 if(DansGrille(iy)) {
2974 int iz = (int)((P.Z()-z0 + dz2)/dz);
2975 if(DansGrille(iz)) {
2976 aIPD.xIP1(i, j) = GrilleInteger(ix,iy,iz);
2982 //-- cout<<" Grille du 1 fini "<<endl;
2983 for(i=0;i<SU2;i++) {
2984 for(j=0;j<SV2;j++) {
2986 const gp_Pnt& P=aIPD.xP2(i, j);
2987 aIPD.xP2DS1(i, j) = (char)CodeReject(x10,y10,z10,x11,y11,z11,P.X(),P.Y(),P.Z());
2988 int ix = (int)((P.X()-x0 + dx2)/dx);
2989 if(DansGrille(ix)) {
2990 int iy = (int)((P.Y()-y0 + dy2)/dy);
2991 if(DansGrille(iy)) {
2992 int iz = (int)((P.Z()-z0 + dz2)/dz);
2993 if(DansGrille(iz)) {
2994 aIPD.xIP2(i, j) = GrilleInteger(ix,iy,iz);
3001 for(i=0;i<SU1-1;i+=1) {
3002 for(j=0;j<SV1-1;j+=1) {
3003 if(!((aIPD.xP1DS2(i, j) & aIPD.xP1DS2(i+1, j)) ||
3004 (aIPD.xP1DS2(i, j) & aIPD.xP1DS2(i+1, j+1)))){
3005 Remplit(aIPD.xIP1(i, j),
3007 aIPD.xIP1(i+1, j+1),
3010 if(!((aIPD.xP1DS2(i, j) & aIPD.xP1DS2(i, j+1)) ||
3011 (aIPD.xP1DS2(i, j) & aIPD.xP1DS2(i+1, j+1)))) {
3012 Remplit(aIPD.xIP1(i, j),
3014 aIPD.xIP1(i+1, j+1),
3020 for(i=0;i<SU2-1;i+=1) {
3021 for(j=0;j<SV2-1;j+=1) {
3022 if(!((aIPD.xP2DS1(i, j) & aIPD.xP2DS1(i+1, j)) ||
3023 (aIPD.xP2DS1(i, j) & aIPD.xP2DS1(i+1, j+1)))){
3024 Remplit(aIPD.xIP2(i, j),
3026 aIPD.xIP2(i+1, j+1),
3029 if(!((aIPD.xP2DS1(i, j) & aIPD.xP2DS1(i, j+1)) ||
3030 (aIPD.xP2DS1(i, j) & aIPD.xP2DS1(i+1, j+1)))){
3031 Remplit(aIPD.xIP2(i, j),
3033 aIPD.xIP2(i+1, j+1),
3043 long unsigned Compt=0;
3045 int indicepointtraite = 0;
3046 Standard_Integer k,nu,nv;
3049 indicepointtraite--;
3050 ok = M1.And(M2,newind);
3052 IntegerGrille(newind,i,j,k);
3055 if( DansGrille(i-1) && DansGrille(j-1) && DansGrille(k-1)
3056 && DansGrille(i+1) && DansGrille(j+1) && DansGrille(k+1)) {
3058 for(si=-1; si<= 1 && nb<LIM; si++) {
3059 for(sj=-1; sj<= 1 && nb<LIM; sj++) {
3060 for(sk=-1; sk<= 1 && nb<LIM; sk++) {
3061 long unsigned lu=GrilleInteger(i+si,j+sj,k+sk);
3062 if(M1.Val(lu) && M2.Val(lu)) {
3069 for(si=-1; si<= 1; si++) {
3070 for(sj=-1; sj<= 1; sj++) {
3071 for(sk=-1; sk<= 1; sk++) {
3072 if(si || sj || sk) {
3073 long unsigned lu=GrilleInteger(i+si,j+sj,k+sk);
3082 gp_Pnt P(dx*i + x0, dy*j + y0, dz*k+z0);
3084 Standard_Integer nu1=-1,nu2=-1;
3085 Standard_Integer nv1=0, nv2=0;
3087 for(nu=0;nu1<0 && nu<SU1;nu++) {
3088 for(nv=0;nu1<0 && nv<SV1;nv++) {
3089 if( aIPD.xIP1(nu, nv) ==(Standard_Integer) newind ) {
3091 aIPD.xIP1(nu, nv)=indicepointtraite;
3098 for(nu=0;nu2<0 && nu<SU2;nu++) {
3099 for(nv=0;nu2<0 && nv<SV2;nv++) {
3100 if( aIPD.xIP2(nu, nv)==(Standard_Integer) newind ) {
3102 aIPD.xIP2(nu, nv)=indicepointtraite;
3108 if(nu1>=0 && nu2>=0) {
3109 IntSurf_PntOn2S POn2S;
3111 S1->FirstUParameter()+nu1*du1,
3112 S1->FirstVParameter()+nv1*dv1,
3113 S2->FirstUParameter()+nu2*du2,
3114 S2->FirstVParameter()+nv2*dv2);
3115 LineOn2S->Add(POn2S);
3119 //-- aucun point du triangle n a ete trouve assez proche
3120 //-- on recherche les 3 points les plus proches de P
3121 //-- dans chacun des tableaux
3122 Standard_Real Dist3[3],u3[3] = { 0.0, 0.0, 0.0 },v3[3] = { 0.0, 0.0, 0.0 };
3123 Dist3[0]=Dist3[1]=Dist3[2]=RealLast();
3124 for(U=resu0,i=0; i<SU1; i++,U+=du1) {
3125 for(V=resv0,j=0; j<SV1; V+=dv1,j++) {
3126 //-- On place les 3 meilleures valeurs dans Dist1,Dist2,Dist3
3127 Standard_Real t = aIPD.xP1(i, j).SquareDistance(P);
3128 //-- On remplace la plus grande valeur ds Dist[.] par la val courante
3129 if(Dist3[0]<Dist3[1]) {
3131 z=Dist3[0]; Dist3[0]=Dist3[1]; Dist3[1]=z;
3132 z=u3[0]; u3[0]=u3[1]; u3[1]=z;
3133 z=v3[0]; v3[0]=v3[1]; v3[1]=z;
3135 if(Dist3[1]<Dist3[2]) {
3137 z=Dist3[1]; Dist3[1]=Dist3[2]; Dist3[2]=z;
3138 z=u3[1]; u3[1]=u3[2]; u3[2]=z;
3139 z=v3[1]; v3[1]=v3[2]; v3[2]=z;
3141 if(Dist3[0]<Dist3[1]) {
3143 z=Dist3[0]; Dist3[0]=Dist3[1]; Dist3[1]=z;
3144 z=u3[0]; u3[0]=u3[1]; u3[1]=z;
3145 z=v3[0]; v3[0]=v3[1]; v3[1]=z;
3147 //-- la plus grande valeur est dans Dist3[0]
3149 Dist3[0]=t; u3[0]=U; v3[0]=V;
3154 Standard_Real U1_3 = (u3[0]+u3[1]+u3[2])/3.0;
3155 Standard_Real V1_3 = (v3[0]+v3[1]+v3[2])/3.0;
3157 Dist3[0]=Dist3[1]=Dist3[2]=RealLast();
3158 for(U=U0,i=0; i<SU2; i++,U+=du2) {
3159 for(V=V0,j=0; j<SV2; V+=dv2,j++) {
3160 //-- On place les 3 meilleures valeurs dans Dist1,Dist2,Dist3
3161 Standard_Real t = aIPD.xP2(i, j).SquareDistance(P);
3162 //-- On remplace la plus grande valeur ds Dist3[.] par la val courante
3163 if(Dist3[0]<Dist3[1]) {
3165 z=Dist3[0]; Dist3[0]=Dist3[1]; Dist3[1]=z;
3166 z=u3[0]; u3[0]=u3[1]; u3[1]=z;
3167 z=v3[0]; v3[0]=v3[1]; v3[1]=z;
3169 if(Dist3[1]<Dist3[2]) {
3171 z=Dist3[1]; Dist3[1]=Dist3[2]; Dist3[2]=z;
3172 z=u3[1]; u3[1]=u3[2]; u3[2]=z;
3173 z=v3[1]; v3[1]=v3[2]; v3[2]=z;
3175 if(Dist3[0]<Dist3[1]) {
3177 z=Dist3[0]; Dist3[0]=Dist3[1]; Dist3[1]=z;
3178 z=u3[0]; u3[0]=u3[1]; u3[1]=z;
3179 z=v3[0]; v3[0]=v3[1]; v3[1]=z;
3181 //-- la plus grande valeur est dans Dist3[0]
3183 Dist3[0]=t; u3[0]=U; v3[0]=V;
3188 Standard_Real U2_3 = (u3[0]+u3[1]+u3[2])/3.0;
3189 Standard_Real V2_3 = (v3[0]+v3[1]+v3[2])/3.0;
3191 IntSurf_PntOn2S POn2S;
3192 POn2S.SetValue(P,U1_3,V1_3,U2_3,V2_3);
3193 LineOn2S->Add(POn2S);
3201 //==================================================================================
3202 // function : IsPointOnLine
3204 //==================================================================================
3206 Standard_Boolean IsPointOnLine(const IntSurf_PntOn2S &thePOn2S,
3207 const Handle(IntPatch_WLine) &theWLine,
3208 const Standard_Real Deflection)
3210 Standard_Boolean isOnLine = Standard_False;
3211 Standard_Real Deflection2 = Deflection*Deflection;
3212 Standard_Real pu1, pu2, pv1, pv2;
3214 thePOn2S.Parameters(pu1, pv1, pu2, pv2);
3216 if ((theWLine->IsOutSurf1Box(gp_Pnt2d(pu1, pv1)) == Standard_False) &&
3217 (theWLine->IsOutSurf2Box(gp_Pnt2d(pu2, pv2)) == Standard_False) &&
3218 (theWLine->IsOutBox(thePOn2S.Value()) == Standard_False)) {
3219 const Standard_Integer NbPntOn2SOnLine = theWLine->NbPnts();
3220 Standard_Integer ll;
3222 for (ll=1; ll < NbPntOn2SOnLine && !isOnLine; ll++) {
3223 const gp_Pnt &Pa = theWLine->Point(ll).Value();
3224 const gp_Pnt &Pb = theWLine->Point(ll+1).Value();
3225 const gp_Pnt &PStart = thePOn2S.Value();
3226 const gp_Vec AM(Pa, PStart);
3227 const gp_Vec MB(PStart,Pb);
3228 const Standard_Real AMMB = AM.Dot(MB);
3231 gp_Dir ABN(Pb.X() - Pa.X(), Pb.Y() - Pa.Y(), Pb.Z() - Pa.Z());
3232 Standard_Real lan = ABN.X()*AM.X() + ABN.Y()*AM.Y() + ABN.Z()*AM.Z();
3233 gp_Vec AH(lan*ABN.X(), lan*ABN.Y(), lan*ABN.Z());
3234 gp_Vec HM(AM.X() - AH.X(), AM.Y() - AH.Y(), AM.Z() - AH.Z());
3235 Standard_Real d = 0.0;
3237 if(HM.X() < Deflection) {
3240 if(HM.Y() < Deflection) {
3243 if(HM.Z() < Deflection) {
3255 if(d < Deflection2) {
3256 isOnLine = Standard_True;
3259 Standard_Real dab = Pa.SquareDistance(Pb);
3260 Standard_Real dap = Pa.SquareDistance(PStart);
3263 isOnLine = Standard_True;
3265 Standard_Real dbp = Pb.SquareDistance(PStart);
3268 isOnLine = Standard_True;
3278 //==================================================================================
3279 // function : AddWLine
3281 //==================================================================================
3283 void AddWLine(IntPatch_SequenceOfLine &theLines,
3284 const Handle(IntPatch_WLine) &theWLine,
3285 const Standard_Real Deflection)
3287 Standard_Integer i = 1;
3288 Standard_Integer aNbLines = theLines.Length();
3289 Standard_Boolean isToRemove;
3291 // Check each line of theLines if it is on theWLine.
3292 while (i <= aNbLines) {
3293 Handle(IntPatch_WLine) aWLine =
3294 Handle(IntPatch_WLine)::DownCast(theLines.Value(i));
3296 isToRemove = Standard_False;
3298 if (aWLine.IsNull() == Standard_False) {
3299 // Check the middle point.
3300 Standard_Integer aMidIndex = (aWLine->NbPnts() + 1)/2;
3302 if (aMidIndex > 0) {
3303 const IntSurf_PntOn2S &aPnt = aWLine->Point(aMidIndex);
3305 if (IsPointOnLine(aPnt, theWLine, Deflection)) {
3306 // Middle point is on theWLine. Check vertices.
3307 isToRemove = Standard_True;
3310 const Standard_Integer aNbVtx = aWLine->NbVertex();
3312 for (j = 1; j <= aNbVtx; j++) {
3313 const IntPatch_Point &aPoint = aWLine->Vertex(j);
3315 if (!IsPointOnLine(aPoint.PntOn2S(), theWLine, Deflection)) {
3316 isToRemove = Standard_False;
3332 // Add theWLine to the sequence of lines.
3333 theLines.Append(theWLine);