1 // File: IntPatch_PrmPrmIntersection.cxx
2 // Created: Tue Feb 2 18:05:43 1993
3 // Author: Laurent BUCHARD
4 // Copyright: OPEN CASCADE 1993
6 // modified by Edward AGAPOV (eap) Tue Jan 22 12:29:55 2002
7 // modified by Oleg FEDYAED (ofv) Fri Nov 29 16:08:02 2002
9 #include <IntPatch_PrmPrmIntersection.ixx>
11 #include <IntPatch_TheInterfPolyhedron.hxx>
12 #include <IntPatch_ThePWalkingInter.hxx>
13 #include <IntPatch_WLine.hxx>
14 #include <IntPatch_RstInt.hxx>
16 #include <IntPatch_Line.hxx>
18 #include <Handle_IntSurf_LineOn2S.hxx>
19 #include <IntSurf_PntOn2S.hxx>
20 #include <IntSurf_LineOn2S.hxx>
21 #include <TColStd_Array1OfReal.hxx>
22 #include <Intf_PIType.hxx>
23 #include <Intf_SectionLine.hxx>
24 #include <Intf_TangentZone.hxx>
25 #include <Intf_SectionPoint.hxx>
28 #include <IntPolyh_Intersection.hxx>
30 #include <TColStd_SequenceOfInteger.hxx>
31 #include <IntSurf_ListIteratorOfListOfPntOn2S.hxx>
32 #include <TColStd_HArray1OfReal.hxx>
34 static void SectionPointToParameters(const Intf_SectionPoint& Sp,
35 const IntPatch_Polyhedron& Surf1,
36 const IntPatch_Polyhedron& Surf2,
44 void AdjustOnPeriodic(const Handle(Adaptor3d_HSurface)& Surf1,
45 const Handle(Adaptor3d_HSurface)& Surf2,
46 IntPatch_SequenceOfLine& aSLin);
48 //==================================================================================
51 //==================================================================================
52 IntPatch_PrmPrmIntersection::IntPatch_PrmPrmIntersection(): done(Standard_False)
56 //==================================================================================
59 //==================================================================================
60 void IntPatch_PrmPrmIntersection::Perform (const Handle(Adaptor3d_HSurface)& Surf1,
61 const Handle(Adaptor3d_TopolTool)& D1,
62 const Standard_Real TolTangency,
63 const Standard_Real Epsilon,
64 const Standard_Real Deflection,
65 const Standard_Real Increment)
67 IntPatch_Polyhedron Poly1( Surf1, D1->NbSamplesU(), D1->NbSamplesV() );
68 Perform( Surf1, Poly1, D1, TolTangency, Epsilon, Deflection, Increment );
71 //==================================================================================
74 //==================================================================================
75 void IntPatch_PrmPrmIntersection::Perform (const Handle(Adaptor3d_HSurface)& Surf1,
76 const IntPatch_Polyhedron& Poly1,
77 const Handle(Adaptor3d_TopolTool)& D1,
78 const Handle(Adaptor3d_HSurface)& Surf2,
79 const Handle(Adaptor3d_TopolTool)& D2,
80 const Standard_Real TolTangency,
81 const Standard_Real Epsilon,
82 const Standard_Real Deflection,
83 const Standard_Real Increment)
85 IntPatch_Polyhedron Poly2( Surf2 );
86 Perform( Surf1, Poly1, D1, Surf2, Poly2, D2, TolTangency, Epsilon, Deflection, Increment);
89 //==================================================================================
92 //==================================================================================
93 void IntPatch_PrmPrmIntersection::Perform (const Handle(Adaptor3d_HSurface)& Surf1,
94 const Handle(Adaptor3d_TopolTool)& D1,
95 const Handle(Adaptor3d_HSurface)& Surf2,
96 const IntPatch_Polyhedron& Poly2,
97 const Handle(Adaptor3d_TopolTool)& D2,
98 const Standard_Real TolTangency,
99 const Standard_Real Epsilon,
100 const Standard_Real Deflection,
101 const Standard_Real Increment)
103 IntPatch_Polyhedron Poly1( Surf1 );
104 Perform( Surf1, Poly1, D1, Surf2, Poly2, D2, TolTangency, Epsilon, Deflection, Increment );
107 //==================================================================================
108 // function : Perform
110 //==================================================================================
111 void IntPatch_PrmPrmIntersection::Perform (const Handle(Adaptor3d_HSurface)& Surf1,
112 const IntPatch_Polyhedron& Poly1,
113 const Handle(Adaptor3d_TopolTool)& D1,
114 const Handle(Adaptor3d_HSurface)& Surf2,
115 const IntPatch_Polyhedron& Poly2,
116 const Handle(Adaptor3d_TopolTool)& D2,
117 const Standard_Real TolTangency,
118 const Standard_Real Epsilon,
119 const Standard_Real Deflection,
120 const Standard_Real Increment)
122 IntPatch_TheInterfPolyhedron Interference(Poly1,Poly2);
123 empt = Standard_True;
124 done = Standard_True;
127 Standard_Real Deflection2 = Deflection*Deflection;
128 Standard_Integer nbLigSec = Interference.NbSectionLines();
129 Standard_Integer nbTanZon = Interference.NbTangentZones();
131 Standard_Integer NbPntOn2SOnLine;
132 Standard_Integer NbLigCalculee = 0;
134 Standard_Real U1,U2,V1,V2;
135 Standard_Real pu1,pu2,pv1,pv2;
137 TColStd_Array1OfReal StartParams(1,4);
139 IntPatch_ThePWalkingInter PW( Surf1, Surf2, TolTangency, Epsilon, Deflection, Increment );
141 Standard_Real SeuildPointLigne = 15.0 * Increment * Increment; //-- 10 est insuffisant
142 Standard_Real incidence;
143 Standard_Real dminiPointLigne;
145 Standard_Boolean HasStartPoint,RejetLigne;
147 IntSurf_PntOn2S StartPOn2S;
149 Standard_Integer ver;
151 gp_Pnt Point3dDebut,Point3dFin;
153 if( nbLigSec >= 1 ) {
154 Standard_Integer *TabL = new Standard_Integer [nbLigSec+1];
156 for( ls = 1; ls <= nbLigSec; ls++ )
159 Standard_Boolean triok;
162 for(Standard_Integer b=2; b<=nbLigSec; b++) {
163 Standard_Integer nb_B = Interference.LineValue(TabL[b]).NumberOfPoints();
164 Standard_Integer nb_A = Interference.LineValue(TabL[b-1]).NumberOfPoints();
166 Standard_Integer tyu=TabL[b];
169 triok=Standard_False;
172 } while( triok==Standard_False );
174 for( ls = 1; ls <= nbLigSec; ls++) {
175 const Intf_SectionLine& LineSec=Interference.LineValue(TabL[ls]);
176 Standard_Integer nbp = LineSec.NumberOfPoints();
178 Standard_Integer *TabPtDep = new Standard_Integer [nbp+1];
179 Standard_Integer ilig;
180 for( ilig = 1; ilig <= nbp; ilig++)
183 Standard_Real UminLig1,VminLig1,UmaxLig1,VmaxLig1;
184 Standard_Real UminLig2,VminLig2,UmaxLig2,VmaxLig2;
186 SectionPointToParameters(LineSec.GetPoint(1),Poly1,Poly2,UminLig1,VminLig1,UminLig2,VminLig2);
193 for( ilig = 2; ilig <= nbp; ilig++ ) {
194 SectionPointToParameters(LineSec.GetPoint(ilig),Poly1,Poly2,U1,V1,U2,V2);
196 if(U1>UmaxLig1) UmaxLig1=U1;
197 if(V1>VmaxLig1) VmaxLig1=V1;
198 if(U2>UmaxLig2) UmaxLig2=U2;
199 if(V2>VmaxLig2) VmaxLig2=V2;
201 if(U1<UminLig1) UminLig1=U1;
202 if(V1<VminLig1) VminLig1=V1;
203 if(U2<UminLig2) UminLig2=U2;
204 if(V2<VminLig2) VminLig2=V2;
207 Standard_Integer nbps2 = (nbp>3)? (nbp/2) : 1;
208 Standard_Integer NombreDePointsDeDepartDuCheminement = 0;
209 Standard_Integer IndicePointdeDepart1 = 0,IndicePointdeDepart2 = 0;
210 Standard_Boolean lignetrouvee=Standard_False;
213 NombreDePointsDeDepartDuCheminement++;
214 if(NombreDePointsDeDepartDuCheminement == 1) {
216 Standard_Integer nbp1_4=nbp/4;
217 Standard_Integer nbp3_4=nbp-nbp1_4;
219 Standard_Integer nsp;
220 for(nsp=nbp/2; nsp<nbp3_4; nsp++) {
221 Standard_Real CurrentIncidence = LineSec.GetPoint(nsp).Incidence();
222 if(CurrentIncidence < incidence) {
224 incidence = 0.9*CurrentIncidence;
228 for(nsp=nbp/2; nsp>nbp1_4; nsp--) {
229 Standard_Real CurrentIncidence = LineSec.GetPoint(nsp).Incidence();
230 if(CurrentIncidence < incidence) {
232 incidence = 0.9*CurrentIncidence;
237 NombreDePointsDeDepartDuCheminement=3;
239 IndicePointdeDepart1 = nbps2;
241 else if(NombreDePointsDeDepartDuCheminement == 2) {
242 if(IndicePointdeDepart1 == 1) {
244 IndicePointdeDepart2 = nbps2;
248 IndicePointdeDepart2 = 1;
251 else if(NombreDePointsDeDepartDuCheminement == 3) {
252 if(IndicePointdeDepart1 == nbp)
253 nbps2 = (IndicePointdeDepart1+IndicePointdeDepart2)/2;
258 nbps2 = NombreDePointsDeDepartDuCheminement-3;
259 NombreDePointsDeDepartDuCheminement++;
262 if(TabPtDep[nbps2]==0) {
264 SectionPointToParameters(LineSec.GetPoint(nbps2),Poly1,Poly2,U1,V1,U2,V2);
271 HasStartPoint = PW.PerformFirstPoint(StartParams,StartPOn2S);
272 dminiPointLigne = SeuildPointLigne + SeuildPointLigne;
275 StartPOn2S.Parameters(pu1,pv1,pu2,pv2);
276 NbLigCalculee = SLin.Length();
278 for( l=1; (l <= NbLigCalculee) && (dminiPointLigne >= SeuildPointLigne); l++) {
279 Handle(IntPatch_WLine)& testwline = *((Handle(IntPatch_WLine)*)&SLin.ChangeValue(l));
280 if( (testwline->IsOutSurf1Box(gp_Pnt2d(pu1,pv1))==Standard_False) &&
281 (testwline->IsOutSurf2Box(gp_Pnt2d(pu2,pv2))==Standard_False) &&
282 (testwline->IsOutBox(StartPOn2S.Value())==Standard_False) ) {
283 NbPntOn2SOnLine = testwline->NbPnts();
285 for( ll=1; (ll < NbPntOn2SOnLine) && (dminiPointLigne >= SeuildPointLigne); ll++) {
286 const gp_Pnt &Pa = testwline->Point(ll).Value();
287 const gp_Pnt &Pb = testwline->Point(ll+1).Value();
288 const gp_Pnt &PStart = StartPOn2S.Value();
289 gp_Vec AM(Pa,PStart);
290 gp_Vec MB(PStart,Pb);
291 Standard_Real AMMB = AM.Dot(MB);
293 gp_Dir ABN(Pb.X()-Pa.X(),Pb.Y()-Pa.Y(),Pb.Z()-Pa.Z());
294 Standard_Real lan = ABN.X()*AM.X()+ABN.Y()*AM.Y()+ABN.Z()*AM.Z();
295 gp_Vec AH(lan*ABN.X(),lan*ABN.Y(),lan*ABN.Z());
296 gp_Vec HM(AM.X()-AH.X(),AM.Y()-AH.Y(),AM.Z()-AH.Z());
297 Standard_Real d = 0.0;
298 if(HM.X() < Deflection) {
300 if(HM.Y() < Deflection) {
302 if(HM.Z() < Deflection)
314 dminiPointLigne = 0.0;
317 Standard_Real dab = Pa.SquareDistance(Pb);
318 Standard_Real dap = Pa.SquareDistance(PStart);
322 Standard_Real dbp = Pb.SquareDistance(PStart);
331 if(dminiPointLigne > SeuildPointLigne) {
332 PW.Perform(StartParams,UminLig1,VminLig1,UminLig2,VminLig2,UmaxLig1,VmaxLig1,UmaxLig2,VmaxLig2);
334 if(PW.NbPoints()>2) {
335 RejetLigne = Standard_False;
336 Point3dDebut = PW.Value(1).Value();
337 Point3dFin = PW.Value(PW.NbPoints()).Value();
338 for( ver = 1 ; (!RejetLigne) && (ver<= NbLigCalculee) ; ver++) {
339 const Handle(IntPatch_WLine)& verwline = *((Handle(IntPatch_WLine)*)&SLin.Value(ver));
340 const IntSurf_PntOn2S& verPointDebut = verwline->Point(1);
341 const IntSurf_PntOn2S& verPointFin = verwline->Point(verwline->NbPnts());
342 if( Point3dDebut.Distance(verPointDebut.Value()) <= TolTangency ) {
343 if(Point3dFin.Distance(verPointFin.Value()) <= TolTangency)
344 RejetLigne = Standard_True;
349 // Calculation transition
350 IntSurf_TypeTrans trans1,trans2;
351 Standard_Real locu,locv;
352 gp_Vec norm1,norm2,d1u,d1v;
354 Standard_Integer indextg;
355 gp_Vec tgline(PW.TangentAtLine(indextg));
356 PW.Line()->Value(indextg).ParametersOnS1(locu,locv);
357 Surf1->D1(locu,locv,ptbid,d1u,d1v);
358 norm1 = d1u.Crossed(d1v);
359 PW.Line()->Value(indextg).ParametersOnS2(locu,locv);
360 Surf2->D1(locu,locv,ptbid,d1u,d1v);
361 norm2 = d1u.Crossed(d1v);
362 if(tgline.DotCross(norm2,norm1)>0.) {
363 trans1 = IntSurf_Out;
368 trans2 = IntSurf_Out;
371 Standard_Real TolTang = TolTangency;
372 Handle(IntPatch_WLine) wline = new IntPatch_WLine(PW.Line(),Standard_False,trans1,trans2);
373 IntPatch_RstInt::PutVertexOnLine(wline,Surf1,D1,Surf2,Standard_True,TolTang);
374 IntPatch_RstInt::PutVertexOnLine(wline,Surf2,D2,Surf1,Standard_False,TolTang);
376 if(wline->NbVertex() == 0) {
378 IntSurf_PntOn2S POn2S = PW.Line()->Value(1);
379 POn2S.Parameters(pu1,pv1,pu2,pv2);
380 vtx.SetValue(Point3dDebut,TolTang,Standard_False);
381 vtx.SetParameters(pu1,pv1,pu2,pv2);
383 wline->AddVertex(vtx);
385 POn2S = PW.Line()->Value(wline->NbPnts());
386 POn2S.Parameters(pu1,pv1,pu2,pv2);
387 vtx.SetValue(Point3dFin,TolTang,Standard_False);
388 vtx.SetParameters(pu1,pv1,pu2,pv2);
389 vtx.SetParameter(wline->NbPnts());
390 wline->AddVertex(vtx);
393 lignetrouvee = Standard_True;
395 empt = Standard_False;
399 }// dminiPointLigne > SeuildPointLigne
401 }// TabPtDep[nbps2]==0
402 } while( nbp>5 && ( !( ( (NombreDePointsDeDepartDuCheminement >= 3) && lignetrouvee ) ||
403 ( (NombreDePointsDeDepartDuCheminement-3>=nbp) && !lignetrouvee ) ) ) );
411 Standard_Real UminLig1,VminLig1,UmaxLig1,VmaxLig1;
412 Standard_Real UminLig2,VminLig2,UmaxLig2,VmaxLig2;
414 UminLig1=VminLig1=UminLig2=VminLig2=RealLast();
415 UmaxLig1=VmaxLig1=UmaxLig2=VmaxLig2=-UminLig1;
418 for(z=1; z <= nbTanZon; z++) {
419 const Intf_TangentZone& TangentZone=Interference.ZoneValue(z);
420 for(Standard_Integer pz=1; pz<=TangentZone.NumberOfPoints(); pz++) {
421 SectionPointToParameters(TangentZone.GetPoint(pz),Poly1,Poly2,U1,V1,U2,V2);
423 if(U1>UmaxLig1) UmaxLig1=U1;
424 if(V1>VmaxLig1) VmaxLig1=V1;
425 if(U2>UmaxLig2) UmaxLig2=U2;
426 if(V2>VmaxLig2) VmaxLig2=V2;
428 if(U1<UminLig1) UminLig1=U1;
429 if(V1<VminLig1) VminLig1=V1;
430 if(U2<UminLig2) UminLig2=U2;
431 if(V2<VminLig2) VminLig2=V2;
435 for(z=1; z <= nbTanZon; z++) {
436 const Intf_TangentZone& TangentZone=Interference.ZoneValue(z);
438 for( pz=1; pz<=TangentZone.NumberOfPoints(); pz++) {
439 SectionPointToParameters(TangentZone.GetPoint(pz),Poly1,Poly2,U1,V1,U2,V2);
446 HasStartPoint = PW.PerformFirstPoint(StartParams,StartPOn2S);
448 StartPOn2S.Parameters(pu1,pv1,pu2,pv2);
449 NbLigCalculee = SLin.Length();
450 dminiPointLigne = SeuildPointLigne + SeuildPointLigne;
452 for( l = 1; (l <= NbLigCalculee) && (dminiPointLigne >= SeuildPointLigne); l++) {
453 Handle(IntPatch_WLine)& testwline = *((Handle(IntPatch_WLine)*)&SLin.ChangeValue(l));
454 if( (testwline->IsOutSurf1Box(gp_Pnt2d(pu1,pv1))==Standard_False) &&
455 (testwline->IsOutSurf2Box(gp_Pnt2d(pu2,pv2))==Standard_False) &&
456 (testwline->IsOutBox(StartPOn2S.Value())==Standard_False) ) {
457 NbPntOn2SOnLine = testwline->NbPnts();
459 for( ll = 1; (ll < NbPntOn2SOnLine) && (dminiPointLigne >= SeuildPointLigne); ll++) {
460 const gp_Pnt& Pa = testwline->Point(ll).Value();
461 const gp_Pnt& Pb = testwline->Point(ll+1).Value();
462 const gp_Pnt& PStart=StartPOn2S.Value();
463 gp_Vec AM(Pa,PStart);
464 gp_Vec MB(PStart,Pb);
465 Standard_Real AMMB = AM.Dot(MB);
467 gp_Dir ABN(Pb.X()-Pa.X(),Pb.Y()-Pa.Y(),Pb.Z()-Pa.Z());
468 Standard_Real lan = ABN.X()*AM.X()+ABN.Y()*AM.Y()+ABN.Z()*AM.Z();
469 gp_Vec AH(lan*ABN.X(),lan*ABN.Y(),lan*ABN.Z());
470 gp_Vec HM(AM.X()-AH.X(),AM.Y()-AH.Y(),AM.Z()-AH.Z());
471 Standard_Real d = 0.0;
472 if(HM.X() < Deflection) {
474 if(HM.Y() < Deflection) {
476 if(HM.Z() < Deflection)
488 dminiPointLigne = 0.0;
491 Standard_Real dab = Pa.Distance(Pb);
492 Standard_Real dap = Pa.Distance(PStart);
496 Standard_Real dbp = Pb.Distance(PStart);
505 if(dminiPointLigne > SeuildPointLigne) {
506 PW.Perform(StartParams,UminLig1,VminLig1,UminLig2,VminLig2,UmaxLig1,VmaxLig1,UmaxLig2,VmaxLig2);
508 if(PW.NbPoints()>2) {
509 RejetLigne = Standard_False;
510 Point3dDebut = PW.Value(1).Value();
511 Point3dFin = PW.Value(PW.NbPoints()).Value();
512 for(ver=1 ; (!RejetLigne) && (ver<= NbLigCalculee) ; ver++) {
513 const Handle(IntPatch_WLine)& verwline = *((Handle(IntPatch_WLine)*)&SLin.Value(ver));
514 const IntSurf_PntOn2S& verPointDebut = verwline->Point(1);
515 const IntSurf_PntOn2S& verPointFin = verwline->Point(verwline->NbPnts());
516 if(Point3dDebut.Distance(verPointDebut.Value()) < TolTangency)
517 RejetLigne = Standard_True;
519 if(Point3dFin.Distance(verPointFin.Value()) < TolTangency)
520 RejetLigne = Standard_True;
525 IntSurf_TypeTrans trans1,trans2;
526 Standard_Real locu,locv;
527 gp_Vec norm1,norm2,d1u,d1v;
529 Standard_Integer indextg;
530 gp_Vec tgline(PW.TangentAtLine(indextg));
531 PW.Line()->Value(indextg).ParametersOnS1(locu,locv);
532 Surf1->D1(locu,locv,ptbid,d1u,d1v);
533 norm1 = d1u.Crossed(d1v);
534 PW.Line()->Value(indextg).ParametersOnS2(locu,locv);
535 Surf2->D1(locu,locv,ptbid,d1u,d1v);
536 norm2 = d1u.Crossed(d1v);
537 if(tgline.DotCross(norm2,norm1)>0.) {
538 trans1 = IntSurf_Out;
543 trans2 = IntSurf_Out;
546 Standard_Real TolTang = TolTangency;
547 Handle(IntPatch_WLine) wline = new IntPatch_WLine(PW.Line(),Standard_False,trans1,trans2);
548 IntPatch_RstInt::PutVertexOnLine(wline,Surf1,D1,Surf2,Standard_True,TolTang);
549 IntPatch_RstInt::PutVertexOnLine(wline,Surf2,D2,Surf1,Standard_False,TolTang);
551 if(wline->NbVertex() == 0) {
553 IntSurf_PntOn2S POn2S = PW.Line()->Value(1);
554 POn2S.Parameters(pu1,pv1,pu2,pv2);
555 vtx.SetValue(Point3dDebut,TolTang,Standard_False);
556 vtx.SetParameters(pu1,pv1,pu2,pv2);
558 wline->AddVertex(vtx);
560 POn2S = PW.Line()->Value(wline->NbPnts());
561 POn2S.Parameters(pu1,pv1,pu2,pv2);
562 vtx.SetValue(Point3dFin,TolTang,Standard_False);
563 vtx.SetParameters(pu1,pv1,pu2,pv2);
564 vtx.SetParameter(wline->NbPnts());
565 wline->AddVertex(vtx);
569 empt = Standard_False;
573 }// dminiPointLigne > SeuildPointLigne
579 //==================================================================================
580 // function : Perform
582 //==================================================================================
583 void IntPatch_PrmPrmIntersection::Perform (const Handle(Adaptor3d_HSurface)& Surf1,
584 const IntPatch_Polyhedron& Poly1,
585 const Handle(Adaptor3d_TopolTool)& D1,
586 const Standard_Real TolTangency,
587 const Standard_Real Epsilon,
588 const Standard_Real Deflection,
589 const Standard_Real Increment)
591 IntPatch_TheInterfPolyhedron Interference(Poly1);
592 empt = Standard_True;
593 done = Standard_True;
596 Standard_Integer nbLigSec = Interference.NbSectionLines();
597 Standard_Integer nbTanZon = Interference.NbTangentZones();
599 Standard_Integer NbPntOn2SOnLine;
600 Standard_Integer NbLigCalculee = 0;
602 Standard_Real U1,U2,V1,V2;
603 Standard_Real pu1,pu2,pv1,pv2;
605 TColStd_Array1OfReal StartParams(1,4);
606 IntPatch_ThePWalkingInter PW(Surf1,Surf1,TolTangency,Epsilon,Deflection,Increment);
608 Standard_Real SeuildPointLigne = 15.0 * Increment * Increment; //-- 10 est insuffisant
609 Standard_Real incidence;
610 Standard_Real dminiPointLigne;
612 Standard_Boolean HasStartPoint,RejetLigne;
614 IntSurf_PntOn2S StartPOn2S;
616 Standard_Integer ver;
618 gp_Pnt Point3dDebut,Point3dFin;
622 for( ls = 1; ls <= nbLigSec; ls++) {
623 const Intf_SectionLine& LineSec=Interference.LineValue(ls);
624 Standard_Integer nbp = LineSec.NumberOfPoints();
625 Standard_Integer nbps2 = (nbp>3)? (nbp/2) : 1;
626 Standard_Integer NombreDePointsDeDepartDuCheminement = 0;
627 Standard_Integer IndicePointdeDepart1 = 0, IndicePointdeDepart2 = 0;
629 NombreDePointsDeDepartDuCheminement++;
630 if(NombreDePointsDeDepartDuCheminement == 1) {
632 Standard_Integer nsp1;
633 for( nsp1= nbp/2; nsp1 >= 1; nsp1--) {
634 SectionPointToParameters(LineSec.GetPoint(nsp1),Poly1,Poly1,U1,V1,U2,V2);
635 Standard_Real CurrentIncidence = Abs(U1-U2)+Abs(V1-V2);
636 if(CurrentIncidence > incidence) {
638 incidence = CurrentIncidence;
641 for( nsp1 = nbp/2; nsp1 <= nbp; nsp1++) {
642 SectionPointToParameters(LineSec.GetPoint(nsp1),Poly1,Poly1,U1,V1,U2,V2);
643 Standard_Real CurrentIncidence = Abs(U1-U2)+Abs(V1-V2);
644 if(CurrentIncidence > incidence) {
646 incidence = CurrentIncidence;
651 NombreDePointsDeDepartDuCheminement=3;
653 IndicePointdeDepart1 = nbps2;
655 else if(NombreDePointsDeDepartDuCheminement == 2) {
656 if(IndicePointdeDepart1 == 1) {
658 IndicePointdeDepart2 = nbps2;
662 IndicePointdeDepart2 = 1;
666 if(IndicePointdeDepart1 == nbp)
667 nbps2 = (IndicePointdeDepart1+IndicePointdeDepart2)/2;
672 SectionPointToParameters(LineSec.GetPoint(nbps2),Poly1,Poly1,U1,V1,U2,V2);
679 HasStartPoint = PW.PerformFirstPoint(StartParams,StartPOn2S);
680 dminiPointLigne = SeuildPointLigne + SeuildPointLigne;
682 StartPOn2S.Parameters(pu1,pv1,pu2,pv2);
683 if(Abs(pu1-pu2)>1e-7 || Abs(pv1-pv2)>1e-7) {
684 NbLigCalculee = SLin.Length();
686 for( l = 1; (l <= NbLigCalculee) && (dminiPointLigne >= SeuildPointLigne); l++) {
687 Handle(IntPatch_WLine)& testwline = *((Handle(IntPatch_WLine)*)&SLin.ChangeValue(l));
688 if( (testwline->IsOutSurf1Box(gp_Pnt2d(pu1,pv1))==Standard_False) &&
689 (testwline->IsOutSurf2Box(gp_Pnt2d(pu2,pv2))==Standard_False) &&
690 (testwline->IsOutBox(StartPOn2S.Value())==Standard_False) ) {
691 NbPntOn2SOnLine = testwline->NbPnts();
693 for( ll=1; (ll < NbPntOn2SOnLine) && (dminiPointLigne >= SeuildPointLigne); ll++) {
694 Standard_Real t,Au1,Av1,Au2,Av2,Bu1,Bv1,Bu2,Bv2;
695 testwline->Point(ll).Parameters(Au1,Av1,Au2,Av2);
696 testwline->Point(ll+1).Parameters(Bu1,Bv1,Bu2,Bv2);
712 if((pu1>=Au1) && (pu1<=Bu1) && (pv1>=Av1) && (pv1<=Bv1))
713 dminiPointLigne = 0.0;
715 if((pu2>=Au1) && (pu2<=Bu1) && (pv2>=Av1) && (pv2<=Bv1))
716 dminiPointLigne = 0.0;
722 if(dminiPointLigne > SeuildPointLigne) {
723 PW.Perform(StartParams);
725 if(PW.NbPoints()>2) {
726 RejetLigne = Standard_False;
727 Point3dDebut = PW.Value(1).Value();
728 Point3dFin = PW.Value(PW.NbPoints()).Value();
729 for(ver=1 ; (!RejetLigne) && (ver<= NbLigCalculee) ; ver++) {
730 const Handle(IntPatch_WLine)& verwline = *((Handle(IntPatch_WLine)*)&SLin.Value(ver));
731 const IntSurf_PntOn2S& verPointDebut = verwline->Point(1);
732 const IntSurf_PntOn2S& verPointFin = verwline->Point(verwline->NbPnts());
733 if(Point3dDebut.Distance(verPointDebut.Value()) < TolTangency)
734 RejetLigne = Standard_True;
736 if(Point3dFin.Distance(verPointFin.Value()) < TolTangency)
737 RejetLigne = Standard_True;
742 IntSurf_TypeTrans trans1,trans2;
743 Standard_Real locu,locv;
744 gp_Vec norm1,norm2,d1u,d1v;
746 Standard_Integer indextg;
747 gp_Vec tgline(PW.TangentAtLine(indextg));
748 PW.Line()->Value(indextg).ParametersOnS1(locu,locv);
749 Surf1->D1(locu,locv,ptbid,d1u,d1v);
750 norm1 = d1u.Crossed(d1v);
751 PW.Line()->Value(indextg).ParametersOnS2(locu,locv);
752 Surf1->D1(locu,locv,ptbid,d1u,d1v);
753 norm2 = d1u.Crossed(d1v);
754 if (tgline.DotCross(norm2,norm1)>0.) {
755 trans1 = IntSurf_Out;
760 trans2 = IntSurf_Out;
763 IntSurf_LineOn2S LineOn2S;
764 Standard_Integer nbpw,imin,imax,i;
765 nbpw = PW.Line()->NbPoints();
766 Standard_Real u1,v1,u2,v2;
771 const IntSurf_PntOn2S& Pi = PW.Line()->Value(i);
772 Pi.Parameters(u1,v1,u2,v2);
773 } while((i<nbpw)&&(Abs(u1-u2)<=1e-6 && Abs(v1-v2)<=1e-6));
782 const IntSurf_PntOn2S& Pi = PW.Line()->Value(i);
783 Pi.Parameters(u1,v1,u2,v2);
784 } while((i>2)&&(Abs(u1-u2)<=1e-6 && Abs(v1-v2)<=1e-6));
790 Handle_IntSurf_LineOn2S PWLine = new IntSurf_LineOn2S();
791 for(i=imin;i<=imax;i++)
792 PWLine->Add(PW.Line()->Value(i));
794 Standard_Real TolTang = TolTangency;
795 Handle(IntPatch_WLine) wline = new IntPatch_WLine(PWLine,Standard_False,trans1,trans2);
796 const IntSurf_PntOn2S& POn2SDeb = wline->Point(1);
797 const IntSurf_PntOn2S& POn2SFin = wline->Point(wline->NbPnts());
798 if((POn2SDeb.Value()).Distance(POn2SFin.Value()) <= TolTangency) {
799 Standard_Real u1t,v1t,u2t,v2t;
800 POn2SDeb.Parameters(u1t,v1t,u2t,v2t);
802 vtx.SetValue(POn2SDeb.Value(),TolTang,Standard_False);
803 vtx.SetParameters(u2t,v2t,u1t,v1t);
804 vtx.SetParameter(wline->NbPnts());
805 wline->SetPoint(wline->NbPnts(),vtx);
807 IntPatch_RstInt::PutVertexOnLine(wline,Surf1,D1,Surf1,Standard_True,TolTang);
808 if(wline->NbVertex() == 0) {
810 IntSurf_PntOn2S POn2S = PW.Line()->Value(1);
811 POn2S.Parameters(pu1,pv1,pu2,pv2);
812 vtx.SetValue(Point3dDebut,TolTang,Standard_False);
813 vtx.SetParameters(pu1,pv1,pu2,pv2);
815 wline->AddVertex(vtx);
817 POn2S = PW.Line()->Value(wline->NbPnts());
818 POn2S.Parameters(pu1,pv1,pu2,pv2);
819 vtx.SetValue(Point3dFin,TolTang,Standard_False);
820 vtx.SetParameters(pu1,pv1,pu2,pv2);
821 vtx.SetParameter(wline->NbPnts());
822 wline->AddVertex(vtx);
825 empt = Standard_False;
830 }// dminiPointLigne > SeuildPointLigne
833 } while(nbp>5 && NombreDePointsDeDepartDuCheminement<3);
838 for( z = 1; z <= nbTanZon; z++) {
839 const Intf_TangentZone& TangentZone=Interference.ZoneValue(z);
840 for(Standard_Integer pz=1; pz<=TangentZone.NumberOfPoints(); pz++) {
841 SectionPointToParameters(TangentZone.GetPoint(pz),Poly1,Poly1,U1,V1,U2,V2);
848 HasStartPoint = PW.PerformFirstPoint(StartParams,StartPOn2S);
850 StartPOn2S.Parameters(pu1,pv1,pu2,pv2);
851 if(Abs(pu1-pu2)>1e-7 || Abs(pv1-pv2)>1e-7) {
852 NbLigCalculee = SLin.Length();
853 dminiPointLigne = SeuildPointLigne + SeuildPointLigne;
855 for( l = 1; (l <= NbLigCalculee) && (dminiPointLigne >= SeuildPointLigne); l++) {
856 Handle(IntPatch_WLine)& testwline = *((Handle(IntPatch_WLine)*)&SLin.ChangeValue(l));
857 if( (testwline->IsOutSurf1Box(gp_Pnt2d(pu1,pv1))==Standard_False) &&
858 (testwline->IsOutSurf2Box(gp_Pnt2d(pu2,pv2))==Standard_False) &&
859 (testwline->IsOutBox(StartPOn2S.Value())==Standard_False) ) {
860 NbPntOn2SOnLine = testwline->NbPnts();
862 for( ll = 1; (ll < NbPntOn2SOnLine) && (dminiPointLigne >= SeuildPointLigne); ll++) {
863 Standard_Real t,Au1,Av1,Au2,Av2,Bu1,Bv1,Bu2,Bv2;
864 testwline->Point(ll).Parameters(Au1,Av1,Au2,Av2);
865 testwline->Point(ll+1).Parameters(Bu1,Bv1,Bu2,Bv2);
880 if((pu1>=Au1) && (pu1<=Bu1) && (pv1>=Av1) && (pv1<=Bv1))
881 dminiPointLigne = 0.0;
883 if((pu2>=Au1) && (pu2<=Bu1) && (pv2>=Av1) && (pv2<=Bv1))
884 dminiPointLigne = 0.0;
890 if(dminiPointLigne > SeuildPointLigne) {
891 PW.Perform(StartParams);
893 if(PW.NbPoints()>2) {
894 RejetLigne = Standard_False;
895 Point3dDebut = PW.Value(1).Value();
896 Point3dFin = PW.Value(PW.NbPoints()).Value();
897 for( ver = 1 ; (!RejetLigne) && (ver<= NbLigCalculee) ; ver++) {
898 const Handle(IntPatch_WLine)& verwline = *((Handle(IntPatch_WLine)*)&SLin.Value(ver));
899 const IntSurf_PntOn2S& verPointDebut = verwline->Point(1);
900 const IntSurf_PntOn2S& verPointFin = verwline->Point(verwline->NbPnts());
901 if(Point3dDebut.Distance(verPointDebut.Value()) < TolTangency)
902 RejetLigne = Standard_True;
904 if(Point3dFin.Distance(verPointFin.Value()) < TolTangency)
905 RejetLigne = Standard_True;
910 IntSurf_TypeTrans trans1,trans2;
911 Standard_Real locu,locv;
912 gp_Vec norm1,norm2,d1u,d1v;
914 Standard_Integer indextg;
915 gp_Vec tgline(PW.TangentAtLine(indextg));
916 PW.Line()->Value(indextg).ParametersOnS1(locu,locv);
917 Surf1->D1(locu,locv,ptbid,d1u,d1v);
918 norm1 = d1u.Crossed(d1v);
919 PW.Line()->Value(indextg).ParametersOnS2(locu,locv);
920 Surf1->D1(locu,locv,ptbid,d1u,d1v);
921 norm2 = d1u.Crossed(d1v);
922 if(tgline.DotCross(norm2,norm1)>0.) {
923 trans1 = IntSurf_Out;
928 trans2 = IntSurf_Out;
931 IntSurf_LineOn2S LineOn2S;
932 Standard_Integer nbp,imin,imax,i;
933 nbp = PW.Line()->NbPoints();
934 Standard_Real u1,v1,u2,v2;
939 const IntSurf_PntOn2S& Pi = PW.Line()->Value(i);
940 Pi.Parameters(u1,v1,u2,v2);
941 } while((i<nbp)&&(Abs(u1-u2)<=1e-6 && Abs(v1-v2)<=1e-6));
950 const IntSurf_PntOn2S& Pi = PW.Line()->Value(i);
951 Pi.Parameters(u1,v1,u2,v2);
952 } while((i>2)&&(Abs(u1-u2)<=1e-6 && Abs(v1-v2)<=1e-6));
958 Handle_IntSurf_LineOn2S PWLine = new IntSurf_LineOn2S();
959 for(i=imin;i<=imax;i++)
960 PWLine->Add(PW.Line()->Value(i));
962 Standard_Real TolTang = TolTangency;
963 Handle(IntPatch_WLine) wline = new IntPatch_WLine(PWLine,Standard_False,trans1,trans2);
964 const IntSurf_PntOn2S& POn2SDeb = wline->Point(1);
965 const IntSurf_PntOn2S& POn2SFin = wline->Point(wline->NbPnts());
966 if((POn2SDeb.Value()).Distance(POn2SFin.Value()) <= TolTangency) {
967 Standard_Real u1t,v1t,u2t,v2t;
968 POn2SDeb.Parameters(u1t,v1t,u2t,v2t);
970 vtx.SetValue(POn2SDeb.Value(),TolTang,Standard_False);
971 vtx.SetParameters(u2t,v2t,u1t,v1t);
972 vtx.SetParameter(wline->NbPnts());
973 wline->SetPoint(wline->NbPnts(),vtx);
976 IntPatch_RstInt::PutVertexOnLine(wline,Surf1,D1,Surf1,Standard_True,TolTang);
978 if(wline->NbVertex() == 0) {
980 IntSurf_PntOn2S POn2S = PW.Line()->Value(1);
981 POn2S.Parameters(pu1,pv1,pu2,pv2);
982 vtx.SetValue(Point3dDebut,TolTang,Standard_False);
983 vtx.SetParameters(pu1,pv1,pu2,pv2);
985 wline->AddVertex(vtx);
987 POn2S = PW.Line()->Value(wline->NbPnts());
988 POn2S.Parameters(pu1,pv1,pu2,pv2);
989 vtx.SetValue(Point3dFin,TolTang,Standard_False);
990 vtx.SetParameters(pu1,pv1,pu2,pv2);
991 vtx.SetParameter(wline->NbPnts());
992 wline->AddVertex(vtx);
996 empt = Standard_False;
1001 }// dminiPointLigne > SeuildPointLigne
1008 //==================================================================================
1009 // function : NewLine
1011 //==================================================================================
1012 Handle_IntPatch_Line IntPatch_PrmPrmIntersection::NewLine (const Handle(Adaptor3d_HSurface)& Surf1,
1013 const Handle(Adaptor3d_HSurface)& Surf2,
1014 const Standard_Integer NumLine,
1015 const Standard_Integer Low,
1016 const Standard_Integer High,
1017 const Standard_Integer NbPntsToInsert) const
1019 Standard_Integer NbPnts = NbPntsToInsert + High - Low;
1020 if(NumLine>NbLines() || NumLine<1 || Low>=High )
1021 Standard_OutOfRange::Raise(" IntPatch_PrmPrmIntersection NewLine ");
1022 //------------------------------------------------------------------
1023 //-- Indice : Low Low+1 I I+1 High --
1025 //-- Abs.Curv. : S(Low) S(I) S(I+1) S(High) --
1027 //-- On echantillonne a abcisse curviligne --
1029 //-- L abcisse est calculee sur les params U1,V1 --
1030 //------------------------------------------------------------------
1031 TColStd_Array1OfReal U1(Low,High);
1032 TColStd_Array1OfReal V1(Low,High);
1033 TColStd_Array1OfReal U2(Low,High);
1034 TColStd_Array1OfReal V2(Low,High);
1035 TColStd_Array1OfReal AC(Low,High);
1038 Handle(IntPatch_WLine) TheLine = Handle(IntPatch_WLine)::DownCast(Line(NumLine));
1039 const IntSurf_PntOn2S& Point=TheLine->Point(Low);
1040 Standard_Real u1,v1,u2,v2;
1041 Point.Parameters(u1,v1,u2,v2);
1048 IntPatch_ThePWalkingInter PW(Surf1,Surf2,0.000001,0.000001,0.001,0.001);
1051 for(i=Low+1; i<=High; i++)
1053 const IntSurf_PntOn2S& Pointi=TheLine->Point(i);
1054 Pointi.Parameters(u1,v1,u2,v2);
1060 Standard_Real du1=u1-U1(i-1);
1061 Standard_Real dv1=v1-V1(i-1);
1063 AC(i) = AC(i-1) + Sqrt((du1*du1)+(dv1*dv1));
1066 Handle(IntSurf_LineOn2S) ResultPntOn2SLine = new IntSurf_LineOn2S();
1068 IntSurf_PntOn2S StartPOn2S;
1069 TColStd_Array1OfReal StartParams(1,4);
1071 ResultPntOn2SLine->Add(TheLine->Point(Low));
1073 ds = AC(High) / (NbPnts-1);
1074 Standard_Integer Indice = Low;
1076 Standard_Real dsmin = ds*0.3;
1077 Standard_Real smax = AC(High);
1079 for(i=2,s=ds; (i<NbPnts)&&(s<smax); i++,s+=ds)
1081 while(AC(Indice+1) <= s)
1083 ResultPntOn2SLine->Add(TheLine->Point(Indice));
1086 Standard_Real a = s - AC(Indice);
1087 Standard_Real b = AC(Indice+1) - s;
1088 Standard_Real nab = 1.0/(a+b);
1089 //----------------------------------------------------------
1090 //-- Verification : Si Dist au prochain point < dsmin --
1091 //-- Si Dist au precedent point < dsmin --
1093 //----------------------------------------------------------
1094 if((nab > ds)&&(a>dsmin)&&(b>dsmin))
1096 StartParams(1) = (U1(Indice) * b + U1(Indice+1) * a) * nab;
1097 StartParams(2) = (V1(Indice) * b + V1(Indice+1) * a) * nab;
1098 StartParams(3) = (U2(Indice) * b + U2(Indice+1) * a) * nab;
1099 StartParams(4) = (V2(Indice) * b + V2(Indice+1) * a) * nab;
1101 Standard_Boolean HasStartPoint = PW.PerformFirstPoint(StartParams,StartPOn2S);
1103 ResultPntOn2SLine->Add(StartPOn2S);
1109 ResultPntOn2SLine->Add(TheLine->Point(High));
1111 return(new IntPatch_WLine(ResultPntOn2SLine,Standard_False));
1114 //==================================================================================
1115 // function : SectionPointToParameters
1117 //==================================================================================
1118 void SectionPointToParameters(const Intf_SectionPoint& Sp,
1119 const IntPatch_Polyhedron& Poly1,
1120 const IntPatch_Polyhedron& Poly2,
1127 Standard_Integer Adr1,Adr2;
1128 Standard_Real Param,u,v;
1131 Standard_Integer Pt1,Pt2,Pt3;
1133 Sp.InfoFirst(typ,Adr1,Adr2,Param);
1135 case Intf_VERTEX: //-- Adr1 est le numero du vertex
1137 Poly1.Parameters(Adr1,u1,v1);
1142 Poly1.Parameters(Adr1,u1,v1);
1143 Poly1.Parameters(Adr2,u,v);
1144 u1+= Param * (u-u1);
1145 v1+= Param * (v-v1);
1150 Standard_Real ua,va,ub,vb,uc,vc,ca,cb,cc,cabc;
1151 Poly1.Triangle(Adr1,Pt1,Pt2,Pt3);
1152 gp_Pnt PA(Poly1.Point(Pt1));
1153 gp_Pnt PB(Poly1.Point(Pt2));
1154 gp_Pnt PC(Poly1.Point(Pt3));
1155 Poly1.Parameters(Pt1,ua,va);
1156 Poly1.Parameters(Pt2,ub,vb);
1157 Poly1.Parameters(Pt3,uc,vc);
1158 gp_Vec Normale(gp_Vec(PA,PB).Crossed(gp_Vec(PA,PC)));
1159 cc = (gp_Vec(PA,PB).Crossed(gp_Vec(PA,P))).Dot(Normale);
1160 ca = (gp_Vec(PB,PC).Crossed(gp_Vec(PB,P))).Dot(Normale);
1161 cb = (gp_Vec(PC,PA).Crossed(gp_Vec(PC,P))).Dot(Normale);
1162 cabc = ca + cb + cc;
1164 ca/=cabc; cb/=cabc; cc/=cabc;
1166 u1 = ca * ua + cb * ub + cc * uc;
1167 v1 = ca * va + cb * vb + cc * vc;
1172 //-- cout<<" Default dans SectionPointToParameters "<<endl;
1178 Sp.InfoSecond(typ,Adr1,Adr2,Param);
1180 case Intf_VERTEX: //-- Adr1 est le numero du vertex
1182 Poly2.Parameters(Adr1,u2,v2);
1187 Poly2.Parameters(Adr1,u2,v2);
1188 Poly2.Parameters(Adr2,u,v);
1189 u2+= Param * (u-u2);
1190 v2+= Param * (v-v2);
1195 Standard_Real ua,va,ub,vb,uc,vc,ca,cb,cc,cabc;
1196 Poly2.Triangle(Adr1,Pt1,Pt2,Pt3);
1197 gp_Pnt PA(Poly2.Point(Pt1));
1198 gp_Pnt PB(Poly2.Point(Pt2));
1199 gp_Pnt PC(Poly2.Point(Pt3));
1200 Poly2.Parameters(Pt1,ua,va);
1201 Poly2.Parameters(Pt2,ub,vb);
1202 Poly2.Parameters(Pt3,uc,vc);
1203 gp_Vec Normale(gp_Vec(PA,PB).Crossed(gp_Vec(PA,PC)));
1204 cc = (gp_Vec(PA,PB).Crossed(gp_Vec(PA,P))).Dot(Normale);
1205 ca = (gp_Vec(PB,PC).Crossed(gp_Vec(PB,P))).Dot(Normale);
1206 cb = (gp_Vec(PC,PA).Crossed(gp_Vec(PC,P))).Dot(Normale);
1207 cabc = ca + cb + cc;
1209 ca/=cabc; cb/=cabc; cc/=cabc;
1211 u2 = ca * ua + cb * ub + cc * uc;
1212 v2 = ca * va + cb * vb + cc * vc;
1217 //-- cout<<" Default dans SectionPointToParameters "<<endl;
1223 //==================================================================================
1224 // function : RemplitLin
1226 //==================================================================================
1227 void IntPatch_PrmPrmIntersection::RemplitLin(const Standard_Integer x1,
1228 const Standard_Integer y1,
1229 const Standard_Integer z1,
1230 const Standard_Integer x2,
1231 const Standard_Integer y2,
1232 const Standard_Integer z2,
1233 IntPatch_PrmPrmIntersection_T3Bits& Map) const
1236 xg=x1-x2; if(xg<0) xg=-xg;
1237 yg=y1-y2; if(yg<0) yg=-yg;
1238 zg=z1-z2; if(zg<0) zg=-zg;
1239 if(DansGrille(x1) && DansGrille(y1) && DansGrille(z1)) {
1240 Standard_Integer t = GrilleInteger(x1,y1,z1);
1243 if(xg<=1 && yg<=1 && zg<=1) return;
1247 RemplitLin(x1,y1,z1,xg,yg,zg,Map);
1248 RemplitLin(x2,y2,z2,xg,yg,zg,Map);
1251 //==================================================================================
1252 // function : RemplitTri
1254 //==================================================================================
1255 void IntPatch_PrmPrmIntersection::RemplitTri(const Standard_Integer x1,
1256 const Standard_Integer y1,
1257 const Standard_Integer z1,
1258 const Standard_Integer x2,
1259 const Standard_Integer y2,
1260 const Standard_Integer z2,
1261 const Standard_Integer x3,
1262 const Standard_Integer y3,
1263 const Standard_Integer z3,
1264 IntPatch_PrmPrmIntersection_T3Bits& Map) const
1266 if(x1==x2 && x1==x3 && y1==y2 && y1==y3 && z1==z2 && z1==z3) {
1267 if(DansGrille(x1) && DansGrille(y1) && DansGrille(z1)) {
1268 Standard_Integer t = GrilleInteger(x1,y1,z1);
1274 Standard_Integer xg=(x1+x2+x3)/3;
1275 Standard_Integer yg=(y1+y2+y3)/3;
1276 Standard_Integer zg=(z1+z2+z3)/3;
1277 if(xg==x1 && yg==y1 && zg==z1) {
1278 RemplitLin(x1,y1,z1,x2,y2,z2,Map);
1279 RemplitLin(x1,y1,z1,x3,y3,z3,Map);
1282 if(xg==x2 && yg==y2 && zg==z2) {
1283 RemplitLin(x2,y2,z2,x1,y1,z1,Map);
1284 RemplitLin(x2,y2,z2,x3,y3,z3,Map);
1287 if(xg==x3 && yg==y3 && zg==z3) {
1288 RemplitLin(x3,y3,z3,x2,y2,z2,Map);
1289 RemplitLin(x3,y3,z3,x1,y1,z1,Map);
1292 if(DansGrille(xg) && DansGrille(yg) && DansGrille(zg)) {
1293 Standard_Integer t = GrilleInteger(xg,yg,zg);
1296 if(xg!=x3 || yg!=y3 || zg!=z3) RemplitTri(x1,y1,z1, x2,y2,z2, xg,yg,zg, Map);
1297 if(xg!=x1 || yg!=y1 || zg!=z1) RemplitTri(xg,yg,zg, x2,y2,z2, x3,y3,z3, Map);
1298 if(xg!=x2 || yg!=y2 || zg!=z2) RemplitTri(x1,y1,z1, xg,yg,zg, x3,y3,z3, Map);
1302 //==================================================================================
1303 // function : Remplit
1305 //==================================================================================
1306 void IntPatch_PrmPrmIntersection::Remplit(const Standard_Integer a,
1307 const Standard_Integer b,
1308 const Standard_Integer c,
1309 IntPatch_PrmPrmIntersection_T3Bits& Map) const
1311 int iax,iay,iaz,ibx,iby,ibz,icx,icy,icz;
1312 if(a!=-1) Map.Add(a);
1313 if(b!=-1) Map.Add(b);
1314 if(c!=-1) Map.Add(c);
1316 if(a!=-1 && b!=-1 && c!=-1 ) {
1317 IntegerGrille(a,iax,iay,iaz);
1318 IntegerGrille(b,ibx,iby,ibz);
1319 IntegerGrille(c,icx,icy,icz);
1320 RemplitTri(iax,iay,iaz,ibx,iby,ibz,icx,icy,icz,Map);
1326 //=======================================================================
1327 //function : Perform
1329 //=======================================================================
1330 void IntPatch_PrmPrmIntersection::Perform (const Handle(Adaptor3d_HSurface)& Surf1,
1331 const Handle(Adaptor3d_TopolTool)& D1,
1332 const Handle(Adaptor3d_HSurface)& Surf2,
1333 const Handle(Adaptor3d_TopolTool)& D2,
1334 const Standard_Real TolTangency,
1335 const Standard_Real Epsilon,
1336 const Standard_Real Deflection,
1337 const Standard_Real Increment,
1338 IntSurf_ListOfPntOn2S& LOfPnts,
1339 const Standard_Boolean RestrictLine)
1341 if (LOfPnts.IsEmpty()){
1342 done = Standard_True;
1346 empt = Standard_True;
1349 Standard_Real UminLig1,VminLig1,UmaxLig1,VmaxLig1;
1350 Standard_Real UminLig2,VminLig2,UmaxLig2,VmaxLig2;
1351 Standard_Real U1,U2,V1,V2;
1353 UminLig1 = Surf1->FirstUParameter();
1354 VminLig1 = Surf1->FirstVParameter();
1355 UmaxLig1 = Surf1->LastUParameter();
1356 VmaxLig1 = Surf1->LastVParameter();
1357 UminLig2 = Surf2->FirstUParameter();
1358 VminLig2 = Surf2->FirstVParameter();
1359 UmaxLig2 = Surf2->LastUParameter();
1360 VmaxLig2 = Surf2->LastVParameter();
1362 IntSurf_ListIteratorOfListOfPntOn2S IterLOP1(LOfPnts);
1364 for(; IterLOP1.More(); IterLOP1.Next()){
1365 IntSurf_PntOn2S Pnt = IterLOP1.Value();
1366 Pnt.Parameters(U1, V1, U2, V2);
1367 if(U1>UmaxLig1) UmaxLig1=U1;
1368 if(V1>VmaxLig1) VmaxLig1=V1;
1369 if(U2>UmaxLig2) UmaxLig2=U2;
1370 if(V2>VmaxLig2) VmaxLig2=V2;
1372 if(U1<UminLig1) UminLig1=U1;
1373 if(V1<VminLig1) VminLig1=V1;
1374 if(U2<UminLig2) UminLig2=U2;
1375 if(V2<VminLig2) VminLig2=V2;
1378 Standard_Real Deflection2 = Deflection*Deflection;
1380 Standard_Real SeuildPointLigne = 15.0 * Increment * Increment;
1382 Standard_Integer NbPntOn2SOnLine = 0, NbLigCalculee = 0, ver;
1383 Standard_Real pu1,pu2,pv1,pv2, dminiPointLigne;
1384 Standard_Boolean HasStartPoint,RejetLigne;
1385 IntSurf_PntOn2S StartPOn2S;
1386 gp_Pnt Point3dDebut,Point3dFin;
1388 TColStd_Array1OfReal StartParams(1,4);
1389 IntPatch_ThePWalkingInter PW(Surf1,Surf2,TolTangency,Epsilon,Deflection,Increment);
1391 IntSurf_ListIteratorOfListOfPntOn2S IterLOP2(LOfPnts);
1392 for(; IterLOP2.More(); IterLOP2.Next() ){
1394 IntSurf_PntOn2S cPnt = IterLOP2.Value();
1395 cPnt.Parameters(U1, V1, U2, V2);
1397 StartParams(1) = U1;
1398 StartParams(2) = V1;
1399 StartParams(3) = U2;
1400 StartParams(4) = V2;
1402 HasStartPoint = PW.PerformFirstPoint(StartParams,StartPOn2S);
1403 dminiPointLigne = SeuildPointLigne + SeuildPointLigne;
1405 StartPOn2S.Parameters(pu1,pv1,pu2,pv2);
1406 NbLigCalculee = SLin.Length();
1408 for( l = 1; (l <= NbLigCalculee) && (dminiPointLigne >= SeuildPointLigne); l++) {
1409 Handle(IntPatch_WLine)& testwline = *((Handle(IntPatch_WLine)*)&SLin.ChangeValue(l));
1410 if( (testwline->IsOutSurf1Box(gp_Pnt2d(pu1,pv1))==Standard_False) &&
1411 (testwline->IsOutSurf2Box(gp_Pnt2d(pu2,pv2))==Standard_False) &&
1412 (testwline->IsOutBox(StartPOn2S.Value())==Standard_False) ) {
1413 NbPntOn2SOnLine = testwline->NbPnts();
1414 Standard_Integer ll;
1415 for( ll = 1; (ll < NbPntOn2SOnLine) && (dminiPointLigne >= SeuildPointLigne); ll++) {
1416 const gp_Pnt &Pa = testwline->Point(ll).Value();
1417 const gp_Pnt &Pb = testwline->Point(ll+1).Value();
1418 const gp_Pnt &PStart = StartPOn2S.Value();
1419 gp_Vec AM(Pa,PStart);
1420 gp_Vec MB(PStart,Pb);
1421 Standard_Real AMMB = AM.Dot(MB);
1423 gp_Dir ABN(Pb.X()-Pa.X(),Pb.Y()-Pa.Y(),Pb.Z()-Pa.Z());
1424 Standard_Real lan = ABN.X()*AM.X()+ABN.Y()*AM.Y()+ABN.Z()*AM.Z();
1425 gp_Vec AH(lan*ABN.X(),lan*ABN.Y(),lan*ABN.Z());
1426 gp_Vec HM(AM.X()-AH.X(),AM.Y()-AH.Y(),AM.Z()-AH.Z());
1427 Standard_Real d = 0.0;
1428 if(HM.X() < Deflection) {
1430 if(HM.Y() < Deflection) {
1432 if(HM.Z() < Deflection)
1444 dminiPointLigne = 0.0;
1447 Standard_Real dab = Pa.SquareDistance(Pb);
1448 Standard_Real dap = Pa.SquareDistance(PStart);
1452 Standard_Real dbp = Pb.SquareDistance(PStart);
1461 if(dminiPointLigne > SeuildPointLigne) {
1462 PW.Perform(StartParams,UminLig1,VminLig1,UminLig2,VminLig2,UmaxLig1,VmaxLig1,UmaxLig2,VmaxLig2);
1464 if(PW.NbPoints()>2) {
1465 RejetLigne = Standard_False;
1466 Point3dDebut = PW.Value(1).Value();
1467 Point3dFin = PW.Value(PW.NbPoints()).Value();
1468 for( ver = 1 ; (!RejetLigne) && (ver<= NbLigCalculee) ; ver++) {
1469 const Handle(IntPatch_WLine)& verwline = *((Handle(IntPatch_WLine)*)&SLin.Value(ver));
1470 const IntSurf_PntOn2S& verPointDebut = verwline->Point(1);
1471 const IntSurf_PntOn2S& verPointFin = verwline->Point(verwline->NbPnts());
1472 if(Point3dDebut.Distance(verPointDebut.Value()) <= TolTangency) {
1473 if(Point3dFin.Distance(verPointFin.Value()) <= TolTangency)
1474 RejetLigne = Standard_True;
1479 IntSurf_TypeTrans trans1,trans2;
1480 Standard_Real locu,locv;
1481 gp_Vec norm1,norm2,d1u,d1v;
1483 Standard_Integer indextg;
1484 gp_Vec tgline(PW.TangentAtLine(indextg));
1485 PW.Line()->Value(indextg).ParametersOnS1(locu,locv);
1486 Surf1->D1(locu,locv,ptbid,d1u,d1v);
1487 norm1 = d1u.Crossed(d1v);
1488 PW.Line()->Value(indextg).ParametersOnS2(locu,locv);
1489 Surf2->D1(locu,locv,ptbid,d1u,d1v);
1490 norm2 = d1u.Crossed(d1v);
1491 if( tgline.DotCross(norm2,norm1) >= 0. ) {
1492 trans1 = IntSurf_Out;
1493 trans2 = IntSurf_In;
1496 trans1 = IntSurf_In;
1497 trans2 = IntSurf_Out;
1500 Standard_Real TolTang = TolTangency;
1501 Handle(IntPatch_WLine) wline = new IntPatch_WLine(PW.Line(),Standard_False,trans1,trans2);
1503 IntPatch_RstInt::PutVertexOnLine(wline,Surf1,D1,Surf2,Standard_True,TolTang);
1504 IntPatch_RstInt::PutVertexOnLine(wline,Surf2,D2,Surf1,Standard_False,TolTang);
1507 if(wline->NbVertex() == 0) {
1509 IntSurf_PntOn2S POn2S = PW.Line()->Value(1);
1510 POn2S.Parameters(pu1,pv1,pu2,pv2);
1511 vtx.SetValue(Point3dDebut,TolTang,Standard_False);
1512 vtx.SetParameters(pu1,pv1,pu2,pv2);
1513 vtx.SetParameter(1);
1514 wline->AddVertex(vtx);
1516 POn2S = PW.Line()->Value(wline->NbPnts());
1517 POn2S.Parameters(pu1,pv1,pu2,pv2);
1518 vtx.SetValue(Point3dFin,TolTang,Standard_False);
1519 vtx.SetParameters(pu1,pv1,pu2,pv2);
1520 vtx.SetParameter(wline->NbPnts());
1521 wline->AddVertex(vtx);
1524 Standard_Integer slinlen = SLin.Length();
1526 Standard_Integer cnbV = wline->NbVertex();
1527 Standard_Integer ciV;
1528 for( ciV = 1; ciV <= cnbV; ciV++ ) {
1529 Standard_Real pntDMin = 1.e+100;
1530 Standard_Integer VDMin = 0;
1531 Standard_Integer WLDMin = 0;
1532 gp_Pnt cPV = wline->Vertex(ciV).Value();
1533 Standard_Integer iL;
1534 for( iL = 1; iL <= slinlen; iL++) {
1535 const Handle(IntPatch_Line)& aSLine = SLin.Value(iL);
1536 IntPatch_IType aType = aSLine->ArcType();
1537 if( aType != IntPatch_Walking)
1539 const Handle(IntPatch_WLine)& aWLine = (*((Handle(IntPatch_WLine)*)&aSLine));
1540 Standard_Integer tnbV = aWLine->NbVertex();
1541 Standard_Integer tiV;
1542 for( tiV = 1; tiV <= tnbV; tiV++ ) {
1543 gp_Pnt tPV = aWLine->Vertex(tiV).Value();
1544 Standard_Real tDistance = cPV.Distance(tPV);
1545 Standard_Real uRs1 = Surf1->Surface().UResolution(tDistance);
1546 Standard_Real vRs1 = Surf1->Surface().VResolution(tDistance);
1547 Standard_Real uRs2 = Surf2->Surface().UResolution(tDistance);
1548 Standard_Real vRs2 = Surf2->Surface().VResolution(tDistance);
1549 Standard_Real RmaxS1 = Max(uRs1,vRs1);
1550 Standard_Real RmaxS2 = Max(uRs2,vRs2);
1551 if(RmaxS1 < 1.e-4 && RmaxS2 < 1.e-4) {
1552 if( pntDMin > tDistance && tDistance > 1.e-9) {
1553 pntDMin = tDistance;
1562 const Handle(IntPatch_Line)& aSLine = SLin.Value(WLDMin);
1563 const Handle(IntPatch_WLine)& aWLine = (*((Handle(IntPatch_WLine)*)&aSLine));
1564 Standard_Integer tiVpar = (Standard_Integer)aWLine->Vertex(VDMin).ParameterOnLine();
1565 Standard_Integer ciVpar = (Standard_Integer)wline->Vertex(ciV).ParameterOnLine();
1566 Standard_Real u11 = 0., u12 = 0., v11 = 0., v12 = 0.;
1567 Standard_Real u21 = 0., u22 = 0., v21 = 0., v22 = 0.;
1568 wline->Point(ciVpar).Parameters(u11,v11,u12,v12);
1569 aWLine->Point(tiVpar).Parameters(u21,v21,u22,v22);
1571 Handle(IntSurf_LineOn2S) newL2s = new IntSurf_LineOn2S();
1572 IntSurf_PntOn2S replacePnt = aWLine->Point(tiVpar);
1573 Standard_Integer cNbP = wline->NbPnts();
1575 TColStd_SequenceOfInteger VPold;
1576 Standard_Integer iPo;
1577 for( iPo = 1; iPo <= cnbV; iPo++ ) {
1578 Standard_Real Po = wline->Vertex(iPo).ParameterOnLine();
1579 Standard_Integer IPo = (Standard_Integer) Po;
1583 Standard_Boolean removeNext = Standard_False;
1584 Standard_Boolean removePrev = Standard_False;
1586 Standard_Integer dPar = Abs( VPold.Value(ciV) - VPold.Value(ciV+1));
1588 removeNext = Standard_True;
1589 for( iPo = (ciV+1); iPo <= cnbV; iPo++ )
1590 VPold.SetValue(iPo, VPold.Value(iPo) - 1 );
1593 else if( ciV == cnbV) {
1594 Standard_Integer dPar = Abs( VPold.Value(ciV) - VPold.Value(ciV-1));
1596 removePrev = Standard_True;
1597 VPold.SetValue(ciV, VPold.Value(ciV) - 1 );
1601 Standard_Integer dParMi = Abs( VPold.Value(ciV) - VPold.Value(ciV-1));
1602 Standard_Integer dParMa = Abs( VPold.Value(ciV) - VPold.Value(ciV+1));
1604 removePrev = Standard_True;
1605 VPold.SetValue(ciV, VPold.Value(ciV) - 1 );
1608 removeNext = Standard_True;
1609 for( iPo = (ciV+1); iPo <= cnbV; iPo++ ) {
1611 VPold.SetValue(iPo, VPold.Value(iPo) - 2 );
1613 VPold.SetValue(iPo, VPold.Value(iPo) - 1 );
1618 for( iPo = (ciV+1); iPo <= cnbV; iPo++ )
1619 VPold.SetValue(iPo, VPold.Value(iPo) - 1 );
1622 Standard_Integer pI = (Standard_Integer) ciVpar;
1624 Standard_Integer iP;
1625 for( iP = 1; iP <= cNbP; iP++) {
1627 newL2s->Add(replacePnt);
1628 else if(removeNext && iP == (pI + 1))
1630 else if(removePrev && iP == (pI - 1))
1633 newL2s->Add(wline->Point(iP));
1636 IntPatch_Point newVtx;
1637 gp_Pnt Pnt3dV = aWLine->Vertex(VDMin).Value();
1638 newVtx.SetValue(Pnt3dV,TolTang,Standard_False);
1639 newVtx.SetParameters(u21,v21,u22,v22);
1640 newVtx.SetParameter(VPold.Value(ciV));
1642 Handle(IntPatch_WLine) NWLine = new IntPatch_WLine(newL2s,Standard_False,trans1,trans2);
1644 Standard_Integer iV;
1645 for( iV = 1; iV <= cnbV; iV++ ) {
1647 NWLine->AddVertex(newVtx);
1649 IntPatch_Point theVtx = wline->Vertex(iV);
1650 theVtx.SetParameter(VPold.Value(iV));
1651 NWLine->AddVertex(theVtx);
1661 empt = Standard_False;
1665 }// dminiPointLigne > SeuildPointLigne
1667 }// for( IterLOP ...
1668 done = Standard_True;
1671 //=======================================================================
1672 //function : Perform
1674 //=======================================================================
1675 void IntPatch_PrmPrmIntersection::Perform(const Handle(Adaptor3d_HSurface)& Surf1,
1676 const Handle(Adaptor3d_TopolTool)& D1,
1677 const Handle(Adaptor3d_HSurface)& Surf2,
1678 const Handle(Adaptor3d_TopolTool)& D2,
1679 const Standard_Real U1Depart,
1680 const Standard_Real V1Depart,
1681 const Standard_Real U2Depart,
1682 const Standard_Real V2Depart,
1683 const Standard_Real TolTangency,
1684 const Standard_Real Epsilon,
1685 const Standard_Real Deflection,
1686 const Standard_Real Increment) {
1690 // Standard_Integer NbU1 = D1->NbSamplesU();
1691 // Standard_Integer NbV1 = D1->NbSamplesV();
1692 // Standard_Integer NbU2 = D2->NbSamplesU();
1693 // Standard_Integer NbV2 = D2->NbSamplesV();
1695 //-- Traitement des Lignes de sections
1696 empt = Standard_True;
1697 done = Standard_True;
1700 //------------------------------------------------------------
1702 Standard_Real pu1,pu2,pv1,pv2;
1704 TColStd_Array1OfReal StartParams(1,4);
1706 // Standard_Integer MaxOscill = NbU1;
1707 // if(MaxOscill < NbU2) MaxOscill=NbU2;
1708 // if(MaxOscill < NbV1) MaxOscill=NbV1;
1709 // if(MaxOscill < NbV2) MaxOscill=NbV2;
1711 // Standard_Real nIncrement=Increment;
1712 // if(MaxOscill>10) {
1714 // cout<<"\n IntPatch_PrmPrmIntersection.gxx : Increment:"<<Increment<<" -> "<<Increment/(0.5*MaxOscill)<<endl;
1716 // nIncrement/=0.5*MaxOscill;
1719 IntPatch_ThePWalkingInter PW(Surf1,Surf2,
1723 Increment); //nIncrement);
1726 //Standard_Real SeuildPointLigne = 15.0 * Increment * Increment; //-- 10 est insuffisant
1727 //Standard_Real incidence;
1728 //Standard_Real dminiPointLigne;
1730 Standard_Boolean HasStartPoint;//,RejetLigne;
1732 IntSurf_PntOn2S StartPOn2S;
1734 //Standard_Integer ver;
1736 gp_Pnt Point3dDebut,Point3dFin;
1738 //------------------------------------------------------------
1740 StartParams(1) = U1Depart;
1741 StartParams(2) = V1Depart;
1742 StartParams(3) = U2Depart;
1743 StartParams(4) = V2Depart;
1745 //-----------------------------------------------------------------------
1746 //-- Calcul du premier point de cheminement a partir du point approche --
1747 //-----------------------------------------------------------------------
1748 HasStartPoint = PW.PerformFirstPoint(StartParams,StartPOn2S);
1750 //-------------------------------------------------
1751 //-- Un point a ete trouve --
1752 //-- On verifie qu il n appartient pas --
1753 //-- a une ligne de cheminement deja calculee. --
1754 //-------------------------------------------------
1756 PW.Perform(StartParams);
1759 Point3dDebut = PW.Value(1).Value();
1760 Point3dFin = PW.Value(PW.NbPoints()).Value();
1762 IntSurf_TypeTrans trans1,trans2;
1763 Standard_Real locu,locv;
1764 gp_Vec norm1,norm2,d1u,d1v;
1766 Standard_Integer indextg;
1767 gp_Vec tgline(PW.TangentAtLine(indextg));
1768 PW.Line()->Value(indextg).ParametersOnS1(locu,locv);
1769 Surf1->D1(locu,locv,ptbid,d1u,d1v);
1770 norm1 = d1u.Crossed(d1v);
1771 PW.Line()->Value(indextg).ParametersOnS2(locu,locv);
1772 Surf2->D1(locu,locv,ptbid,d1u,d1v);
1773 norm2 = d1u.Crossed(d1v);
1774 if (tgline.DotCross(norm2,norm1)>0.) {
1775 trans1 = IntSurf_Out;
1776 trans2 = IntSurf_In;
1779 trans1 = IntSurf_In;
1780 trans2 = IntSurf_Out;
1785 Standard_Real TolTang = TolTangency;
1786 Handle(IntPatch_WLine) wline = new IntPatch_WLine(PW.Line(),Standard_False,trans1,trans2);
1787 IntPatch_RstInt::PutVertexOnLine(wline,Surf1,D1,Surf2,Standard_True,TolTang);
1788 IntPatch_RstInt::PutVertexOnLine(wline,Surf2,D2,Surf1,Standard_False,TolTang);
1791 if(wline->NbVertex() == 0) {
1793 IntSurf_PntOn2S POn2S = PW.Line()->Value(1);
1794 POn2S.Parameters(pu1,pv1,pu2,pv2);
1795 vtx.SetValue(Point3dDebut,TolTang,Standard_False);
1796 vtx.SetParameters(pu1,pv1,pu2,pv2);
1797 vtx.SetParameter(1);
1798 wline->AddVertex(vtx);
1800 POn2S = PW.Line()->Value(wline->NbPnts());
1801 POn2S.Parameters(pu1,pv1,pu2,pv2);
1802 vtx.SetValue(Point3dFin,TolTang,Standard_False);
1803 vtx.SetParameters(pu1,pv1,pu2,pv2);
1804 vtx.SetParameter(wline->NbPnts());
1805 wline->AddVertex(vtx);
1810 empt = Standard_False;
1815 //==================================================================================
1816 // function : AdjustOnPeriodic
1818 //==================================================================================
1819 void AdjustOnPeriodic(const Handle(Adaptor3d_HSurface)& Surf1,
1820 const Handle(Adaptor3d_HSurface)& Surf2,
1821 IntPatch_SequenceOfLine& aSLin)
1823 Standard_Boolean bIsPeriodic[4], bModified, bIsNull, bIsPeriod;
1824 Standard_Integer i, j, k, aNbLines, aNbPx, aIndx, aIndq;
1825 Standard_Real aPeriod[4], dPeriod[4], ux[4], uq[4], aEps, du;
1827 aEps=Precision::Confusion();
1829 for (k=0; k<4; ++k) {
1833 bIsPeriodic[0]=Surf1->IsUPeriodic();
1834 bIsPeriodic[1]=Surf1->IsVPeriodic();
1835 bIsPeriodic[2]=Surf2->IsUPeriodic();
1836 bIsPeriodic[3]=Surf2->IsVPeriodic();
1838 if (bIsPeriodic[0]){
1839 aPeriod[0]=Surf1->UPeriod();
1841 if (bIsPeriodic[1]){
1842 aPeriod[1]=Surf1->VPeriod();
1844 if (bIsPeriodic[2]){
1845 aPeriod[2]=Surf2->UPeriod();
1847 if (bIsPeriodic[3]){
1848 aPeriod[3]=Surf2->VPeriod();
1851 for (k=0; k<4; ++k) {
1852 dPeriod[k]=0.25*aPeriod[k];
1855 aNbLines=aSLin.Length();
1856 for (i=1; i<=aNbLines; ++i) {
1857 Handle(IntPatch_WLine) aIL=Handle(IntPatch_WLine)::DownCast(aSLin.Value(i));
1858 Handle(IntSurf_LineOn2S) aL=aIL->Curve();
1860 aNbPx=aL->NbPoints();
1865 for (j=0; j<2; ++j) {
1866 bModified=Standard_False;
1874 const IntSurf_PntOn2S& aPSx=aL->Value(aIndx);
1875 const IntSurf_PntOn2S& aPSq=aL->Value(aIndq);
1877 aPSx.Parameters(ux[0], ux[1], ux[2], ux[3]);
1878 aPSq.Parameters(uq[0], uq[1], uq[2], uq[3]);
1880 for (k=0; k<4; ++k) {
1881 bIsNull=Standard_False;
1882 bIsPeriod=Standard_False;
1884 if (!bIsPeriodic[k]) {
1888 if (fabs(ux[k])<aEps) {
1889 bModified=Standard_True;
1890 bIsNull=Standard_True;
1893 else if (fabs(ux[k]-aPeriod[k])<aEps) {
1894 bModified=Standard_True;
1895 bIsPeriod=Standard_True;
1899 du=fabs(ux[k]-uq[k]);
1900 if (du > dPeriod[k]) {
1909 }//for (k=0; k<4; ++k)
1911 IntSurf_PntOn2S aPntOn2S;
1914 aPntOn2S.SetValue(ux[0], ux[1], ux[2], ux[3]);
1915 aL->Value(aIndx, aPntOn2S);
1917 }//for (j=0; j<1; ++j) {
1918 }//for (i=1; i<=aNbLines; ++i)
1920 //==================================================================================
1921 // function : Perform
1922 // purpose : base SS Int. function
1923 //==================================================================================
1924 void IntPatch_PrmPrmIntersection::Perform (const Handle(Adaptor3d_HSurface)& Surf1,
1925 const Handle(Adaptor3d_TopolTool)& D1,
1926 const Handle(Adaptor3d_HSurface)& Surf2,
1927 const Handle(Adaptor3d_TopolTool)& D2,
1928 const Standard_Real TolTangency,
1929 const Standard_Real Epsilon,
1930 const Standard_Real Deflection,
1931 const Standard_Real Increment,
1932 const Standard_Boolean ClearFlag)
1934 Standard_Integer NbU1, NbV1, NbU2, NbV2, Limit;
1936 D1->SamplePnts(Deflection, 10, 10);
1937 D2->SamplePnts(Deflection, 10, 10);
1939 NbU1 = D1->NbSamplesU();
1940 NbV1 = D1->NbSamplesV();
1941 NbU2 = D2->NbSamplesU();
1942 NbV2 = D2->NbSamplesV();
1943 TColStd_Array1OfReal anUpars1(1, NbU1), aVpars1(1, NbV1);
1944 TColStd_Array1OfReal anUpars2(1, NbU2), aVpars2(1, NbV2);
1946 D1->UParameters(anUpars1);
1947 D1->VParameters(aVpars1);
1948 D2->UParameters(anUpars2);
1949 D2->VParameters(aVpars2);
1950 //---------------------------------------------
1952 if((NbU1*NbV1<=Limit && NbV2*NbU2<=Limit)) {
1953 empt = Standard_True;
1958 IntPolyh_Intersection* pInterference = NULL;
1960 if ( D1->IsUniformSampling() || D2->IsUniformSampling() ) {
1961 pInterference = new IntPolyh_Intersection(Surf1,NbU1,NbV1,Surf2,NbU2,NbV2);
1964 pInterference = new IntPolyh_Intersection(Surf1, anUpars1, aVpars1,
1965 Surf2, anUpars2, aVpars2 );
1967 if ( !pInterference ) {
1968 done = Standard_False;
1972 IntPolyh_Intersection& Interference = *pInterference;
1974 done = Interference.IsDone();
1976 if (pInterference) {
1977 delete pInterference;
1978 pInterference = NULL;
1983 Standard_Real Deflection2 = Deflection*Deflection;
1984 Standard_Integer nbLigSec = Interference.NbSectionLines();
1985 Standard_Integer nbTanZon = Interference.NbTangentZones();
1986 Standard_Real SeuildPointLigne = 15.0 * Increment * Increment;
1988 Standard_Integer NbPntOn2SOnLine = 0, NbLigCalculee = 0, ver;
1989 Standard_Real U1,U2,V1,V2, pu1,pu2,pv1,pv2, incidence, dminiPointLigne;
1990 Standard_Boolean HasStartPoint,RejetLigne;
1991 IntSurf_PntOn2S StartPOn2S;
1992 gp_Pnt Point3dDebut,Point3dFin;
1994 TColStd_Array1OfReal StartParams(1,4);
1995 IntPatch_ThePWalkingInter PW(Surf1,Surf2,TolTangency,Epsilon,Deflection,Increment);
1998 Standard_Integer *TabL = new Standard_Integer [nbLigSec+1];
1999 Standard_Integer ls;
2000 for(ls=1; ls<=nbLigSec; ++ls){
2003 //----------------------------------------1.1
2004 Standard_Boolean triok;
2006 Standard_Integer b, nb_B, nb_A, tyu;
2008 triok=Standard_True;
2009 for( b = 2; b <= nbLigSec; ++b ) {
2010 nb_B = Interference.NbPointsInLine(TabL[b]);
2011 nb_A = Interference.NbPointsInLine(TabL[b-1]);
2016 triok=Standard_False;
2019 } while(triok==Standard_False);
2020 //----------------------------------------
2021 // 1.2 For the line "ls" get 2D-bounds U,V for surfaces 1,2
2023 for( ls = 1; ls <= nbLigSec; ++ls) {
2024 Standard_Integer nbp, ilig, *TabPtDep;
2026 nbp = Interference.NbPointsInLine(TabL[ls]);
2031 TabPtDep = new Standard_Integer [nbp+1];
2032 for( ilig = 1; ilig <= nbp; ++ilig ) {
2036 Standard_Real UminLig1,VminLig1,UmaxLig1,VmaxLig1;
2037 Standard_Real UminLig2,VminLig2,UmaxLig2,VmaxLig2;
2038 Standard_Real _x,_y,_z;
2040 Interference.GetLinePoint(TabL[ls], 1,
2042 UminLig1, VminLig1, UminLig2, VminLig2,
2050 for( ilig = 2; ilig <= nbp; ilig++ ) {
2051 Interference.GetLinePoint(TabL[ls],ilig,_x,_y,_z,U1,V1,U2,V2,incidence);
2053 if(U1>UmaxLig1) UmaxLig1=U1;
2054 if(V1>VmaxLig1) VmaxLig1=V1;
2055 if(U2>UmaxLig2) UmaxLig2=U2;
2056 if(V2>VmaxLig2) VmaxLig2=V2;
2058 if(U1<UminLig1) UminLig1=U1;
2059 if(V1<VminLig1) VminLig1=V1;
2060 if(U2<UminLig2) UminLig2=U2;
2061 if(V2<VminLig2) VminLig2=V2;
2062 }//for( ilig = 2; ilig <= nbp; ilig++ ) {
2064 //----------------------------------------
2066 Standard_Integer nbps2 = (nbp>3)? (nbp/2) : 1;
2067 Standard_Integer NombreDePointsDeDepartDuCheminement = 0;
2068 Standard_Boolean lignetrouvee=Standard_False;
2069 const Standard_Integer NbDePointsDeDepartDuChmLimit = 5;
2072 NombreDePointsDeDepartDuCheminement++;
2073 switch (NombreDePointsDeDepartDuCheminement) {
2075 nbps2 = (nbp > 1) ? nbp/2 : 1;
2077 NombreDePointsDeDepartDuCheminement = NbDePointsDeDepartDuChmLimit;
2086 nbps2 = 3 * nbp / 4;
2092 nbps2 = NombreDePointsDeDepartDuCheminement-3;
2093 NombreDePointsDeDepartDuCheminement++;
2096 if(TabPtDep[nbps2] == 0) {
2097 TabPtDep[nbps2] = 1;
2098 Interference.GetLinePoint(TabL[ls],nbps2,_x,_y,_z,U1,V1,U2,V2,incidence);
2100 StartParams(1) = U1;
2101 StartParams(2) = V1;
2102 StartParams(3) = U2;
2103 StartParams(4) = V2;
2105 HasStartPoint = PW.PerformFirstPoint(StartParams,StartPOn2S);
2106 dminiPointLigne = SeuildPointLigne + SeuildPointLigne;
2108 StartPOn2S.Parameters(pu1,pv1,pu2,pv2);
2109 NbLigCalculee = SLin.Length();
2111 for( l = 1; (l <= NbLigCalculee) && (dminiPointLigne >= SeuildPointLigne); l++) {
2112 Handle(IntPatch_WLine)& testwline = *((Handle(IntPatch_WLine)*)&SLin.ChangeValue(l));
2113 if( (testwline->IsOutSurf1Box(gp_Pnt2d(pu1,pv1))==Standard_False) &&
2114 (testwline->IsOutSurf2Box(gp_Pnt2d(pu2,pv2))==Standard_False) &&
2115 (testwline->IsOutBox(StartPOn2S.Value())==Standard_False) ) {
2116 NbPntOn2SOnLine = testwline->NbPnts();
2117 Standard_Integer ll;
2118 for( ll = 1; (ll < NbPntOn2SOnLine) && (dminiPointLigne >= SeuildPointLigne); ll++) {
2119 const gp_Pnt &Pa = testwline->Point(ll).Value();
2120 const gp_Pnt &Pb = testwline->Point(ll+1).Value();
2121 const gp_Pnt &PStart = StartPOn2S.Value();
2122 gp_Vec AM(Pa,PStart);
2123 gp_Vec MB(PStart,Pb);
2124 Standard_Real AMMB = AM.Dot(MB);
2126 gp_Dir ABN(Pb.X()-Pa.X(),Pb.Y()-Pa.Y(),Pb.Z()-Pa.Z());
2127 Standard_Real lan = ABN.X()*AM.X()+ABN.Y()*AM.Y()+ABN.Z()*AM.Z();
2128 gp_Vec AH(lan*ABN.X(),lan*ABN.Y(),lan*ABN.Z());
2129 gp_Vec HM(AM.X()-AH.X(),AM.Y()-AH.Y(),AM.Z()-AH.Z());
2130 Standard_Real d = 0.0;
2131 if(HM.X() < Deflection) {
2133 if(HM.Y() < Deflection) {
2135 if(HM.Z() < Deflection)
2147 dminiPointLigne = 0.0;
2150 Standard_Real dab = Pa.SquareDistance(Pb);
2151 Standard_Real dap = Pa.SquareDistance(PStart);
2155 Standard_Real dbp = Pb.SquareDistance(PStart);
2164 if(dminiPointLigne > SeuildPointLigne) {
2165 PW.Perform(StartParams,UminLig1,VminLig1,UminLig2,VminLig2,UmaxLig1,VmaxLig1,UmaxLig2,VmaxLig2);
2167 Standard_Boolean bPWIsDone;
2168 Standard_Integer iPWNbPoints, aNbPointsVer;
2169 Standard_Real aD11, aD12, aD21, aD22, aDx;
2171 bPWIsDone=PW.IsDone();
2173 iPWNbPoints=PW.NbPoints();
2175 if( iPWNbPoints > 2 ) {
2176 RejetLigne = Standard_False;
2177 Point3dDebut = PW.Value(1).Value();
2178 Point3dFin = PW.Value(iPWNbPoints).Value();
2179 for( ver = 1; (!RejetLigne) && (ver<= NbLigCalculee); ++ver) {
2180 const Handle(IntPatch_WLine)& verwline = *((Handle(IntPatch_WLine)*)&SLin.Value(ver));
2182 aNbPointsVer=verwline->NbPnts();
2183 if (aNbPointsVer<3) {
2187 const IntSurf_PntOn2S& verPointDebut = verwline->Point(1);
2188 const IntSurf_PntOn2S& verPointFin = verwline->Point(verwline->NbPnts());
2190 const gp_Pnt& aP21=verPointDebut.Value();
2191 const gp_Pnt& aP22=verPointFin.Value();
2193 aD11=Point3dDebut.Distance(aP21);
2194 aD12=Point3dDebut.Distance(aP22);
2195 aD21=Point3dFin.Distance(aP21);
2196 aD22=Point3dFin.Distance(aP22);
2198 if((aD11<=TolTangency && aD22<=TolTangency) ||
2199 (aD12<=TolTangency && aD21<=TolTangency)) {
2200 Standard_Integer m, mx;
2203 if (aNbPointsVer%2) {
2207 const gp_Pnt& aPx=verwline->Point(mx).Value();
2208 for(m=1; m<iPWNbPoints; ++m){
2209 const gp_Pnt& aP1=PW.Value(m).Value();
2210 const gp_Pnt& aP2=PW.Value(m+1).Value();
2211 gp_Vec aVec12(aP1, aP2);
2212 if (aVec12.SquareMagnitude()<1.e-20){
2216 gp_Dir aDir12(aVec12);
2217 gp_Lin aLin12(aP1, aDir12);
2218 aDx=aLin12.Distance(aPx);
2219 //modified by NIZNHY-PKV Tue May 10 11:08:07 2011f
2220 if (aDx<=2.*Epsilon) {
2221 //if (aDx<=TolTangency) {
2222 //modified by NIZNHY-PKV Tue May 10 11:08:13 2011t
2223 RejetLigne = Standard_True;
2226 }//for(m=1; m<iPWNbPoints; ++m){
2227 }//if((aD11<=TolTangency && aD22<=TolTangency) ||...
2228 }// for( ver = 1 ; (!RejetLigne) && (ver<= NbLigCalculee) ; ver++) {
2231 IntSurf_TypeTrans trans1,trans2;
2232 Standard_Real locu,locv;
2233 gp_Vec norm1,norm2,d1u,d1v;
2235 Standard_Integer indextg;
2236 gp_Vec tgline(PW.TangentAtLine(indextg));
2237 PW.Line()->Value(indextg).ParametersOnS1(locu,locv);
2238 Surf1->D1(locu,locv,ptbid,d1u,d1v);
2239 norm1 = d1u.Crossed(d1v);
2240 PW.Line()->Value(indextg).ParametersOnS2(locu,locv);
2241 Surf2->D1(locu,locv,ptbid,d1u,d1v);
2242 norm2 = d1u.Crossed(d1v);
2243 if( tgline.DotCross(norm2,norm1) >= 0. ) {
2244 trans1 = IntSurf_Out;
2245 trans2 = IntSurf_In;
2248 trans1 = IntSurf_In;
2249 trans2 = IntSurf_Out;
2252 Standard_Real TolTang = TolTangency;
2253 Handle(IntPatch_WLine) wline = new IntPatch_WLine(PW.Line(),Standard_False,trans1,trans2);
2254 IntPatch_RstInt::PutVertexOnLine(wline,Surf1,D1,Surf2,Standard_True,TolTang);
2255 IntPatch_RstInt::PutVertexOnLine(wline,Surf2,D2,Surf1,Standard_False,TolTang);
2257 if(wline->NbVertex() == 0) {
2259 IntSurf_PntOn2S POn2S = PW.Line()->Value(1);
2260 POn2S.Parameters(pu1,pv1,pu2,pv2);
2261 vtx.SetValue(Point3dDebut,TolTang,Standard_False);
2262 vtx.SetParameters(pu1,pv1,pu2,pv2);
2263 vtx.SetParameter(1);
2264 wline->AddVertex(vtx);
2266 POn2S = PW.Line()->Value(wline->NbPnts());
2267 POn2S.Parameters(pu1,pv1,pu2,pv2);
2268 vtx.SetValue(Point3dFin,TolTang,Standard_False);
2269 vtx.SetParameters(pu1,pv1,pu2,pv2);
2270 vtx.SetParameter(wline->NbPnts());
2271 wline->AddVertex(vtx);
2274 lignetrouvee = Standard_True;
2276 Standard_Integer slinlen = SLin.Length();
2278 Standard_Integer cnbV = wline->NbVertex();
2279 Standard_Integer ciV;
2280 for( ciV = 1; ciV <= cnbV; ciV++ ) {
2281 Standard_Real pntDMin = 1.e+100;
2282 Standard_Integer VDMin = 0;
2283 Standard_Integer WLDMin = 0;
2284 gp_Pnt cPV = wline->Vertex(ciV).Value();
2285 Standard_Integer iL;
2286 for( iL = 1; iL <= slinlen; iL++) {
2287 const Handle(IntPatch_Line)& aSLine = SLin.Value(iL);
2288 IntPatch_IType aType = aSLine->ArcType();
2289 if( aType != IntPatch_Walking)
2291 const Handle(IntPatch_WLine)& aWLine = (*((Handle(IntPatch_WLine)*)&aSLine));
2292 Standard_Integer tnbV = aWLine->NbVertex();
2293 Standard_Integer tiV;
2294 for( tiV = 1; tiV <= tnbV; tiV++ ) {
2295 gp_Pnt tPV = aWLine->Vertex(tiV).Value();
2296 Standard_Real tDistance = cPV.Distance(tPV);
2297 Standard_Real uRs1 = Surf1->Surface().UResolution(tDistance);
2298 Standard_Real vRs1 = Surf1->Surface().VResolution(tDistance);
2299 Standard_Real uRs2 = Surf2->Surface().UResolution(tDistance);
2300 Standard_Real vRs2 = Surf2->Surface().VResolution(tDistance);
2301 Standard_Real RmaxS1 = Max(uRs1,vRs1);
2302 Standard_Real RmaxS2 = Max(uRs2,vRs2);
2303 if(RmaxS1 < 1.e-4 && RmaxS2 < 1.e-4) {
2304 if( pntDMin > tDistance && tDistance > 1.e-9) {
2305 pntDMin = tDistance;
2314 const Handle(IntPatch_Line)& aSLine = SLin.Value(WLDMin);
2315 const Handle(IntPatch_WLine)& aWLine = (*((Handle(IntPatch_WLine)*)&aSLine));
2316 Standard_Integer tiVpar = (Standard_Integer)aWLine->Vertex(VDMin).ParameterOnLine();
2317 Standard_Integer ciVpar = (Standard_Integer)wline->Vertex(ciV).ParameterOnLine();
2318 Standard_Real u11 = 0., u12 = 0., v11 = 0., v12 = 0.;
2319 Standard_Real u21 = 0., u22 = 0., v21 = 0., v22 = 0.;
2320 wline->Point(ciVpar).Parameters(u11,v11,u12,v12);
2321 aWLine->Point(tiVpar).Parameters(u21,v21,u22,v22);
2323 Handle(IntSurf_LineOn2S) newL2s = new IntSurf_LineOn2S();
2324 IntSurf_PntOn2S replacePnt = aWLine->Point(tiVpar);
2325 Standard_Integer cNbP = wline->NbPnts();
2327 TColStd_SequenceOfInteger VPold;
2328 Standard_Integer iPo;
2329 for( iPo = 1; iPo <= cnbV; iPo++ ) {
2330 Standard_Real Po = wline->Vertex(iPo).ParameterOnLine();
2331 Standard_Integer IPo = (Standard_Integer) Po;
2335 Standard_Boolean removeNext = Standard_False;
2336 Standard_Boolean removePrev = Standard_False;
2338 Standard_Integer dPar = Abs( VPold.Value(ciV) - VPold.Value(ciV+1));
2340 removeNext = Standard_True;
2341 for( iPo = (ciV+1); iPo <= cnbV; iPo++ )
2342 VPold.SetValue(iPo, VPold.Value(iPo) - 1 );
2345 else if( ciV == cnbV) {
2346 Standard_Integer dPar = Abs( VPold.Value(ciV) - VPold.Value(ciV-1));
2348 removePrev = Standard_True;
2349 VPold.SetValue(ciV, VPold.Value(ciV) - 1 );
2353 Standard_Integer dParMi = Abs( VPold.Value(ciV) - VPold.Value(ciV-1));
2354 Standard_Integer dParMa = Abs( VPold.Value(ciV) - VPold.Value(ciV+1));
2356 removePrev = Standard_True;
2357 VPold.SetValue(ciV, VPold.Value(ciV) - 1 );
2360 removeNext = Standard_True;
2361 for( iPo = (ciV+1); iPo <= cnbV; iPo++ ) {
2363 VPold.SetValue(iPo, VPold.Value(iPo) - 2 );
2365 VPold.SetValue(iPo, VPold.Value(iPo) - 1 );
2370 for( iPo = (ciV+1); iPo <= cnbV; iPo++ )
2371 VPold.SetValue(iPo, VPold.Value(iPo) - 1 );
2374 Standard_Integer pI = (Standard_Integer) ciVpar;
2376 Standard_Integer iP;
2377 for( iP = 1; iP <= cNbP; iP++) {
2379 newL2s->Add(replacePnt);
2380 else if(removeNext && iP == (pI + 1))
2382 else if(removePrev && iP == (pI - 1))
2385 newL2s->Add(wline->Point(iP));
2388 IntPatch_Point newVtx;
2389 gp_Pnt Pnt3dV = aWLine->Vertex(VDMin).Value();
2390 newVtx.SetValue(Pnt3dV,TolTang,Standard_False);
2391 newVtx.SetParameters(u21,v21,u22,v22);
2392 newVtx.SetParameter(VPold.Value(ciV));
2394 Handle(IntPatch_WLine) NWLine = new IntPatch_WLine(newL2s,Standard_False,trans1,trans2);
2396 Standard_Integer iV;
2397 for( iV = 1; iV <= cnbV; iV++ ) {
2399 NWLine->AddVertex(newVtx);
2401 IntPatch_Point theVtx = wline->Vertex(iV);
2402 theVtx.SetParameter(VPold.Value(iV));
2403 NWLine->AddVertex(theVtx);
2413 empt = Standard_False;
2417 }// dminiPointLigne > SeuildPointLigne
2419 }// if TabPtDep[nbps2] == 0
2420 } while(nbp>5 && !( (NombreDePointsDeDepartDuCheminement >= NbDePointsDeDepartDuChmLimit && lignetrouvee) ||
2421 (NombreDePointsDeDepartDuCheminement-3 >= nbp && (!lignetrouvee))));
2427 }// if nbLigSec >= 1
2429 AdjustOnPeriodic(Surf1, Surf2, SLin);
2432 //--------------------------------------------------------------------
2433 //-- Calcul des parametres approches a partir des Zones De Tangence --
2434 //--------------------------------------------------------------------
2435 Standard_Real UminLig1,VminLig1,UmaxLig1,VmaxLig1;
2436 Standard_Real UminLig2,VminLig2,UmaxLig2,VmaxLig2;
2438 UminLig1=VminLig1=UminLig2=VminLig2=RealLast();
2439 UmaxLig1=VmaxLig1=UmaxLig2=VmaxLig2=-UminLig1;
2441 // NbPointsInTangentZone always == 1 (eap)
2444 for( z=1; z <= nbTanZon; z++) {
2445 //Standard_Integer NbPointsInTangentZone=Interference.NbPointsInTangentZone(z);
2446 //for(Standard_Integer pz=1; pz<=NbPointsInTangentZone; pz++) {
2447 Standard_Integer pz=1;
2448 Standard_Real _x,_y,_z;
2449 Interference.GetTangentZonePoint(z,pz,_x,_y,_z,U1,V1,U2,V2);
2451 if(U1>UmaxLig1) UmaxLig1=U1;
2452 if(V1>VmaxLig1) VmaxLig1=V1;
2453 if(U2>UmaxLig2) UmaxLig2=U2;
2454 if(V2>VmaxLig2) VmaxLig2=V2;
2456 if(U1<UminLig1) UminLig1=U1;
2457 if(V1<VminLig1) VminLig1=V1;
2458 if(U2<UminLig2) UminLig2=U2;
2459 if(V2<VminLig2) VminLig2=V2;
2462 for(z=1; z <= nbTanZon; z++) {
2464 //Standard_Integer NbPointsInTangentZone=Interference.NbPointsInTangentZone(z);
2465 //for(Standard_Integer pz=1; pz<=NbPointsInTangentZone; pz++) {
2466 Standard_Integer pz=1;
2467 Standard_Real _x,_y,_z;
2468 Interference.GetTangentZonePoint(z,pz,_x,_y,_z,U1,V1,U2,V2);
2470 StartParams(1) = U1;
2471 StartParams(2) = V1;
2472 StartParams(3) = U2;
2473 StartParams(4) = V2;
2475 //-----------------------------------------------------------------------
2476 //-- Calcul du premier point de cheminement a partir du point approche --
2477 //-----------------------------------------------------------------------
2478 HasStartPoint = PW.PerformFirstPoint(StartParams,StartPOn2S);
2480 //-------------------------------------------------
2481 //-- Un point a ete trouve --
2482 //-- On verifie qu il n appartient pas --
2483 //-- a une ligne de cheminement deja calculee. --
2484 //-------------------------------------------------
2485 StartPOn2S.Parameters(pu1,pv1,pu2,pv2);
2487 NbLigCalculee = SLin.Length();
2488 dminiPointLigne = SeuildPointLigne + SeuildPointLigne;
2490 for(Standard_Integer l=1;
2491 (l <= NbLigCalculee) && (dminiPointLigne >= SeuildPointLigne);
2493 Handle(IntPatch_WLine)& testwline = *((Handle(IntPatch_WLine)*)&SLin.ChangeValue(l));
2495 if( (testwline->IsOutSurf1Box(gp_Pnt2d(pu1,pv1))==Standard_False)
2496 &&(testwline->IsOutSurf2Box(gp_Pnt2d(pu2,pv2))==Standard_False)
2497 &&(testwline->IsOutBox(StartPOn2S.Value())==Standard_False)) {
2500 //-- Handle(IntPatch_WLine) testwline=Handle(IntPatch_WLine)::DownCast(SLin.Value(l));
2501 NbPntOn2SOnLine = testwline->NbPnts();
2502 for(Standard_Integer ll=1;
2503 (ll < NbPntOn2SOnLine) && (dminiPointLigne >= SeuildPointLigne);
2505 const gp_Pnt& Pa = testwline->Point(ll).Value();
2506 const gp_Pnt& Pb = testwline->Point(ll+1).Value();
2507 const gp_Pnt& PStart=StartPOn2S.Value();
2508 gp_Vec AM(Pa,PStart);
2509 gp_Vec MB(PStart,Pb);
2510 Standard_Real AMMB = AM.Dot(MB);
2512 gp_Dir ABN(Pb.X()-Pa.X(),Pb.Y()-Pa.Y(),Pb.Z()-Pa.Z());
2513 Standard_Real lan = ABN.X()*AM.X()+ABN.Y()*AM.Y()+ABN.Z()*AM.Z();
2514 gp_Vec AH(lan*ABN.X(),lan*ABN.Y(),lan*ABN.Z());
2515 gp_Vec HM(AM.X()-AH.X(),AM.Y()-AH.Y(),AM.Z()-AH.Z());
2517 Standard_Real d = 0.0;
2518 if(HM.X() < Deflection) {
2520 if(HM.Y() < Deflection) {
2522 if(HM.Z() < Deflection) {
2537 dminiPointLigne = 0.0;
2541 Standard_Real dab = Pa.Distance(Pb);
2542 Standard_Real dap = Pa.Distance(PStart);
2547 Standard_Real dbp = Pb.Distance(PStart);
2554 } //-- rejection sur les boites
2558 //-- Fin d exploration des lignes
2559 if(dminiPointLigne > SeuildPointLigne) {
2560 //---------------------------------------------------
2561 //-- Le point de depart du nouveau cheminement --
2562 //-- n est present dans aucune ligne deja calculee.--
2563 //---------------------------------------------------
2564 PW.Perform(StartParams,
2565 UminLig1,VminLig1,UminLig2,VminLig2,
2566 UmaxLig1,VmaxLig1,UmaxLig2,VmaxLig2);
2568 if(PW.NbPoints()>2) {
2569 //-----------------------------------------------
2570 //-- Verification a posteriori :
2571 //-- On teste si le point de depart et de fin de
2572 //-- la ligne de cheminement est present dans une
2574 //-----------------------------------------------
2575 RejetLigne = Standard_False;
2576 Point3dDebut = PW.Value(1).Value();
2577 Point3dFin = PW.Value(PW.NbPoints()).Value();
2579 for(ver=1 ; (!RejetLigne) && (ver<= NbLigCalculee) ; ver++) {
2580 const Handle(IntPatch_WLine)& verwline = *((Handle(IntPatch_WLine)*)&SLin.Value(ver));
2581 //-- Handle(IntPatch_WLine) verwline=Handle(IntPatch_WLine)::DownCast(SLin.Value(ver));
2582 const IntSurf_PntOn2S& verPointDebut = verwline->Point(1);
2583 const IntSurf_PntOn2S& verPointFin = verwline->Point(verwline->NbPnts());
2584 if(Point3dDebut.Distance(verPointDebut.Value()) < TolTangency) {
2585 RejetLigne = Standard_True;
2588 if(Point3dFin.Distance(verPointFin.Value()) < TolTangency) {
2589 RejetLigne = Standard_True;
2596 IntSurf_TypeTrans trans1,trans2;
2597 Standard_Real locu,locv;
2598 gp_Vec norm1,norm2,d1u,d1v;
2600 Standard_Integer indextg;
2601 gp_Vec tgline(PW.TangentAtLine(indextg));
2602 PW.Line()->Value(indextg).ParametersOnS1(locu,locv);
2603 Surf1->D1(locu,locv,ptbid,d1u,d1v);
2604 norm1 = d1u.Crossed(d1v);
2605 PW.Line()->Value(indextg).ParametersOnS2(locu,locv);
2606 Surf2->D1(locu,locv,ptbid,d1u,d1v);
2607 norm2 = d1u.Crossed(d1v);
2608 if (tgline.DotCross(norm2,norm1)>0.) {
2609 trans1 = IntSurf_Out;
2610 trans2 = IntSurf_In;
2613 trans1 = IntSurf_In;
2614 trans2 = IntSurf_Out;
2619 Standard_Real TolTang = TolTangency;
2620 Handle(IntPatch_WLine) wline = new IntPatch_WLine(PW.Line(),Standard_False,trans1,trans2);
2621 IntPatch_RstInt::PutVertexOnLine(wline,Surf1,D1,Surf2,Standard_True,TolTang);
2622 IntPatch_RstInt::PutVertexOnLine(wline,Surf2,D2,Surf1,Standard_False,TolTang);
2625 if(wline->NbVertex() == 0) {
2627 IntSurf_PntOn2S POn2S = PW.Line()->Value(1);
2628 POn2S.Parameters(pu1,pv1,pu2,pv2);
2629 vtx.SetValue(Point3dDebut,TolTang,Standard_False);
2630 vtx.SetParameters(pu1,pv1,pu2,pv2);
2631 vtx.SetParameter(1);
2632 wline->AddVertex(vtx);
2634 POn2S = PW.Line()->Value(wline->NbPnts());
2635 POn2S.Parameters(pu1,pv1,pu2,pv2);
2636 vtx.SetValue(Point3dFin,TolTang,Standard_False);
2637 vtx.SetParameters(pu1,pv1,pu2,pv2);
2638 vtx.SetParameter(wline->NbPnts());
2639 wline->AddVertex(vtx);
2644 empt = Standard_False;
2648 //-- cout<<" ----- REJET DE LIGNE (POINT DE DEPART) ----- "<<endl;
2650 //------------------------------------------------------------
2652 } //-- le cheminement a reussi (done a True)
2653 } //-- le point approche ne renvoie pas sur une ligne existante
2654 } //-- Si HasStartPoint
2655 //} //-- Boucle Sur les Points de la Tangent Zone
2656 } //-- Boucle sur Les Tangent Zones
2658 if ( pInterference ) {
2659 delete pInterference;
2660 pInterference = NULL;
2663 }// if((NbU1*NbV1<=Limit && NbV2*NbU2<=Limit)) {
2665 Handle(IntSurf_LineOn2S) LOn2S = new IntSurf_LineOn2S();
2666 PointDepart( LOn2S, Surf1, NbU1, NbV1, Surf2, NbU2, NbV2 );
2667 empt = Standard_True;
2668 done = Standard_True;
2670 Standard_Real Deflection2 = Deflection*Deflection;
2672 Standard_Integer NbPntOn2SOnLine;
2673 Standard_Integer NbLigCalculee = 0;
2674 Standard_Real U1,U2,V1,V2;
2675 Standard_Real pu1,pu2,pv1,pv2;
2677 TColStd_Array1OfReal StartParams(1,4);
2678 Standard_Integer MaxOscill = NbU1;
2679 if(MaxOscill < NbU2) MaxOscill=NbU2;
2680 if(MaxOscill < NbV1) MaxOscill=NbV1;
2681 if(MaxOscill < NbV2) MaxOscill=NbV2;
2683 Standard_Real nIncrement=Increment;
2685 //nIncrement/=0.5*MaxOscill;
2687 IntPatch_ThePWalkingInter PW(Surf1,Surf2,TolTangency,Epsilon,Deflection,nIncrement);
2688 Standard_Real SeuildPointLigne = 15.0 * Increment * Increment; //-- 10 est insuffisant
2689 Standard_Real dminiPointLigne;
2690 Standard_Boolean HasStartPoint,RejetLigne;
2691 IntSurf_PntOn2S StartPOn2S;
2692 Standard_Integer ver;
2693 gp_Pnt Point3dDebut,Point3dFin;
2695 //------------------------------------------------------------
2696 //-- Calcul des parametres approches a partir des Zones De Tangence --
2697 //--------------------------------------------------------------------
2698 Standard_Integer nbTanZon = LOn2S->NbPoints();
2699 for(Standard_Integer z=1; z <= nbTanZon; z++) {
2700 const IntSurf_PntOn2S& POn2S = LOn2S->Value(z);
2701 POn2S.Parameters(U1,V1,U2,V2);
2702 StartParams(1) = U1;
2703 StartParams(2) = V1;
2704 StartParams(3) = U2;
2705 StartParams(4) = V2;
2707 //-----------------------------------------------------------------------
2708 //-- Calcul du premier point de cheminement a partir du point approche --
2709 //-----------------------------------------------------------------------
2710 HasStartPoint = PW.PerformFirstPoint(StartParams,StartPOn2S);
2712 //-------------------------------------------------
2713 //-- Un point a ete trouve --
2714 //-- On verifie qu il n appartient pas --
2715 //-- a une ligne de cheminement deja calculee. --
2716 //-------------------------------------------------
2717 StartPOn2S.Parameters(pu1,pv1,pu2,pv2);
2719 NbLigCalculee = SLin.Length();
2720 dminiPointLigne = SeuildPointLigne + SeuildPointLigne;
2722 for(Standard_Integer l=1;
2723 (l <= NbLigCalculee) && (dminiPointLigne >= SeuildPointLigne);
2725 const Handle(IntPatch_WLine)& testwline = *((Handle(IntPatch_WLine)*)&SLin.Value(l));
2727 if( (testwline->IsOutSurf1Box(gp_Pnt2d(pu1,pv1))==Standard_False)
2728 &&(testwline->IsOutSurf2Box(gp_Pnt2d(pu2,pv2))==Standard_False)
2729 &&(testwline->IsOutBox(StartPOn2S.Value())==Standard_False)) {
2731 NbPntOn2SOnLine = testwline->NbPnts();
2732 for(Standard_Integer ll=1;
2733 (ll < NbPntOn2SOnLine) && (dminiPointLigne >= SeuildPointLigne);
2736 const gp_Pnt& Pa = testwline->Point(ll).Value();
2737 const gp_Pnt& Pb = testwline->Point(ll+1).Value();
2738 const gp_Pnt& PStart=StartPOn2S.Value();
2739 gp_Vec AM(Pa,PStart);
2740 gp_Vec MB(PStart,Pb);
2741 Standard_Real AMMB = AM.Dot(MB);
2743 gp_Dir ABN(Pb.X()-Pa.X(),Pb.Y()-Pa.Y(),Pb.Z()-Pa.Z());
2744 Standard_Real lan = ABN.X()*AM.X()+ABN.Y()*AM.Y()+ABN.Z()*AM.Z();
2745 gp_Vec AH(lan*ABN.X(),lan*ABN.Y(),lan*ABN.Z());
2746 gp_Vec HM(AM.X()-AH.X(),AM.Y()-AH.Y(),AM.Z()-AH.Z());
2748 Standard_Real d = 0.0;
2749 if(HM.X() < Deflection) {
2751 if(HM.Y() < Deflection) {
2753 if(HM.Z() < Deflection) {
2768 dminiPointLigne = 0.0;
2772 Standard_Real dab = Pa.Distance(Pb);
2773 Standard_Real dap = Pa.Distance(PStart);
2778 Standard_Real dbp = Pb.Distance(PStart);
2785 } //-- Rejections Boites
2787 //-- cout<<" Rejet Boites "<<endl;
2792 //-- Fin d exploration des lignes
2793 if(dminiPointLigne > SeuildPointLigne) {
2794 //---------------------------------------------------
2795 //-- Le point de depart du nouveau cheminement --
2796 //-- n est present dans aucune ligne deja calculee.--
2797 //---------------------------------------------------
2798 PW.Perform(StartParams);
2800 if(PW.NbPoints()>2) {
2801 //-----------------------------------------------
2802 //-- Verification a posteriori :
2803 //-- On teste si le point de depart et de fin de
2804 //-- la ligne de cheminement est present dans une
2806 //-----------------------------------------------
2807 RejetLigne = Standard_False;
2808 Point3dDebut = PW.Value(1).Value();
2809 Point3dFin = PW.Value(PW.NbPoints()).Value();
2811 for(ver=1 ; (!RejetLigne) && (ver<= NbLigCalculee) ; ver++) {
2812 const Handle(IntPatch_WLine)& verwline = *((Handle(IntPatch_WLine)*)&SLin.Value(ver));
2813 //-- Handle(IntPatch_WLine) verwline=Handle(IntPatch_WLine)::DownCast(SLin.Value(ver));
2814 const IntSurf_PntOn2S& verPointDebut = verwline->Point(1);
2815 const IntSurf_PntOn2S& verPointFin = verwline->Point(verwline->NbPnts());
2816 if(Point3dDebut.Distance(verPointDebut.Value()) < TolTangency) {
2817 RejetLigne = Standard_True;
2820 if(Point3dFin.Distance(verPointFin.Value()) < TolTangency) {
2821 RejetLigne = Standard_True;
2828 IntSurf_TypeTrans trans1,trans2;
2829 Standard_Real locu,locv;
2830 gp_Vec norm1,norm2,d1u,d1v;
2832 Standard_Integer indextg;
2833 gp_Vec tgline(PW.TangentAtLine(indextg));
2834 PW.Line()->Value(indextg).ParametersOnS1(locu,locv);
2835 Surf1->D1(locu,locv,ptbid,d1u,d1v);
2836 norm1 = d1u.Crossed(d1v);
2837 PW.Line()->Value(indextg).ParametersOnS2(locu,locv);
2838 Surf2->D1(locu,locv,ptbid,d1u,d1v);
2839 norm2 = d1u.Crossed(d1v);
2840 if (tgline.DotCross(norm2,norm1)>0.) {
2841 trans1 = IntSurf_Out;
2842 trans2 = IntSurf_In;
2845 trans1 = IntSurf_In;
2846 trans2 = IntSurf_Out;
2851 Standard_Real TolTang = TolTangency;
2852 Handle(IntPatch_WLine) wline = new IntPatch_WLine(PW.Line(),Standard_False,trans1,trans2);
2853 IntPatch_RstInt::PutVertexOnLine(wline,Surf1,D1,Surf2,Standard_True,TolTang);
2854 IntPatch_RstInt::PutVertexOnLine(wline,Surf2,D2,Surf1,Standard_False,TolTang);
2857 if(wline->NbVertex() == 0) {
2859 const IntSurf_PntOn2S& POn2Sf = PW.Line()->Value(1);
2860 POn2Sf.Parameters(pu1,pv1,pu2,pv2);
2861 vtx.SetValue(Point3dDebut,TolTang,Standard_False);
2862 vtx.SetParameters(pu1,pv1,pu2,pv2);
2863 vtx.SetParameter(1);
2864 wline->AddVertex(vtx);
2866 const IntSurf_PntOn2S& POn2Sl = PW.Line()->Value(wline->NbPnts());
2867 POn2Sl.Parameters(pu1,pv1,pu2,pv2);
2868 vtx.SetValue(Point3dFin,TolTang,Standard_False);
2869 vtx.SetParameters(pu1,pv1,pu2,pv2);
2870 vtx.SetParameter(wline->NbPnts());
2871 wline->AddVertex(vtx);
2876 empt = Standard_False;
2880 //-- cout<<" ----- REJET DE LIGNE (POINT DE DEPART) ----- "<<endl;
2882 //------------------------------------------------------------
2884 } //-- le cheminement a reussi (done a True)
2885 } //-- le point approche ne renvoie pas sur une ligne existante
2886 } //-- Si HasStartPoint
2887 } //-- Boucle sur Les Tangent Zones
2890 //modified by NIZNHY-PKV Wed May 25 09:39:07 2011f
2891 //=======================================================================
2892 //class : IntPatch_InfoPD
2894 //=======================================================================
2895 class IntPatch_InfoPD {
2897 //----------------------------------------C-tor
2898 IntPatch_InfoPD(const Standard_Integer aNBI) {
2899 Standard_Integer aNBI2, i, j;
2903 myP1DS2=new char[aNBI2];
2904 myP2DS1=new char[aNBI2];
2905 myIP1=new Standard_Integer[aNBI2];
2906 myIP2=new Standard_Integer[aNBI2];
2907 myP1=new gp_Pnt[aNBI2];
2908 myP2=new gp_Pnt[aNBI2];
2910 for (i=0; i<myNBI; ++i) {
2911 for (j=0; j<myNBI; ++j) {
2916 xP1(i, j).SetCoord(0., 0., 0.);
2917 xP2(i, j).SetCoord(0., 0., 0.);
2921 //---------------------------------------- D-tor
2922 ~IntPatch_InfoPD() {
2923 delete [] (char*) myP1DS2;
2924 delete [] (char*) myP2DS1;
2925 delete [] (Standard_Integer*) myIP1;
2926 delete [] (Standard_Integer*) myIP2;
2927 delete [] (gp_Pnt*)myP1;
2928 delete [] (gp_Pnt*)myP2;
2930 //---------------------------------------- Index
2931 Standard_Integer Index(const Standard_Integer i,
2932 const Standard_Integer j) const {
2935 //---------------------------------------- NBI
2936 Standard_Integer NBI() const {
2939 //----------------------------------------xP1DS2
2940 char& xP1DS2(const Standard_Integer i,
2941 const Standard_Integer j) {
2942 return myP1DS2[Index(i,j)];
2944 //----------------------------------------xP2DS1
2945 char& xP2DS1(const Standard_Integer i,
2946 const Standard_Integer j) {
2947 return myP2DS1[Index(i,j)];
2949 //----------------------------------------xIP1
2950 Standard_Integer& xIP1(const Standard_Integer i,
2951 const Standard_Integer j) {
2952 return myIP1[Index(i,j)];
2954 //----------------------------------------xIP2
2955 Standard_Integer& xIP2(const Standard_Integer i,
2956 const Standard_Integer j) {
2957 return myIP2[Index(i,j)];
2959 //----------------------------------------xP1
2960 gp_Pnt& xP1(const Standard_Integer i,
2961 const Standard_Integer j) {
2962 return myP1[Index(i,j)];
2964 //----------------------------------------xP1
2965 gp_Pnt& xP2(const Standard_Integer i,
2966 const Standard_Integer j) {
2967 return myP2[Index(i,j)];
2970 Standard_Integer myNBI;
2973 Standard_Integer *myIP1;
2974 Standard_Integer *myIP2;
2978 //modified by NIZNHY-PKV Tue May 24 11:38:55 2011t
2979 //==================================================================================
2980 // function : PointDepart
2982 //==================================================================================
2983 void IntPatch_PrmPrmIntersection::PointDepart(Handle(IntSurf_LineOn2S)& LineOn2S,
2984 const Handle(Adaptor3d_HSurface)& S1,
2985 const Standard_Integer SU_1,
2986 const Standard_Integer SV_1,
2987 const Handle(Adaptor3d_HSurface)& S2,
2988 const Standard_Integer SU_2,
2989 const Standard_Integer SV_2) const
2991 Standard_Integer i, j, xNBI;
2992 //modified by NIZNHY-PKV Tue May 24 11:37:38 2011f
2994 IntPatch_InfoPD aIPD(xNBI);
2995 //modified by NIZNHY-PKV Wed May 25 06:47:12 2011t
2996 Standard_Integer iC15, SU1, SV1, SU2, SV2;
2997 Standard_Real U0, U1, V0, V1, U, V;
2998 Standard_Real resu0,resu1,resv0,resv1;
2999 Standard_Real du1,du2,dv1,dv2, dmaxOn1, dmaxOn2;
3000 Standard_Real x0,y0,z0, x1,y1,z1,d;
3022 U0 = S1->FirstUParameter();
3023 U1 = S1->LastUParameter();
3024 V0 = S1->FirstVParameter();
3025 V1 = S1->LastVParameter();
3035 du1 = (U1-U0)/(SU1-1);
3036 dv1 = (V1-V0)/(SV1-1);
3037 for(U=U0,i=0; i<SU1; i++,U+=du1) {
3038 for(V=V0,j=0; j<SV1; V+=dv1,j++) {
3039 aIPD.xP1(i, j)= S1->Value(U,V);
3040 Box1.Add(aIPD.xP1(i, j));
3042 aIPD.xP1(i, j) .Coord(x0,y0,z0);
3043 aIPD.xP1(i-1, j-1).Coord(x1,y1,z1);
3045 d=Abs(x1-x0)+Abs(y1-y0)+Abs(z1-z0);
3052 Box1.Enlarge(1.e-8);
3054 U0 = S2->FirstUParameter();
3055 U1 = S2->LastUParameter();
3056 V0 = S2->FirstVParameter();
3057 V1 = S2->LastVParameter();
3059 du2 = (U1-U0)/(SU2-1);
3060 dv2 = (V1-V0)/(SV2-1);
3061 for(U=U0,i=0; i<SU2; i++,U+=du2) {
3062 for(V=V0,j=0; j<SV2; V+=dv2,j++) {
3063 aIPD.xP2(i, j) = S2->Value(U,V);
3064 Box2.Add(aIPD.xP2(i, j));
3066 aIPD.xP2(i, j) .Coord(x0,y0,z0);
3067 aIPD.xP2(i-1, j-1).Coord(x1,y1,z1);
3068 d = Abs(x1-x0)+Abs(y1-y0)+Abs(z1-z0);
3075 Box2.Enlarge(1.e-8);
3078 if(Box1.IsOut(Box2)) {
3083 Standard_Integer aNbPG;
3084 Standard_Real x10,y10,z10,x11,y11,z11;
3085 Standard_Real x20,y20,z20,x21,y21,z21;
3086 Standard_Real dx, dy, dz, dmax;
3087 Standard_Real dx2, dy2, dz2;
3089 Box1.Get(x10,y10,z10,x11,y11,z11);
3090 Box2.Get(x20,y20,z20,x21,y21,z21);
3092 x0 = (x10>x20)? x10 : x20;
3093 y0 = (y10>y20)? y10 : y20;
3094 z0 = (z10>z20)? z10 : z20;
3096 x1 = (x11<x21)? x11 : x21;
3097 y1 = (y11<y21)? y11 : y21;
3098 z1 = (z11<z21)? z11 : z21;
3100 if(dmaxOn2 > dmaxOn1) {
3112 x10-=dmaxOn1; y10-=dmaxOn1; z10-=dmaxOn1;
3113 x11+=dmaxOn1; y11+=dmaxOn1; z11+=dmaxOn1;
3115 x20-=dmaxOn1; y20-=dmaxOn1; z20-=dmaxOn1;
3116 x21+=dmaxOn1; y21+=dmaxOn1; z21+=dmaxOn1;
3118 aNbPG=NbPointsGrille();
3145 IntPatch_PrmPrmIntersection_T3Bits M1(_BASE);
3146 IntPatch_PrmPrmIntersection_T3Bits M2(_BASE);
3148 for(i=0;i<SU1;i++) {
3149 for(j=0;j<SV1;j++) {
3151 const gp_Pnt& P=aIPD.xP1(i, j);
3152 aIPD.xP1DS2(i, j) = CodeReject(x20,y20,z20,x21,y21,z21,P.X(),P.Y(),P.Z());
3153 int ix = (int)((P.X()-x0 + dx2 )/dx);
3154 if(DansGrille(ix)) {
3155 int iy = (int)((P.Y()-y0 + dy2)/dy);
3156 if(DansGrille(iy)) {
3157 int iz = (int)((P.Z()-z0 + dz2)/dz);
3158 if(DansGrille(iz)) {
3159 aIPD.xIP1(i, j) = GrilleInteger(ix,iy,iz);
3165 //-- cout<<" Grille du 1 fini "<<endl;
3166 for(i=0;i<SU2;i++) {
3167 for(j=0;j<SV2;j++) {
3169 const gp_Pnt& P=aIPD.xP2(i, j);
3170 aIPD.xP2DS1(i, j) = CodeReject(x10,y10,z10,x11,y11,z11,P.X(),P.Y(),P.Z());
3171 int ix = (int)((P.X()-x0 + dx2)/dx);
3172 if(DansGrille(ix)) {
3173 int iy = (int)((P.Y()-y0 + dy2)/dy);
3174 if(DansGrille(iy)) {
3175 int iz = (int)((P.Z()-z0 + dz2)/dz);
3176 if(DansGrille(iz)) {
3177 aIPD.xIP2(i, j) = GrilleInteger(ix,iy,iz);
3184 for(i=0;i<SU1-1;i+=1) {
3185 for(j=0;j<SV1-1;j+=1) {
3186 if(!((aIPD.xP1DS2(i, j) & aIPD.xP1DS2(i+1, j)) ||
3187 (aIPD.xP1DS2(i, j) & aIPD.xP1DS2(i+1, j+1)))){
3188 Remplit(aIPD.xIP1(i, j),
3190 aIPD.xIP1(i+1, j+1),
3193 if(!((aIPD.xP1DS2(i, j) & aIPD.xP1DS2(i, j+1)) ||
3194 (aIPD.xP1DS2(i, j) & aIPD.xP1DS2(i+1, j+1)))) {
3195 Remplit(aIPD.xIP1(i, j),
3197 aIPD.xIP1(i+1, j+1),
3203 for(i=0;i<SU2-1;i+=1) {
3204 for(j=0;j<SV2-1;j+=1) {
3205 if(!((aIPD.xP2DS1(i, j) & aIPD.xP2DS1(i+1, j)) ||
3206 (aIPD.xP2DS1(i, j) & aIPD.xP2DS1(i+1, j+1)))){
3207 Remplit(aIPD.xIP2(i, j),
3209 aIPD.xIP2(i+1, j+1),
3212 if(!((aIPD.xP2DS1(i, j) & aIPD.xP2DS1(i, j+1)) ||
3213 (aIPD.xP2DS1(i, j) & aIPD.xP2DS1(i+1, j+1)))){
3214 Remplit(aIPD.xIP2(i, j),
3216 aIPD.xIP2(i+1, j+1),
3226 long unsigned Compt=0;
3228 int indicepointtraite = 0;
3229 Standard_Integer k,nu,nv;
3232 indicepointtraite--;
3233 ok = M1.And(M2,newind);
3235 IntegerGrille(newind,i,j,k);
3238 if( DansGrille(i-1) && DansGrille(j-1) && DansGrille(k-1)
3239 && DansGrille(i+1) && DansGrille(j+1) && DansGrille(k+1)) {
3241 for(si=-1; si<= 1 && nb<LIM; si++) {
3242 for(sj=-1; sj<= 1 && nb<LIM; sj++) {
3243 for(sk=-1; sk<= 1 && nb<LIM; sk++) {
3244 long unsigned lu=GrilleInteger(i+si,j+sj,k+sk);
3245 if(M1.Val(lu) && M2.Val(lu)) {
3252 for(si=-1; si<= 1; si++) {
3253 for(sj=-1; sj<= 1; sj++) {
3254 for(sk=-1; sk<= 1; sk++) {
3255 if(si || sj || sk) {
3256 long unsigned lu=GrilleInteger(i+si,j+sj,k+sk);
3265 gp_Pnt P(dx*i + x0, dy*j + y0, dz*k+z0);
3267 Standard_Integer nu1=-1,nu2=-1;
3268 Standard_Integer nv1=0, nv2=0;
3270 for(nu=0;nu1<0 && nu<SU1;nu++) {
3271 for(nv=0;nu1<0 && nv<SV1;nv++) {
3272 if( aIPD.xIP1(nu, nv) ==(Standard_Integer) newind ) {
3274 aIPD.xIP1(nu, nv)=indicepointtraite;
3281 for(nu=0;nu2<0 && nu<SU2;nu++) {
3282 for(nv=0;nu2<0 && nv<SV2;nv++) {
3283 if( aIPD.xIP2(nu, nv)==(Standard_Integer) newind ) {
3285 aIPD.xIP2(nu, nv)=indicepointtraite;
3291 if(nu1>=0 && nu2>=0) {
3292 IntSurf_PntOn2S POn2S;
3294 S1->FirstUParameter()+nu1*du1,
3295 S1->FirstVParameter()+nv1*dv1,
3296 S2->FirstUParameter()+nu2*du2,
3297 S2->FirstVParameter()+nv2*dv2);
3298 LineOn2S->Add(POn2S);
3302 //-- aucun point du triangle n a ete trouve assez proche
3303 //-- on recherche les 3 points les plus proches de P
3304 //-- dans chacun des tableaux
3305 Standard_Real Dist3[3],u3[3],v3[3];
3306 Dist3[0]=Dist3[1]=Dist3[2]=RealLast();
3307 for(U=resu0,i=0; i<SU1; i++,U+=du1) {
3308 for(V=resv0,j=0; j<SV1; V+=dv1,j++) {
3309 //-- On place les 3 meilleures valeurs dans Dist1,Dist2,Dist3
3310 Standard_Real t = aIPD.xP1(i, j).SquareDistance(P);
3311 //-- On remplace la plus grande valeur ds Dist[.] par la val courante
3312 if(Dist3[0]<Dist3[1]) {
3314 z=Dist3[0]; Dist3[0]=Dist3[1]; Dist3[1]=z;
3315 z=u3[0]; u3[0]=u3[1]; u3[1]=z;
3316 z=v3[0]; v3[0]=v3[1]; v3[1]=z;
3318 if(Dist3[1]<Dist3[2]) {
3320 z=Dist3[1]; Dist3[1]=Dist3[2]; Dist3[2]=z;
3321 z=u3[1]; u3[1]=u3[2]; u3[2]=z;
3322 z=v3[1]; v3[1]=v3[2]; v3[2]=z;
3324 if(Dist3[0]<Dist3[1]) {
3326 z=Dist3[0]; Dist3[0]=Dist3[1]; Dist3[1]=z;
3327 z=u3[0]; u3[0]=u3[1]; u3[1]=z;
3328 z=v3[0]; v3[0]=v3[1]; v3[1]=z;
3330 //-- la plus grande valeur est dans Dist3[0]
3332 Dist3[0]=t; u3[0]=U; v3[0]=V;
3337 Standard_Real U1_3 = (u3[0]+u3[1]+u3[2])/3.0;
3338 Standard_Real V1_3 = (v3[0]+v3[1]+v3[2])/3.0;
3340 Dist3[0]=Dist3[1]=Dist3[2]=RealLast();
3341 for(U=U0,i=0; i<SU2; i++,U+=du2) {
3342 for(V=V0,j=0; j<SV2; V+=dv2,j++) {
3343 //-- On place les 3 meilleures valeurs dans Dist1,Dist2,Dist3
3344 Standard_Real t = aIPD.xP2(i, j).SquareDistance(P);
3345 //-- On remplace la plus grande valeur ds Dist3[.] par la val courante
3346 if(Dist3[0]<Dist3[1]) {
3348 z=Dist3[0]; Dist3[0]=Dist3[1]; Dist3[1]=z;
3349 z=u3[0]; u3[0]=u3[1]; u3[1]=z;
3350 z=v3[0]; v3[0]=v3[1]; v3[1]=z;
3352 if(Dist3[1]<Dist3[2]) {
3354 z=Dist3[1]; Dist3[1]=Dist3[2]; Dist3[2]=z;
3355 z=u3[1]; u3[1]=u3[2]; u3[2]=z;
3356 z=v3[1]; v3[1]=v3[2]; v3[2]=z;
3358 if(Dist3[0]<Dist3[1]) {
3360 z=Dist3[0]; Dist3[0]=Dist3[1]; Dist3[1]=z;
3361 z=u3[0]; u3[0]=u3[1]; u3[1]=z;
3362 z=v3[0]; v3[0]=v3[1]; v3[1]=z;
3364 //-- la plus grande valeur est dans Dist3[0]
3366 Dist3[0]=t; u3[0]=U; v3[0]=V;
3371 Standard_Real U2_3 = (u3[0]+u3[1]+u3[2])/3.0;
3372 Standard_Real V2_3 = (v3[0]+v3[1]+v3[2])/3.0;
3374 IntSurf_PntOn2S POn2S;
3375 POn2S.SetValue(P,U1_3,V1_3,U2_3,V2_3);
3376 LineOn2S->Add(POn2S);