1 // Copyright (c) 1999-2012 OPEN CASCADE SAS
3 // The content of this file is subject to the Open CASCADE Technology Public
4 // License Version 6.5 (the "License"). You may not use the content of this file
5 // except in compliance with the License. Please obtain a copy of the License
6 // at http://www.opencascade.org and read it completely before using this file.
8 // The Initial Developer of the Original Code is Open CASCADE S.A.S., having its
9 // main offices at: 1, place des Freres Montgolfier, 78280 Guyancourt, France.
11 // The Original Code and all software distributed under the License is
12 // distributed on an "AS IS" basis, without warranty of any kind, and the
13 // Initial Developer hereby disclaims all such warranties, including without
14 // limitation, any warranties of merchantability, fitness for a particular
15 // purpose or non-infringement. Please see the License for the specific terms
16 // and conditions governing the rights and limitations under the License.
18 #include <IFSelect_SignCategory.ixx>
19 #include <Interface_Category.hxx>
22 static Standard_CString nulsign = "";
25 IFSelect_SignCategory::IFSelect_SignCategory ()
26 : IFSelect_Signature ("Category")
28 Interface_Category::Init(); // si pas deja fait
29 Standard_Integer i, nb = Interface_Category::NbCategories();
30 for (i = 1; i <= nb; i ++) AddCase (Interface_Category::Name(i));
34 Standard_CString IFSelect_SignCategory::Value
35 (const Handle(Standard_Transient)& ent,
36 const Handle(Interface_InterfaceModel)& model) const
38 if (ent.IsNull() || model.IsNull()) return nulsign;
39 return Interface_Category::Name(model->CategoryNumber (model->Number(ent)));