1 // Copyright (c) 1999-2012 OPEN CASCADE SAS
3 // The content of this file is subject to the Open CASCADE Technology Public
4 // License Version 6.5 (the "License"). You may not use the content of this file
5 // except in compliance with the License. Please obtain a copy of the License
6 // at http://www.opencascade.org and read it completely before using this file.
8 // The Initial Developer of the Original Code is Open CASCADE S.A.S., having its
9 // main offices at: 1, place des Freres Montgolfier, 78280 Guyancourt, France.
11 // The Original Code and all software distributed under the License is
12 // distributed on an "AS IS" basis, without warranty of any kind, and the
13 // Initial Developer hereby disclaims all such warranties, including without
14 // limitation, any warranties of merchantability, fitness for a particular
15 // purpose or non-infringement. Please see the License for the specific terms
16 // and conditions governing the rights and limitations under the License.
18 #include <IFSelect_SelectDeduct.ixx>
21 void IFSelect_SelectDeduct::SetInput (const Handle(IFSelect_Selection)& sel)
24 Handle(IFSelect_Selection) IFSelect_SelectDeduct::Input () const
27 Standard_Boolean IFSelect_SelectDeduct::HasInput () const
28 { return (!thesel.IsNull()); }
30 Standard_Boolean IFSelect_SelectDeduct::HasAlternate () const
31 { if (!thealt.IsNull()) return thealt->IsSet(); return Standard_False; }
33 Handle(IFSelect_SelectPointed)& IFSelect_SelectDeduct::Alternate ()
35 if (thealt.IsNull()) thealt = new IFSelect_SelectPointed;
40 Interface_EntityIterator IFSelect_SelectDeduct::InputResult
41 (const Interface_Graph& G) const
43 Interface_EntityIterator res;
44 if (!thealt.IsNull()) {
45 if (thealt->IsSet()) {
46 res = thealt->UniqueResult (G);
51 if (thesel.IsNull()) return res;
52 return thesel->UniqueResult(G);
55 void IFSelect_SelectDeduct::FillIterator
56 (IFSelect_SelectionIterator& iter) const
57 { iter.AddItem(thesel); }