1 #include <IFSelect_Dispatch.ixx>
2 #include <IFGraph_Compare.hxx>
5 void IFSelect_Dispatch::SetRootName
6 (const Handle(TCollection_HAsciiString)& name)
11 Standard_Boolean IFSelect_Dispatch::HasRootName () const
12 { return (!thename.IsNull()); }
14 const Handle(TCollection_HAsciiString)& IFSelect_Dispatch::RootName () const
17 void IFSelect_Dispatch::SetFinalSelection
18 (const Handle(IFSelect_Selection)& sel)
21 Handle(IFSelect_Selection) IFSelect_Dispatch::FinalSelection () const
24 IFSelect_SelectionIterator IFSelect_Dispatch::Selections () const
26 IFSelect_SelectionIterator iter;
27 iter.AddItem(thefinal);
28 for(; iter.More(); iter.Next()) {
29 iter.Value()->FillIterator(iter); // Iterateur qui se court apres
35 Standard_Boolean IFSelect_Dispatch::CanHaveRemainder () const
36 { return Standard_False; }
38 Standard_Boolean IFSelect_Dispatch::LimitedMax
39 (const Standard_Integer , Standard_Integer& max) const
40 { max = 0; return Standard_False; }
42 Interface_EntityIterator IFSelect_Dispatch::GetEntities
43 (const Interface_Graph& G) const
44 { return thefinal->UniqueResult(G); }
46 Standard_Boolean IFSelect_Dispatch::PacketsCount
47 (const Interface_Graph& , Standard_Integer& pcount) const
48 { pcount = 0; return Standard_False; } // par defaut 0
50 Interface_EntityIterator IFSelect_Dispatch::Packeted
51 (const Interface_Graph& G) const
53 Interface_EntityIterator total = GetEntities(G);
54 Interface_EntityIterator remain = Remainder(G);
55 if (remain.NbEntities() == 0) return total;
56 // sinon, faire la difference !
57 IFGraph_Compare GC(G);
58 GC.GetFromIter (total, Standard_True);
59 GC.GetFromIter (remain,Standard_False);
60 return GC.FirstOnly();
63 Interface_EntityIterator IFSelect_Dispatch::Remainder
64 (const Interface_Graph& ) const
65 { Interface_EntityIterator iter; return iter; } // par defaut vide