1 // Copyright (c) 2013-2014 OPEN CASCADE SAS
3 // This file is part of Open CASCADE Technology software library.
5 // This library is free software; you can redistribute it and/or modify it under
6 // the terms of the GNU Lesser General Public License version 2.1 as published
7 // by the Free Software Foundation, with special exception defined in the file
8 // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
9 // distribution for complete text of the license and disclaimer of any warranty.
11 // Alternatively, this file may be used under the terms of Open CASCADE
12 // commercial license or contractual agreement.
14 #ifndef _Graphic3d_Vec4_HeaderFile
15 #define _Graphic3d_Vec4_HeaderFile
17 #include <NCollection_Vec4.hxx>
18 #include <Standard_TypeDef.hxx>
20 typedef NCollection_Vec4<Standard_ShortReal> Graphic3d_Vec4;
21 typedef NCollection_Vec4<Standard_Real> Graphic3d_Vec4d;
22 typedef NCollection_Vec4<Standard_Integer> Graphic3d_Vec4i;
23 typedef NCollection_Vec4<unsigned int> Graphic3d_Vec4u;
24 typedef NCollection_Vec4<Standard_Byte> Graphic3d_Vec4ub;
25 typedef NCollection_Vec4<Standard_Character> Graphic3d_Vec4b;
27 #endif // _Graphic3d_Vec4_HeaderFile