1 // Created on: 2004-10-29
2 // Created by: Alexander BORODIN
3 // Copyright (c) 2004-2014 OPEN CASCADE SAS
5 // This file is part of Open CASCADE Technology software library.
7 // This library is free software; you can redistribute it and/or modify it under
8 // the terms of the GNU Lesser General Public License version 2.1 as published
9 // by the Free Software Foundation, with special exception defined in the file
10 // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
11 // distribution for complete text of the license and disclaimer of any warranty.
13 // Alternatively, this file may be used under the terms of Open CASCADE
14 // commercial license or contractual agreement.
16 #ifndef Graphic3d_TRANS_MODE_FLAGS_HXX
17 #define Graphic3d_TRANS_MODE_FLAGS_HXX
19 //! Transform Persistence Mode defining whether to lock in object position, rotation and / or zooming relative to camera position.
20 enum Graphic3d_TransModeFlags
22 Graphic3d_TMF_None = 0x0000, //!< no persistence attributes (normal 3D object)
23 Graphic3d_TMF_ZoomPers = 0x0002, //!< object does not resize
24 Graphic3d_TMF_RotatePers = 0x0008, //!< object does not rotate;
25 Graphic3d_TMF_TriedronPers = 0x0020, //!< object behaves like trihedron - it is fixed at the corner of view and does not resizing (but rotating)
26 Graphic3d_TMF_2d = 0x0040, //!< object is defined in 2D screen coordinates (pixels) and does not resize, pan and rotate
27 Graphic3d_TMF_ZoomRotatePers = Graphic3d_TMF_ZoomPers
28 | Graphic3d_TMF_RotatePers //!< object doesn't resize and rotate