1 // Created on: 1997-07-28
2 // Created by: Pierre CHALAMET
3 // Copyright (c) 1997-1999 Matra Datavision
4 // Copyright (c) 1999-2014 OPEN CASCADE SAS
6 // This file is part of Open CASCADE Technology software library.
8 // This library is free software; you can redistribute it and/or modify it under
9 // the terms of the GNU Lesser General Public License version 2.1 as published
10 // by the Free Software Foundation, with special exception defined in the file
11 // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
12 // distribution for complete text of the license and disclaimer of any warranty.
14 // Alternatively, this file may be used under the terms of Open CASCADE
15 // commercial license or contractual agreement.
17 #ifndef _Graphic3d_TextureEnv_HeaderFile
18 #define _Graphic3d_TextureEnv_HeaderFile
20 #include <Standard.hxx>
21 #include <Standard_Type.hxx>
23 #include <Graphic3d_NameOfTextureEnv.hxx>
24 #include <Graphic3d_TextureRoot.hxx>
25 #include <Standard_Integer.hxx>
26 class Standard_OutOfRange;
27 class TCollection_AsciiString;
30 class Graphic3d_TextureEnv;
31 DEFINE_STANDARD_HANDLE(Graphic3d_TextureEnv, Graphic3d_TextureRoot)
33 //! This class provides environment texture.
34 class Graphic3d_TextureEnv : public Graphic3d_TextureRoot
40 //! Creates an environment texture from a file.
41 Standard_EXPORT Graphic3d_TextureEnv(const TCollection_AsciiString& theFileName);
43 //! Creates an environment texture from a predefined texture name set.
44 Standard_EXPORT Graphic3d_TextureEnv(const Graphic3d_NameOfTextureEnv theName);
46 //! Creates an environment texture from the pixmap.
47 Standard_EXPORT Graphic3d_TextureEnv(const Handle(Image_PixMap)& thePixMap);
50 //! Returns the name of the predefined textures or NOT_ENV_UNKNOWN
51 //! when the name is given as a filename.
52 Standard_EXPORT Graphic3d_NameOfTextureEnv Name() const;
55 //! Returns the number of predefined textures.
56 Standard_EXPORT static Standard_Integer NumberOfTextures();
59 //! Returns the name of the predefined texture of rank <aRank>
60 Standard_EXPORT static TCollection_AsciiString TextureName (const Standard_Integer theRank);
65 DEFINE_STANDARD_RTTIEXT(Graphic3d_TextureEnv,Graphic3d_TextureRoot)
75 Graphic3d_NameOfTextureEnv myName;
86 #endif // _Graphic3d_TextureEnv_HeaderFile