1 // Created on: 1997-07-28
2 // Created by: Pierre CHALAMET
3 // Copyright (c) 1997-1999 Matra Datavision
4 // Copyright (c) 1999-2014 OPEN CASCADE SAS
6 // This file is part of Open CASCADE Technology software library.
8 // This library is free software; you can redistribute it and/or modify it under
9 // the terms of the GNU Lesser General Public License version 2.1 as published
10 // by the Free Software Foundation, with special exception defined in the file
11 // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
12 // distribution for complete text of the license and disclaimer of any warranty.
14 // Alternatively, this file may be used under the terms of Open CASCADE
15 // commercial license or contractual agreement.
18 #include <Graphic3d_Texture1Dsegment.hxx>
19 #include <Graphic3d_TextureParams.hxx>
20 #include <Graphic3d_TypeOfTextureMode.hxx>
21 #include <Standard_Type.hxx>
22 #include <TCollection_AsciiString.hxx>
24 IMPLEMENT_STANDARD_RTTIEXT(Graphic3d_Texture1Dsegment,Graphic3d_Texture1D)
26 // =======================================================================
27 // function : Graphic3d_Texture1Dsegment
29 // =======================================================================
30 Graphic3d_Texture1Dsegment::Graphic3d_Texture1Dsegment (const TCollection_AsciiString& theFileName)
31 : Graphic3d_Texture1D (theFileName, Graphic3d_TOT_1D),
39 myParams->SetRepeat (Standard_True);
40 myParams->SetGenMode (Graphic3d_TOTM_OBJECT,
41 Graphic3d_Vec4 (0.0f, 0.0f, 1.0f, 0.0f),
42 Graphic3d_Vec4 (0.0f, 0.0f, 0.0f, 0.0f));
45 // =======================================================================
46 // function : Graphic3d_Texture1Dsegment
48 // =======================================================================
49 Graphic3d_Texture1Dsegment::Graphic3d_Texture1Dsegment (const Graphic3d_NameOfTexture1D theNOT)
50 : Graphic3d_Texture1D (theNOT, Graphic3d_TOT_1D),
58 myParams->SetRepeat (Standard_True);
59 myParams->SetGenMode (Graphic3d_TOTM_OBJECT,
60 Graphic3d_Vec4 (0.0f, 0.0f, 1.0f, 0.0f),
61 Graphic3d_Vec4 (0.0f, 0.0f, 0.0f, 0.0f));
64 // =======================================================================
65 // function : Graphic3d_Texture1Dsegment
67 // =======================================================================
68 Graphic3d_Texture1Dsegment::Graphic3d_Texture1Dsegment (const Handle(Image_PixMap)& thePixMap)
69 : Graphic3d_Texture1D (thePixMap, Graphic3d_TOT_1D),
77 myParams->SetRepeat (Standard_True);
78 myParams->SetGenMode (Graphic3d_TOTM_OBJECT,
79 Graphic3d_Vec4 (0.0f, 0.0f, 1.0f, 0.0f),
80 Graphic3d_Vec4 (0.0f, 0.0f, 0.0f, 0.0f));
83 // =======================================================================
84 // function : SetSegment
86 // =======================================================================
87 void Graphic3d_Texture1Dsegment::SetSegment (const Standard_ShortReal X1,
88 const Standard_ShortReal Y1,
89 const Standard_ShortReal Z1,
90 const Standard_ShortReal X2,
91 const Standard_ShortReal Y2,
92 const Standard_ShortReal Z2)
100 Graphic3d_Vec4 aPlaneX (X2 - X1, Y2 - Y1, Z2 - Z1, 0.0f);
102 Standard_ShortReal aSqNorm = aPlaneX.x() * aPlaneX.x()
103 + aPlaneX.y() * aPlaneX.y()
104 + aPlaneX.z() * aPlaneX.z();
105 aPlaneX.x() /= aSqNorm;
106 aPlaneX.y() /= aSqNorm;
107 aPlaneX.z() /= aSqNorm;
108 aPlaneX.w() = -aPlaneX.x() * X1
112 myParams->SetGenMode (Graphic3d_TOTM_OBJECT,
114 Graphic3d_Vec4 (0.0f, 0.0f, 0.0f, 0.0f));
117 // =======================================================================
118 // function : Segment
120 // =======================================================================
121 void Graphic3d_Texture1Dsegment::Segment (Standard_ShortReal& X1,
122 Standard_ShortReal& Y1,
123 Standard_ShortReal& Z1,
124 Standard_ShortReal& X2,
125 Standard_ShortReal& Y2,
126 Standard_ShortReal& Z2) const