1 // Copyright (c) 2019 OPEN CASCADE SAS
3 // This file is part of Open CASCADE Technology software library.
5 // This library is free software; you can redistribute it and/or modify it under
6 // the terms of the GNU Lesser General Public License version 2.1 as published
7 // by the Free Software Foundation, with special exception defined in the file
8 // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
9 // distribution for complete text of the license and disclaimer of any warranty.
11 // Alternatively, this file may be used under the terms of Open CASCADE
12 // commercial license or contractual agreement.
14 #include <Graphic3d_Text.hxx>
16 IMPLEMENT_STANDARD_RTTIEXT(Graphic3d_Text, Standard_Transient)
18 // =======================================================================
19 // function : Graphic3d_Text
21 // =======================================================================
22 Graphic3d_Text::Graphic3d_Text (const Standard_ShortReal theHeight)
23 : myHeight (theHeight),
24 myHAlign (Graphic3d_HTA_LEFT),
25 myVAlign (Graphic3d_VTA_BOTTOM),
26 myHasPlane (Standard_False),
27 myHasOwnAnchor (Standard_True)
31 // =======================================================================
32 // function : SetOrientation
34 // =======================================================================
35 void Graphic3d_Text::SetOrientation (const gp_Ax2& theOrientation)
37 myOrientation = theOrientation;
38 myHasPlane = Standard_True;
41 // =======================================================================
42 // function : ResetOrientation
44 // =======================================================================
45 void Graphic3d_Text::ResetOrientation()
47 myOrientation = gp_Ax2();
48 myHasPlane = Standard_False;