0030675: Visualization - remove redundant proxy classes in hierarchy of PrsMgr_Presen...
[occt.git] / src / Graphic3d / Graphic3d_FrameStatsCounter.hxx
1 // Copyright (c) 2018 OPEN CASCADE SAS
2 //
3 // This file is part of Open CASCADE Technology software library.
4 //
5 // This library is free software; you can redistribute it and/or modify it under
6 // the terms of the GNU Lesser General Public License version 2.1 as published
7 // by the Free Software Foundation, with special exception defined in the file
8 // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
9 // distribution for complete text of the license and disclaimer of any warranty.
10 //
11 // Alternatively, this file may be used under the terms of Open CASCADE
12 // commercial license or contractual agreement.
13
14 #ifndef _Graphic3d_FrameStatsCounter_HeaderFile
15 #define _Graphic3d_FrameStatsCounter_HeaderFile
16
17 //! Stats counter.
18 enum Graphic3d_FrameStatsCounter
19 {
20   Graphic3d_FrameStatsCounter_NbLayers = 0,           //!< number of ZLayers
21   Graphic3d_FrameStatsCounter_NbLayersNotCulled,      //!< number of not culled ZLayers
22   Graphic3d_FrameStatsCounter_NbStructs,              //!< number of defined OpenGl_Structure
23   Graphic3d_FrameStatsCounter_NbStructsNotCulled,     //!< number of not culled OpenGl_Structure
24   Graphic3d_FrameStatsCounter_NbGroupsNotCulled,      //!< number of not culled OpenGl_Group
25   Graphic3d_FrameStatsCounter_NbElemsNotCulled,       //!< number of not culled OpenGl_Element
26   Graphic3d_FrameStatsCounter_NbElemsFillNotCulled,   //!< number of not culled OpenGl_PrimitiveArray drawing triangles
27   Graphic3d_FrameStatsCounter_NbElemsLineNotCulled,   //!< number of not culled OpenGl_PrimitiveArray drawing lines
28   Graphic3d_FrameStatsCounter_NbElemsPointNotCulled,  //!< number of not culled OpenGl_PrimitiveArray drawing points
29   Graphic3d_FrameStatsCounter_NbElemsTextNotCulled,   //!< number of not culled OpenGl_Text
30   Graphic3d_FrameStatsCounter_NbTrianglesNotCulled,   //!< number of not culled (as structure) triangles
31   Graphic3d_FrameStatsCounter_NbPointsNotCulled,      //!< number of not culled (as structure) points
32   Graphic3d_FrameStatsCounter_EstimatedBytesGeom,     //!< estimated GPU memory used for geometry
33   Graphic3d_FrameStatsCounter_EstimatedBytesFbos,     //!< estimated GPU memory used for FBOs
34   Graphic3d_FrameStatsCounter_EstimatedBytesTextures, //!< estimated GPU memory used for textures
35 };
36 enum { Graphic3d_FrameStatsCounter_NB = Graphic3d_FrameStatsCounter_EstimatedBytesTextures + 1 };
37
38 #endif // _Graphic3d_FrameStatsCounter_HeaderFile