2 // Copyright (c) 1995-1999 Matra Datavision
3 // Copyright (c) 1999-2014 OPEN CASCADE SAS
5 // This file is part of Open CASCADE Technology software library.
7 // This library is free software; you can redistribute it and/or modify it under
8 // the terms of the GNU Lesser General Public License version 2.1 as published
9 // by the Free Software Foundation, with special exception defined in the file
10 // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
11 // distribution for complete text of the license and disclaimer of any warranty.
13 // Alternatively, this file may be used under the terms of Open CASCADE
14 // commercial license or contractual agreement.
16 #ifndef _Graphic3d_DataStructureManager_HeaderFile
17 #define _Graphic3d_DataStructureManager_HeaderFile
19 #include <Standard.hxx>
20 #include <Standard_Type.hxx>
22 #include <Standard_Transient.hxx>
24 class Graphic3d_Camera;
26 class Graphic3d_DataStructureManager;
27 DEFINE_STANDARD_HANDLE(Graphic3d_DataStructureManager, Standard_Transient)
29 //! This class allows the definition of a manager to
30 //! which the graphic objects are associated.
31 //! It allows them to be globally manipulated.
32 //! It defines the global attributes.
33 class Graphic3d_DataStructureManager : public Standard_Transient
35 DEFINE_STANDARD_RTTIEXT(Graphic3d_DataStructureManager,Standard_Transient)
38 //! Initializes the manager <me>.
39 Standard_EXPORT Graphic3d_DataStructureManager();
41 //! Returns camera object of the view.
42 virtual const Handle(Graphic3d_Camera)& Camera() const = 0;
46 #endif // _Graphic3d_DataStructureManager_HeaderFile