1 // Created on: 2001-01-04
2 // Copyright (c) 2001-2014 OPEN CASCADE SAS
4 // This file is part of Open CASCADE Technology software library.
6 // This library is free software; you can redistribute it and/or modify it under
7 // the terms of the GNU Lesser General Public License version 2.1 as published
8 // by the Free Software Foundation, with special exception defined in the file
9 // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
10 // distribution for complete text of the license and disclaimer of any warranty.
12 // Alternatively, this file may be used under the terms of Open CASCADE
13 // commercial license or contractual agreement.
15 #ifndef _Graphic3d_ArrayOfSegments_HeaderFile
16 #define _Graphic3d_ArrayOfSegments_HeaderFile
18 #include <Graphic3d_ArrayOfPrimitives.hxx>
20 //! Contains segments array definition.
21 class Graphic3d_ArrayOfSegments : public Graphic3d_ArrayOfPrimitives
23 DEFINE_STANDARD_RTTIEXT(Graphic3d_ArrayOfSegments, Graphic3d_ArrayOfPrimitives)
26 //! Creates an array of segments, a segment can be filled as:
27 //! 1) Creating a set of segments defined with his vertexes, i.e:
29 //! myArray = Graphic3d_ArrayOfSegments (4);
30 //! myArray->AddVertex (x1, y1, z1);
32 //! myArray->AddVertex (x4, y4, z4);
34 //! 2) Creating a set of indexed segments defined with his vertex and edges, i.e:
36 //! myArray = Graphic3d_ArrayOfSegments (4, 0, 8);
37 //! myArray->AddVertex (x1, y1, z1);
39 //! myArray->AddVertex (x4, y4, z4);
40 //! myArray->AddEdge (1);
41 //! myArray->AddEdge (2);
42 //! myArray->AddEdge (3);
43 //! myArray->AddEdge (4);
44 //! myArray->AddEdge (2);
45 //! myArray->AddEdge (4);
46 //! myArray->AddEdge (1);
47 //! myArray->AddEdge (3);
49 //! @param theMaxVertexs defines the maximum allowed vertex number in the array
50 //! @param theMaxEdges defines the maximum allowed edge number in the array
51 //! @param theHasVColors when TRUE, AddVertex(Point,Color) should be used for specifying vertex color
52 Graphic3d_ArrayOfSegments (const Standard_Integer theMaxVertexs,
53 const Standard_Integer theMaxEdges = 0,
54 const Standard_Boolean theHasVColors = Standard_False)
55 : Graphic3d_ArrayOfPrimitives (Graphic3d_TOPA_SEGMENTS, theMaxVertexs, 0, theMaxEdges, Standard_False, theHasVColors, Standard_False, Standard_False) {}
59 DEFINE_STANDARD_HANDLE(Graphic3d_ArrayOfSegments, Graphic3d_ArrayOfPrimitives)
61 #endif // _Graphic3d_ArrayOfSegments_HeaderFile