0024171: Eliminate CLang compiler warning -Wreorder
[occt.git] / src / BRepMesh / BRepMesh_Triangle.hxx
1 // Created on: 1993-09-23
2 // Created by: Didier PIFFAULT
3 // Copyright (c) 1993-1999 Matra Datavision
4 // Copyright (c) 1999-2012 OPEN CASCADE SAS
5 //
6 // The content of this file is subject to the Open CASCADE Technology Public
7 // License Version 6.5 (the "License"). You may not use the content of this file
8 // except in compliance with the License. Please obtain a copy of the License
9 // at http://www.opencascade.org and read it completely before using this file.
10 //
11 // The Initial Developer of the Original Code is Open CASCADE S.A.S., having its
12 // main offices at: 1, place des Freres Montgolfier, 78280 Guyancourt, France.
13 //
14 // The Original Code and all software distributed under the License is
15 // distributed on an "AS IS" basis, without warranty of any kind, and the
16 // Initial Developer hereby disclaims all such warranties, including without
17 // limitation, any warranties of merchantability, fitness for a particular
18 // purpose or non-infringement. Please see the License for the specific terms
19 // and conditions governing the rights and limitations under the License.
20
21 #ifndef _BRepMesh_Triangle_HeaderFile
22 #define _BRepMesh_Triangle_HeaderFile
23
24 #include <Standard.hxx>
25 #include <Standard_DefineAlloc.hxx>
26 #include <Standard_Macro.hxx>
27
28 #include <BRepMesh_DegreeOfFreedom.hxx>
29
30 class BRepMesh_Triangle  {
31 public:
32
33   DEFINE_STANDARD_ALLOC
34
35   
36   Standard_EXPORT BRepMesh_Triangle();
37   
38   Standard_EXPORT BRepMesh_Triangle(const Standard_Integer          theEdge1,
39                                     const Standard_Integer          theEdge2,
40                                     const Standard_Integer          theEdge3,
41                                     const Standard_Boolean          theOrientation1,
42                                     const Standard_Boolean          theOrientation2,
43                                     const Standard_Boolean          theOrientation3,
44                                     const BRepMesh_DegreeOfFreedom  isCanMove);
45   
46   Standard_EXPORT void Initialize(const Standard_Integer          theEdge1,
47                                   const Standard_Integer          theEdge2,
48                                   const Standard_Integer          theEdge3,
49                                   const Standard_Boolean          theOrientation1,
50                                   const Standard_Boolean          theOrientation2,
51                                   const Standard_Boolean          theOrientation3,
52                                   const BRepMesh_DegreeOfFreedom  isCanMove) ;
53   
54   Standard_EXPORT void Edges(Standard_Integer& theEdge1,
55                              Standard_Integer& theEdge2,
56                              Standard_Integer& theEdge3,
57                              Standard_Boolean& theOrientation1,
58                              Standard_Boolean& theOrientation2,
59                              Standard_Boolean& theOrientation3) const;
60   
61   inline BRepMesh_DegreeOfFreedom Movability() const 
62   {
63     return myMovability;
64   }
65   
66   Standard_EXPORT void SetMovability(const BRepMesh_DegreeOfFreedom theMovability) ;
67   
68   Standard_EXPORT Standard_Integer HashCode(const Standard_Integer theUpper) const;
69   
70   Standard_EXPORT Standard_Boolean IsEqual(const BRepMesh_Triangle& theOther) const;
71   
72   Standard_Boolean operator ==(const BRepMesh_Triangle& theOther) const
73   {
74     return IsEqual(theOther);
75   }
76
77 private:
78
79   Standard_Integer          myEdge1;
80   Standard_Integer          myEdge2;
81   Standard_Integer          myEdge3;
82   Standard_Boolean          myOrientation1;
83   Standard_Boolean          myOrientation2;
84   Standard_Boolean          myOrientation3;
85   BRepMesh_DegreeOfFreedom  myMovability;
86 };
87
88 // Inline functions
89 inline Standard_Integer HashCode(const BRepMesh_Triangle& theTriangle,
90                                  const Standard_Integer theUpper)
91 {
92  return theTriangle.HashCode(theUpper);
93 }
94
95 #endif