0024002: Overall code and build procedure refactoring -- automatic
[occt.git] / src / BRepBlend / BRepBlend_CSWalking_0.cxx
1 // Created on: 1993-12-06
2 // Created by: Jacques GOUSSARD
3 // Copyright (c) 1993-1999 Matra Datavision
4 // Copyright (c) 1999-2014 OPEN CASCADE SAS
5 //
6 // This file is part of Open CASCADE Technology software library.
7 //
8 // This library is free software; you can redistribute it and/or modify it under
9 // the terms of the GNU Lesser General Public License version 2.1 as published
10 // by the Free Software Foundation, with special exception defined in the file
11 // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
12 // distribution for complete text of the license and disclaimer of any warranty.
13 //
14 // Alternatively, this file may be used under the terms of Open CASCADE
15 // commercial license or contractual agreement.
16
17 #include <BRepBlend_CSWalking.hxx>
18
19 #include <BRepBlend_Line.hxx>
20 #include <Adaptor3d_HSurface.hxx>
21 #include <Adaptor3d_HCurve.hxx>
22 #include <Adaptor3d_TopolTool.hxx>
23 #include <StdFail_NotDone.hxx>
24 #include <Adaptor3d_HVertex.hxx>
25 #include <Adaptor2d_HCurve2d.hxx>
26 #include <BRepBlend_HCurve2dTool.hxx>
27 #include <Adaptor3d_HSurfaceTool.hxx>
28 #include <BRepBlend_HCurveTool.hxx>
29 #include <BRepBlend_BlendTool.hxx>
30 #include <BRepBlend_PointOnRst.hxx>
31 #include <BRepBlend_Extremity.hxx>
32 #include <Blend_CSFunction.hxx>
33 #include <IntSurf_Transition.hxx>
34 #include <gp_Pnt.hxx>
35 #include <gp_Pnt2d.hxx>
36 #include <gp_Vec.hxx>
37 #include <gp_Vec2d.hxx>
38  
39
40 #define TheVertex Handle(Adaptor3d_HVertex)
41 #define TheVertex_hxx <Adaptor3d_HVertex.hxx>
42 #define TheArc Handle(Adaptor2d_HCurve2d)
43 #define TheArc_hxx <Adaptor2d_HCurve2d.hxx>
44 #define TheSurface Handle(Adaptor3d_HSurface)
45 #define TheSurface_hxx <Adaptor3d_HSurface.hxx>
46 #define TheCurve Handle(Adaptor3d_HCurve)
47 #define TheCurve_hxx <Adaptor3d_HCurve.hxx>
48 #define TheVertexTool Standard_Integer
49 #define TheVertexTool_hxx <Standard_Integer.hxx>
50 #define TheArcTool BRepBlend_HCurve2dTool
51 #define TheArcTool_hxx <BRepBlend_HCurve2dTool.hxx>
52 #define TheSurfaceTool Adaptor3d_HSurfaceTool
53 #define TheSurfaceTool_hxx <Adaptor3d_HSurfaceTool.hxx>
54 #define TheCurveTool BRepBlend_HCurveTool
55 #define TheCurveTool_hxx <BRepBlend_HCurveTool.hxx>
56 #define Handle_TheTopolTool Handle(Adaptor3d_TopolTool)
57 #define TheTopolTool Adaptor3d_TopolTool
58 #define TheTopolTool_hxx <Adaptor3d_TopolTool.hxx>
59 #define TheBlendTool BRepBlend_BlendTool
60 #define TheBlendTool_hxx <BRepBlend_BlendTool.hxx>
61 #define ThePointOnRst BRepBlend_PointOnRst
62 #define ThePointOnRst_hxx <BRepBlend_PointOnRst.hxx>
63 #define TheSeqPointOnRst BRepBlend_SequenceOfPointOnRst
64 #define TheSeqPointOnRst_hxx <BRepBlend_SequenceOfPointOnRst.hxx>
65 #define TheExtremity BRepBlend_Extremity
66 #define TheExtremity_hxx <BRepBlend_Extremity.hxx>
67 #define Handle_TheLine Handle(BRepBlend_Line)
68 #define TheLine BRepBlend_Line
69 #define TheLine_hxx <BRepBlend_Line.hxx>
70 #define Blend_CSWalking BRepBlend_CSWalking
71 #define Blend_CSWalking_hxx <BRepBlend_CSWalking.hxx>
72 #include <Blend_CSWalking.gxx>
73