1 // Created on: 1992-08-25
2 // Created by: Modelistation
3 // Copyright (c) 1992-1999 Matra Datavision
4 // Copyright (c) 1999-2014 OPEN CASCADE SAS
6 // This file is part of Open CASCADE Technology software library.
8 // This library is free software; you can redistribute it and/or modify it under
9 // the terms of the GNU Lesser General Public License version 2.1 as published
10 // by the Free Software Foundation, with special exception defined in the file
11 // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
12 // distribution for complete text of the license and disclaimer of any warranty.
14 // Alternatively, this file may be used under the terms of Open CASCADE
15 // commercial license or contractual agreement.
17 //=======================================================================
20 //=======================================================================
22 inline const Handle(Geom_Surface)& BRep_TFace::Surface()const
28 //=======================================================================
29 //function : Triangulation
31 //=======================================================================
33 inline const Handle(Poly_Triangulation)& BRep_TFace::Triangulation()const
35 return myTriangulation;
39 //=======================================================================
42 //=======================================================================
44 inline const TopLoc_Location& BRep_TFace::Location()const
50 //=======================================================================
51 //function : Tolerance
53 //=======================================================================
55 inline Standard_Real BRep_TFace::Tolerance()const
61 //=======================================================================
64 //=======================================================================
66 inline void BRep_TFace::Surface(const Handle(Geom_Surface)& S)
71 //=======================================================================
72 //function : Triangulation
74 //=======================================================================
76 inline void BRep_TFace::Triangulation(const Handle(Poly_Triangulation)& T)
82 //=======================================================================
85 //=======================================================================
87 inline void BRep_TFace::Location(const TopLoc_Location& L)
93 //=======================================================================
94 //function : Tolerance
96 //=======================================================================
98 inline void BRep_TFace::Tolerance(const Standard_Real T)
106 //=======================================================================
107 //function : NaturalRestriction
109 //=======================================================================
111 inline Standard_Boolean BRep_TFace::NaturalRestriction()const
113 return myNaturalRestriction;
117 //=======================================================================
118 //function : NaturalRestriction
120 //=======================================================================
122 inline void BRep_TFace::NaturalRestriction(const Standard_Boolean N)
124 myNaturalRestriction = N;