1 // Created on: 2001-03-07
2 // Created by: Peter KURNEV
3 // Copyright (c) 2001-2012 OPEN CASCADE SAS
5 // The content of this file is subject to the Open CASCADE Technology Public
6 // License Version 6.5 (the "License"). You may not use the content of this file
7 // except in compliance with the License. Please obtain a copy of the License
8 // at http://www.opencascade.org and read it completely before using this file.
10 // The Initial Developer of the Original Code is Open CASCADE S.A.S., having its
11 // main offices at: 1, place des Freres Montgolfier, 78280 Guyancourt, France.
13 // The Original Code and all software distributed under the License is
14 // distributed on an "AS IS" basis, without warranty of any kind, and the
15 // Initial Developer hereby disclaims all such warranties, including without
16 // limitation, any warranties of merchantability, fitness for a particular
17 // purpose or non-infringement. Please see the License for the specific terms
18 // and conditions governing the rights and limitations under the License.
22 #include <BOPTools_PaveBlockIterator.ixx>
24 #include <BOPTools_ListOfPave.hxx>
25 #include <BOPTools_ListIteratorOfListOfPave.hxx>
26 #include <BOPTools_Pave.hxx>
28 //=======================================================================
29 // function:BOPTools_PaveBlockIterator
31 //=======================================================================
32 BOPTools_PaveBlockIterator::BOPTools_PaveBlockIterator()
38 //=======================================================================
39 // function:BOPTools_PaveBlockIterator
41 //=======================================================================
42 BOPTools_PaveBlockIterator::BOPTools_PaveBlockIterator (const Standard_Integer anEdge,
43 const BOPTools_PaveSet& aPaveSet)
45 Initialize (anEdge, aPaveSet);
47 //=======================================================================
48 // function:Initialize
50 //=======================================================================
51 void BOPTools_PaveBlockIterator::Initialize(const Standard_Integer anEdge,
52 const BOPTools_PaveSet& aPaveSet)
54 Standard_Integer i, aNb;
59 myPaveBlock.SetOriginalEdge(myEdge);
62 BOPTools_ListOfPave& aLP=myPaveSet.ChangeSet();
65 BOPTools_ListIteratorOfListOfPave anIt(aLP);
66 for (i=1; anIt.More(); anIt.Next(), i++) {
67 const BOPTools_Pave& aPave=anIt.Value();
72 //=======================================================================
75 //=======================================================================
76 Standard_Boolean BOPTools_PaveBlockIterator::More() const
80 return (myIndex < aNb);
82 //=======================================================================
85 //=======================================================================
86 void BOPTools_PaveBlockIterator::Next()
90 //=======================================================================
93 //=======================================================================
94 BOPTools_PaveBlock& BOPTools_PaveBlockIterator::Value()
96 Standard_Integer i1, i2;
97 Standard_Real aT1, aT2;
98 BOPTools_PaveBlock* pPB= (BOPTools_PaveBlock*) &myPaveBlock;
102 const BOPTools_Pave& aPave1=myPaves(i1);
103 const BOPTools_Pave& aPave2=myPaves(i2);
108 pPB->SetPave1(aPave1);
109 pPB->SetPave2(aPave2);
112 pPB->SetPave1(aPave2);
113 pPB->SetPave2(aPave1);