1 // Created on: 1997-04-22
2 // Created by: Guest Design
3 // Copyright (c) 1997-1999 Matra Datavision
4 // Copyright (c) 1999-2014 OPEN CASCADE SAS
6 // This file is part of Open CASCADE Technology software library.
8 // This library is free software; you can redistribute it and/or modify it under
9 // the terms of the GNU Lesser General Public License version 2.1 as published
10 // by the Free Software Foundation, with special exception defined in the file
11 // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
12 // distribution for complete text of the license and disclaimer of any warranty.
14 // Alternatively, this file may be used under the terms of Open CASCADE
15 // commercial license or contractual agreement.
17 #ifndef _AIS_MultipleConnectedInteractive_HeaderFile
18 #define _AIS_MultipleConnectedInteractive_HeaderFile
20 #include <AIS_InteractiveObject.hxx>
21 #include <AIS_KindOfInteractive.hxx>
23 //! Defines an Interactive Object by gathering together
24 //! several object presentations. This is done through a
25 //! list of interactive objects. These can also be
26 //! Connected objects. That way memory-costly
27 //! calculations of presentation are avoided.
28 class AIS_MultipleConnectedInteractive : public AIS_InteractiveObject
30 DEFINE_STANDARD_RTTIEXT(AIS_MultipleConnectedInteractive, AIS_InteractiveObject)
33 //! Initializes the Interactive Object with multiple
34 //! connections to AIS_Interactive objects.
35 Standard_EXPORT AIS_MultipleConnectedInteractive();
37 //! Establishes the connection between the Connected Interactive Object, theInteractive, and its reference.
38 //! Locates instance in theLocation and applies specified transformation persistence mode.
39 //! @return created instance object (AIS_ConnectedInteractive or AIS_MultipleConnectedInteractive)
40 Handle(AIS_InteractiveObject) Connect (const Handle(AIS_InteractiveObject)& theAnotherObj,
41 const Handle(Geom_Transformation)& theLocation,
42 const Handle(Graphic3d_TransformPers)& theTrsfPers)
44 return connect (theAnotherObj, theLocation, theTrsfPers);
47 Standard_EXPORT virtual AIS_KindOfInteractive Type() const Standard_OVERRIDE;
49 Standard_EXPORT virtual Standard_Integer Signature() const Standard_OVERRIDE;
51 //! Returns true if the object is connected to others.
52 Standard_EXPORT Standard_Boolean HasConnection() const;
54 //! Removes the connection with theInteractive.
55 Standard_EXPORT void Disconnect (const Handle(AIS_InteractiveObject)& theInteractive);
57 //! Clears all the connections to objects.
58 Standard_EXPORT void DisconnectAll();
60 //! computes the presentation according to a point of view
61 //! given by <aProjector>.
62 //! To be Used when the associated degenerated Presentations
63 //! have been transformed by <aTrsf> which is not a Pure
64 //! Translation. The HLR Prs can't be deducted automatically
65 //! WARNING :<aTrsf> must be applied
66 //! to the object to display before computation !!!
67 Standard_EXPORT virtual void Compute (const Handle(Prs3d_Projector)& aProjector, const Handle(Geom_Transformation)& aTrsf, const Handle(Prs3d_Presentation)& aPresentation) Standard_OVERRIDE;
69 Standard_EXPORT virtual void Compute (const Handle(Prs3d_Projector)& aProjector, const Handle(Prs3d_Presentation)& aPresentation) Standard_OVERRIDE;
71 //! Informs the graphic context that the interactive Object
72 //! may be decomposed into sub-shapes for dynamic selection.
73 Standard_EXPORT virtual Standard_Boolean AcceptShapeDecomposition() const Standard_OVERRIDE;
75 //! Returns common entity owner if the object is an assembly
76 virtual const Handle(SelectMgr_EntityOwner)& GetAssemblyOwner() const Standard_OVERRIDE { return myAssemblyOwner; }
78 //! Returns the owner of mode for selection of object as a whole
79 virtual Handle(SelectMgr_EntityOwner) GlobalSelOwner() const Standard_OVERRIDE { return myAssemblyOwner; }
81 //! Assigns interactive context.
82 Standard_EXPORT virtual void SetContext (const Handle(AIS_InteractiveContext)& theCtx) Standard_OVERRIDE;
84 public: // short aliases to Connect() method
86 //! Establishes the connection between the Connected Interactive Object, theInteractive, and its reference.
87 //! Copies local transformation and transformation persistence mode from theInteractive.
88 //! @return created instance object (AIS_ConnectedInteractive or AIS_MultipleConnectedInteractive)
89 Handle(AIS_InteractiveObject) Connect (const Handle(AIS_InteractiveObject)& theAnotherObj)
91 return connect (theAnotherObj, theAnotherObj->LocalTransformationGeom(), theAnotherObj->TransformPersistence());
94 //! Establishes the connection between the Connected Interactive Object, theInteractive, and its reference.
95 //! Locates instance in theLocation and copies transformation persistence mode from theInteractive.
96 //! @return created instance object (AIS_ConnectedInteractive or AIS_MultipleConnectedInteractive)
97 Handle(AIS_InteractiveObject) Connect (const Handle(AIS_InteractiveObject)& theAnotherObj,
98 const gp_Trsf& theLocation)
100 return connect (theAnotherObj, new Geom_Transformation (theLocation), theAnotherObj->TransformPersistence());
103 //! Establishes the connection between the Connected Interactive Object, theInteractive, and its reference.
104 //! Locates instance in theLocation and applies specified transformation persistence mode.
105 //! @return created instance object (AIS_ConnectedInteractive or AIS_MultipleConnectedInteractive)
106 Handle(AIS_InteractiveObject) Connect (const Handle(AIS_InteractiveObject)& theAnotherObj,
107 const gp_Trsf& theLocation,
108 const Handle(Graphic3d_TransformPers)& theTrsfPers)
110 return connect (theAnotherObj, new Geom_Transformation (theLocation), theTrsfPers);
113 Standard_DEPRECATED("This method is deprecated - Connect() taking Graphic3d_TransformPers should be called instead")
114 Handle(AIS_InteractiveObject) Connect (const Handle(AIS_InteractiveObject)& theInteractive,
115 const gp_Trsf& theLocation,
116 const Graphic3d_TransModeFlags& theTrsfPersFlag,
117 const gp_Pnt& theTrsfPersPoint)
119 return connect (theInteractive, new Geom_Transformation (theLocation), Graphic3d_TransformPers::FromDeprecatedParams (theTrsfPersFlag, theTrsfPersPoint));
124 //! this method is redefined virtual;
125 //! when the instance is connected to another
126 //! InteractiveObject,this method doesn't
127 //! compute anything, but just uses the
128 //! presentation of this last object, with
129 //! a transformation if there's one stored.
130 Standard_EXPORT virtual void Compute (const Handle(PrsMgr_PresentationManager3d)& aPresentationManager, const Handle(Prs3d_Presentation)& aPresentation, const Standard_Integer aMode = 0) Standard_OVERRIDE;
132 //! Establishes the connection between the Connected Interactive Object, theInteractive, and its reference.
133 //! Locates instance in theLocation and applies specified transformation persistence mode.
134 //! @return created instance object (AIS_ConnectedInteractive or AIS_MultipleConnectedInteractive)
135 Standard_EXPORT virtual Handle(AIS_InteractiveObject) connect (const Handle(AIS_InteractiveObject)& theInteractive,
136 const Handle(Geom_Transformation)& theLocation,
137 const Handle(Graphic3d_TransformPers)& theTrsfPers);
141 //! Computes the selection for whole subtree in scene hierarchy.
142 Standard_EXPORT virtual void ComputeSelection (const Handle(SelectMgr_Selection)& aSelection, const Standard_Integer aMode) Standard_OVERRIDE;
146 Handle(SelectMgr_EntityOwner) myAssemblyOwner;
150 DEFINE_STANDARD_HANDLE(AIS_MultipleConnectedInteractive, AIS_InteractiveObject)
152 #endif // _AIS_MultipleConnectedInteractive_HeaderFile