0024837: Visualization - revise design and implementation of connected Interactive...
[occt.git] / src / SelectMgr / SelectMgr_SelectableObject.cdl
... / ...
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1-- Created on: 1995-02-20
2-- Created by: Mister rmi
3-- Copyright (c) 1995-1999 Matra Datavision
4-- Copyright (c) 1999-2014 OPEN CASCADE SAS
5--
6-- This file is part of Open CASCADE Technology software library.
7--
8-- This library is free software; you can redistribute it and/or modify it under
9-- the terms of the GNU Lesser General Public License version 2.1 as published
10-- by the Free Software Foundation, with special exception defined in the file
11-- OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
12-- distribution for complete text of the license and disclaimer of any warranty.
13--
14-- Alternatively, this file may be used under the terms of Open CASCADE
15-- commercial license or contractual agreement.
16
17deferred class SelectableObject from SelectMgr inherits PresentableObject from PrsMgr
18
19 ---Purpose: A framework to supply the structure of the object to be
20 -- selected. At the first pick, this structure is created by
21 -- calling the appropriate algorithm and retaining this
22 -- framework for further picking.
23 -- This abstract framework is inherited in Application
24 -- Interactive Services (AIS), notably in AIS_InteractiveObject.
25 -- Consequently, 3D selection should be handled by the
26 -- relevant daughter classes and their member functions
27 -- in AIS. This is particularly true in the creation of new interactive objects.
28
29
30uses
31
32 SelectionManager from SelectMgr,
33 Selection from SelectMgr,
34 SequenceOfSelection from SelectMgr,
35 TypeOfPresentation3d from PrsMgr,
36 Presentation from Prs3d,
37 PresentationManager from PrsMgr,
38 PresentationManager3d from PrsMgr,
39 SequenceOfOwner from SelectMgr,
40 NameOfColor from Quantity,
41 EntityOwner from SelectMgr,
42 TransModeFlags from Graphic3d
43
44raises
45 NotImplemented from Standard
46
47is
48
49
50 ---Category: deferred Methods
51
52
53 Initialize(aTypeOfPresentation3d: TypeOfPresentation3d from PrsMgr = PrsMgr_TOP_AllView);
54
55 ComputeSelection(me:mutable; aSelection : Selection from SelectMgr;
56 aMode : Integer) is deferred;
57 ---Purpose: Recovers and calculates any sensitive primitive,
58 -- aSelection, available in Shape mode, specified by
59 -- aMode. As a rule, these are sensitive faces.
60 -- This method is defined as virtual. This enables you to
61 -- implement it in the creation of a new class of AIS
62 -- Interactive Object. You need to do this and in so
63 -- doing, redefine this method, if you create a class
64 -- which enriches the list of signatures and types.
65
66 NbPossibleSelection(me) returns Integer from Standard is virtual;
67 ---Level: Public
68 ---Purpose: defines the number of different modes of selection
69 -- (or decomposition) for an Object.
70
71
72
73 ---Category:
74
75
76 UpdateSelection (me:mutable) is static;
77 ---Purpose: re-computes the sensitive primitives for all modes
78
79 UpdateSelection (me:mutable; aMode: Integer from Standard) is static;
80 ---Purpose: re-computes the sensitive primitives which correspond to
81 -- the <amode>th selection mode.
82
83
84 AddSelection(me:mutable ;aSelection: Selection from SelectMgr;
85 aMode : Integer)
86 is static;
87 ---Purpose: Adds the selection aSelection with the selection mode
88 -- index aMode to this framework.
89
90
91 ClearSelections(me:mutable; update: Boolean from Standard = Standard_False) is static;
92 ---Level: Public
93 ---Purpose: Empties all the selections in the SelectableObject
94 -- <update> parameter defines whether all object's
95 -- selections should be flagged for further update or not.
96 -- This improved method can be used to recompute an
97 -- object's selection (without redisplaying the object
98 -- completely) when some selection mode is activated not for the first time.
99
100 Selection(me;aMode : Integer)
101 returns any Selection from SelectMgr
102 is static;
103 ---C++: return const&
104 ---Purpose: Returns the selection Selection having the selection mode aMode.
105
106 HasSelection(me; aMode: Integer)
107 returns Boolean from Standard is static ;
108 --- Purpose: Returns true if a selection corresponding to the
109 -- selection mode aMode is present in this framework.
110
111
112
113 Init(me:mutable) is static;
114 ---Purpose: Begins the iteration scanning for sensitive primitives.
115 ---C++: inline
116
117
118 More(me) returns Boolean is static;
119 ---Purpose: Continues the iteration scanning for sensitive primitives.
120 ---C++: inline
121
122
123
124 Next(me:mutable) is static;
125 ---Purpose: Continues the iteration scanning for sensitive primitives.
126 ---C++: inline
127
128
129
130 CurrentSelection(me) returns any Selection from SelectMgr;
131 ---Purpose: Returns the current selection in this framework.
132 ---C++: return const&
133 ---C++: inline
134
135
136 ResetTransformation(me:mutable) is redefined static;
137
138 UpdateTransformation(me:mutable) is redefined virtual;
139 ---Purpose: Recomputes the location of the selection aSelection.
140
141 UpdateTransformation(me:mutable;aSelection: Selection from SelectMgr) is virtual protected;
142 ---Level: Internal
143 ---Purpose: Updates locations in all sensitive entities from <aSelection>
144 -- and in corresponding entity owners.
145
146 HilightSelected ( me : mutable; PM : PresentationManager3d from PrsMgr;
147 Seq : SequenceOfOwner from SelectMgr ) raises NotImplemented from Standard is virtual;
148 ---Purpose: Method which draws selected owners ( for fast presentation draw )
149
150 ClearSelected ( me : mutable ) is virtual;
151 ---Purpose: Method which clear all selected owners belonging
152 -- to this selectable object ( for fast presentation draw )
153
154 HilightOwnerWithColor ( me : mutable; thePM : PresentationManager3d from PrsMgr;
155 theColor : NameOfColor from Quantity;
156 theOwner : EntityOwner from SelectMgr ) raises NotImplemented from Standard is virtual;
157 ---Purpose: Method which hilight an owner belonging to
158 -- this selectable object ( for fast presentation draw )
159
160 IsAutoHilight ( me ) returns Boolean from Standard is virtual;
161 ---Purpose: If returns True, the old mechanism for highlighting
162 -- selected objects is used (HilightSelected Method may be empty).
163 -- If returns False, the HilightSelected method will be
164 -- fully responsible for highlighting selected entity
165 -- owners belonging to this selectable object.
166
167 SetAutoHilight ( me : mutable; newAutoHilight : Boolean from Standard ) is virtual;
168 ---Purpose: Set AutoHilight property to true or false
169
170 -- SetTransformPersistence( me : mutable;
171 -- aFlag : TransModeFlags from Graphic3d ) is redefined;
172 ---Level: Public
173 ---Purpose: Sets up Transform Persistence Mode for this object
174 ---Category: Graphic attributes management
175
176 GetHilightPresentation( me: mutable;
177 TheMgr: PresentationManager3d from PrsMgr ) returns Presentation from Prs3d is static;
178
179 GetSelectPresentation( me: mutable;
180 TheMgr: PresentationManager3d from PrsMgr ) returns Presentation from Prs3d is static;
181
182 SetZLayer ( me : mutable;
183 thePrsMgr : PresentationManager from PrsMgr;
184 theLayerId : Integer from Standard )
185 is redefined virtual;
186 ---Purpose: Set Z layer ID and update all presentations of
187 -- the selectable object. The layer can be set only for displayed object.
188 -- If all object presentations are removed, the layer ID will be set to
189 -- default value when computing presentation. The layers mechanism allows
190 -- drawing objects in higher layers in overlay of objects in lower layers.
191
192fields
193
194 myselections : SequenceOfSelection is protected;
195 mycurrent : Integer;
196 myAutoHilight : Boolean from Standard;
197
198 mySelectionPrs : Presentation from Prs3d;
199 myHilightPrs : Presentation from Prs3d;
200
201friends
202 class SelectionManager from SelectMgr
203
204end SelectableObject;
205
206
207